15L G40 Cyanight (Axis) vs Shin Ji (Alies +21) Game 2

  • '14 Customizer

    I forgot to attack French Equatorial Africa so I saved the game after attacking Besarabia and reloaded the game to perform the attack in Africa. Then I took the results from that combat and edited them into my saved game.  Hope that’s not a problem.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour, 1 fighter and 1 mech_infantry moved from New South Wales to Queensland
                1 infantry moved from Burma to India
                2 infantry moved from Iraq to Persia

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine and 2 transports placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 armour, 1 artillery and 2 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 armour, 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French
                1 infantry moved from Iraq to Persia

    Non Combat Move - French

    Turn Complete - French

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 3x factory_major; Remaining resources: 47 PUs;
                Germans buy 1 destroyer, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 armour, 5 artilleries, 23 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Eastern Poland to Belarus
                4 bombers moved from Western Germany to Belarus
                3 fighters moved from Western Germany to Belarus
                3 bombers moved from Southern Italy to Belarus
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Germans attack with 1 submarine
                    Russians defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                    1 submarine owned by the Russians Submerged
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 1 submarine
                    Russians defend with 1 cruiser
                    Germans winRussians win with no units remaining with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 cruiser
                Battle in Belarus
                    Germans attack with 10 armour, 5 artilleries, 7 bombers, 3 fighters, 23 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 4 aaGuns, 5 armour, 6 artilleries, 1 bomber, 2 fighters, 22 infantry, 10 mech_infantrys and 1 tactical_bomber
                    Germans win, taking Belarus from Russians with 10 armour, 2 artilleries, 7 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 120
                    Casualties for Germans: 3 artilleries, 1 fighter, 23 infantry and 3 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 5 armour, 6 artilleries, 1 bomber, 2 fighters, 22 infantry, 10 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                1 fighter moved from Belarus to Eastern Poland
                1 fighter moved from Belarus to Eastern Poland
                1 tactical_bomber moved from Belarus to Poland
                1 tactical_bomber moved from Belarus to Poland
                7 bombers moved from Belarus to Eastern Poland
                5 infantry moved from Finland to Karelia
                1 infantry moved from Vyborg to Karelia
                1 armour moved from Western Germany to Poland
                2 mech_infantrys moved from Western Germany to Southern Italy
                1 tactical_bomber moved from Southern France to Southern Italy
                2 artilleries moved from France to Western Germany
                2 aaGuns moved from Slovakia Hungary to Poland
                1 armour moved from Yugoslavia to Eastern Poland
                2 mech_infantrys moved from Yugoslavia to Eastern Poland
                1 transport moved from 113 Sea Zone to 114 Sea Zone

    Place Units - Germans
                4 mech_infantrys placed in Germany
                2 fighters and 1 infantry placed in Western Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                Germans collect 43 PUs (3 lost to blockades); end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

  • '15

    Oh wow!  That hurt.  I admit I had forgotten about the three bombers in Italy, but your expected value there was 16, not 120!

  • '15

    As you cna see from the emails, I attacked your fleet with my sub.  I got a hit - do you want it on the Cruiser or the Dst?

    Can’t attach a save game now, sorry.

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Smolensk
                3 infantry moved from Novgorod to Archangel
                1 infantry moved from Baltic States to Novgorod
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 1 transport

  • '14 Customizer

    Lose the CA then the DD

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Bryansk
                1 infantry moved from Rostov to Bryansk
                1 mech_infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Smolensk
                3 infantry moved from Novgorod to Archangel
                1 infantry moved from Baltic States to Novgorod
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 cruiser, 1 destroyer and 1 transport
                    Germans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 cruiser
                    Casualties for Russians: 1 submarine
                Battle in 110 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                    Russians win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Russians
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                2 artilleries, 1 fighter and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 carrier, 1 factory_minor, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports moved from 36 Sea Zone to 6 Sea Zone
                3 fighters moved from Japan to 6 Sea Zone
                3 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                2 fighters moved from French Indo China to Shan State
                2 tactical_bombers moved from French Indo China to Shan State
                1 infantry moved from Malaya to Shan State
                2 infantry moved from French Indo China to Shan State
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Shensi
                1 fighter moved from Kweichow to Yunnan
                2 infantry moved from French Indo China to Yunnan
                2 tactical_bombers moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to Yunnan
                1 bomber moved from French Indo China to Yunnan
                1 bomber moved from French Indo China to Shan State
                1 infantry moved from Kweichow to Yunnan

