Please use J-4 with revised NCM:
13L G40 Eggman (allies +9) vs Last Jack
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Smolensk to Bryansk
1 bomber moved from Southern Italy to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to SmolenskPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,6,6,4
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kenya to Italian Somaliland
ANZAC take Italian Somaliland from Italians
1 infantry moved from Kenya to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsProduction/PUs Summary :
Germans : 49 / 58
Russians : 22 / 27
Japanese : 45 / 52
Americans : 54 / 74
Chinese : 8 / 8
British : 34 / 40
UK_Pacific : 13 / 12
Italians : 11 / 4
ANZAC : 19 / 30
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
Production/PUs Summary :
Germans : 49 / 58
Russians : 22 / 27
Japanese : 45 / 52
Americans : 54 / 74
Chinese : 8 / 8
British : 34 / 40
UK_Pacific : 13 / 12
Italians : 11 / 4
ANZAC : 19 / 30
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 armour moved from Smolensk to Ukraine
6 mech_infantrys moved from Smolensk to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to Western Ukraine
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Smolensk to Ukraine
2 tactical_bombers moved from Smolensk to Archangel
1 fighter moved from Smolensk to Archangel
1 tactical_bomber moved from Smolensk to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 armour moved from Smolensk to Ukraine
6 mech_infantrys moved from Smolensk to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 bombers moved from Western Germany to Western Ukraine
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Smolensk to Ukraine
2 tactical_bombers moved from Smolensk to Archangel
1 fighter moved from Smolensk to Archangel
1 tactical_bomber moved from Smolensk to UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Archangel
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 6 armour, 6 mech_infantrys and 2 tactical_bombers
Russians defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Germans win, taking Ukraine from Russians with 6 armour, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Western Ukraine
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Archangel to Smolensk
2 tactical_bombers moved from Archangel to Smolensk
2 tactical_bombers moved from Ukraine to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 infantry moved from Belarus to Eastern Poland
9 artilleries and 7 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
2 armour moved from Novgorod to Smolensk
2 bombers moved from Western Ukraine to Slovakia Hungary
5 armour moved from Northern Italy to Slovakia Hungary
5 mech_infantrys moved from Western Germany to Slovakia Hungary
3 mech_infantrys moved from France to Southern Italy
10 infantry moved from Northern Italy to Southern ItalyPlace Units - Germans
3 mech_infantrys placed in France
4 armour and 1 fighter placed in Western Germany
3 mech_infantrys placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,6,6,1
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Bessarabia to Romania
1 infantry moved from Bessarabia to Romania
1 artillery moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 artillery moved from Bessarabia to Romania
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Bryansk
1 mech_infantry moved from Russia to Rostov
1 armour moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to BryanskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 1 : 0/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 3 : 0/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 artillery in Eastern Poland, round 5 : 0/1 hits
Germans roll dice for 1 infantry in Eastern Poland, round 5 : 1/1 hits
1 artillery owned by the Russians lost in Eastern Poland
Germans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/6 hits
Italians roll dice for 1 armour in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Romania
Russians attack with 2 artilleries and 1 infantry
Italians defend with 1 armour
Russians roll dice for 2 artilleries and 1 infantry in Romania, round 1 : 1/3 hits
Germans roll dice for 1 armour in Romania, round 1 : 0/1 hits
1 armour owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
1 infantry and 6 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUsProduction/PUs Summary :
Germans : 49 / 60
Russians : 23 / 26
Japanese : 45 / 52
Americans : 54 / 74
Chinese : 8 / 8
British : 34 / 40
UK_Pacific : 13 / 12
Italians : 10 / 4
ANZAC : 19 / 30
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 4.200
Median : 4.000
Variance : 1.042
Standard Deviation : 1.021
Total rolls : 25Germans Combat
2 was rolled 2 times
4 was rolled 3 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Russians Combat
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 4.444
Median : 5.000
Variance : 1.059
Standard Deviation : 1.029
Total rolls : 18Italians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Sakha to Yakut S.S.R.
1 fighter moved from Japan to Buryatia
1 tactical_bomber moved from Japan to Buryatia
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Hopei
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
4 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to Malaya
3 transports moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 2 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Evenkiyskiy to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Sakha to Yakut S.S.R.
