G40L Boldfresh (axis) vs. Stalingradski (allies +8) game 1

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 12 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Romania to Bessarabia
                2 infantry moved from Poland to Eastern Poland
                1 bomber moved from Spain to Eastern Poland
                2 infantry moved from Spain to 105 Sea Zone
                2 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                5 fighters moved from Spain to Morocco
                2 fighters and 2 tactical_bombers moved from 93 Sea Zone to Morocco
                2 bombers moved from Spain to Morocco
                2 infantry moved from Spain to 105 Sea Zone
                2 infantry and 1 transport moved from 105 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                4 armour and 13 mech_infantrys moved from Baltic States to Novgorod

    Combat - Germans
                Battle in Morocco
                    Germans attack with 2 bombers, 7 fighters, 4 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry; Americans defend with 1 artillery, 4 infantry and 1 mech_infantry
                        Germans roll dice for 2 bombers, 7 fighters, 4 infantry and 2 tactical_bombers in Morocco, round 1 :  9/15 hits
                        Americans roll dice for 1 artillery, 4 infantry and 2 mech_infantrys in Morocco, round 1 :  1/7 hits
                        1 mech_infantry owned by the Americans , 1 artillery owned by the Americans , 1 infantry owned by the Germans , 1 mech_infantry owned by the British and 4 infantry owned by the Americans lost in Morocco
                    Germans win, taking Morocco from Americans with 2 bombers, 7 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                    Casualties for Americans: 1 artillery, 4 infantry and 1 mech_infantry
                Battle in Novgorod
                    Germans attack with 4 armour and 13 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 4 armour and 13 mech_infantrys in Novgorod, round 1 :  1/17 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 4 armour and 12 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
                EDIT: Turning off Edit Mode
                2 infantry moved from Poland to Slovakia Hungary
                1 bomber moved from Eastern Poland to Bulgaria
                14 mech_infantrys moved from Romania to Bulgaria
                1 armour moved from Romania to Bulgaria
                1 aaGun moved from Romania to Bulgaria
                1 aaGun moved from Romania to Slovakia Hungary
                3 infantry moved from Romania to Slovakia Hungary
                4 infantry moved from Germany to 113 Sea Zone
                4 infantry and 2 transports moved from 113 Sea Zone to 105 Sea Zone
                4 infantry moved from 105 Sea Zone to Spain
                2 tactical_bombers moved from Morocco to 93 Sea Zone
                1 fighter moved from Morocco to 93 Sea Zone
                2 bombers and 6 fighters moved from Morocco to Spain
                2 artilleries and 4 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 infantry placed in Western Germany
                3 mech_infantrys placed in France
                3 infantry placed in United Kingdom
                2 armour and 8 infantry placed in Germany
                1 submarine placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    British Guiana : 1 flag
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Morocco : 1 flag, 3 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
        Slovakia Hungary : 1 aaGun, 2 artilleries and 9 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Romania : 1 airfield and 1 factory_upgrade
        Germany : 2 armour, 1 factory_major and 8 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 18 artilleries and 10 infantry
        Vyborg : 1 flag
        Eastern Poland : 1 flag, 1 infantry
        Bessarabia : 1 infantry
        Novgorod : 1 flag, 1 airfield, 4 armour, 1 factory_minor, 1 harbour and 13 mech_infantrys
        112 Sea Zone : 1 submarine
        119 Sea Zone : 1 flag
        93 Sea Zone : 1 fighter and 2 tactical_bombers
        Eire : 1 flag
        Bulgaria : 1 flag, 2 aaGuns, 1 armour, 1 bomber, 3 infantry and 14 mech_infantrys
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Spain : 2 aaGuns, 1 artillery, 2 bombers, 6 fighters, 8 infantry and 5 mech_infantrys
        91 Sea Zone : 2 transports
        Finland : 1 flag
        105 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 56 / 64
        Russians : 37 / 40
        Japanese : 8 / 1
        Americans : 76 / 102
        Chinese : 23 / 29
        British : 23 / 0
        UK_Pacific : 17 / 22
        Italians : 16 / 21
        ANZAC : 26 / 37
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Purchase Units - Russians
                Russians buy 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Turkey to Bessarabia
                1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Purchase Units - Russians
                Russians buy 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Western Ukraine to Eastern Poland
                2 infantry moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Turkey to Bessarabia
                1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Bessarabia from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 infantry moved from Smolensk to Belarus
                1 infantry moved from Vologda to Archangel
                5 infantry moved from Vologda to Smolensk
                3 aaGuns, 9 artilleries and 27 infantry moved from Bryansk to Belarus
                3 infantry moved from Rostov to Ukraine
                2 fighters and 1 tactical_bomber moved from Bessarabia to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                1 infantry moved from Russia to Smolensk
                1 aaGun and 3 infantry moved from Novosibirsk to Vologda
                20 armour and 24 mech_infantrys moved from Ukraine to Belarus
                5 infantry moved from Russia to Bryansk
                1 aaGun and 3 infantry moved from Timguska to Novosibirsk
                6 infantry moved from Rostov to Ukraine
                1 aaGun and 6 infantry moved from Turkey to Greece

