Game starting
13L-G40 UnknownSoldier (Axis) vs. Whackamatt (Allies+8), not tech
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - British
British buy 3 artilleries, 1 bomber, 6 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - British
1 infantry moved from Spain to Normandy Bordeaux
British take Normandy Bordeaux from Italians
1 submarine moved from 105 Sea Zone to 104 Sea Zone
1 artillery moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Rhodesia
1 armour moved from Rhodesia to Belgian Congo
1 artillery moved from Rhodesia to Union of South Africa
1 armour moved from Egypt to Syria
2 infantry moved from Egypt to Trans-Jordan
4 infantry moved from Iraq to Turkey
1 artillery and 6 infantry moved from Albania to Yugoslavia
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 destroyer and 1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 destroyer moved from 98 Sea Zone to 72 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Portugal to Spain
2 infantry moved from Gibraltar to Spain
2 transports moved from 104 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from Algeria to Spain
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 104 Sea Zone to Spain
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Finland to Sweden
2 infantry moved from United Kingdom to 110 Sea Zone
6 infantry and 3 transports moved from 110 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 112 Sea Zone
1 fighter moved from 104 Sea Zone to Spain
3 infantry moved from Turkey to Greece
2 infantry moved from Egypt to 98 Sea ZoneCombat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British win, taking 80 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Yugoslavia
British attack with 1 artillery and 6 infantry
Italians defend with 2 artilleries
British win, taking Yugoslavia from Italians with 1 artillery and 5 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleriesNon Combat Move - British
2 infantry moved from 98 Sea Zone to Syria
6 infantry moved from 104 Sea Zone to SpainPlace Units - British
3 artilleries placed in Turkey
1 bomber and 2 infantry placed in Egypt
British undo move 2.
1 bomber placed in Egypt
1 transport placed in 98 Sea Zone
6 infantry placed in United KingdomTurn Complete - British
British collect 51 PUs; end with 54 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 59 PUsTurn Complete - UK_Pacific
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Hey…I do not think you can change Yakut back to the Russians since you did not move the artillery on the combat move with the planes.
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I forgot to move my artillery in (my intention all along) during the attack. as you didn’t get a hit, i edited in. I didn’t mean to take it during NCM, but was supposed to take it during CM.
If you feel that’s unacceptable, go ahead and edit it back to japan before your turn. I’m okay either way.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Combat Move - Italians
2 infantry moved from Southern France to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy BordeauxCombat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 1 : 0/4 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 1 : 1/1 hits
1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 0/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 0/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 5 : 1/3 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 5 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
3 artilleries and 1 mech_infantry moved from Southern France to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,1,2,5,3,5,4
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs totalTerritory Summary for Italians :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Northern Italy : 1 aaGun, 3 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 10 infantryProduction/PUs Summary :
Germans : 38 / 46
Russians : 39 / 42
Japanese : 66 / 72
Americans : 56 / 76
Chinese : 3 / 3
British : 49 / 59
UK_Pacific : 0 / 0
Italians : 12 / 4
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 15 PUs;Combat Move - ANZAC
1 infantry moved from Western Australia to South Australia
1 infantry moved from Northern Territory to South AustraliaNon Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,2
ANZAC collect 7 PUs (3 lost to blockades); end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :23
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :24
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
3 artilleries and 3 infantry moved from Germany to 113 Sea Zone
3 artilleries moved from 113 Sea Zone to Sweden
3 infantry moved from 113 Sea Zone to Sweden
1 infantry moved from Norway to Finland
1 armour, 2 artilleries and 1 infantry moved from Western Ukraine to Ukraine
3 infantry moved from Bessarabia to Ukraine
1 artillery and 5 infantry moved from Greater Southern Germany to Yugoslavia
1 artillery moved from Romania to Bulgaria
3 infantry moved from Romania to Bulgaria