1 fighter moved from Japan to Buryatia
1 tactical_bomber moved from Japan to Buryatia
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 submarine moved from 36 Sea Zone to 37 Sea Zone
2 bombers, 5 fighters and 5 tactical_bombers moved from Kwangsi to Hopei
1 artillery moved from Kwangsi to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
4 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to Malaya
3 transports moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo ChinaCombat - Japanese
Battle in Malaya
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 infantry, 1 submarine and 1 transport
Americans defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in French Indo China
Battle in Hopei
Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers
Chinese defend with 1 artillery and 5 infantry
Japanese win, taking French Indo China from UK_Pacific with 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Chinese: 1 artillery and 5 infantryNon Combat Move - Japanese
2 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
1 fighter moved from Hopei to Chahar
1 tactical_bomber moved from Hopei to Chahar
1 infantry moved from Jehol to Anhwe
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 bombers, 3 fighters and 3 tactical_bombers moved from Hopei to Anhwe
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea ZonePlace Units - Japanese
2 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
3 artilleries, 2 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 factory_minor, 3 infantry and 6 transports; Remaining resources: 11 PUs;Combat Move - Americans
1 infantry moved from Greece to Albania
Americans take Albania from Italians
1 artillery moved from Greece to Bulgaria
Americans take Bulgaria from Germans
2 carriers, 2 fighters and 3 submarines moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
4 destroyers and 1 submarine moved from 54 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in 37 Sea Zone
Americans attack with 2 carriers, 4 destroyers, 3 fighters, 4 submarines and 1 tactical_bomber
Japanese defend with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
Americans roll dice for 4 submarines in 37 Sea Zone, round 1 : 1/4 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 37 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 carriers, 4 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 1 : 3/8 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 : 4/10 hits
2 carriers owned by the Americans , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 4 submarines in 37 Sea Zone, round 2 : 1/4 hits
Americans roll dice for 4 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/8 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 4/8 hits
4 submarines owned by the Americans and 3 destroyers owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 4 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 3 : 4/8 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 3 : 2/5 hits
2 destroyers owned by the Americans , 1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 1 fighter owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 2 destroyers, 3 fighters and 1 tactical_bomber in 37 Sea Zone, round 4 : 1/6 hits
Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 4 : 0/1 hits
1 battleship owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 2 destroyers, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 57
Casualties for Japanese: 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport
Casualties for Americans: 2 carriers, 2 destroyers and 4 submarinesNon Combat Move - Americans
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Java
1 carrier, 3 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Greece
1 infantry moved from 99 Sea Zone to Greece
1 artillery moved from 99 Sea Zone to Greece
1 aaGun moved from 99 Sea Zone to Greece
1 transport moved from 99 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from Western United States to Eastern United States
1 mech_infantry moved from Western United States to Eastern United States
1 mech_infantry moved from Western United States to Eastern United States
1 mech_infantry moved from Western United States to Eastern United States
1 mech_infantry moved from Western United States to Eastern United States
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 factory_minor placed in Greece
6 transports placed in 101 Sea Zone
3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsProduction/PUs Summary :
Germans : 48 / 60
Russians : 21 / 26
Japanese : 50 / 50
Americans : 56 / 87
Chinese : 7 / 8
British : 34 / 40
UK_Pacific : 11 / 12
Italians : 9 / 4
ANZAC : 19 / 30
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 16 times
Average roll : 3.905
Median : 4.000
Variance : 1.016
Standard Deviation : 1.008
Total rolls : 63Japanese Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.880
Median : 4.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 25Americans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.921
Median : 4.000
Variance : 0.703
Standard Deviation : 0.838
Total rolls : 38 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 artillery moved from Kansu to Tsinghai
1 artillery moved from Suiyuyan to KansuPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs totalProduction/PUs Summary :
Germans : 48 / 60
Russians : 21 / 26
Japanese : 50 / 50
Americans : 56 / 87
Chinese : 7 / 9
British : 34 / 40
UK_Pacific : 11 / 12
Italians : 9 / 4
ANZAC : 19 / 30
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 9 times
4 was rolled 13 times
5 was rolled 9 times
6 was rolled 16 times
Average roll : 3.905
Median : 4.000
Variance : 1.016
Standard Deviation : 1.008
Total rolls : 63Japanese Combat
1 was rolled 1 times
2 was rolled 5 times
3 was rolled 5 times
4 was rolled 5 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.880
Median : 4.000
Variance : 0.708
Standard Deviation : 0.842
Total rolls : 25Americans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.921
Median : 4.000
Variance : 0.703
Standard Deviation : 0.838
Total rolls : 38 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
10 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Siam to French Indo China
1 fighter moved from Burma to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 1 fighter and 1 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 1 infantry in French Indo China, round 1 : 1/2 hits
Japanese roll dice for 2 infantry in French Indo China, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
retreated to French Indo China
Japanese win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun moved from Burma to Yunnan
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from French Indo China to Burma
2 infantry and 1 mech_infantry moved from Persia to Northwest Persia
1 infantry moved from Egypt to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 infantry moved from Crete to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
1 transport moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
1 armour moved from Belgian Congo to Egypt
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 bomber moved from Kenya to GreecePlace Units - British
1 factory_minor placed in Iraq
3 infantry placed in Persia
1 submarine placed in 98 Sea Zone
2 mech_infantrys placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 4 infantryProduction/PUs Summary :
Germans : 48 / 60
Russians : 21 / 26
Japanese : 49 / 50
Americans : 56 / 87
Chinese : 8 / 9
British : 34 / 40
UK_Pacific : 11 / 11
Italians : 9 / 4
ANZAC : 19 / 30
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 9 times
4 was rolled 14 times
5 was rolled 9 times
6 was rolled 16 times
Average roll : 3.806
Median : 4.000
Variance : 0.894
Standard Deviation : 0.945
Total rolls : 67Japanese Combat
1 was rolled 1 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 6 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.815
Median : 4.000
Variance : 0.885
Standard Deviation : 0.941
Total rolls : 27British Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.921
Median : 4.000
Variance : 0.703
Standard Deviation : 0.838
Total rolls : 38 -
Bugger, forgot to take Yugoslavia with the UK… well, I’ll survive I expect.