    Place Units - Russians
                1 submarine placed in 100 Sea Zone
                2 infantry placed in Ukraine
                4 infantry and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 bomber moved from Spain to 91 Sea Zone
                1 bomber moved from Spain to 86 Sea Zone
                1 bomber moved from 86 Sea Zone to 85 Sea Zone

    Combat - Japanese
                Battle in 85 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 destroyer, 1 submarine and 3 transports
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 bomber in 85 Sea Zone, round 1 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 3 transports in 85 Sea Zone, round 1 :  1/1 hits
                        1 bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 85 Sea Zone
                    ANZAC win with 3 transports remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 bomber
                    Casualties for ANZAC: 1 destroyer
                Battle in 91 Sea Zone
                    Japanese attack with 1 bomber; Germans loiter and taunt with
                    ANZAC defend with 1 transport; Americans defend with 1 transport
                        1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 91 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 91 Sea Zone to Spain

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,5,4,6,4,6,6,4,3,5,1
                Japanese collect 1 PU (7 lost to blockades); end with 2 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour and 13 infantry
        Spain : 1 bomber

    Production/PUs Summary :

    Germans : 55 / 64
        Russians : 38 / 43
        Japanese : 8 / 2
        Americans : 76 / 102
        Chinese : 23 / 29
        British : 23 / 0
        UK_Pacific : 17 / 22
        Italians : 16 / 21
        ANZAC : 26 / 37
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 12

    3 transports saved by a timely hit by the anzac destroyer.  ugh, i knew it would hit.  :roll:


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans repair 1 damage on 1 harbour; Remaining resources: 91 PUs; 0 techTokens;
                Americans buy 1 armour, 3 bombers, 3 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 submarine moved from 83 Sea Zone to 87 Sea Zone
                1 submarine moved from 87 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Morocco
                2 fighters moved from Gibraltar to Morocco
                1 bomber moved from Gibraltar to Morocco
                1 bomber moved from Turkey to Southern Italy
                1 bomber moved from Turkey to Southern France
                1 bomber moved from Turkey to Southern France
                6 bombers moved from Turkey to 92 Sea Zone
                6 bombers moved from 92 Sea Zone to Morocco
                1 infantry moved from Angola to South West Africa
                      Americans take South West Africa from Italians
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                4 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Turkey to 94 Sea Zone
                1 fighter moved from 94 Sea Zone to Gibraltar


  • Forgot Pacific - I’ll edit taking Palau at the end of the turn -


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Research Technology - Americans
                Americans spend 10 on tech rolls
                Americans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Americans
                Americans repair 1 damage on 1 harbour; Remaining resources: 91 PUs; 0 techTokens;
                Americans buy 1 armour, 3 bombers, 3 destroyers, 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                1 submarine moved from 83 Sea Zone to 87 Sea Zone
                1 submarine moved from 87 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Morocco
                2 fighters moved from Gibraltar to Morocco
                1 bomber moved from Gibraltar to Morocco
                1 bomber moved from Turkey to Southern Italy
                1 bomber moved from Turkey to Southern France
                1 bomber moved from Turkey to Southern France
                6 bombers moved from Turkey to 92 Sea Zone
                6 bombers moved from 92 Sea Zone to Morocco
                1 infantry moved from Angola to South West Africa
                      Americans take South West Africa from Italians
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from 88 Sea Zone to British Guiana
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                4 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Turkey to 94 Sea Zone
                1 fighter moved from 94 Sea Zone to Gibraltar

    Combat - Americans
                Americans creates battle in territory 22 Sea Zone
                Battle in 91 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 2 transports
                    Americans win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports
                Strategic bombing raid in Southern Italy
                    Bombing raid in Southern Italy rolls: 6 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Southern Italy causes 5 damage total.
                Strategic bombing raid in Southern France
                    Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: harbour
                    Bombing raid in Southern France rolls: 6 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Southern France causes 8 damage total.  Damaged units is as follows: harbour = 3, factory_minor = 5
                Battle in Morocco
                    Americans attack with 7 bombers, 2 fighters and 1 infantry
                    Germans defend with 3 infantry
                    Americans win with 5 bombers and 2 fighters remaining. Battle score for attacker is -18
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 2 bombers and 1 infantry
                Battle in British Guiana

