15L bmnielsen (Axis) vs. Adam514 (Allies +23)

  • '19 '17

    @bmnielsen:

    Ugh, that’s a lot of 5s and 6s

    Yeah I finish up 12 figs and 2 bombers… winning there was not my intention, and I won by a huge margin.


  • Such is luck. Went just as extreme in my favour yesterday against Gamerman, so I guess my dice karma level is back in balance :)

  • '19 '17

    @bmnielsen:

    Such is luck. Went just as extreme in my favour yesterday against Gamerman, so I guess my dice karma level is back in balance :)

    Haha did you need it?


  • Kind of hard to say, I’d probably have given a slight edge to his allies at that point, and certainly if the battle had gone well for him it would have been hard to come back from.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 5 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 carriers, 1 destroyer and 4 submarines moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 111 Sea Zone
                1 submarine moved from 111 Sea Zone to 112 Sea Zone
                12 fighters moved from 110 Sea Zone to 112 Sea Zone
                3 fighters moved from United Kingdom to 112 Sea Zone
                1 bomber moved from United Kingdom to 112 Sea Zone
                1 bomber moved from Eire to 112 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Germans scrambles 3 units out of Denmark to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    Americans attack with 2 bombers, 6 carriers, 1 destroyer, 15 fighters and 5 submarines
                    Germans defend with 5 carriers, 2 destroyers, 11 fighters, 1 submarine and 1 transport; Italians defend with 5 fighters
                    Units damaged: 1 carrier owned by the Germans
                    Americans win with 2 bombers and 12 fighters remaining. Battle score for attacker is 105
                    Casualties for Germans: 5 carriers, 2 destroyers, 11 fighters, 1 submarine and 1 transport
                    Casualties for Italians: 5 fighters
                    Casualties for Americans: 6 carriers, 1 destroyer, 3 fighters and 5 submarines

    Non Combat Move - Americans
                2 bombers and 12 fighters moved from 112 Sea Zone to United Kingdom
                1 submarine moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Korea to Amur
                2 submarines moved from 101 Sea Zone to 104 Sea Zone
                1 bomber moved from Western United States to Amur
                4 fighters moved from Eastern United States to Iceland
                1 artillery and 3 infantry moved from Eastern United States to Quebec
                1 destroyer and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 transport moved from 25 Sea Zone to 8 Sea Zone

    Place Units - Americans
                2 fighters placed in Western United States
                2 armour and 1 mech_infantry placed in Korea
                2 transports placed in 101 Sea Zone
                1 artillery, 3 fighters and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 68 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Szechwan
                Chinese undo move 1.
                2 artilleries and 7 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

  • '19 '17

    Switching 1 inf for 1 mech and repairing 4 damage on the Egypt airbase.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - British
                British repair damage of 3x harbour, 2x airfield; Remaining resources: 15 PUs;
                British buy 3 infantry; Remaining resources: 6 PUs;

    Purchase Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Amur: 1 bomber
                EDIT: Adding units owned by Americans to Manchuria: 1 bomber
                EDIT: Turning off Edit Mode
                UK_Pacific buy 2 aaGuns and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing unit bombing damage for these British owned units to: airfield = 2
                EDIT: Changing PUs for British from 6 to 1
                EDIT: Turning off Edit Mode
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Egypt to Belgian Congo
                      British take Belgian Congo from Japanese

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 transport
                    British win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 transport moved from 8 Sea Zone to 10 Sea Zone
                3 mech_infantrys moved from Eastern Persia to India
                1 submarine moved from 36 Sea Zone to 35 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 infantry
                EDIT: Adding units owned by British to Egypt: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 23 PUs; end with 24 PUs total

