13L G40 UnknownSoldier (Allies + 10) vs Alexgreat

  • '17 '16 '15 '12

    In game after game I forget to put a sub to 125 to prevent Russian NO. I was hoping for a better Arch, but my stupidity really is the problem here. Argh.

  • '13

    @alexgreat:

    In game after game I forget to put a sub to 125 to prevent Russian NO. I was hoping for a better Arch, but my stupidity really is the problem here. Argh.

    I do the same thing and just give Russia the much needed IPCs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 aaGun, 1 armour, 2 destroyers, 2 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to Western Australia
                1 fighter moved from 37 Sea Zone to Western Australia
                1 cruiser moved from 37 Sea Zone to 56 Sea Zone
                1 battleship moved from 37 Sea Zone to 56 Sea Zone
                1 carrier moved from 37 Sea Zone to 56 Sea Zone
                1 carrier moved from 37 Sea Zone to 56 Sea Zone
                1 armour moved from Shan State to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
                1 artillery moved from Shan State to 37 Sea Zone
                1 infantry moved from Shan State to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from 56 Sea Zone to Western Australia
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                1 bomber moved from Kwangsi to 42 Sea Zone
                1 bomber moved from Kwangsi to 42 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  5/5 hits
                        1 submarine owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Western Australia
                    Japanese attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
                    ANZAC defend with 1 mech_infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Western Australia, round 2 :  2/2 hits
                        ANZAC roll dice for 1 mech_infantry in Western Australia, round 2 :  0/1 hits
                        1 mech_infantry owned by the ANZAC lost in Western Australia
                    Japanese win, taking Western Australia from ANZAC with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter moved from Western Australia to 56 Sea Zone
                1 fighter moved from Western Australia to 56 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
                1 fighter moved from 42 Sea Zone to 56 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 artilleries and 1 infantry moved from Hopei to Kweichow
                1 aaGun, 8 infantry and 1 mech_infantry moved from Chahar to Hopei
                1 mech_infantry moved from Manchuria to Anhwe
                1 infantry moved from Midway to 25 Sea Zone
                1 infantry moved from Midway to 25 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 4 submarines and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 infantry moved from 6 Sea Zone to Japan
                1 fighter moved from Philippines to 6 Sea Zone
                1 fighter moved from Kwangsi to 6 Sea Zone
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 bomber moved from 42 Sea Zone to Philippines
                1 bomber moved from 42 Sea Zone to Philippines
                1 armour moved from French Indo China to Kwangsi

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                1 aaGun and 1 infantry placed in French Indo China
                2 destroyers and 3 submarines placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Malaya
                1 infantry placed in Manchuria
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 submarines moved from 92 Sea Zone to 97 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 carrier, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Morocco to 91 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Queensland to South Australia
                1 infantry moved from Queensland to Northern Territory
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 armour, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 armour moved from 54 Sea Zone to Queensland
                1 bomber moved from New South Wales to Queensland
                1 carrier, 5 destroyers, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 10 Sea Zone
                2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier and 1 destroyer placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Eastern United States
                1 armour, 1 artillery and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Queensland : 1 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry
        Northern Territory : 1 infantry
        South Australia : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        26 Sea Zone : 1 flag, 1 carrier, 5 destroyers, 2 fighters and 2 submarines
        10 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        16 Sea Zone : 1 destroyer
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
        Morocco : 2 mech_infantrys
        97 Sea Zone : 2 submarines
        101 Sea Zone : 2 transports
        91 Sea Zone : 2 carriers, 1 cruiser, 4 fighters and 2 transports

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 32 / 37
        Japanese : 63 / 68
        Americans : 50 / 70
        Chinese : 3 / 6
        British : 35 / 40
        UK_Pacific : 5 / 3
        Italians : 13 / 13
        ANZAC : 9 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                10 infantry moved from Tsinghai to Shensi
                1 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Tsinghai to Suiyuyan
                2 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 12 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 12 infantry in Shensi, round 2 :  1/12 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 12 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 fighter in Suiyuyan, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Tsinghai

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

    Territory Summary for Chinese :

