15L G40 Balladeer (axis) v Soul (allies+17)

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                2 infantry moved from Norway to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 cruiser, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Germany
                5 armour moved from Germany to Baltic States
                3 aaGuns, 1 armour, 6 artilleries and 17 infantry moved from Poland to Baltic States
                2 artilleries and 2 infantry moved from Slovakia Hungary to Poland
                10 artilleries moved from Germany to Poland
                1 artillery and 1 mech_infantry moved from Western Germany to Germany
                1 mech_infantry moved from Germany to Poland
                1 artillery moved from Normandy Bordeaux to Southern France
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                3 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                2 armour moved from Greece to Romania
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
                1 destroyer moved from 93 Sea Zone to 97 Sea Zone
                1 fighter moved from Western Germany to Egypt

    Place Units - Germans
                1 carrier and 1 transport placed in 93 Sea Zone
                8 mech_infantrys placed in Germany
                1 infantry placed in Southern France

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 1 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Germans
                    Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Russians
                2 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns and 10 infantry moved from Sakha to Amur
                6 infantry moved from Buryatia to Amur
                2 aaGuns, 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry moved from Bryansk to Belarus
                2 aaGuns, 1 armour, 1 artillery, 2 fighters, 24 infantry, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Belarus
                6 infantry moved from Ukraine to Bryansk
                6 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 infantry placed in Ukraine
                1 infantry placed in Novgorod
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 16 infantry
        Siberia : 2 infantry
        Belarus : 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 37 infantry, 2 mech_infantrys and 1 tactical_bomber
        Bryansk : 12 infantry
        Russia : 1 airfield, 1 factory_major and 8 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        124 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 34 / 35
        Japanese : 41 / 50
        Americans : 50 / 71
        Chinese : 8 / 14
        British : 29 / 32
        UK_Pacific : 14 / 14
        Italians : 14 / 25
        ANZAC : 14 / 16
        French : 9 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kwangsi to Kwangtung
                3 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 artillery and 4 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Hunan to Yunnan
                1 bomber and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kwangsi to Kweichow
                1 fighter moved from 37 Sea Zone to Java
                1 tactical_bomber moved from 37 Sea Zone to Yunnan
                1 fighter and 3 tactical_bombers moved from Kwangsi to Kwangtung

    Combat - Japanese
                Battle in Sumatra
                Battle in Borneo
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Sumatra from Dutch, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                    British defend with 1 harbour and 1 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 4 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 bomber and 4 infantry
                    Chinese defend with 3 infantry
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 bomber, 2 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                    retreated to Yunnan
                    Chinese win with 2 infantry remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                3 fighters and 1 tactical_bomber moved from Kwangtung to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Kwangtung to Manchuria
                2 infantry moved from Jehol to Manchuria
                1 aaGun and 1 infantry moved from Anhwe to Hunan
                1 bomber moved from Kweichow to Hunan
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Kwangtung to Hunan
                1 tactical_bomber moved from Yunnan to 42 Sea Zone
                1 bomber and 1 tactical_bomber moved from Yunnan to Hunan
                1 battleship and 1 carrier moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 cruiser moved from 44 Sea Zone to 42 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 44 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
                2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 16 Sea Zone to 26 Sea Zone
                1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour and 1 infantry moved from Central United States to Western United States
                1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Hawaiian Islands to Queensland
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                3 mech_infantrys moved from Central United States to Western United States

