15L G40 wheatbeer (Axis) vs variance (Allies custom-bid) +tech&tokens

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Urals to Kansu
                1 mech_infantry moved from Timguska to Kansu
                1 fighter and 1 tactical_bomber moved from Russia to Kansu
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Vologda to Archangel
                1 armour and 1 mech_infantry moved from Bryansk to Bessarabia

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bessarabia from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Kansu
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    Russians win, taking Kansu from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kansu to Kazakhstan
                5 infantry moved from Vologda to Russia
                1 armour, 11 artilleries and 67 infantry moved from Bryansk to Russia
                1 infantry moved from Rostov to Bryansk
                2 infantry moved from Volgograd to Tambov
                3 infantry moved from Bryansk to Russia
                1 infantry moved from Russia to Smolensk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Russians collect 5 PUs from War Bonds; end with 29 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Urals to Kansu
                1 mech_infantry moved from Timguska to Kansu
                1 fighter and 1 tactical_bomber moved from Russia to Kansu
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Vologda to Archangel
                1 armour and 1 mech_infantry moved from Bryansk to Bessarabia

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 armour and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bessarabia from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Kansu
                    Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    Russians win, taking Kansu from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Kansu to Kazakhstan
                5 infantry moved from Vologda to Russia
                1 armour, 11 artilleries and 67 infantry moved from Bryansk to Russia
                1 infantry moved from Rostov to Bryansk
                2 infantry moved from Volgograd to Tambov
                3 infantry moved from Bryansk to Russia
                1 infantry moved from Russia to Smolensk

    Place Units - Russians
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Russians collect 5 PUs from War Bonds; end with 29 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Anhwe: 1 aaGun and 16 infantry
                EDIT: Adding units owned by Russians to Kiangsu: 1 aaGun and 16 infantry
                EDIT: Turning off Edit Mode

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 3 fighters, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Shantung to Kiangsu
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                2 submarines moved from 6 Sea Zone to 17 Sea Zone
                1 bomber moved from Japan to 17 Sea Zone
                1 fighter moved from 6 Sea Zone to 4 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                2 bombers and 1 tactical_bomber moved from Central Mongolia to Kiangsu
                1 bomber moved from French Indo China to Kiangsu
                3 fighters moved from Japan to Kiangsu
                6 fighters and 5 tactical_bombers moved from 6 Sea Zone to Kiangsu
                1 infantry moved from Chahar to Hopei
                      Japanese take Hopei from Chinese
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 infantry moved from Jehol to Anhwe
                2 fighters moved from 35 Sea Zone to Kiangsu
                1 bomber moved from India to Kiangsu
                1 tactical_bomber moved from 6 Sea Zone to Kiangsu
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 artillery and 1 infantry moved from Hunan to Kiangsi
                1 armour and 1 mech_infantry moved from Hunan to Anhwe
                8 artilleries and 4 infantry moved from Hunan to Kweichow
                1 armour and 1 mech_infantry moved from Hunan to Anhwe
                1 artillery moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                1 infantry moved from Central Mongolia to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                2 armour moved from Hunan to Kiangsi
                2 mech_infantrys moved from French Indo China to Kiangsi
                1 cruiser moved from 35 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Kiangsu
                    Japanese attack with 4 artilleries, 4 bombers, 11 fighters, 4 infantry and 7 tactical_bombers
                    Chinese defend with 12 infantry; Russians defend with 1 aaGun and 16 infantry
                        AA fire in Kiangsu :  1/3 hits
                        1 fighter owned by the Japanese lost in Kiangsu
                        Japanese roll dice for 1 cruiser in Kiangsu, round 2 :  0/1 hits
                        Japanese roll dice for 4 artilleries, 4 bombers, 10 fighters, 4 infantry and 7 tactical_bombers in Kiangsu, round 2 :  17/33 hits
                        Chinese roll dice for 1 aaGun and 28 infantry in Kiangsu, round 2 :  9/28 hits
                        4 infantry owned by the Russians, 4 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 fighters owned by the Japanese, 12 infantry owned by the Chinese and 1 aaGun owned by the Russians lost in Kiangsu
                        Japanese roll dice for 1 artillery, 4 bombers, 8 fighters and 7 tactical_bombers in Kiangsu, round 3 :  14/24 hits
                        Chinese roll dice for 12 infantry in Kiangsu, round 3 :  5/12 hits
                        12 infantry owned by the Russians, 4 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 artillery, 4 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is -16
                    Casualties for Chinese: 12 infantry
                    Casualties for Russians: 1 aaGun and 16 infantry
                    Casualties for Japanese: 3 artilleries, 7 fighters, 4 infantry and 1 tactical_bomber
                Battle in Kweichow
                    Japanese attack with 9 artilleries and 5 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 9 artilleries and 5 infantry in Kweichow, round 2 :  5/14 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 9 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 1 bomber and 2 submarines
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 submarines in 17 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 bomber in 17 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 17 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 2 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 4 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 4 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Kiangsi
                    Japanese attack with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kiangsi, round 2 :  1/6 hits
                        Chinese roll dice for 2 infantry in Kiangsi, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                        Japanese roll dice for 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Kiangsi, round 3 :  2/6 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 2 armour, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Anhwe, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 4 Sea Zone to 6 Sea Zone
                1 aaGun moved from Hunan to Kweichow
                2 mech_infantrys moved from Yunnan to Kweichow
                7 mech_infantrys moved from Hunan to Kweichow
                1 bomber moved from 17 Sea Zone to Manchuria
                2 carriers and 3 destroyers moved from 35 Sea Zone to 6 Sea Zone
                4 fighters and 6 tactical_bombers moved from Kiangsu to 6 Sea Zone
                4 bombers moved from Kiangsu to Manchuria
                1 aaGun, 2 artilleries and 3 infantry moved from Manchuria to Amur

