L14 G40 PGMatt (axis) vs Variance (allies +12) game 2

  • '16

    I am getting beat in far too many games, and I can’t figure out if I’m not aggressive enough, too aggressive, a bad buyer or some other factor, but there it is.

    Scramble 33?

  • '17 '16 '15 '14 '12

    scramble 3 fighters.

    I lose most games too.  Some of the guys who play on here play a LOT.  For me its a hobby not a life calling.  As long as its fun…

  • '16

    @variance:

    scramble 3 fighters.

    I lose most games too.  Some of the guys who play on here play a LOT.  For me its a hobby not a life calling.  As long as its fun…

    hard to argue with that!

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 fighters, 7 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                5 fighters and 5 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
                2 bombers moved from Jehol to 33 Sea Zone
                3 fighters moved from Japan to 33 Sea Zone
                2 submarines moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                2 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Shan State to Siam
                      Japanese take Siam from UK_Pacific

    Combat - Japanese
                Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 22 Sea Zone
                    Japanese attack with 3 submarines
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 submarines in 22 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 22 Sea Zone
                    Japanese win, taking 22 Sea Zone from Americans with 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 33 Sea Zone
                    Japanese attack with 2 bombers, 11 fighters and 8 tactical_bombers
                    ANZAC defend with 1 cruiser and 2 submarines; Americans defend with 1 battleship, 1 carrier, 3 cruisers, 7 destroyers, 5 fighters, 11 submarines and 2 transports
                    11 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged
                        Japanese roll dice for 2 bombers, 11 fighters and 8 tactical_bombers in 33 Sea Zone, round 2 :  12/21 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 4 cruisers, 7 destroyers, 5 fighters and 2 transports in 33 Sea Zone, round 2 :  6/18 hits
                        7 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 cruisers owned by the Americans and 5 fighters owned by the Japanese lost in 33 Sea Zone
                        Japanese roll dice for 2 bombers, 6 fighters and 7 tactical_bombers in 33 Sea Zone, round 3 :  11/15 hits
                        Americans roll dice for 1 battleship, 2 cruisers, 5 fighters and 2 transports in 33 Sea Zone, round 3 :  5/8 hits
                        5 fighters owned by the Americans , 1 battleship owned by the Americans , 1 cruiser owned by the ANZAC , 2 tactical_bombers owned by the Japanese , 1 cruiser owned by the Americans , 2 transports owned by the Americans and 3 fighters owned by the Japanese lost in 33 Sea Zone
                    Japanese win with 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 91
                    Casualties for Japanese: 8 fighters and 3 tactical_bombers
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 1 battleship, 1 carrier, 3 cruisers, 7 destroyers, 5 fighters and 2 transports

    Non Combat Move - Japanese
                2 bombers moved from 33 Sea Zone to 22 Sea Zone
                1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                3 fighters and 5 tactical_bombers moved from 33 Sea Zone to 22 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 22 Sea Zone
                2 aaGuns moved from Korea to Manchuria
                2 bombers moved from 22 Sea Zone to Marianas
                4 infantry moved from Japan to 6 Sea Zone
                1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 4 infantry, 4 submarines and 2 transports moved from 6 Sea Zone to 22 Sea Zone
                1 aaGun, 5 artilleries and 10 infantry moved from Hopei to Kweichow
                2 armour moved from Jehol to Kweichow
                1 mech_infantry moved from Yunnan to Kweichow

    Place Units - Japanese
                2 fighters, 7 infantry and 1 tactical_bomber placed in Japan
                Japanese undo move 1.
                3 infantry placed in Korea
                2 fighters, 4 infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
                Japanese collect 51 PUs; end with 51 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 factory_minor and 3 infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Marianas : 2 bombers
        Siam : 1 infantry
        Manchuria : 1 flag, 2 aaGuns and 2 infantry
        Yunnan : 1 flag
        Kweichow : 1 flag, 1 aaGun, 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry
        Hunan : 1 flag
        Hopei : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Amur : 1 flag, 2 infantry
        French Indo China : 1 flag, 2 infantry
        Celebes : 1 flag
        22 Sea Zone : 1 armour, 2 artilleries, 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 3 fighters, 7 infantry, 7 submarines, 5 tactical_bombers and 5 transports
        71 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 27 / 28
        Japanese : 51 / 51
        Americans : 58 / 78
        Chinese : 6 / 6
        British : 33 / 30
        UK_Pacific : 6 / 7
        Italians : 14 / 14
        ANZAC : 12 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 carrier, 4 destroyers and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone
                Battle in Malaya

    Non Combat Move - Americans
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                11 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to Hawaiian Islands
                2 carriers and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 artillery and 1 infantry moved from West Indies to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 28 Sea Zone
                1 transport moved from 91 Sea Zone to 64 Sea Zone
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 carrier moved from 61 Sea Zone to 63 Sea Zone
                1 destroyer moved from 17 Sea Zone to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 7 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 carrier, 4 destroyers and 5 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 10 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Burma