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 bomber and 2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 bomber, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
        10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        United Kingdom : 1 artillery and 1 infantry
        109 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        101 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 34 / 35
        Japanese : 59 / 64
        Americans : 50 / 70
        Chinese : 6 / 14
        British : 29 / 32
        UK_Pacific : 6 / 14
        Italians : 14 / 25
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Szechwan to Kweichow
                2 infantry moved from Yunnan to Kweichow
                1 fighter moved from Szechwan to Kweichow
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Szechwan to Kweichow
                2 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 2 :  1/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 :  0/3 hits
                        1 infantry owned by the Japanese lost in Kweichow
                        Chinese roll dice for 1 fighter and 5 infantry in Kweichow, round 3 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Szechwan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 1 infantry
        Kweichow : 5 infantry
        Szechwan : 1 artillery, 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 34 / 35
        Japanese : 57 / 64
        Americans : 50 / 70
        Chinese : 8 / 15
        British : 29 / 32
        UK_Pacific : 6 / 14
        Italians : 14 / 25
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 carrier, 1 factory_minor and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Tanganyika Territory
                1 infantry and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory
                1 artillery and 2 infantry moved from Persia to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                1 cruiser moved from 71 Sea Zone to 80 Sea Zone
                1 fighter moved from Malta to 98 Sea Zone
                1 bomber moved from Malta to Iraq
                1 fighter moved from India to 41 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 2 artilleries, 1 bomber and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  0/2 hits
                        British roll dice for 2 artilleries, 1 bomber and 3 infantry in Iraq, round 2 :  1/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 2 artilleries, 1 bomber and 2 infantry in Iraq, round 3 :  4/5 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport; Italians defend with 1 transport
                        1 transport owned by the Germans and 1 transport owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 transport
                    Casualties for Italians: 1 transport
                Battle in Tanganyika Territory
                    British attack with 1 armour, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 artillery moved from Union of South Africa to Rhodesia
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                1 bomber moved from Iraq to Persia
                1 fighter moved from 98 Sea Zone to Malta
                1 fighter moved from 41 Sea Zone to India
                9 infantry moved from India to Burma
                1 fighter moved from India to Szechwan
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from United Kingdom to 109 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to United Kingdom

    Place Units - British
                1 carrier placed in 109 Sea Zone
                1 factory_minor placed in Persia
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs total
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Szechwan : 1 fighter
        Burma : 9 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber
        Belgian Congo : 1 artillery
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun, 2 fighters, 1 infantry and 1 tactical_bomber
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 11 infantry, 1 mech_infantry and 1 tactical_bomber
        Rhodesia : 1 artillery
        Tanganyika Territory : 1 armour, 1 infantry and 1 mech_infantry
        French Guiana : 4 infantry
        Ethiopia : 1 flag
        80 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
        109 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 2 artilleries and 1 infantry
        Brazil : 1 flag
        Persia : 1 flag, 1 bomber and 1 factory_minor

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 34 / 35
        Japanese : 57 / 64
        Americans : 50 / 70
        Chinese : 8 / 15
        British : 33 / 33
        UK_Pacific : 6 / 7
        Italians : 12 / 25
        ANZAC : 10 / 16
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    A few hits in China might help, once in a while :-(

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 factory_minor and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    French defend with 1 infantry
                    Italians win, taking 97 Sea Zone from British, taking Trans-Jordan from British with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to Egypt
                1 bomber moved from Greece to Egypt
                1 artillery and 1 infantry moved from Alexandria to Egypt
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 cruiser moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from Slovakia Hungary to Romania
                2 armour moved from Baltic States to Romania

    Place Units - Italians
                1 factory_minor placed in Egypt
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from Queensland to South Australia

    Place Units - ANZAC
                2 destroyers placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 3 fighters, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 1 artillery and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        62 Sea Zone : 1 cruiser, 4 destroyers, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 34 / 35
        Japanese : 57 / 64
        Americans : 50 / 70
        Chinese : 8 / 15
        British : 32 / 33
        UK_Pacific : 6 / 7
        Italians : 13 / 26
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    No French move?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Libya to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        Tunisia : 3 infantry
        Libya : 1 flag
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 61
        Russians : 34 / 35
        Japanese : 57 / 64
        Americans : 50 / 70
        Chinese : 8 / 15
        British : 32 / 33
        UK_Pacific : 6 / 7
        Italians : 13 / 26
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour moved from Egypt to Iraq
                4 fighters and 1 tactical_bomber moved from Egypt to Iraq
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Germans take Anglo Egyptian Sudan from British
                3 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from Baltic States to Novgorod
                2 bombers moved from Western Germany to Novgorod
                1 armour moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Bessarabia to Romania