2 infantry moved from Romania to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 tactical_bomber moved from 113 Sea Zone to Sweden
1 fighter moved from 113 Sea Zone to FinlandCombat - Germans
Battle in Finland
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Finland, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Finland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sweden
Germans attack with 3 artilleries, 3 infantry and 1 tactical_bomber
British defend with 1 fighter; Russians defend with 1 armour and 2 infantry
Germans roll dice for 1 cruiser in Sweden, round 1 : 0/1 hits
Germans roll dice for 3 artilleries, 3 infantry and 1 tactical_bomber in Sweden, round 1 : 1/7 hits
Russians roll dice for 1 armour, 1 fighter and 2 infantry in Sweden, round 1 : 3/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Sweden
Germans roll dice for 3 artilleries and 1 tactical_bomber in Sweden, round 2 : 3/4 hits
Russians roll dice for 1 armour, 1 fighter and 1 infantry in Sweden, round 2 : 0/3 hits
1 infantry owned by the Russians , 1 armour owned by the Russians and 1 fighter owned by the British lost in Sweden
Germans win, taking Sweden from Russians with 3 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 3 infantry
Casualties for British: 1 fighter
Casualties for Russians: 1 armour and 2 infantry
Battle in Yugoslavia
Germans attack with 1 artillery and 8 infantry
British defend with 1 artillery and 5 infantry
Germans roll dice for 1 artillery and 8 infantry in Yugoslavia, round 1 : 3/9 hits
British roll dice for 1 artillery and 5 infantry in Yugoslavia, round 1 : 1/6 hits
3 infantry owned by the British and 1 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 1 artillery and 7 infantry in Yugoslavia, round 2 : 2/8 hits
British roll dice for 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/3 hits
2 infantry owned by the British and 1 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 1 artillery and 6 infantry in Yugoslavia, round 3 : 1/7 hits
British roll dice for 1 artillery in Yugoslavia, round 3 : 0/1 hits
1 artillery owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 artillery and 6 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 5 infantry
Battle in Ukraine
Germans attack with 1 armour, 2 artilleries and 4 infantry
Russians defend with 3 armour, 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Ukraine, round 1 : 1/7 hits
Russians roll dice for 3 armour and 3 infantry in Ukraine, round 1 : 2/6 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Ukraine, round 2 : 3/5 hits
Russians roll dice for 3 armour and 2 infantry in Ukraine, round 2 : 5/5 hits
2 infantry owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans , 1 armour owned by the Germans and 2 artilleries owned by the Germans lost in Ukraine
Russians win with 2 armour remaining. Battle score for attacker is -11
Casualties for Germans: 1 armour, 2 artilleries and 4 infantry
Casualties for Russians: 1 armour and 3 infantry
Battle in Bulgaria
Germans attack with 1 artillery and 3 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Bulgaria, round 1 : 1/4 hits
British roll dice for 1 infantry in Bulgaria, round 1 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Bulgaria
Germans win, taking Bulgaria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
2 artilleries moved from Southern France to Northern Italy
4 infantry moved from Southern France to Northern Italy
2 infantry moved from Southern France to France
1 artillery moved from Western Germany to France
3 infantry moved from Western Germany to France
1 fighter moved from Finland to 113 Sea Zone
1 tactical_bomber moved from Sweden to 113 Sea ZonePlace Units - Germans
2 artilleries and 4 infantry placed in Germany
2 artilleries and 1 infantry placed in France
5 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,1,5,1,3,4,6
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 15 infantry
Germany : 2 artilleries, 1 factory_major and 4 infantry
Northern Italy : 2 artilleries and 4 infantry
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 1 flag, 3 infantry
Bessarabia : 1 flag
Western Ukraine : 1 flag
113 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Switzerland : 1 flag
Bulgaria : 1 flag, 1 artillery and 2 infantry
109 Sea Zone : 1 flag
Sweden : 1 flag, 3 artilleries
Yugoslavia : 1 flag, 1 artillery and 6 infantryProduction/PUs Summary :
Germans : 45 / 48
Russians : 35 / 42
Japanese : 66 / 72
Americans : 56 / 76
Chinese : 3 / 3
British : 46 / 59
UK_Pacific : 0 / 0
Italians : 12 / 4
ANZAC : 10 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :24
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Japanese
2 artilleries and 2 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Persia to Eastern Persia
1 armour moved from Ukraine to Romania
Russians take Bessarabia from Germans
Russians take Romania from Germans
2 infantry moved from Novgorod to Baltic States
1 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 armour moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Western Ukraine to Ukraine
