Scmralbe sz95 and OOL in S France? Reminder that in PTV, you can retreat when only AA guns remain.
15L Soulblighter (Axis - Dark Skies) vs rpg44 (Allies +18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 carriers, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 battleship and 1 cruiser moved from 17 Sea Zone to 33 Sea Zone
Americans take 22 Sea Zone from Japanese
1 cruiser moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to Caroline Islands
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to LibyaCombat - Americans
Battle in Libya
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/1 hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 artillery, 1 fighter and 3 infantry in Caroline Islands, round 2 : 1/5 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Libya from Italians, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 carrier, 1 destroyer and 1 fighter moved from 17 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 carrier and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 armour moved from Southeast Mexico to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 101 Sea Zone to 89 Sea Zone
1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 mech_infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser and 2 destroyers moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to Malta
1 fighter moved from Gibraltar to Malta
1 fighter moved from Eastern United States to Gibraltar
1 submarine moved from 91 Sea Zone to 96 Sea ZonePlace Units - Americans
1 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Central United States
1 fighter and 1 tactical_bomber placed in Eastern United States
1 carrier placed in 101 Sea Zone
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 3 infantry
Iwo Jima : 1 flag
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Midway : 1 airfield
33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
30 Sea Zone : 1 carrier and 2 submarines
22 Sea Zone : 1 flag
10 Sea Zone : 1 carrier
17 Sea Zone : 1 flag
Central United States : 1 armour, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Eastern United States : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
Gibraltar : 1 armour, 1 artillery, 1 fighter and 2 infantry
British Guiana : 1 infantry
Malta : 1 bomber and 1 fighter
Morocco : 1 aaGun, 1 infantry and 2 mech_infantrys
Libya : 1 flag, 2 infantry
96 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 1 transport
101 Sea Zone : 1 carrier and 2 transports
Brazil : 1 flag
91 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 41 / 56
Russians : 36 / 40
Japanese : 60 / 65
Americans : 54 / 74
Chinese : 4 / 16
British : 32 / 35
UK_Pacific : 6 / 9
Italians : 14 / 16
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
5 infantry moved from Tsinghai to Shensi
6 infantry moved from Sikang to Shensi
1 infantry moved from Suiyuyan to ShensiCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 12 infantry
Japanese defend with 1 infantry
Chinese roll dice for 12 infantry in Shensi, round 2 : 4/12 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to KansuPlace Units - Chinese
5 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 17 infantry
Kansu : 1 fighter
Szechwan : 1 infantry
Chahar : 1 infantryProduction/PUs Summary :
Germans : 41 / 56
Russians : 36 / 40
Japanese : 57 / 65
Americans : 54 / 74
Chinese : 7 / 8
British : 32 / 35
UK_Pacific : 6 / 9
Italians : 14 / 16
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 fighter, 4 infantry and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 8 damage on 1 factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
Non Combat Move - British
2 cruisers moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 carrier moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer and 3 submarines moved from 81 Sea Zone to 96 Sea Zone
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to Malta
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from 96 Sea Zone to Malta
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Egypt to Malta
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Burma to India
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 armour moved from Iraq to Northwest Persia
2 infantry moved from Tanganyika Territory to Kenya
1 transport moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Adding units owned by British to Tobruk: 1 infantry
EDIT: Removing units owned by British from Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Persia
1 fighter placed in Egypt
2 submarines placed in 81 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 2 infantry
Malta : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 1 infantry
Tobruk : 1 flag, 1 infantry
96 Sea Zone : 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 3 submarines and 2 transports
Iraq : 1 flag, 1 artillery and 1 infantry
Eastern Persia : 1 flag, 1 mech_infantry
101 Sea Zone : 1 armour and 1 infantry
71 Sea Zone : 1 transport
81 Sea Zone : 2 submarines
Northwest Persia : 1 armour, 1 artillery and 2 infantry
Persia : 1 flag, 1 factory_minor and 3 infantry
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 56
Russians : 36 / 40
Japanese : 57 / 65
Americans : 54 / 74
Chinese : 7 / 8
British : 32 / 33
UK_Pacific : 6 / 7
Italians : 14 / 16
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 fighter, 4 infantry and 2 submarines; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific repair 8 damage on 1 factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
Non Combat Move - British
2 cruisers moved from 92 Sea Zone to 96 Sea Zone
2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 carrier moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer and 3 submarines moved from 81 Sea Zone to 96 Sea Zone
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to Malta
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from 96 Sea Zone to Malta
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from Egypt to Malta
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 infantry moved from Burma to India
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Iraq to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 armour moved from Iraq to Northwest Persia
2 infantry moved from Tanganyika Territory to Kenya
1 transport moved from 72 Sea Zone to 71 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Adding units owned by British to Tobruk: 1 infantry
EDIT: Removing units owned by British from Gibraltar: 1 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Persia
1 fighter placed in Egypt
2 submarines placed in 81 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 33 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 15 infantry, 2 mech_infantrys and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 artillery, 1 bomber, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 2 infantry
Malta : 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
Morocco : 1 infantry
Tobruk : 1 flag, 1 infantry
96 Sea Zone : 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 3 submarines and 2 transports
Iraq : 1 flag, 1 artillery and 1 infantry
Eastern Persia : 1 flag, 1 mech_infantry
101 Sea Zone : 1 armour and 1 infantry
71 Sea Zone : 1 transport
81 Sea Zone : 2 submarines
Northwest Persia : 1 armour, 1 artillery and 2 infantry
Persia : 1 flag, 1 factory_minor and 3 infantry
91 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 41 / 56
Russians : 36 / 40
Japanese : 57 / 65
Americans : 54 / 74
Chinese : 7 / 8
British : 32 / 33
UK_Pacific : 6 / 7
Italians : 14 / 16
ANZAC : 10 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
made a couple edits, forgot to take Tobruk during combat with the Brits and moved a US DD back to 91.