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Ugh. I forgot to take Malaya last turn and it cost me a fighter which would of come in handy during that sea battle I obviously didn’t see coming. :-D
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Smolensk to Rostov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Smolensk to RostovCombat - Italians
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Rostov to Smolensk
3 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,1,5,2
Italians collect 2 PUs (7 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Java to 36 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from 36 Sea Zone to JavaPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsProduction/PUs Summary :
Germans : 48 / 60
Russians : 21 / 26
Japanese : 49 / 50
Americans : 56 / 87
Chinese : 8 / 9
British : 34 / 40
UK_Pacific : 11 / 11
Italians : 9 / 2
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 48 / 60
Russians : 21 / 26
Japanese : 49 / 50
Americans : 56 / 87
Chinese : 8 / 9
British : 34 / 40
UK_Pacific : 11 / 11
Italians : 9 / 2
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
4 armour moved from Slovakia Hungary to Romania
4 mech_infantrys moved from Slovakia Hungary to Romania
1 bomber moved from Slovakia Hungary to Bessarabia
6 armour and 5 mech_infantrys moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 infantry moved from Archangel to Vologda
2 tactical_bombers moved from Smolensk to Vologda
2 tactical_bombers moved from Smolensk to Bryansk
1 bomber moved from Slovakia Hungary to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Smolensk to Bryansk
1 fighter moved from Smolensk to Bryansk
1 armour and 1 mech_infantry moved from Slovakia Hungary to Bessarabia
4 armour moved from Slovakia Hungary to Romania
4 mech_infantrys moved from Slovakia Hungary to Romania
1 bomber moved from Slovakia Hungary to Bessarabia
6 armour and 5 mech_infantrys moved from Ukraine to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 infantry moved from Archangel to Vologda
2 tactical_bombers moved from Smolensk to Vologda
2 tactical_bombers moved from Smolensk to Bryansk
1 bomber moved from Slovakia Hungary to BryanskCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 2 artilleries and 1 infantry
Germans win, taking Romania from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Bessarabia
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Bessarabia to Ukraine
1 bomber moved from Ukraine to Smolensk
1 bomber moved from Bryansk to Smolensk
1 fighter and 2 tactical_bombers moved from Bryansk to Smolensk
2 tactical_bombers moved from Vologda to Smolensk
3 mech_infantrys moved from Novgorod to SmolenskPlace Units - Germans
3 infantry placed in France
Germans undo move 1.
2 artilleries and 1 infantry placed in France
1 artillery and 2 infantry placed in Ukraine
Germans undo move 2.
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in Ukraine
3 armour and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,3,6,5
Germans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Russians take Timguska from Japanese
1 mech_infantry moved from Russia to Rostov
Russians take Rostov from Germans
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 tactical_bomber moved from Russia to Bryansk
2 fighters moved from Russia to BryanskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Yenisey
Russians attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Yenisey, round 1 : 0/1 hits
Russians roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 1 : 1/5 hits
Germans roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to RussiaPlace Units - Russians
2 infantry and 5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs totalProduction/PUs Summary :
Germans : 54 / 71
Russians : 17 / 17
Japanese : 47 / 50
Americans : 56 / 87
Chinese : 8 / 9
British : 34 / 40
UK_Pacific : 11 / 11
Italians : 9 / 2
ANZAC : 22 / 32
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 5 times
Average roll : 4.333
Median : 4.500
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12Japanese Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
6 was rolled 3 times
Average roll : 3.889
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9