2 infantry moved from Rostov to Ukraine
1 infantry moved from Samara to Kazakhstan
2 infantry moved from Russia to Smolensk
2 infantry moved from Volgograd to Rostov
1 infantry moved from Iraq to Persia
1 infantry moved from Volgograd to Kazakhstan
5 fighters and 1 tactical_bomber moved from Novgorod to 113 Sea ZoneCombat - Russians
Battle in 113 Sea Zone
Russians attack with 5 fighters and 1 tactical_bomber
Germans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Russians win with 1 fighter remaining. Battle score for attacker is 27
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Casualties for Russians: 4 fighters and 1 tactical_bomber
Battle in Baltic States
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Novgorod to Belarus
1 fighter moved from 113 Sea Zone to FinlandPlace Units - Russians
2 armour and 1 fighter placed in Novgorod
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :24
Purchase Units - Japanese
Japanese buy 2 armour, 2 fighters, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 armour moved from Szechwan to Kansu
1 armour and 1 mech_infantry moved from Yunnan to Sikang
3 armour moved from Shantung to Manchuria
1 armour, 4 artilleries and 5 infantry moved from Malaya to 37 Sea Zone
1 armour, 4 artilleries, 2 battleships, 5 carriers, 6 destroyers, 4 fighters, 5 infantry, 3 submarines, 4 tactical_bombers and 5 transports moved from 37 Sea Zone to 61 Sea Zone
4 artilleries moved from 61 Sea Zone to South Australia
1 armour moved from 61 Sea Zone to South Australia
5 infantry moved from 61 Sea Zone to South AustraliaCombat - Japanese
Battle in Sikang
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 1 : 1/2 hits
Chinese roll dice for 1 infantry in Sikang, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Manchuria
Japanese attack with 3 armour
Chinese defend with 2 infantry; Americans defend with 1 artillery
Japanese roll dice for 3 armour in Manchuria, round 1 : 2/3 hits
Chinese roll dice for 1 artillery and 2 infantry in Manchuria, round 1 : 1/3 hits
1 armour owned by the Japanese and 2 infantry owned by the Chinese lost in Manchuria
Japanese roll dice for 2 armour in Manchuria, round 2 : 1/2 hits
Chinese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour
Casualties for Americans: 1 artillery
Casualties for Chinese: 2 infantry
Battle in Kansu
Japanese attack with 2 armour
Russians defend with 2 artilleries and 2 infantry
Japanese roll dice for 2 armour in Kansu, round 1 : 1/2 hits
Chinese roll dice for 2 artilleries and 2 infantry in Kansu, round 1 : 2/4 hits
1 infantry owned by the Russians and 2 armour owned by the Japanese lost in Kansu
Chinese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 2 armour
Casualties for Russians: 1 infantry
Battle in South Australia
Japanese attack with 1 armour, 4 artilleries and 5 infantry
ANZAC defend with 2 aaGuns, 2 armour, 3 fighters and 5 infantry
Japanese roll dice for 2 battleships in South Australia, round 1 : 2/2 hits
Japanese roll dice for 1 armour, 4 artilleries and 5 infantry in South Australia, round 1 : 3/10 hits
ANZAC roll dice for 2 aaGuns, 2 armour, 3 fighters and 5 infantry in South Australia, round 1 : 6/10 hits
3 infantry owned by the ANZAC , 5 infantry owned by the Japanese , 2 aaGuns owned by the ANZAC and 1 artillery owned by the Japanese lost in South Australia
Japanese roll dice for 1 armour and 3 artilleries in South Australia, round 2 : 1/4 hits
ANZAC roll dice for 2 armour, 3 fighters and 2 infantry in South Australia, round 2 : 4/7 hits
1 infantry owned by the ANZAC , 1 armour owned by the Japanese and 3 artilleries owned by the Japanese lost in South Australia
ANZAC win with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is -15
Casualties for Japanese: 1 armour, 4 artilleries and 5 infantry
Casualties for ANZAC: 2 aaGuns and 4 infantryNon Combat Move - Japanese
2 fighters moved from 37 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 fighter moved from Anhwe to Japan
3 mech_infantrys moved from Kwangtung to Anhwe
1 artillery and 3 infantry moved from India to West IndiaPlace Units - Japanese
2 fighters and 8 infantry placed in Japan
2 armour and 1 mech_infantry placed in Shantung
3 mech_infantrys placed in IndiaTurn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,3,4,4,1,4,5,5,6,1,6,3,2,4,6,4,5,4,1,2,5,5,5,2
Japanese collect 58 PUs (8 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Shantung : 2 armour, 1 factory_minor and 1 mech_infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 21 infantry and 1 tactical_bomber
Manchuria : 2 armour
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 armour
Anhwe : 1 flag, 3 mech_infantrys
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Yenisey : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag, 1 airfield
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
39 Sea Zone : 1 flag
61 Sea Zone : 2 battleships, 5 carriers, 6 destroyers, 6 fighters, 4 submarines, 4 tactical_bombers and 5 transports