    Shensi : 14 infantry
        Tsinghai : 1 fighter

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 32 / 37
        Japanese : 62 / 68
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 35 / 40
        UK_Pacific : 5 / 3
        Italians : 13 / 13
        ANZAC : 9 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 2 armour, 1 bomber and 1 carrier; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Burma
                        British roll dice for 1 fighter and 1 infantry in Burma, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 3 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Burma, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 4 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Burma, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Burma, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from Burma to India
                1 infantry moved from Iraq to Trans-Jordan
                2 fighters moved from Egypt to 98 Sea Zone
                1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                1 carrier placed in 98 Sea Zone
                2 armour placed in Egypt
                1 bomber placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from Malta: 1 aaGun and 1 infantry
                EDIT: Adding units owned by British to Egypt: 1 aaGun and 1 infantry
                EDIT: Removing units owned by British from Egypt: 2 armour and 2 mech_infantrys
                EDIT: Adding units owned by British to Iraq: 2 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 infantry
        India : 3 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
        Morocco : 1 artillery and 1 infantry
        French Guiana : 4 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Iraq : 1 flag, 2 armour and 2 mech_infantrys
        Eastern Persia : 1 flag
        Brazil : 1 flag
        Persia : 1 flag
        98 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
        91 Sea Zone : 2 destroyers and 1 transport

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 32 / 37
        Japanese : 61 / 68
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 35 / 40
        UK_Pacific : 6 / 3
        Italians : 13 / 13
        ANZAC : 9 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Yugoslavia to Eastern Poland
                1 armour moved from Yugoslavia to Eastern Poland

    Non Combat Move - Italians
                1 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Yugoslavia to Northern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 mech_infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
                EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 1 artillery
                EDIT: Adding units owned by Italians to Northern Italy: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,4,1
                Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        54 Sea Zone : 1 cruiser, 2 destroyers and 2 submarines
        62 Sea Zone : 1 submarine
        61 Sea Zone : 1 destroyer
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 32 / 37
        Japanese : 61 / 68
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 35 / 40
        UK_Pacific : 6 / 3
        Italians : 13 / 5
        ANZAC : 9 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Iraq : 1 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 58
        Russians : 32 / 37
        Japanese : 61 / 68
        Americans : 50 / 70
        Chinese : 4 / 4
        British : 35 / 40
        UK_Pacific : 6 / 3
        Italians : 13 / 5
        ANZAC : 9 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 infantry, 8 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Nenetsia to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 bomber moved from Germany to Archangel
                1 fighter moved from Slovakia Hungary to Archangel
                1 tactical_bomber moved from Slovakia Hungary to Archangel
                1 infantry moved from Novgorod to Belarus
                9 armour, 2 artilleries, 9 infantry and 13 mech_infantrys moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 infantry moved from Romania to Bessarabia
                1 infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Romania to Bessarabia
                1 fighter moved from Slovakia Hungary to Western Ukraine
                1 mech_infantry moved from Romania to Bessarabia
                2 artilleries, 8 infantry and 6 mech_infantrys moved from Eastern Poland to Belarus
                1 mech_infantry moved from Romania to Belarus
                1 mech_infantry moved from Romania to Belarus

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 :  4/6 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 :  1/2 hits
                        1 armour owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Belarus
                    Germans attack with 9 armour, 4 artilleries, 18 infantry and 21 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 9 armour, 4 artilleries, 18 infantry and 21 mech_infantrys in Belarus, round 2 :  13/52 hits
                        Russians roll dice for 2 infantry in Belarus, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 9 armour, 4 artilleries, 17 infantry and 21 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 2 mech_infantrys in Bessarabia, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Bessarabia
                1 aaGun moved from Baltic States to Belarus
                1 aaGun moved from Baltic States to Belarus
                1 bomber, 1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                1 aaGun moved from Novgorod to Archangel
                1 fighter moved from Western Ukraine to Eastern Poland
                1 fighter moved from Slovakia Hungary to Western Germany
                1 fighter moved from Germany to Western Germany
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 6 transports moved from 115 Sea Zone to 112 Sea Zone
                1 infantry moved from Western Germany to France
                1 mech_infantry moved from Germany to Western Germany
                1 mech_infantry moved from Germany to Western Germany
                4 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Vyborg to Novgorod