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 34 Sea Zone: 1 transport
                EDIT: Changing ownership of Paulau Island from Japanese to Americans
                EDIT: Adding units owned by Americans to Paulau Island: 1 artillery and 1 infantry
                EDIT: Removing units owned by Americans from 22 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                4 bombers could not land in Morocco and were removed
                1 bomber and 2 fighters moved from Morocco to Gibraltar
                1 bomber moved from Southern Italy to Gibraltar
                2 bombers moved from Southern France to Gibraltar
                3 bombers moved from French Indo China to Kazakhstan
                3 bombers moved from Kazakhstan to Turkey
                2 artilleries moved from Union of South Africa to Mozambique
                1 infantry moved from Rhodesia to Tanganyika Territory
                3 transports moved from 80 Sea Zone to 72 Sea Zone
                1 aaGun, 4 artilleries and 5 infantry moved from Iraq to Turkey
                1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Gibraltar: 4 bombers
                EDIT: Turning off Edit Mode
                3 bombers placed in French Indo China
                3 destroyers, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 77 PUs; end with 78 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 3 infantry placed in Sikang
                1 artillery placed in Yunnan
                1 infantry placed in Yunnan
                1 infantry placed in Suiyuyan
                1 infantry placed in Chahar
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Greece to Albania
                      British take Albania from Italians

    Combat - British

    Non Combat Move - British
                3 mech_infantrys moved from Turkey to Greece
                1 aaGun, 3 artilleries, 3 fighters, 6 infantry and 1 tactical_bomber moved from Turkey to Greece
                1 artillery, 2 infantry and 2 mech_infantrys moved from Iraq to Turkey
                1 mech_infantry moved from Persia to Turkey
                3 artilleries and 8 infantry moved from Persia to Iraq
                2 mech_infantrys moved from Eastern Persia to Iraq
                1 mech_infantry moved from West India to Persia
                1 aaGun moved from West India to Eastern Persia
                2 mech_infantrys moved from India to Eastern Persia
                1 fighter moved from India to Turkey
                1 mech_infantry moved from Burma to West India
                1 mech_infantry moved from Malaya to Burma

    Place Units - UK_Pacific
                1 fighter and 2 mech_infantrys placed in India
                1 mech_infantry placed in Malaya

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 fighter and 2 mech_infantrys
                    Some Units in Malaya change ownership: 1 mech_infantry


  • I have a couple guys on the Marianas who don’t exist. For whatever reason, they wouldn’t edit off -

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 carrier, 4 destroyers and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 carrier moved from 93 Sea Zone to 97 Sea Zone
                2 fighters moved from Spain to 97 Sea Zone
                2 armour and 6 mech_infantrys moved from Bulgaria to Eastern Poland

  • 12

    scrambles in z97?


  • No thanks -

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 carrier, 4 destroyers and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
                1 carrier moved from 93 Sea Zone to 97 Sea Zone
                2 fighters moved from Spain to 97 Sea Zone
                2 armour and 6 mech_infantrys moved from Bulgaria to Eastern Poland

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 2 carriers, 4 destroyers, 2 fighters and 1 submarine
                    ANZAC defend with 1 submarine
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 2 carriers, 4 destroyers and 2 fighters in 97 Sea Zone, round 1 :  1/6 hits
                        1 submarine owned by the ANZAC lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from ANZAC with 2 carriers, 4 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Eastern Poland
                    Italians attack with 2 armour and 6 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour and 6 mech_infantrys in Eastern Poland, round 1 :  1/8 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                2 carriers, 1 fighter and 2 tactical_bombers moved from 93 Sea Zone to 97 Sea Zone
                3 transports moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Spain
                1 fighter placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Bulgaria: 3 artilleries and 10 infantry
                EDIT: Adding units owned by Italians to Romania: 3 artilleries and 10 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 15 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Malta : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 3 artilleries and 10 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
        Eastern Poland : 1 flag, 2 armour and 5 mech_infantrys
        97 Sea Zone : 1 flag, 4 carriers, 4 destroyers, 3 fighters, 1 submarine and 3 transports
        82 Sea Zone : 1 flag
        Spain : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 7 infantry and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 55 / 64
        Russians : 37 / 43
        Japanese : 8 / 2
        Americans : 77 / 103
        Chinese : 23 / 29
        British : 24 / 0
        UK_Pacific : 17 / 22
        Italians : 15 / 16
        ANZAC : 26 / 37
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 12

