Scramble Scotland?
G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 12 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Romania to Bessarabia
2 infantry moved from Poland to Eastern Poland
1 bomber moved from Spain to Eastern Poland
2 infantry moved from Spain to 105 Sea Zone
2 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
5 fighters moved from Spain to Morocco
2 fighters and 2 tactical_bombers moved from 93 Sea Zone to Morocco
2 bombers moved from Spain to Morocco
2 infantry moved from Spain to 105 Sea Zone
2 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
4 armour and 13 mech_infantrys moved from Baltic States to NovgorodCombat - Germans
Battle in Morocco
Germans attack with 2 bombers, 7 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 mech_infantry; Americans defend with 1 artillery, 4 infantry and 1 mech_infantry
Germans roll dice for 2 bombers, 7 fighters, 4 infantry and 2 tactical_bombers in Morocco, round 1 : 9/15 hits
Americans roll dice for 1 artillery, 4 infantry and 2 mech_infantrys in Morocco, round 1 : 1/7 hits
1 mech_infantry owned by the Americans , 1 artillery owned by the Americans , 1 infantry owned by the Germans , 1 mech_infantry owned by the British and 4 infantry owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 2 bombers, 7 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantry
Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
Battle in Novgorod
Germans attack with 4 armour and 13 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 armour and 13 mech_infantrys in Novgorod, round 1 : 1/17 hits
Russians roll dice for 1 infantry in Novgorod, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 4 armour and 12 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
EDIT: Turning off Edit Mode
2 infantry moved from Poland to Slovakia Hungary
1 bomber moved from Eastern Poland to Bulgaria
14 mech_infantrys moved from Romania to Bulgaria
1 armour moved from Romania to Bulgaria
1 aaGun moved from Romania to Bulgaria
1 aaGun moved from Romania to Slovakia Hungary
3 infantry moved from Romania to Slovakia Hungary
4 infantry moved from Germany to 113 Sea Zone
4 infantry and 2 transports moved from 113 Sea Zone to 105 Sea Zone
4 infantry moved from 105 Sea Zone to Spain
2 tactical_bombers moved from Morocco to 93 Sea Zone
1 fighter moved from Morocco to 93 Sea Zone
2 bombers and 6 fighters moved from Morocco to Spain
2 artilleries and 4 infantry moved from Germany to Slovakia HungaryPlace Units - Germans
1 infantry placed in Western Germany
3 mech_infantrys placed in France
3 infantry placed in United Kingdom
2 armour and 8 infantry placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsTerritory Summary for Germans :
British Guiana : 1 flag
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Morocco : 1 flag, 3 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Slovakia Hungary : 1 aaGun, 2 artilleries and 9 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Romania : 1 airfield and 1 factory_upgrade
Germany : 2 armour, 1 factory_major and 8 infantry
Karelia : 1 flag
Baltic States : 1 flag, 18 artilleries and 10 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag, 1 infantry
Bessarabia : 1 infantry
Novgorod : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 13 mech_infantrys
112 Sea Zone : 1 submarine
119 Sea Zone : 1 flag
93 Sea Zone : 1 fighter and 2 tactical_bombers
Eire : 1 flag
Bulgaria : 1 flag, 2 aaGuns, 1 armour, 1 bomber, 3 infantry and 14 mech_infantrys
Sweden : 1 flag
Yugoslavia : 1 flag
Spain : 2 aaGuns, 1 artillery, 2 bombers, 6 fighters, 8 infantry and 5 mech_infantrys
91 Sea Zone : 2 transports
Finland : 1 flag
105 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 56 / 64
Russians : 37 / 40
Japanese : 8 / 1
Americans : 76 / 102
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 17 / 22
Italians : 16 / 21
ANZAC : 26 / 37
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Russians
Russians buy 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Turkey to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Russians
Russians buy 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
2 fighters and 1 tactical_bomber moved from Turkey to Bessarabia
1 fighter and 1 tactical_bomber moved from Bryansk to Eastern PolandCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bessarabia from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 infantry moved from Smolensk to Belarus
1 infantry moved from Vologda to Archangel