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made a couple edits, forgot to take Tobruk during combat with the Brits and moved a US DD back to 91.
Fine :).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Bessarabia to Baltic States
Italians take Baltic States from RussiansCombat - Italians
Non Combat Move - Italians
1 armour moved from Southern Italy to Yugoslavia
2 artilleries and 1 infantry moved from Greece to 97 Sea Zone
2 artilleries and 1 infantry moved from 97 Sea Zone to Southern Italy
1 aaGun and 4 infantry moved from Slovakia Hungary to Eastern Poland
2 fighters moved from Southern Italy to 97 Sea ZonePlace Units - Italians
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 destroyer and 2 fighters moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 30 Sea Zone to 33 Sea Zone
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 fighter, 1 harbour and 5 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
62 Sea Zone : 1 carrier and 1 destroyer
Northwest Persia : 2 infantryProduction/PUs Summary :
Germans : 41 / 56
Russians : 35 / 40
Japanese : 57 / 65
Americans : 54 / 74
Chinese : 7 / 8
British : 32 / 33
UK_Pacific : 6 / 7
Italians : 15 / 15
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 infantry moved from Algeria to Morocco
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
Territory Summary for French :
Gibraltar : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantry
96 Sea Zone : 1 destroyer
Northwest Persia : 1 infantryProduction/PUs Summary :
Germans : 41 / 56
Russians : 35 / 40
Japanese : 57 / 65
Americans : 54 / 74
Chinese : 7 / 8
British : 32 / 33
UK_Pacific : 6 / 7
Italians : 15 / 15
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 factory_minor and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Karelia to Novgorod
2 mech_infantrys moved from Western Germany to Poland
3 fighters moved from Yugoslavia to Poland
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Finland to Western Ukraine
3 armour and 3 mech_infantrys moved from Eastern Poland to Novgorod
8 armour, 11 artilleries, 24 infantry and 7 mech_infantrys moved from Eastern Poland to BelarusCombat - Germans
Battle in Novgorod
Germans attack with 3 armour, 4 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 3 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Poland
Germans attack with 3 fighters and 2 mech_infantrys
Russians defend with 1 armour
Germans win, taking Poland from Russians with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 8 armour, 11 artilleries, 24 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 8 armour, 11 artilleries, 24 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Western Ukraine to Eastern Poland
3 aaGuns moved from Eastern Poland to Belarus
3 fighters moved from Poland to Yugoslavia
3 mech_infantrys moved from Western Germany to Yugoslavia
3 mech_infantrys moved from Western Germany to Southern Italy
1 infantry moved from France to Western Germany
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Germany
1 mech_infantry moved from Western Germany to YugoslaviaPlace Units - Germans
1 bomber and 8 mech_infantrys placed in Western Germany
1 factory_minor placed in YugoslaviaTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Rostov to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
4 aaGuns moved from Bryansk to Russia
14 infantry moved from Bryansk to Russia
5 infantry moved from Bryansk to Russia
8 artilleries moved from Bryansk to Russia
13 infantry moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 mech_infantry moved from Vologda to Russia
6 infantry moved from Timguska to Novosibirsk
1 armour and 1 mech_infantry moved from Kazakhstan to Russia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Bryansk to Russia
1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Iraq to Trans-Jordan
10 infantry moved from Yenisey to Timguska
2 aaGuns moved from Yenisey to Timguska
2 infantry moved from Buyant-Uhaa to Chahar
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Yenisey to Yakut S.S.R.