    Place Units - Japanese
                2 destroyers and 2 submarines placed in 6 Sea Zone
                3 fighters placed in Japan
                1 artillery and 2 infantry placed in India
                3 infantry placed in Manchuria
                Japanese undo move 4.
                2 mech_infantrys placed in French Indo China
                2 infantry placed in Manchuria
                1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4,6,5
                Japanese collect 74 PUs; end with 74 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

    Production/PUs Summary :

    Germans : 50 / 61
        Russians : 24 / 29
        Japanese : 74 / 84
        Americans : 51 / 71
        Chinese : 2 / 10
        British : 32 / 33
        UK_Pacific : 0 / 0
        Italians : 13 / 24
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Trans-Jordan to Egypt
                      British take Egypt from Germans
                4 armour moved from Eastern Persia to West India
                3 bombers moved from Kazakhstan to Tsagaan Olom
                2 fighters and 1 tactical_bomber moved from Kazakhstan to West India
                1 fighter moved from Eastern Persia to West India
                1 mech_infantry moved from Turkmenistan to Sikang
                      Chinese take Sikang from Japanese
                1 armour and 1 mech_infantry moved from Turkmenistan to West India
                1 armour and 2 mech_infantrys moved from Persia to West India

    Combat - British
                Battle in Tsagaan Olom
                    British attack with 3 bombers
                    Japanese defend with 1 infantry
                    British win with 3 bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in West India
                    British attack with 6 armour, 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking West India from Japanese with 6 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Gibraltar
                    British attack with 4 infantry
                    Italians defend with 1 artillery and 1 harbour
                    British win, taking Gibraltar from Italians with 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 bomber moved from French West Africa to Iraq
                3 mech_infantrys moved from Iraq to Eastern Persia
                1 aaGun moved from Eastern Persia to West India
                3 fighters and 1 tactical_bomber moved from West India to Eastern Persia
                3 bombers moved from Tsagaan Olom to Kazakhstan
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 artillery moved from Trans-Jordan to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Belgian Congo to Ethiopia
                1 mech_infantry moved from Belgian Congo to Kenya
                1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                1 armour, 1 artillery and 2 mech_infantrys moved from Belgian Congo to Rhodesia
                2 aaGuns, 5 armour, 3 artilleries and 23 infantry moved from Trans-Jordan to Egypt

    Place Units - British
                1 infantry placed in Iraq
                2 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Persia
                2 infantry and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3
                British collect 31 PUs (3 lost to blockades); end with 31 PUs total
                British collect 2 PUs from War Bonds; end with 33 PUs total

    Turn Complete - UK_Pacific

  • '17 '16 '15 '14 '12

    and USA forgot about siberia.  sorry I am so forgetful. its a complicated game for me