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 10 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour, 3 artilleries and 6 infantry moved from Egypt to 98 Sea Zone
                1 armour, 3 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 6 infantry and 5 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 3 artilleries and 6 infantry moved from 99 Sea Zone to Greece
                1 mech_infantry moved from Tobruk to Libya
                      British take Libya from Italians
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 artillery and 18 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese
                1 armour and 1 mech_infantry moved from India to Yunnan

    Combat - British
                Battle in Greece

    Non Combat Move - British
                1 aaGun and 1 infantry moved from Egypt to 98 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
                1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 fighter moved from Egypt to 99 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Hopei
                1 destroyer moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Northwest Persia to Iraq
                1 bomber moved from Gibraltar to Egypt
                3 submarines moved from 91 Sea Zone to 93 Sea Zone

    Place Units - British
                7 infantry placed in United Kingdom
                3 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Belgian Congo: 1 armour
                EDIT: Adding units owned by British to Egypt: 1 armour
                EDIT: Removing units owned by British from Union of South Africa: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by British to Belgian Congo: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,5,5,3,1
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,3
                British collect 28 PUs (8 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
                EDIT: Adding units owned by Americans to Western United States: 1 bomber
                EDIT: Turning off Edit Mode
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 11 PUs total
                Some Units in India change ownership: 2 infantry


  • @variance:

    scramble 3 fighters.

    I lose most games too.  Some of the guys who play on here play a LOT.  For me its a hobby not a life calling.  As long as its fun…

    And some of the guys are down right evil.

  • '17 '16 '15 '14 '12

    Yep.

  • '16

    lol, there can be some dirty play fore sure.

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from Normandy Bordeaux to United Kingdom

  • '16

    intercept UK?

  • '17 '16 '15 '14 '12

    full intercept

  • '17 '16 '15 '14 '12

    bump

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Western Germany to United Kingdom
                2 fighters moved from Normandy Bordeaux to United Kingdom

    Combat - Italians
                Air Battle in United Kingdom
                    Italians attacks with 3 units heading to United Kingdom
                    British launches 3 interceptors out of United Kingdom
                        Attackers Fire,  :  1/3 hits
                        Defenders Fire,  :  1/3 hits
                    1 fighter owned by the Italians lost in United Kingdom
                    1 fighter owned by the French lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 5 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 bomber moved from United Kingdom to Normandy Bordeaux
                2 armour and 2 infantry moved from Bulgaria to Romania

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Yugoslavia: 2 armour and 2 infantry
                EDIT: Removing units owned by Italians from Romania: 2 armour and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,2,3,3,6,5,4,5,2,6,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
                Italians collect 8 PUs (3 lost to blockades); end with 10 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 aaGun, 3 artilleries, 1 bomber, 1 fighter and 3 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major and 8 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 14 infantry
        Yugoslavia : 2 armour and 5 infantry
        110 Sea Zone : 1 battleship, 2 cruisers and 1 transport

    Production/PUs Summary :

    Germans : 50 / 62
        Russians : 27 / 28
        Japanese : 45 / 51
        Americans : 58 / 78
        Chinese : 8 / 7
        British : 36 / 33
        UK_Pacific : 10 / 11
        Italians : 11 / 10
        ANZAC : 12 / 12
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Caroline Islands to Hawaiian Islands
                1 destroyer moved from 34 Sea Zone to 23 Sea Zone
                2 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 carrier moved from 42 Sea Zone to 61 Sea Zone
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 transport moved from 83 Sea Zone to 67 Sea Zone
                2 infantry moved from French West Africa to Nigeria

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                3 infantry moved from Tunisia to Libya

    Turn Complete - French

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 12 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Novgorod to Russia
                1 bomber moved from Eastern Poland to Russia
                2 infantry moved from Western Ukraine to Ukraine
                2 tactical_bombers moved from Eastern Poland to Ukraine
                1 submarine moved from 104 Sea Zone to 102 Sea Zone
                1 infantry moved from Archangel to Smolensk
                      Germans take Smolensk from Russians
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone
                2 infantry moved from 123 Sea Zone to Iceland
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from Western Ukraine to Ukraine

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 3,3 and causes: 6 damage to unit: factory_major
                    Bombing raid in Russia causes 6 damage total.
                Battle in Ukraine
                    Germans attack with 3 infantry and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 3 infantry and 2 tactical_bombers in Ukraine, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Iceland

    Non Combat Move - Germans
                2 tactical_bombers moved from Ukraine to Western Ukraine
                3 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 5 infantry moved from Poland to Eastern Poland
                6 infantry moved from Germany to Slovakia Hungary
                4 infantry moved from Western Germany to Northern Italy
                6 infantry moved from Northern Italy to Yugoslavia
                3 artilleries and 4 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Normandy Bordeaux to Southern Italy
                2 artilleries and 1 infantry moved from Novgorod to Archangel
                2 bombers moved from Russia to Western Ukraine