    Place Units - UK_Pacific
                2 aaGuns and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 2 aaGuns and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries moved from Bryansk to Smolensk
                1 bomber moved from Western Germany to Smolensk
                2 bombers moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 2 bombers
                    British defend with 1 destroyer
                    Italians win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 bomber
                    Casualties for British: 1 destroyer
                Battle in Smolensk
                    Italians attack with 2 artilleries and 1 bomber
                    Russians defend with 1 infantry
                    Italians win, taking Smolensk from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Smolensk to Bryansk
                1 aaGun moved from Bryansk to Smolensk
                1 artillery and 1 infantry moved from Tambov to Bryansk
                1 mech_infantry moved from Romania to Ukraine
                2 mech_infantrys moved from Western Germany to Poland
                1 bomber moved from 92 Sea Zone to Southern Italy
                2 transports moved from 96 Sea Zone to 95 Sea Zone
                1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
                1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
                1 artillery and 4 infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Iraq to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 artilleries and 3 infantry placed in Northern Italy
                2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 32 PUs; end with 32 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 37 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Anglo Egyptian Sudan to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                2 fighters moved from Persia to Trans-Jordan

    Combat - ANZAC
                Battle in Trans-Jordan
                    ANZAC attack with 6 fighters
                    Italians defend with 1 artillery and 2 infantry
                    ANZAC win with 5 fighters remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 fighter
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - ANZAC
                5 fighters moved from Persia to India
                4 fighters moved from Trans-Jordan to Persia
                1 fighter moved from Trans-Jordan to Egypt
                2 fighters moved from Queensland to Philippines
                1 fighter moved from Midway to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 carrier moved from 8 Sea Zone to 25 Sea Zone
                1 fighter moved from 8 Sea Zone to Manchuria

    Place Units - ANZAC
                2 fighters placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 bombers, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Evenkiyskiy to Urals
                1 fighter moved from Novgorod to Urals
                1 infantry moved from Samara to Vologda
                1 fighter moved from Bryansk to Vologda
                5 armour, 12 infantry and 2 mech_infantrys moved from Iraq to Persia
                10 bombers moved from Western Germany to Persia

    Combat - Germans
                Battle in Persia
                    Germans attack with 5 armour, 10 bombers, 12 infantry and 2 mech_infantrys
                    British defend with 3 armour, 2 artilleries, 5 infantry and 7 mech_infantrys; Americans defend with 1 artillery, 1 infantry and 3 mech_infantrys; ANZAC defend with 4 fighters
                    Germans win with 9 bombers remaining. Battle score for attacker is 42
                    Casualties for Germans: 5 armour, 1 bomber, 12 infantry and 2 mech_infantrys
                    Casualties for British: 3 armour, 2 artilleries, 5 infantry and 7 mech_infantrys
                    Casualties for Americans: 1 artillery, 1 infantry and 3 mech_infantrys
                    Casualties for ANZAC: 4 fighters
                Battle in Urals
                    Germans attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Urals from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    retreated to Vologda
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Vologda to Bryansk
                1 fighter moved from Urals to Smolensk
                3 mech_infantrys moved from Archangel to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                2 infantry moved from Tambov to Bryansk
                3 infantry moved from Volgograd to Tambov
                2 aaGuns moved from Bryansk to Tambov
                2 aaGuns moved from Bryansk to Smolensk
                4 mech_infantrys moved from Volgograd to Bryansk
                3 artilleries moved from Ukraine to Bryansk
                3 infantry moved from Western Germany to Northern Italy
                2 transports moved from 96 Sea Zone to 95 Sea Zone
                9 bombers moved from Persia to Iraq

    Place Units - Germans
                2 infantry placed in Iraq
                3 mech_infantrys placed in Volgograd
                3 mech_infantrys placed in Ukraine
                4 bombers placed in Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Russians
                Russians repair damage of 18x factory_major; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Kenya to Rhodesia
                      British take Rhodesia from Japanese
                1 infantry moved from Timguska to Urals
                1 artillery moved from Novosibirsk to Urals
                1 fighter moved from Russia to Urals
                1 infantry moved from Novosibirsk to Urals
                1 infantry moved from Kazakhstan to Samara
                      Russians take Samara from Germans

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Urals from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Vologda to Russia
                1 fighter moved from Urals to Russia
                1 aaGun moved from Novosibirsk to Samara