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Slovakia Hungary to Western Ukraine
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                1 bomber moved from Southern Italy to Bessarabia
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 destroyer
                    Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 destroyer
                Battle in Bessarabia
                    Italians attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 armour
                        Italians roll dice for 1 bomber and 2 mech_infantrys in Bessarabia, round 2 :  2/3 hits
                        Russians roll dice for 1 armour in Bessarabia, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Western Ukraine
                    Italians attack with 2 fighters and 1 mech_infantry
                    Russians defend with 1 artillery
                        Italians roll dice for 2 fighters and 1 mech_infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Italians
                1 bomber moved from Bessarabia to Northern Italy
                2 artilleries and 2 infantry moved from Yugoslavia to Romania
                1 aaGun moved from Yugoslavia to Romania
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                2 infantry moved from Yugoslavia to Northern Italy
                2 fighters moved from Western Ukraine to Romania

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 48 / 61
        Russians : 23 / 29
        Japanese : 70 / 84
        Americans : 51 / 72
        Chinese : 3 / 3
        British : 34 / 33
        UK_Pacific : 2 / 0
        Italians : 15 / 20
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

  • '17

    I forgot my units in Africa … meant to attack Belgian Congo. Do you mind if I add that?

    The only other battles were in Russia.

  • '17 '16 '15 '14 '12

    I think its just the 1 mech, but yeah go ahead and add it.  Use forum dice if you need to

  • '17

    Belgian Congo

    A 23 mech, 13 tank

    DiceRolls: 23@1 13@3; Total Hits: 1123@1: (3, 2, 3, 2, 4, 5, 1, 2, 4, 1, 5, 1, 2, 2, 4, 3, 1, 2, 3, 1, 4, 6, 6)13@3: (6, 2, 4, 4, 5, 2, 2, 3, 4, 3, 6, 6, 1)

    D 1 mech

    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans rolls :  0/1 hits

    Purchase Units - Germans
                Germans buy 4 armour, 2 bombers and 1 fighter; Remaining resources: 1 techTokens; 3 PUs;

    Combat Move - Germans
                27 infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 bomber moved from Eastern Poland to Smolensk
                8 armour, 31 artilleries and 33 mech_infantrys moved from Belarus to Bryansk
                1 mech_infantry moved from Eastern Poland to Ukraine
                      Germans take Ukraine from Russians
                3 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 11 armour, 31 artilleries, 27 infantry and 39 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 11 armour, 31 artilleries, 27 infantry and 39 mech_infantrys in Bryansk, round 2 :  35/108 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 11 armour, 31 artilleries, 27 infantry and 39 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Bessarabia
                1 aaGun moved from Belarus to Bryansk
                1 bomber moved from Smolensk to Eastern Poland
                1 armour and 10 mech_infantrys moved from Germany to Eastern Poland
                5 artilleries and 6 infantry moved from Novgorod to Belarus

    Place Units - Germans
                4 armour placed in Novgorod
                2 bombers and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
                Germans collect 46 PUs (6 lost to blockades); end with 49 PUs total
                Germans collect 5 PUs from War Bonds; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from Belgian Congo: 1 mech_infantry
                EDIT: Changing ownership of Belgian Congo from British to Germans
                EDIT: Adding units owned by Germans to Belgian Congo: 13 armour and 23 mech_infantrys
                EDIT: Removing units owned by Germans from Anglo Egyptian Sudan: 13 armour and 23 mech_infantrys
                EDIT: Changing PUs for Germans from 64 to 65
                EDIT: Turning off Edit Mode

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 19 / 29
        Japanese : 70 / 84
        Americans : 51 / 72
        Chinese : 3 / 3
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 15 / 20
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Smolensk
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 infantry moved from Tambov to Rostov

    Place Units - Russians
                7 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Russians collect 2 PUs from War Bonds; end with 21 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 armour
                EDIT: Adding units owned by Russians to Novosibirsk: 1 armour
                EDIT: Turning off Edit Mode

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Smolensk
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 infantry moved from Tambov to Rostov

    Place Units - Russians
                7 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Russians collect 2 PUs from War Bonds; end with 21 PUs total
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 armour
                EDIT: Adding units owned by Russians to Novosibirsk: 1 armour
                EDIT: Turning off Edit Mode