    Place Units - Germans
                1 submarine placed in 110 Sea Zone
                3 artilleries placed in Novgorod
                2 artilleries and 8 infantry placed in Germany
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Iceland : 1 flag, 1 airfield and 2 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 6 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Germany : 2 artilleries, 1 factory_major and 8 infantry
        Northern Italy : 1 aaGun, 3 artilleries and 8 infantry
        Southern Italy : 2 fighters
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag, 3 artilleries and 3 infantry
        Eastern Poland : 1 flag, 1 artillery and 5 infantry
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 infantry
        Western Ukraine : 1 flag, 2 aaGuns, 9 armour, 8 artilleries, 2 bombers, 31 infantry, 2 mech_infantrys and 2 tactical_bombers
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 infantry
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 flag, 1 submarine
        123 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        102 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 3 submarines
        Yugoslavia : 1 flag, 6 infantry
        Finland : 1 flag
        110 Sea Zone : 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 24 / 28
        Japanese : 45 / 51
        Americans : 58 / 78
        Chinese : 8 / 7
        British : 36 / 33
        UK_Pacific : 10 / 11
        Italians : 11 / 10
        ANZAC : 12 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 4 damage on 4 factory_majors; Remaining resources: 24 PUs;
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 fighter, 3 infantry and 1 tactical_bomber moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 infantry
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                1 artillery moved from Russia to Vologda
                2 aaGuns, 1 armour and 10 infantry moved from Shensi to Hopei
                1 armour and 4 mech_infantrys moved from Szechwan to Hopei
                2 aaGuns moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Szechwan
                3 infantry moved from Russia to Vologda
                3 infantry moved from Volgograd to Tambov

    Place Units - Russians
                3 infantry placed in Volgograd
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs total

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 1 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Marianas to 23 Sea Zone
                1 submarine moved from 22 Sea Zone to 23 Sea Zone
                1 armour, 2 artilleries, 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 3 fighters, 7 infantry, 6 submarines, 5 tactical_bombers and 5 transports moved from 22 Sea Zone to 33 Sea Zone
                1 armour, 2 artilleries and 7 infantry moved from 33 Sea Zone to Caroline Islands
                3 fighters and 5 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                2 armour, 6 artilleries, 10 infantry and 1 mech_infantry moved from Kweichow to Szechwan
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians

    Combat - Japanese
                Battle in Caroline Islands
                    Japanese attack with 1 armour, 2 artilleries, 3 fighters, 7 infantry and 5 tactical_bombers
                    Americans defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
                        Japanese roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 3 fighters, 7 infantry and 5 tactical_bombers in Caroline Islands, round 2 :  9/18 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 :  0/4 hits
                        1 artillery owned by the Americans , 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Caroline Islands
                    Japanese win, taking Caroline Islands from Americans with 1 armour, 2 artilleries, 3 fighters, 7 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 armour, 1 artillery and 2 infantry
                Battle in 23 Sea Zone
                    Japanese attack with 2 bombers and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 23 Sea Zone
                    Japanese win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Szechwan
                    Japanese attack with 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour, 6 artilleries, 10 infantry and 1 mech_infantry in Szechwan, round 2 :  4/19 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 armour, 6 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun moved from Kweichow to Szechwan
                3 infantry moved from Korea to Manchuria
                3 fighters and 5 tactical_bombers moved from Caroline Islands to 33 Sea Zone
                EDIT: 1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                2 bombers moved from 23 Sea Zone to Japan

    Place Units - Japanese
                1 armour, 1 infantry and 1 mech_infantry placed in Korea
                1 destroyer and 5 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2
                Japanese collect 46 PUs (2 lost to blockades); end with 46 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield, 1 armour, 2 artilleries, 1 harbour and 7 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour, 5 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Siam : 1 infantry
        Manchuria : 1 flag, 2 aaGuns and 5 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Szechwan : 1 flag, 1 aaGun, 2 armour, 6 artilleries, 9 infantry and 1 mech_infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag, 1 infantry
        Amur : 1 flag
        Siberia : 1 flag, 1 infantry
        French Indo China : 1 flag, 2 infantry
        Celebes : 1 flag
        33 Sea Zone : 2 battleships, 8 carriers, 2 cruisers, 2 destroyers, 3 fighters, 6 submarines, 5 tactical_bombers and 5 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer and 5 submarines
        71 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 63
        Russians : 24 / 26
        Japanese : 48 / 46
        Americans : 58 / 78
        Chinese : 7 / 7
        British : 36 / 33
        UK_Pacific : 10 / 11
        Italians : 11 / 10
        ANZAC : 12 / 21
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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