    Place Units - Germans
                1 tactical_bomber placed in Western Germany
                1 submarine placed in 112 Sea Zone
                3 mech_infantrys placed in Novgorod
                3 infantry placed in France
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,2,4
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • '17 '16 '15 '12

    Take this file, pls.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Bryansk to Bessarabia
                3 infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
                2 infantry moved from Russia to Vologda
                1 bomber moved from Bryansk to Vologda
                1 artillery moved from Bryansk to Western Ukraine
                3 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 armour moved from Szechwan to Yunnan
                2 armour moved from Sikang to Kweichow

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun and 2 infantry
                        AA fire in Archangel :  0/2 hits
                        Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 :  1/5 hits
                        Germans roll dice for 1 aaGun and 2 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Archangel
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 3 :  1/4 hits
                        Germans roll dice for 2 infantry in Archangel, round 3 :  0/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 4 :  2/4 hits
                        Germans roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 bomber and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 bomber and 2 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Western Ukraine, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 :  2/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 1 infantry and 2 mech_infantrys
                        AA fire in Bessarabia :  1/2 hits
                        1 fighter owned by the Russians lost in Bessarabia
                        Russians roll dice for 3 infantry and 1 tactical_bomber in Bessarabia, round 2 :  0/4 hits
                        Germans roll dice for 1 aaGun, 1 infantry and 2 mech_infantrys in Bessarabia, round 2 :  1/3 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 3 :  1/3 hits
                        Germans roll dice for 1 aaGun, 1 infantry and 2 mech_infantrys in Bessarabia, round 3 :  2/3 hits
                        2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Bessarabia
                    retreated to Bessarabia
                    Germans win with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 aaGun
                    Casualties for Russians: 1 fighter and 3 infantry
                Battle in Kweichow
                    Russians attack with 2 armour
                    Japanese defend with 2 artilleries and 1 infantry
                        Russians roll dice for 2 armour in Kweichow, round 2 :  2/2 hits
                        Japanese roll dice for 2 artilleries and 1 infantry in Kweichow, round 2 :  1/3 hits
                        1 armour owned by the Russians , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kweichow
                        Russians roll dice for 1 armour in Kweichow, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    Russians win, taking Kweichow from Japanese with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries and 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Yunnan
                    Russians attack with 1 armour
                    Japanese defend with 1 artillery
                        Russians roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Russians win, taking Yunnan from Japanese with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Russians
                5 infantry moved from Sikang to Shensi
                1 infantry moved from Bryansk to Smolensk
                4 aaGuns, 1 armour, 9 artilleries, 28 infantry and 1 mech_infantry moved from Bryansk to Russia
                1 bomber moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 tactical_bomber moved from Bessarabia to Caucasus
                2 aaGuns and 18 infantry moved from Buryatia to Yakut S.S.R.
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                2 infantry placed in Ukraine
                Russians undo move 2.
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Shensi : 5 infantry
        Yunnan : 1 armour
        Kweichow : 1 armour
        Yakut S.S.R. : 2 aaGuns and 18 infantry
        Bryansk : 1 infantry
        Archangel : 2 infantry
        Russia : 4 aaGuns, 1 airfield, 2 armour, 14 artilleries, 1 bomber, 1 factory_major, 1 fighter, 40 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 artillery
        Vologda : 2 infantry
        Volgograd : 1 factory_minor and 2 infantry
        Caucasus : 2 infantry and 1 tactical_bomber
        Smolensk : 1 infantry
        97 Sea Zone : 1 submarine
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 30 / 30
        Japanese : 58 / 68
        Americans : 50 / 70
        Chinese : 7 / 4
        British : 35 / 40
        UK_Pacific : 6 / 3
        Italians : 13 / 5
        ANZAC : 9 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    monster Russian turn