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 6 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 17 Sea Zone to 16 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Manchuria to 16 Sea Zone
                1 infantry moved from Hopei to Shensi
                1 mech_infantry moved from Kweichow to Sikang
                1 artillery moved from Kweichow to Shensi
                2 bombers moved from Manchuria to Sikang
                1 artillery and 1 infantry moved from Amur to Siberia
                1 bomber moved from Manchuria to Siberia
                1 bomber moved from Manchuria to 16 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                8 artilleries moved from Kweichow to Shensi
                2 infantry moved from Kweichow to Shensi

    Combat - Japanese
                Battle in 16 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer and 2 submarines
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 :  5/9 hits
                        Americans roll dice for 2 submarines in 16 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        2 submarines owned by the Americans, 1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 2 submarines
                    Casualties for Japanese: 1 submarine
                Battle in Siberia
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Siberia, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Japanese attack with 2 bombers and 1 mech_infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 bombers and 1 mech_infantry in Sikang, round 2 :  1/5 hits
                        Chinese roll dice for 1 mech_infantry in Sikang, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Sikang
                    Japanese win, taking Sikang from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 9 artilleries and 3 infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 9 artilleries and 3 infantry in Shensi, round 2 :  5/12 hits
                        Chinese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 9 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                2 bombers moved from Sikang to Szechwan
                1 aaGun moved from Kweichow to Szechwan
                5 artilleries and 1 infantry moved from India to Burma
                3 infantry moved from India to Burma
                1 aaGun and 1 infantry moved from Amur to Manchuria
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 cruiser moved from 19 Sea Zone to 35 Sea Zone
                1 battleship, 9 carriers, 11 destroyers, 4 fighters, 11 submarines and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                2 armour and 2 mech_infantrys moved from Kiangsi to Yunnan
                2 infantry moved from Kweichow to Shensi
                2 fighters and 2 tactical_bombers moved from 16 Sea Zone to Japan
                3 fighters moved from Japan to 35 Sea Zone
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                2 mech_infantrys moved from Anhwe to Szechwan
                2 armour moved from Anhwe to Yunnan
                2 mech_infantrys moved from Kweichow to Yunnan
                2 mech_infantrys moved from Kweichow to Yunnan
                4 mech_infantrys moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Chahar
                2 mech_infantrys moved from French Indo China to Szechwan
                2 bombers moved from 16 Sea Zone to Kiangsu
                1 bomber moved from Siberia to Kiangsu

    Place Units - Japanese
                2 infantry placed in India
                1 armour and 2 mech_infantrys placed in French Indo China
                6 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6
                Japanese collect 71 PUs (1 lost to blockades); end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

    Production/PUs Summary :

    Germans : 53 / 65
        Russians : 18 / 21
        Japanese : 72 / 82
        Americans : 51 / 72
        Chinese : 2 / 3
        British : 33 / 33
        UK_Pacific : 2 / 0
        Italians : 15 / 20
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 destroyer and 2 transports
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer and 2 transports
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer and 2 transports
                EDIT: Adding units owned by Americans to 101 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 92 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 93 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Combat Move - British
                1 armour and 2 mech_infantrys moved from West India to India
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Germans
                1 armour moved from West India to India

    Combat - British
                Battle in India
                    British attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                    1 armour owned by the British retreated to West India
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 armour and 2 mech_infantrys
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - British
                3 mech_infantrys moved from Persia to West India
                3 mech_infantrys moved from Eastern Persia to West India
                3 fighters and 1 tactical_bomber moved from Eastern Persia to West India
                1 bomber moved from Iraq to West India
                3 bombers moved from Kazakhstan to West India
                2 mech_infantrys moved from Iraq to Eastern Persia
                1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 1 infantry moved from 79 Sea Zone to West India
                4 bombers moved from West India to Ceylon
                5 armour moved from Egypt to Iraq
                1 mech_infantry moved from Ethiopia to Tanganyika Territory
                1 armour, 2 artilleries and 2 mech_infantrys moved from Rhodesia to Union of South Africa
                2 destroyers moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 94 Sea Zone to 99 Sea Zone
                1 infantry moved from Tobruk to Alexandria

    Place Units - British
                3 infantry placed in Union of South Africa
                3 mech_infantrys placed in Iraq
                3 mech_infantrys placed in Persia
                Turning on Edit Mode
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 2 aaGuns, 3 artilleries and 23 infantry
                EDIT: Removing units owned by British from Egypt: 2 aaGuns, 3 artilleries and 23 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3
                British collect 31 PUs (3 lost to blockades); end with 31 PUs total
                British collect 3 PUs from War Bonds; end with 34 PUs total