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 4 tactical_bombers and 2 transports
                    Americans defend with 1 submarine
                    Japanese win with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters moved from Shan State to Java
                1 fighter moved from Yunnan to Java
                1 armour moved from Malaya to Yunnan
                4 artilleries moved from French Indo China to Yunnan
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from Shan State to French Indo China
                1 bomber moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to Shensi
                1 tactical_bomber moved from Yunnan to Shensi
                1 tactical_bomber moved from Yunnan to French Indo China
                1 artillery, 9 infantry and 2 mech_infantrys moved from Kweichow to Shensi
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Anhwe to Kweichow
                3 mech_infantrys moved from Shantung to Kweichow
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Shan State to Java
                1 tactical_bomber moved from Shan State to French Indo China
                3 fighters moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                1 factory_minor placed in Malaya
                1 airfield placed in Java
                1 infantry and 1 mech_infantry placed in Shantung
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 carrier, 1 factory_minor, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 2 transports moved from 36 Sea Zone to 6 Sea Zone
                3 fighters moved from Japan to 6 Sea Zone
                3 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                2 fighters moved from French Indo China to Shan State
                2 tactical_bombers moved from French Indo China to Shan State
                1 infantry moved from Malaya to Shan State
                2 infantry moved from French Indo China to Shan State
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Shensi
                1 fighter moved from Kweichow to Yunnan
                2 infantry moved from French Indo China to Yunnan
                2 tactical_bombers moved from French Indo China to Yunnan
                1 fighter moved from French Indo China to Yunnan
                1 bomber moved from French Indo China to Yunnan
                1 bomber moved from French Indo China to Shan State
                1 infantry moved from Kweichow to Yunnan

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 4 tactical_bombers and 2 transports
                    Americans defend with 1 submarine
                    Japanese win with 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 submarine, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Yunnan
                    Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Shan State
                    Japanese attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                    British defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters moved from Shan State to Java
                1 fighter moved from Yunnan to Java
                1 armour moved from Malaya to Yunnan
                4 artilleries moved from French Indo China to Yunnan
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from Shan State to French Indo China
                1 bomber moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to Shensi
                1 tactical_bomber moved from Yunnan to Shensi
                1 tactical_bomber moved from Yunnan to French Indo China
                1 artillery, 9 infantry and 2 mech_infantrys moved from Kweichow to Shensi
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Anhwe to Kweichow
                3 mech_infantrys moved from Shantung to Kweichow
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Shan State to Java
                1 tactical_bomber moved from Shan State to French Indo China
                3 fighters moved from 6 Sea Zone to Japan

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                1 factory_minor placed in Malaya
                1 airfield placed in Java
                1 infantry and 1 mech_infantry placed in Shantung
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 4 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
                1 infantry moved from Morocco to Algeria

  • '15

    I’d assume not, but would you like to scramble?

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 4 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
                1 infantry moved from Morocco to Algeria

  • '15

    I may also need an OOL.

  • '14 Customizer

    No scramble just use max defense. Lose AA first

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 4 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
                1 infantry moved from Morocco to Algeria

    Combat - Americans
                Battle in Southern Italy
                    Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
                    Italians win with 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -20
                    Casualties for Italians: 2 aaGuns
                    Casualties for Americans: 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                1 destroyer moved from 89 Sea Zone to 11 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                5 fighters moved from Midway to 54 Sea Zone
                1 tactical_bomber moved from Midway to 54 Sea Zone
                1 bomber moved from Midway to Queensland
                1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 4 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
                1 infantry moved from Morocco to Algeria

    Combat - Americans
                Battle in Southern Italy
                    Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
                    Italians win with 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -20
                    Casualties for Italians: 2 aaGuns
                    Casualties for Americans: 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                1 destroyer moved from 89 Sea Zone to 11 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                5 fighters moved from Midway to 54 Sea Zone
                1 tactical_bomber moved from Midway to 54 Sea Zone
                1 bomber moved from Midway to Queensland
                1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 4 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 3 submarines, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy
                1 infantry moved from Morocco to Algeria

    Combat - Americans
                Battle in Southern Italy
                    Americans attack with 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys
                    Germans defend with 2 mech_infantrys and 1 tactical_bomber; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
                    Italians win with 3 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -20
                    Casualties for Italians: 2 aaGuns
                    Casualties for Americans: 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                1 destroyer moved from 89 Sea Zone to 11 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
                5 fighters moved from Midway to 54 Sea Zone
                1 tactical_bomber moved from Midway to 54 Sea Zone
                1 bomber moved from Midway to Queensland
                1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs total

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