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                8 infantry and 1 mech_infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Anhwe to Kweichow
                1 armour moved from Kwangsi to Kweichow
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 armour moved from Malaya to Yunnan
                1 mech_infantry moved from Malaya to Burma
                1 mech_infantry moved from Malaya to Burma
                1 fighter moved from Kwangsi to Burma
                1 tactical_bomber moved from Kwangsi to Burma
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 submarine moved from 42 Sea Zone to 61 Sea Zone
                1 fighter moved from 56 Sea Zone to 61 Sea Zone
                1 fighter moved from 56 Sea Zone to 61 Sea Zone
                1 fighter moved from 56 Sea Zone to 61 Sea Zone
                1 tactical_bomber moved from 56 Sea Zone to 61 Sea Zone
                1 bomber moved from Philippines to Kweichow
                1 bomber moved from Philippines to Kweichow
                1 fighter moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from 6 Sea Zone to 16 Sea Zone

    Combat - Japanese
                Battle in 61 Sea Zone
                    Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 61 Sea Zone, round 2 :  0/4 hits
                        ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 61 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 3 fighters and 1 tactical_bomber in 61 Sea Zone, round 3 :  3/4 hits
                        ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 61 Sea Zone
                    Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Burma
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 2 bombers, 8 infantry and 2 mech_infantrys
                    Russians defend with 1 armour
                        Japanese roll dice for 1 armour, 2 bombers, 8 infantry and 2 mech_infantrys in Kweichow, round 2 :  3/13 hits
                        Chinese roll dice for 1 armour in Kweichow, round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 2 bombers, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 armour
                Battle in Yunnan
                    Japanese attack with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 armour
                        Japanese roll dice for 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 :  2/6 hits
                        Chinese roll dice for 1 armour in Yunnan, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in 16 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 fighters in 16 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 6 destroyers, 1 infantry, 7 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to 6 Sea Zone
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 aaGun, 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                1 armour moved from French Indo China to Kweichow
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                1 fighter moved from Burma to Kwangsi
                1 tactical_bomber moved from Burma to Kwangsi
                1 aaGun moved from French Indo China to Yunnan
                1 aaGun moved from Hopei to Kweichow
                1 armour, 1 artillery and 3 infantry moved from Western Australia to 56 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 infantry and 3 transports moved from 56 Sea Zone to 37 Sea Zone
                3 fighters and 1 tactical_bomber moved from 61 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from 37 Sea Zone to Shan State
                1 tactical_bomber moved from Philippines to Kwangsi
                1 tactical_bomber moved from Philippines to Kwangsi
                1 fighter moved from Philippines to 36 Sea Zone
                1 fighter moved from Philippines to 36 Sea Zone
                1 bomber moved from Kweichow to Kwangsi
                1 bomber moved from Kweichow to Kwangsi

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 destroyer, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Northern Territory to Western Australia
                      ANZAC take Western Australia from Japanese
                1 artillery moved from Queensland to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 54 Sea Zone to 61 Sea Zone
                1 bomber moved from Queensland to 61 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in 61 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 61 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the Japanese lost in 61 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  1/3 hits
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 3 :  1/1 hits
                        1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 armour, 1 artillery and 1 infantry in Caroline Islands, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier, 5 destroyers, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                1 bomber moved from 61 Sea Zone to Queensland
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 30 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Queensland to South Australia

    Place Units - Americans
                1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 harbour and 1 infantry
        Queensland : 1 bomber and 1 mech_infantry
        South Australia : 2 infantry
        Western Australia : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        33 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 6 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports
        30 Sea Zone : 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports
        26 Sea Zone : 1 flag
        61 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour and 4 infantry
        Morocco : 2 mech_infantrys
        97 Sea Zone : 2 submarines
        101 Sea Zone : 1 destroyer, 1 submarine and 4 transports
        91 Sea Zone : 1 armour, 1 artillery, 2 carriers, 1 cruiser, 4 fighters, 2 infantry and 4 transports

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 30 / 30
        Japanese : 60 / 66
        Americans : 50 / 70
        Chinese : 5 / 4
        British : 35 / 40
        UK_Pacific : 5 / 3
        Italians : 13 / 5
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                13 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter could not land in Suiyuyan and was removed
                1 fighter moved from Tsinghai to Suiyuyan