    Turn Complete - UK_Pacific

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 destroyer and 2 submarines moved from 97 Sea Zone to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 mech_infantry moved from Western Ukraine to Tambov
                2 mech_infantrys moved from Bessarabia to Rostov
                1 fighter moved from Romania to Tambov
                1 fighter moved from Romania to Rostov

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer, 1 fighter and 2 submarines
                    British defend with 2 destroyers and 1 submarine; Americans defend with 1 destroyer and 1 submarine
                        Italians roll dice for 2 submarines in 93 Sea Zone, round 2 :  2/2 hits
                        Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 2 submarines in 93 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 3 destroyers in 93 Sea Zone, round 2 :  0/3 hits
                        1 submarine owned by the Americans, 1 submarine owned by the British, 1 destroyer owned by the Americans and 1 destroyer owned by the British lost in 93 Sea Zone
                        Italians roll dice for 2 submarines in 93 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 93 Sea Zone, round 3 :  2/3 hits
                        British roll dice for 1 destroyer in 93 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 93 Sea Zone
                    Italians win, taking 93 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 fighter and 2 submarines remaining. Battle score for attacker is 36
                    Casualties for British: 2 destroyers and 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Tambov
                    Italians attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 mech_infantry in Tambov, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians lost in Tambov
                    retreated to Tambov
                    Russians win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry
                Battle in Rostov
                    Italians attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 mech_infantrys in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Ukraine
                1 fighter moved from Tambov to Bryansk
                1 armour and 1 mech_infantry moved from Romania to Ukraine
                1 aaGun, 2 artilleries and 2 infantry moved from Romania to Bessarabia
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 bomber moved from 93 Sea Zone to Southern Italy
                2 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                1 artillery and 2 infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,5
                Italians collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 16 / 21
        Japanese : 71 / 82
        Americans : 51 / 71
        Chinese : 3 / 3
        British : 34 / 34
        UK_Pacific : 2 / 0
        Italians : 17 / 20
        ANZAC : 10 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans rolls :  0/1 hits

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers; Remaining resources: 1 techTokens; 0 PUs;

    Combat Move - Germans
                1 infantry moved from Novgorod to Archangel
                1 mech_infantry moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                2 bombers moved from Western Germany to Archangel
                1 infantry moved from Bryansk to Tambov
                1 bomber moved from Eastern Poland to Tambov
                13 armour and 23 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Germans attack with 13 armour and 23 mech_infantrys
                    British defend with 2 aaGuns, 3 artilleries and 24 infantry
                        Germans roll dice for 13 armour and 23 mech_infantrys in Anglo Egyptian Sudan, round 2 :  10/36 hits
                        British roll dice for 2 aaGuns, 3 artilleries and 24 infantry in Anglo Egyptian Sudan, round 2 :  12/27 hits
                        12 mech_infantrys owned by the Germans, 2 aaGuns owned by the British and 8 infantry owned by the British lost in Anglo Egyptian Sudan
                        Germans roll dice for 13 armour and 11 mech_infantrys in Anglo Egyptian Sudan, round 3 :  6/24 hits
                        British roll dice for 3 artilleries and 16 infantry in Anglo Egyptian Sudan, round 3 :  6/19 hits
                        6 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Anglo Egyptian Sudan
                        Germans roll dice for 13 armour and 5 mech_infantrys in Anglo Egyptian Sudan, round 4 :  3/18 hits
                        British roll dice for 3 artilleries and 10 infantry in Anglo Egyptian Sudan, round 4 :  3/13 hits
                        3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Anglo Egyptian Sudan
                        Germans roll dice for 13 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 5 :  10/15 hits
                        British roll dice for 3 artilleries and 7 infantry in Anglo Egyptian Sudan, round 5 :  4/10 hits
                        2 mech_infantrys owned by the Germans, 3 artilleries owned by the British, 7 infantry owned by the British and 2 armour owned by the Germans lost in Anglo Egyptian Sudan
                    Germans win, taking Anglo Egyptian Sudan from British with 11 armour remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 armour and 23 mech_infantrys
                    Casualties for British: 2 aaGuns, 3 artilleries and 24 infantry
                Battle in Archangel
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Archangel, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Tambov to Bryansk
                1 aaGun moved from Bessarabia to Ukraine
                5 artilleries and 6 infantry moved from Belarus to Bryansk
                1 armour and 10 mech_infantrys moved from Eastern Poland to Bryansk
                2 bombers moved from Archangel to Bryansk
                4 armour moved from Novgorod to Bryansk
                2 aaGuns moved from Germany to Western Germany
                1 fighter moved from Western Germany to Novgorod