West India : 1 flag, 1 artillery and 3 infantry
75 Sea Zone : 1 armour and 1 transportProduction/PUs Summary :
Germans : 38 / 48
Russians : 44 / 53
Japanese : 66 / 68
Americans : 56 / 76
Chinese : 1 / 3
British : 46 / 59
UK_Pacific : 0 / 0
Italians : 12 / 4
ANZAC : 10 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0 -
I think I screwed up royally by allowing the US fleet into sz6 and Korea
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :24
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 1 harbour, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Japanese
7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
5 fighters and 5 tactical_bombers moved from Korea to Shantung
5 carriers moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
3 infantry moved from Korea to Manchuria
1 artillery moved from Siberia to Amur
3 fighters and 1 tactical_bomber moved from Buryatia to Manchuria
1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
3 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from Spain to Southern France
Americans take Southern France from Italians
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Norway
Battle in Shantung
Americans attack with 5 fighters and 5 tactical_bombers
Japanese defend with 2 armour, 1 factory_minor and 1 mech_infantry
Americans win, taking Norway from Germans with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 2 armour and 1 mech_infantry
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in Manchuria
Americans attack with 10 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 2 armour
Americans win, taking Manchuria from Japanese with 10 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
4 fighters and 4 tactical_bombers moved from Shantung to 19 Sea Zone
2 fighters moved from Manchuria to 19 Sea Zone
4 fighters moved from Manchuria to 6 Sea Zone
4 fighters and 2 tactical_bombers moved from Manchuria to Korea
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
2 infantry moved from 91 Sea Zone to SpainPlace Units - Americans
1 harbour placed in Midway
3 armour placed in Korea
1 submarine and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 armour and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :24
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :24
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 12 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 fighters, 10 infantry and 1 tactical_bomber moved from Spain to Normandy Bordeaux
4 infantry moved from Egypt to 98 Sea Zone
1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
1 destroyer moved from 72 Sea Zone to 75 Sea Zone
1 armour moved from Belgian Congo to Egypt
3 artilleries and 4 infantry moved from Turkey to Greece
1 armour moved from Syria to Greece
3 transports moved from 104 Sea Zone to 110 Sea Zone
6 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier, 2 destroyers and 1 submarine moved from 104 Sea Zone to 105 Sea Zone
3 infantry moved from Greece to Bulgaria
4 infantry and 2 transports moved from 98 Sea Zone to 100 Sea Zone
4 infantry moved from 100 Sea Zone to Bulgaria
1 bomber moved from Egypt to Bulgaria
2 infantry moved from Syria to Turkey
2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in 75 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 armour and 1 transport
British win with 1 destroyer remaining. Battle score for attacker is 13
Casualties for Japanese: 1 armour and 1 transport
Battle in Bulgaria
British attack with 1 bomber and 7 infantry
Germans defend with 1 artillery and 2 infantry
British win, taking Bulgaria from Germans with 1 bomber and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 3 infantry
Battle in Normandy Bordeaux
British attack with 2 fighters, 10 infantry and 1 tactical_bomber
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Normandy Bordeaux from Italians with 2 fighters, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Holland BelgiumNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Spain
1 bomber moved from Bulgaria to GreecePlace Units - British
1 factory_minor placed in Spain
1 artillery and 5 infantry placed in United Kingdom
3 infantry placed in Turkey
3 infantry placed in Egypt
1 transport placed in 71 Sea Zone
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 52 PUs; end with 52 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 57 PUsTurn Complete - UK_Pacific
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I am going to concede my fried. I am so far out of position I cannot see a way back to stop the Allied momentum. Well played. Game 2?
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I’m up for round 2. Would you like to switch sides at the same bid?
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I am going to concede my fried. I am so far out of position I cannot see a way back to stop the Allied momentum. Well played. Game 2?
that was supposed to say friend :oops:
Dude, I am even worse with the Allies and doubt I have a chance at 8…rebid?