    Place Units - Chinese
                Turning on Edit Mode
                EDIT: Adding units owned by Chinese to Kansu: 1 fighter
                EDIT: Turning off Edit Mode
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total

    Territory Summary for Chinese :

    Suiyuyan : 13 infantry
        Kansu : 1 fighter
        Hopei : 1 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 30 / 30
        Japanese : 58 / 66
        Americans : 50 / 70
        Chinese : 7 / 8
        British : 35 / 40
        UK_Pacific : 5 / 3
        Italians : 13 / 5
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 3 armour, 1 destroyer and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 artillery moved from India to Burma
                1 armour, 2 artilleries and 3 infantry moved from Egypt to 98 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 99 Sea Zone
                1 armour, 2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from 99 Sea Zone to Greece
                3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Greece
                2 cruisers moved from 98 Sea Zone to 99 Sea Zone

    Combat - British
                Battle in Greece
                    British attack with 1 armour, 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 2 cruisers in Greece, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Greece, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
                    British win, taking Greece from Italians with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 :  1/4 hits
                        Japanese roll dice for 2 mech_infantrys in Burma, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Burma, round 3 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 2 infantry

    Non Combat Move - British
                3 aaGuns, 3 artilleries, 12 infantry and 2 mech_infantrys moved from India to West India
                1 fighter moved from Burma to West India
                2 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
                2 carriers and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                3 fighters and 1 tactical_bomber moved from Greece to 99 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco

    Place Units - British
                2 transports placed in 106 Sea Zone
                1 destroyer placed in 110 Sea Zone
                3 armour placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 armour
                EDIT: Adding units owned by British to Iraq: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 1 artillery
        India : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        West India : 3 aaGuns, 3 artilleries, 1 fighter, 12 infantry and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 3 armour, 1 factory_minor, 1 harbour and 4 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 17 infantry, 2 mech_infantrys and 1 tactical_bomber
        Morocco : 1 artillery and 3 infantry
        French Guiana : 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag, 2 transports
        93 Sea Zone : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag, 1 armour, 2 artilleries and 2 infantry
        99 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
        Iraq : 1 flag, 1 armour
        Eastern Persia : 1 flag, 2 armour and 2 mech_infantrys
        Brazil : 1 flag
        Persia : 1 flag
        91 Sea Zone : 2 destroyers and 1 transport
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 30 / 30
        Japanese : 57 / 66
        Americans : 50 / 70
        Chinese : 7 / 8
        British : 37 / 42
        UK_Pacific : 6 / 4
        Italians : 11 / 5
        ANZAC : 10 / 14
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Eastern Poland to Bryansk
                1 armour moved from Eastern Poland to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Bryansk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,6,3,1,4
                Italians collect 7 PUs (5 lost to blockades); end with 8 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Caroline Islands
                1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from 42 Sea Zone to Northern Territory
                3 infantry moved from Queensland to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                1 armour and 1 artillery moved from Queensland to Northern Territory
                1 armour moved from New South Wales to Northern Territory
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 fighter
        Queensland : 1 aaGun, 1 airfield and 1 harbour
        Northern Territory : 1 aaGun, 2 armour, 1 artillery, 1 fighter and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 1 infantry
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        33 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines
        62 Sea Zone : 1 destroyer and 1 submarine
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 29 / 30
        Japanese : 57 / 66
        Americans : 50 / 70
        Chinese : 7 / 8
        British : 37 / 42
        UK_Pacific : 6 / 4
        Italians : 12 / 8
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Iraq: 2 infantry
                EDIT: Adding units owned by ANZAC to Northwest Persia: 2 infantry
                EDIT: Turning off Edit Mode

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                2 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Morocco to Algeria

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Algeria : 2 infantry
        Tobruk : 1 flag
        Libya : 1 flag
        99 Sea Zone : 1 destroyer
        Iraq : 2 infantry
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 60
        Russians : 29 / 30
        Japanese : 57 / 66
        Americans : 50 / 70
        Chinese : 7 / 8
        British : 37 / 42
        UK_Pacific : 6 / 4
        Italians : 12 / 8
        ANZAC : 10 / 15
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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