    Place Units - Germans
                3 armour and 1 mech_infantry placed in Ukraine
                1 fighter and 3 tactical_bombers placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
                Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Germans collect 2 PUs from War Bonds; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

    Production/PUs Summary :

    Germans : 59 / 79
        Russians : 10 / 21
        Japanese : 67 / 82
        Americans : 51 / 71
        Chinese : 3 / 3
        British : 33 / 34
        UK_Pacific : 2 / 0
        Italians : 17 / 20
        ANZAC : 14 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Novosibirsk to Caucasus
                2 mech_infantrys moved from Russia to Volgograd
                1 tactical_bomber moved from Russia to Caucasus
                1 fighter moved from Russia to Volgograd

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 1 armour and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Caucasus from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Volgograd
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Volgograd to Samara
                1 tactical_bomber moved from Caucasus to Samara
                11 artilleries and 100 infantry moved from Russia to Samara

    Place Units - Russians
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 14 PUs total
                Russians collect 3 PUs from War Bonds; end with 17 PUs total

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Japanese
                Japanese spend 5 on tech rolls
                    Japanese rolls :  1/1 hits
                Japanese removing all Technology Tokens after successful research.
                Japanese discover AA Radar

    Activate Technology - Japanese
                Japanese activating AA Radar

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer, 1 harbour, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Shensi to Tsinghai
                1 artillery and 1 infantry moved from Shensi to Sikang
                1 bomber moved from Szechwan to Tsinghai
                1 bomber moved from Szechwan to Sikang
                1 transport moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                4 submarines moved from 35 Sea Zone to 42 Sea Zone
                2 carriers moved from 35 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from Siberia to Soviet Far East
                1 fighter and 1 tactical_bomber moved from Japan to Soviet Far East
                1 bomber moved from Kiangsu to Soviet Far East
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 carriers, 1 destroyer, 4 submarines and 3 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 4 submarines in 42 Sea Zone, round 2 :  1/4 hits
                    Japanese win with 2 carriers, 1 destroyer, 4 submarines and 3 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Java, round 2 :  4/9 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Soviet Far East
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Soviet Far East, round 2 :  3/5 hits
                        Russians roll dice for 1 mech_infantry in Soviet Far East, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Tsinghai
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Tsinghai, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Tsinghai, round 3 :  1/4 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sikang, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from India to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                4 armour and 6 mech_infantrys moved from Yunnan to Burma
                8 mech_infantrys moved from Szechwan to Burma
                7 artilleries and 2 infantry moved from Shensi to Kweichow
                1 aaGun moved from Szechwan to Kweichow
                1 bomber moved from Tsinghai to Kweichow
                1 bomber moved from Sikang to Kweichow
                1 fighter and 1 tactical_bomber moved from Soviet Far East to Amur
                1 bomber moved from Soviet Far East to Amur
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
                5 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
                7 fighters and 1 tactical_bomber moved from Japan to Philippines
                2 bombers moved from Kiangsu to Philippines
                1 infantry moved from Chahar to Jehol
                1 artillery moved from Dzavhan to Ulaanbaatar
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                1 cruiser, 9 destroyers and 7 submarines moved from 35 Sea Zone to 36 Sea Zone
                7 carriers moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 transports placed in 36 Sea Zone
                1 carrier and 1 destroyer placed in 19 Sea Zone
                1 mech_infantry placed in Manchuria
                1 harbour placed in French Indo China
                Japanese undo move 4.
                1 harbour placed in French Indo China
                4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,3,2
                Japanese collect 72 PUs (3 lost to blockades); end with 73 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs

    Production/PUs Summary :

    Germans : 55 / 79
        Russians : 13 / 17
        Japanese : 75 / 83
        Americans : 51 / 71
        Chinese : 0 / 3
        British : 33 / 34
        UK_Pacific : 2 / 0
        Italians : 17 / 20
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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