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 16 PUs


  • I assumed no scramble, we can re-roll if you disagree.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Japanese
                Japanese buy 1 destroyer and 1 transport; Remaining resources: 2 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 destroyer and 2 fighters moved from 37 Sea Zone to 35 Sea Zone
                      Japanese take 43 Sea Zone from Americans
                      Japanese take 37 Sea Zone from Americans
                3 bombers moved from French Indo China to 35 Sea Zone
                1 fighter moved from Shan State to 35 Sea Zone
                1 artillery moved from Shan State to 37 Sea Zone
                1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Hainan

    Combat - Japanese
                Battle in 35 Sea Zone
                    Japanese attack with 3 bombers, 1 destroyer and 3 fighters
                    British defend with 1 submarine
                    Japanese win with 3 bombers and 3 fighters remaining. Battle score for attacker is -2
                    Casualties for British: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Hainan

    Non Combat Move - Japanese
                2 bombers moved from Shan State to Iraq
                5 artilleries and 1 infantry moved from Shan State to French Indo China
                3 carriers moved from 37 Sea Zone to 36 Sea Zone
                3 fighters moved from 35 Sea Zone to 36 Sea Zone
                3 bombers moved from 35 Sea Zone to French Indo China
                1 aaGun, 2 artilleries and 2 infantry moved from Buryatia to Yakut S.S.R.

    Place Units - Japanese
                1 destroyer and 1 transport placed in 36 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,6,6,3,1,4,5
                Japanese collect 14 PUs (7 lost to blockades); end with 16 PUs total

  • '19 '17

    @bmnielsen:

    I assumed no scramble, we can re-roll if you disagree.

    Would have agreed to no scramble.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to France
                1 bomber moved from United Kingdom to Western Germany
                2 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco

    Combat - Americans
                Battle in Morocco
                Strategic bombing raid in France
                    Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in France causes 5 damage total.
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Western Germany causes 5 damage total.

    Non Combat Move - Americans
                1 bomber moved from France to Gibraltar
                1 bomber moved from Western Germany to United Kingdom
                5 artilleries moved from Quebec to 106 Sea Zone
                7 infantry moved from Quebec to 106 Sea Zone
                5 artilleries, 7 infantry and 6 transports moved from 106 Sea Zone to 109 Sea Zone
                1 artillery moved from Eastern United States to Quebec
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                5 artilleries and 7 infantry moved from 109 Sea Zone to United Kingdom
                3 fighters moved from Eastern United States to Gibraltar
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 submarine moved from 104 Sea Zone to 105 Sea Zone
                1 submarine moved from 104 Sea Zone to 91 Sea Zone
                7 fighters moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                2 fighters moved from Iceland to United Kingdom
                1 fighter moved from United Kingdom to Gibraltar
                2 fighters moved from Iceland to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 fighter moved from Scotland to Eire
                1 fighter moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Eire
                1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
                1 mech_infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from 6 Sea Zone to Korea
                2 armour and 1 mech_infantry moved from Korea to Amur
                1 bomber moved from Manchuria to India
                2 fighters moved from Western United States to 6 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 harbour placed in Korea
                1 destroyer and 1 transport placed in 101 Sea Zone
                3 fighters and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - British
                British buy 1 aaGun, 1 armour and 1 fighter; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Union of South Africa
                      British take Union of South Africa from Japanese

    Combat - British

    Non Combat Move - British
                3 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                1 aaGun, 1 armour and 1 fighter placed in Egypt

    Turn Complete - British
                British collect 26 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 21

    Purchase Units - British
                British buy 1 aaGun, 1 armour and 1 fighter; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Union of South Africa
                      British take Union of South Africa from Japanese

    Combat - British

    Non Combat Move - British
                3 mech_infantrys moved from India to Eastern Persia

    Place Units - British
                1 aaGun, 1 armour and 1 fighter placed in Egypt

    Turn Complete - British
                British collect 26 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 infantry and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Changing PUs for British from 29 to 27
                EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
                EDIT: Changing ownership of Union of South Africa from British to Japanese
                EDIT: Adding units owned by British to Egypt: 1 mech_infantry
                EDIT: Turning off Edit Mode

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