5 infantry moved from Vologda to Smolensk
3 aaGuns, 9 artilleries and 27 infantry moved from Bryansk to Belarus
3 infantry moved from Rostov to Ukraine
2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 infantry moved from Russia to Smolensk
1 aaGun and 3 infantry moved from Novosibirsk to Vologda
20 armour and 24 mech_infantrys moved from Ukraine to Belarus
5 infantry moved from Russia to Bryansk
1 aaGun and 3 infantry moved from Timguska to Novosibirsk
6 infantry moved from Rostov to Ukraine
1 aaGun and 6 infantry moved from Turkey to GreecePlace Units - Russians
1 submarine placed in 100 Sea Zone
2 infantry placed in Ukraine
4 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 bomber moved from Spain to 91 Sea Zone
1 bomber moved from Spain to 86 Sea Zone
1 bomber moved from 86 Sea Zone to 85 Sea ZoneCombat - Japanese
Battle in 85 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 destroyer, 1 submarine and 3 transports
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 bomber in 85 Sea Zone, round 1 : 1/1 hits
ANZAC roll dice for 1 destroyer and 3 transports in 85 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 85 Sea Zone
ANZAC win with 3 transports remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for ANZAC: 1 destroyer
Battle in 91 Sea Zone
Japanese attack with 1 bomber; Germans loiter and taunt with
ANZAC defend with 1 transport; Americans defend with 1 transport
1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 91 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 bomber moved from 91 Sea Zone to SpainTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,4,6,4,6,6,4,3,5,1
Japanese collect 1 PU (7 lost to blockades); end with 2 PUs totalTerritory Summary for Japanese :
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour and 13 infantry
Spain : 1 bomberProduction/PUs Summary :
Germans : 55 / 64
Russians : 38 / 43
Japanese : 8 / 2
Americans : 76 / 102
Chinese : 23 / 29
British : 23 / 0
UK_Pacific : 17 / 22
Italians : 16 / 21
ANZAC : 26 / 37
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
3 transports saved by a timely hit by the anzac destroyer. ugh, i knew it would hit. :roll:
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans repair 1 damage on 1 harbour; Remaining resources: 91 PUs; 0 techTokens;
Americans buy 1 armour, 3 bombers, 3 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 submarine moved from 83 Sea Zone to 87 Sea Zone
1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
2 fighters moved from Gibraltar to Morocco
1 bomber moved from Gibraltar to Morocco
1 bomber moved from Turkey to Southern Italy
1 bomber moved from Turkey to Southern France
1 bomber moved from Turkey to Southern France
6 bombers moved from Turkey to 92 Sea Zone
6 bombers moved from 92 Sea Zone to Morocco
1 infantry moved from Angola to South West Africa
Americans take South West Africa from Italians
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
4 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Turkey to 94 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar -
Forgot Pacific - I’ll edit taking Palau at the end of the turn -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans repair 1 damage on 1 harbour; Remaining resources: 91 PUs; 0 techTokens;
Americans buy 1 armour, 3 bombers, 3 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Americans
1 submarine moved from 83 Sea Zone to 87 Sea Zone
1 submarine moved from 87 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
2 fighters moved from Gibraltar to Morocco
1 bomber moved from Gibraltar to Morocco
1 bomber moved from Turkey to Southern Italy
1 bomber moved from Turkey to Southern France
1 bomber moved from Turkey to Southern France
6 bombers moved from Turkey to 92 Sea Zone
6 bombers moved from 92 Sea Zone to Morocco
1 infantry moved from Angola to South West Africa
Americans take South West Africa from Italians
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
4 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Turkey to 94 Sea Zone
1 fighter moved from 94 Sea Zone to GibraltarCombat - Americans
Americans creates battle in territory 22 Sea Zone
Battle in 91 Sea Zone
Americans attack with 1 submarine
Germans defend with 2 transports
Americans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Strategic bombing raid in Southern Italy
Bombing raid in Southern Italy rolls: 6 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern Italy causes 5 damage total.