    Combat - Germans
                Battle in Iraq
                    Germans attack with 1 armour, 4 fighters and 1 tactical_bomber
                    British defend with 2 artilleries and 1 infantry
                    Germans win, taking Iraq from British with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for British: 2 artilleries and 1 infantry
                Battle in Novgorod
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Novgorod to Germany
                1 armour moved from Romania to Greece
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 carrier, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Iraq to 98 Sea Zone
                3 fighters moved from Iraq to Trans-Jordan
                3 fighters moved from Trans-Jordan to Egypt
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany
                1 artillery and 2 infantry moved from Germany to Western Germany
                1 infantry moved from Poland to Eastern Poland
                12 artilleries, 1 infantry and 1 mech_infantry moved from Poland to Baltic States
                8 mech_infantrys moved from Germany to Baltic States

    Place Units - Germans
                10 mech_infantrys placed in Germany
                4 infantry placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,2,6,3
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                2 infantry moved from Siberia to Soviet Far East
                2 infantry moved from Belarus to Novgorod
                1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
                1 infantry moved from Belarus to Eastern Poland
                1 fighter and 1 infantry moved from Belarus to Eastern Poland

    Combat - Russians
                Battle in Soviet Far East
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 infantry in Soviet Far East, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        Russians roll dice for 2 infantry in Soviet Far East, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Soviet Far East, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Soviet Far East
                    Russians win, taking Soviet Far East from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Eastern Poland, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 :  0/4 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 :  0/4 hits
                        Germans roll dice for 1 infantry in Novgorod, round 3 :  0/1 hits
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 4 :  2/4 hits
                        Germans roll dice for 1 infantry in Novgorod, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                1 fighter moved from Eastern Poland to Bryansk
                1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
                8 infantry moved from Russia to Bryansk
                4 aaGuns, 2 armour, 5 artilleries, 32 infantry and 2 mech_infantrys moved from Belarus to Bryansk

    Place Units - Russians
                2 mech_infantrys placed in Volgograd
                9 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,6,3,5,3,1,1,1,4,4,3,3,1,6,1,4,5,3,4,6
                Russians collect 35 PUs (3 lost to blockades); end with 35 PUs total

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Soviet Far East : 2 infantry
        Amur : 2 aaGuns and 15 infantry
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 52 infantry, 2 mech_infantrys and 1 tactical_bomber
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 factory_major and 9 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Volgograd : 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        109 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 67
        Russians : 38 / 35
        Japanese : 53 / 64
        Americans : 50 / 70
        Chinese : 8 / 15
        British : 29 / 33
        UK_Pacific : 6 / 7
        Italians : 12 / 26
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry and 1 transport; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery and 1 infantry moved from Hunan to Kweichow
                2 bombers and 2 tactical_bombers moved from Hunan to Kweichow
                1 fighter and 2 tactical_bombers moved from Manchuria to Kweichow
                2 infantry moved from Manchuria to Korea
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea

    Combat - Japanese
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 4 tactical_bombers
                    Chinese defend with 5 infantry
                    Japanese win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Korea
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Japan to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Korea to Manchuria
                1 fighter and 2 tactical_bombers moved from Kweichow to Hunan
                2 bombers and 2 tactical_bombers moved from Kweichow to Hunan
                1 infantry moved from Kwangsi to Hunan
                2 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Shan State to French Indo China
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 mech_infantrys moved from Manchuria to Anhwe
                2 fighters moved from Japan to Manchuria
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Hunan
                1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                2 fighters moved from 6 Sea Zone to Hunan