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Russians
10 infantry placed in Russia
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs totalTerritory Summary for Russians :
Kansu : 2 infantry
Chahar : 2 infantry
Yakut S.S.R. : 4 infantry
Timguska : 2 aaGuns and 10 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Trans-Jordan : 1 mech_infantry
Russia : 4 aaGuns, 1 airfield, 2 armour, 8 artilleries, 1 factory_major, 2 fighters, 51 infantry, 4 mech_infantrys and 1 tactical_bomber
Ukraine : 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Novosibirsk : 6 infantry
Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
113 Sea Zone : 1 cruiser and 1 submarine
Northwest Persia : 1 flag
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 46 / 58
Russians : 30 / 30
Japanese : 57 / 65
Americans : 54 / 74
Chinese : 7 / 8
British : 32 / 33
UK_Pacific : 6 / 7
Italians : 15 / 15
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
2 bombers moved from French Indo China to India
1 fighter moved from 41 Sea Zone to India
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Kweichow to Chahar
1 mech_infantry moved from Hunan to Chahar
3 fighters and 1 tactical_bomber moved from Manchuria to Chahar -
Assuming no intercept (3 vs 1)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 3 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 fighters and 2 tactical_bombers moved from French Indo China to Szechwan
2 bombers moved from French Indo China to India
1 fighter moved from 41 Sea Zone to India
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Kweichow to Chahar
1 mech_infantry moved from Hunan to Chahar
3 fighters and 1 tactical_bomber moved from Manchuria to ChaharCombat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in India causes 8 damage total.
Battle in Chahar
Japanese attack with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry; Russians defend with 2 infantry
Japanese win, taking Chahar from Chinese with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Szechwan to Kweichow
1 infantry moved from Hunan to Kweichow
4 artilleries and 2 infantry moved from Yunnan to Kweichow
1 bomber moved from India to Kweichow
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 armour, 2 artilleries and 3 infantry moved from Malaya to Shan State
1 armour moved from Shan State to Yunnan
3 fighters and 1 tactical_bomber moved from Chahar to Manchuria
2 artilleries moved from Manchuria to Amur
3 carriers, 2 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from India to Yunnan
2 transports moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Manchuria
3 infantry placed in French Indo China
1 factory_minor placed in Malaya
1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Malta to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone -
need intercept orders for Italy and kamikaze and scramble orders for Japan
-
need intercept orders for Italy and kamikaze and scramble orders for Japan
No intercept. No kamikaze. No scramble.
-
need casualty choice:
1st round I missed everything you hit my sub
2nd round I hit twice do you want to lose 1 sub and the DD or 2 subs?I have 1 dd 3 ftgs and 1 tac left
-
need casualty choice:
1st round I missed everything you hit my sub
2nd round I hit twice do you want to lose 1 sub and the DD or 2 subs?I have 1 dd 3 ftgs and 1 tac left
lose 1 sub and the dd.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Malta to Southern Italy
1 fighter moved from 96 Sea Zone to Southern Italy
1 destroyer and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea ZoneCombat - Americans
Air Battle in Southern Italy
Americans attacks with 2 units heading to Southern Italy
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Southern Italy
AA fire in Southern Italy : 0/1 hits
Bombing raid in Southern Italy rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in Southern Italy causes 6 damage total.
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 2 submarines
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/5 hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/5 hits
Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 3/5 hits
Japanese roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 2 submarines
Cleaning up after air battlesNon Combat Move - Americans
1 carrier moved from 33 Sea Zone to 16 Sea Zone
1 carrier moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 battleship moved from 33 Sea Zone to 16 Sea Zone
1 cruiser moved from 33 Sea Zone to 16 Sea Zone
1 carrier moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 submarine moved from 30 Sea Zone to 63 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 cruiser moved from 33 Sea Zone to 63 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Southern Italy to Malta
1 fighter moved from 96 Sea Zone to Malta
1 fighter moved from Southern Italy to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
3 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 26 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
1 infantry moved from British Guiana to Brazil
1 mech_infantry moved from Western United States to Southeast Mexico
1 armour and 1 mech_infantry moved from Central United States to Southeast Mexico
1 submarine moved from 96 Sea Zone to 93 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
2 bombers placed in Eastern United States
1 fighter placed in Eastern United States
2 fighters placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Iwo Jima : 1 flag
New Zealand : 1 artillery
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 carrier, 1 submarine, 1 tactical_bomber and 1 transport
22 Sea Zone : 1 flag
10 Sea Zone : 1 submarine
17 Sea Zone : 1 flag
16 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
7 Sea Zone : 1 carrier and 2 fighters
6 Sea Zone : 1 flag, 1 destroyer
63 Sea Zone : 1 cruiser, 1 submarine and 1 transport
Central United States : 1 factory_major and 1 infantry
Southeast Mexico : 1 armour and 2 mech_infantrys
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Gibraltar : 1 armour, 2 artilleries and 3 infantry
Malta : 1 bomber, 2 fighters and 2 infantry
Morocco : 1 aaGun and 1 infantry
Tunisia : 2 mech_infantrys
Libya : 1 flag
96 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
93 Sea Zone : 1 submarine
101 Sea Zone : 3 transports
Brazil : 1 flag, 1 infantry
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transportsProduction/PUs Summary :
Germans : 46 / 58
Russians : 27 / 30
Japanese : 62 / 67
Americans : 54 / 74
Chinese : 6 / 8
British : 32 / 33
UK_Pacific : 5 / 7
Italians : 15 / 15
ANZAC : 10 / 15
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0