Strategic bombing raid in Southern France
Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Southern France rolls: 6 and causes: 5 damage to unit: factory_minor
Bombing raid in Southern France causes 8 damage total. Damaged units is as follows: harbour = 3, factory_minor = 5
Battle in Morocco
Americans attack with 7 bombers, 2 fighters and 1 infantry
Germans defend with 3 infantry
Americans win with 5 bombers and 2 fighters remaining. Battle score for attacker is -18
Casualties for Germans: 3 infantry
Casualties for Americans: 2 bombers and 1 infantry
Battle in British GuianaNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
EDIT: Changing ownership of Paulau Island from Japanese to Americans
EDIT: Adding units owned by Americans to Paulau Island: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from 22 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
4 bombers could not land in Morocco and were removed
1 bomber and 2 fighters moved from Morocco to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
2 bombers moved from Southern France to Gibraltar
3 bombers moved from French Indo China to Kazakhstan
3 bombers moved from Kazakhstan to Turkey
2 artilleries moved from Union of South Africa to Mozambique
1 infantry moved from Rhodesia to Tanganyika Territory
3 transports moved from 80 Sea Zone to 72 Sea Zone
1 aaGun, 4 artilleries and 5 infantry moved from Iraq to Turkey
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to GibraltarPlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 4 bombers
EDIT: Turning off Edit Mode
3 bombers placed in French Indo China
3 destroyers, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 77 PUs; end with 78 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Sikang
1 artillery placed in Yunnan
1 infantry placed in Yunnan
1 infantry placed in Suiyuyan
1 infantry placed in Chahar
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Greece to Albania
British take Albania from ItaliansCombat - British
Non Combat Move - British
3 mech_infantrys moved from Turkey to Greece
1 aaGun, 3 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber moved from Turkey to Greece
1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Turkey
1 mech_infantry moved from Persia to Turkey
3 artilleries and 8 infantry moved from Persia to Iraq
2 mech_infantrys moved from Eastern Persia to Iraq
1 mech_infantry moved from West India to Persia
1 aaGun moved from West India to Eastern Persia
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from India to Turkey
1 mech_infantry moved from Burma to West India
1 mech_infantry moved from Malaya to BurmaPlace Units - UK_Pacific
1 fighter and 2 mech_infantrys placed in India
1 mech_infantry placed in MalayaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Some Units in Malaya change ownership: 1 mech_infantry -
I have a couple guys on the Marianas who don’t exist. For whatever reason, they wouldn’t edit off -
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 carrier, 4 destroyers and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Spain to 97 Sea Zone
2 armour and 6 mech_infantrys moved from Bulgaria to Eastern Poland -
scrambles in z97?
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No thanks -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 carrier, 4 destroyers and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 97 Sea Zone
2 fighters moved from Spain to 97 Sea Zone
2 armour and 6 mech_infantrys moved from Bulgaria to Eastern PolandCombat - Italians
Battle in 97 Sea Zone
Italians attack with 2 carriers, 4 destroyers, 2 fighters and 1 submarine
ANZAC defend with 1 submarine
Italians roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 submarine in 97 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 2 carriers, 4 destroyers and 2 fighters in 97 Sea Zone, round 1 : 1/6 hits
1 submarine owned by the ANZAC lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from ANZAC with 2 carriers, 4 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Eastern Poland
Italians attack with 2 armour and 6 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 6 mech_infantrys in Eastern Poland, round 1 : 1/8 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantryNon Combat Move - Italians
2 carriers, 1 fighter and 2 tactical_bombers moved from 93 Sea Zone to 97 Sea Zone
3 transports moved from 93 Sea Zone to 97 Sea ZonePlace Units - Italians
2 infantry and 1 mech_infantry placed in Spain
1 fighter placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 3 artilleries and 10 infantry
EDIT: Adding units owned by Italians to Romania: 3 artilleries and 10 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs totalTerritory Summary for Italians :
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Romania : 3 artilleries and 10 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag, 2 armour and 5 mech_infantrys