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                1 fighter placed in Japan
                1 destroyer and 1 transport placed in 6 Sea Zone
                3 artilleries placed in Manchuria
                1 artillery and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery, 4 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 109 Sea Zone to 125 Sea Zone
                1 bomber moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 :  0/4 hits
                        Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 :  1/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 3 :  1/5 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Caroline Islands, round 4 :  2/5 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 125 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 16 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 16 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to 26 Sea Zone
                1 bomber moved from Western United States to Queensland
                1 fighter moved from Hawaiian Islands to 33 Sea Zone
                5 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                3 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
        Queensland : 2 bombers
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 armour, 1 bomber, 1 harbour, 1 infantry and 1 tactical_bomber
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 4 destroyers, 6 fighters, 2 submarines and 3 transports
        26 Sea Zone : 1 carrier, 2 fighters and 1 transport
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 carrier, 1 destroyer, 1 submarine and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 artillery and 1 infantry
        125 Sea Zone : 1 flag, 1 destroyer
        92 Sea Zone : 1 cruiser and 1 transport
        91 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 67
        Russians : 35 / 35
        Japanese : 57 / 67
        Americans : 50 / 70
        Chinese : 7 / 15
        British : 29 / 33
        UK_Pacific : 6 / 7
        Italians : 12 / 26
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                1 infantry placed in Szechwan
                3 infantry placed in Sikang
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Yunnan : 1 infantry
        Hopei : 1 infantry
        Szechwan : 1 artillery and 3 infantry
        Sikang : 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 50 / 67
        Russians : 35 / 35
        Japanese : 55 / 67
        Americans : 50 / 70
        Chinese : 9 / 15
        British : 29 / 33
        UK_Pacific : 6 / 7
        Italians : 12 / 26
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 airfield, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour and 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
                1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
                7 infantry moved from Burma to Shan State
                1 bomber moved from Persia to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Germans with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Tanganyika Territory to Belgian Congo
                1 artillery moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 battleship, 1 cruiser, 2 destroyers and 2 transports moved from 80 Sea Zone to 79 Sea Zone
                1 artillery and 3 infantry moved from India to West India
                1 mech_infantry moved from India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 fighter moved from Szechwan to Persia
                1 fighter and 1 tactical_bomber moved from India to Persia
                4 infantry moved from India to Burma
                1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 tactical_bomber moved from United Kingdom to Gibraltar
                2 fighters and 1 tactical_bomber moved from Malta to Gibraltar

    Place Units - British
                1 airfield placed in Gibraltar
                3 infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Shan State : 9 infantry
        Burma : 4 infantry
        India : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        West India : 1 artillery and 3 infantry
        Belgian Congo : 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 9 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 1 artillery and 1 mech_infantry
        French Guiana : 4 infantry
        Ethiopia : 1 flag
        92 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports
        Eastern Persia : 1 flag, 1 mech_infantry
        79 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
        Brazil : 1 flag
        Persia : 1 flag, 1 factory_minor, 2 fighters, 3 infantry and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 49 / 67
        Russians : 35 / 35
        Japanese : 54 / 67
        Americans : 50 / 70
        Chinese : 9 / 15
        British : 30 / 31
        UK_Pacific : 7 / 6
        Italians : 12 / 26
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery, 1 bomber, 1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Trans-Jordan to Syria
                      Italians take Syria from French
                1 armour moved from Syria to Trans-Jordan
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Romania to Eastern Poland

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    1 artillery owned by the Italians retreated to Romania
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 1 armour, 1 artillery and 1 mech_infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for British: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 artillery and 2 infantry moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from Albania to Yugoslavia
                2 aaGuns moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery, 1 fighter and 1 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 cruiser, 4 destroyers and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                1 artillery and 1 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 3 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        33 Sea Zone : 1 cruiser, 4 destroyers and 1 submarine
        62 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 49 / 67
        Russians : 35 / 35
        Japanese : 50 / 67
        Americans : 50 / 70
        Chinese : 9 / 15
        British : 29 / 31
        UK_Pacific : 7 / 6
        Italians : 14 / 19
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Tunisia to Libya
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer moved from 80 Sea Zone to 79 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Gibraltar : 1 fighter
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Libya : 1 flag, 3 infantry
        79 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 67
        Russians : 35 / 35
        Japanese : 50 / 67
        Americans : 50 / 70
        Chinese : 9 / 15
        British : 29 / 31
        UK_Pacific : 7 / 6
        Italians : 14 / 19
        ANZAC : 14 / 19
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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