    :|


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Research Technology - ANZAC
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Purchase Units - ANZAC
                ANZAC buy 3 artilleries, 1 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 artilleries and 3 infantry moved from Argentina to 85 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 85 Sea Zone to 82 Sea Zone
                3 artilleries and 3 infantry moved from 82 Sea Zone to French Equatorial Africa
                1 artillery and 2 infantry moved from French Central Africa to French Equatorial Africa
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 carrier, 2 fighters and 3 transports moved from 66 Sea Zone to 85 Sea Zone
                4 infantry moved from Chile to Argentina
                3 fighters moved from Greece to Gibraltar
                1 infantry moved from Eastern Persia to Persia
                1 armour moved from Iraq to Egypt

    Place Units - ANZAC
                1 transport placed in 66 Sea Zone
                1 artillery placed in Chile
                1 transport placed in 62 Sea Zone
                1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 26 PUs; end with 27 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 37 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :23

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Greece to Turkey

    Turn Complete - French

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :24

    Politics - Germans

    Purchase Units - Germans
                Germans repair 15 damage on 15 factory_upgrades; Remaining resources: 49 PUs;
                Germans buy 1 armour, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Bessarabia
                1 bomber moved from Bulgaria to Bessarabia
                1 mech_infantry moved from Bulgaria to Bessarabia
                6 fighters moved from Spain to Portugal
                1 bomber moved from Spain to Bessarabia
                1 bomber moved from Spain to Portugal

    Combat - Germans
                Germans creates battle in territory 105 Sea Zone
                Battle in Bessarabia
                    Germans attack with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Bessarabia, round 1 :  3/6 hits
                        Russians roll dice for 2 infantry in Bessarabia, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                    Germans win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Portugal
                    Germans attack with 1 bomber and 6 fighters
                    Americans defend with 1 artillery
                        Germans roll dice for 1 bomber and 6 fighters in Portugal, round 1 :  4/7 hits
                        Americans roll dice for 1 artillery in Portugal, round 1 :  1/1 hits
                        1 artillery owned by the Americans and 1 bomber owned by the Germans lost in Portugal
                    Germans win with 6 fighters remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                6 fighters moved from Portugal to Spain
                3 mech_infantrys moved from France to Spain
                2 transports moved from 105 Sea Zone to 113 Sea Zone
                1 infantry moved from Western Germany to Germany
                2 armour moved from Germany to Eastern Poland
                7 infantry moved from Germany to Slovakia Hungary
                1 aaGun, 2 artilleries and 9 infantry moved from Slovakia Hungary to Eastern Poland
                18 artilleries and 10 infantry moved from Baltic States to Eastern Poland
                4 armour and 13 mech_infantrys moved from Novgorod to Eastern Poland
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 armour and 13 mech_infantrys moved from Bulgaria to Eastern Poland
                2 aaGuns and 3 infantry moved from Bulgaria to Romania
                2 bombers, 1 fighter and 2 tactical_bombers moved from Bessarabia to Eastern Poland

    Place Units - Germans
                1 armour and 9 mech_infantrys placed in Romania
                1 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Morocco : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 7 infantry
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Romania : 2 aaGuns, 1 airfield, 1 armour, 1 factory_upgrade, 3 infantry and 9 mech_infantrys
        Germany : 1 factory_major, 3 infantry and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Eastern Poland : 1 aaGun, 7 armour, 20 artilleries, 2 bombers, 1 fighter, 19 infantry, 26 mech_infantrys and 2 tactical_bombers
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        119 Sea Zone : 1 flag
        113 Sea Zone : 2 transports
        Eire : 1 flag
        Bulgaria : 1 flag
        Sweden : 1 flag
        Yugoslavia : 1 flag
        Spain : 2 aaGuns, 1 artillery, 6 fighters, 8 infantry and 8 mech_infantrys
        Finland : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 65
        Russians : 37 / 43
        Japanese : 8 / 2
        Americans : 77 / 103
        Chinese : 23 / 29
        British : 24 / 0
        UK_Pacific : 17 / 22
        Italians : 15 / 16
        ANZAC : 26 / 37
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 0 / 0

  • 12

    i just hope we get rid of all your good luck before game 2 begins.  guess you are gonna keep hitting me hard right up till the end here…  :|

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