97 Sea Zone : 1 flag, 4 carriers, 4 destroyers, 3 fighters, 1 submarine and 3 transports
82 Sea Zone : 1 flag
Spain : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 7 infantry and 3 mech_infantrysProduction/PUs Summary :
Germans : 55 / 64
Russians : 37 / 43
Japanese : 8 / 2
Americans : 77 / 103
Chinese : 23 / 29
British : 24 / 0
UK_Pacific : 17 / 22
Italians : 15 / 16
ANZAC : 26 / 37
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Research Technology - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit ModePurchase Units - ANZAC
ANZAC buy 3 artilleries, 1 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 artilleries and 3 infantry moved from Argentina to 85 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 85 Sea Zone to 82 Sea Zone
3 artilleries and 3 infantry moved from 82 Sea Zone to French Equatorial Africa
1 artillery and 2 infantry moved from French Central Africa to French Equatorial Africa
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 carrier, 2 fighters and 3 transports moved from 66 Sea Zone to 85 Sea Zone
4 infantry moved from Chile to Argentina
3 fighters moved from Greece to Gibraltar
1 infantry moved from Eastern Persia to Persia
1 armour moved from Iraq to EgyptPlace Units - ANZAC
1 transport placed in 66 Sea Zone
1 artillery placed in Chile
1 transport placed in 62 Sea Zone
1 transport placed in 54 Sea Zone
1 artillery placed in Queensland
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 26 PUs; end with 27 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Greece to TurkeyTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :24
Politics - Germans
Purchase Units - Germans
Germans repair 15 damage on 15 factory_upgrades; Remaining resources: 49 PUs;
Germans buy 1 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Bessarabia
1 bomber moved from Bulgaria to Bessarabia
1 mech_infantry moved from Bulgaria to Bessarabia
6 fighters moved from Spain to Portugal
1 bomber moved from Spain to Bessarabia
1 bomber moved from Spain to PortugalCombat - Germans
Germans creates battle in territory 105 Sea Zone
Battle in Bessarabia
Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Bessarabia, round 1 : 3/6 hits
Russians roll dice for 2 infantry in Bessarabia, round 1 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Portugal
Germans attack with 1 bomber and 6 fighters
Americans defend with 1 artillery
Germans roll dice for 1 bomber and 6 fighters in Portugal, round 1 : 4/7 hits
Americans roll dice for 1 artillery in Portugal, round 1 : 1/1 hits
1 artillery owned by the Americans and 1 bomber owned by the Germans lost in Portugal
Germans win with 6 fighters remaining. Battle score for attacker is -8
Casualties for Germans: 1 bomber
Casualties for Americans: 1 artilleryNon Combat Move - Germans
6 fighters moved from Portugal to Spain
3 mech_infantrys moved from France to Spain
2 transports moved from 105 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to Germany
2 armour moved from Germany to Eastern Poland
7 infantry moved from Germany to Slovakia Hungary
1 aaGun, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
18 artilleries and 10 infantry moved from Baltic States to Eastern Poland
4 armour and 13 mech_infantrys moved from Novgorod to Eastern Poland
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 armour and 13 mech_infantrys moved from Bulgaria to Eastern Poland
2 aaGuns and 3 infantry moved from Bulgaria to Romania
2 bombers, 1 fighter and 2 tactical_bombers moved from Bessarabia to Eastern PolandPlace Units - Germans
1 armour and 9 mech_infantrys placed in Romania
1 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Morocco : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 7 infantry
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Romania : 2 aaGuns, 1 airfield, 1 armour, 1 factory_upgrade, 3 infantry and 9 mech_infantrys
Germany : 1 factory_major, 3 infantry and 1 mech_infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 aaGun, 7 armour, 20 artilleries, 2 bombers, 1 fighter, 19 infantry, 26 mech_infantrys and 2 tactical_bombers
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
119 Sea Zone : 1 flag
113 Sea Zone : 2 transports
Eire : 1 flag
Bulgaria : 1 flag
Sweden : 1 flag
Yugoslavia : 1 flag
Spain : 2 aaGuns, 1 artillery, 6 fighters, 8 infantry and 8 mech_infantrys
Finland : 1 flag
110 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 65
Russians : 37 / 43
Japanese : 8 / 2
Americans : 77 / 103
Chinese : 23 / 29
British : 24 / 0
UK_Pacific : 17 / 22
Italians : 15 / 16
ANZAC : 26 / 37
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
i just hope we get rid of all your good luck before game 2 begins. guess you are gonna keep hitting me hard right up till the end here… :|





