13L G40Alexgreat (Allies+11) vs. Most Holy (Axis)

  • Customizer

    I’m only seeing your move up to China.

  • '17 '16 '15 '12

    I know……lying down with the flue and could not really concentrate yesterday.

  • Customizer

    Take your time. If I don’t get on tomorrow morning I won’t be on until late Friday / early Saturday.

  • '17 '16 '15 '12

    Need your scramble orders for SZ 93, please.

  • '17 '16 '15 '12

    Most Holy, pls disregard the former file, take this one for scrambling orders

  • Customizer

    No scramble.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - British
                British buy 1 armour, 1 factory_minor, 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 cruiser moved from 92 Sea Zone to 93 Sea Zone
                1 battleship moved from 92 Sea Zone to 93 Sea Zone
                1 carrier moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 cruiser moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from United Kingdom to 93 Sea Zone
                1 fighter moved from United Kingdom to 93 Sea Zone
                1 submarine moved from 96 Sea Zone to 93 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Eastern Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                1 cruiser moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan

    Combat - British
                Battle in Anglo Egyptian Sudan
                    British attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 1 :  1/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 1 :  0/3 hits
                        2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 :  2/4 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 93 Sea Zone
                    British attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 carrier and 1 fighter
                        British roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 93 Sea Zone, round 1 :  3/6 hits
                        Germans roll dice for 1 fighter in 93 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 carrier in 93 Sea Zone, round 1 :  0/1 hits
                        1 carrier owned by the Germans and 1 fighter owned by the Germans lost in 93 Sea Zone
                    British win, taking 93 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 carrier and 1 fighter

    Non Combat Move - British
                1 fighter moved from 92 Sea Zone to Egypt
                1 fighter moved from 92 Sea Zone to Egypt
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Scotland to United Kingdom
                1 infantry moved from Shan State to Burma
                1 infantry moved from Shan State to Burma
                3 aaGuns, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber moved from Burma to India
                1 infantry moved from Malaya to Shan State

    Place Units - British
                1 factory_minor placed in Egypt
                1 armour placed in Union of South Africa
                1 infantry placed in United Kingdom
                2 submarines placed in 110 Sea Zone
                British undo move 4.
                2 submarines placed in 109 Sea Zone
                British undo move 4.
                2 submarines placed in 110 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,2
                British collect 27 PUs (2 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                2 cruisers and 2 destroyers moved from 97 Sea Zone to 93 Sea Zone
                1 battleship moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from Southern Italy to 93 Sea Zone
                1 bomber moved from Southern Italy to 93 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 2 fighters
                    British defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                        British roll dice for 1 submarine in 93 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 2 fighters in 93 Sea Zone, round 1 :  4/8 hits
                    Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
                        British roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 93 Sea Zone, round 1 :  6/7 hits
                    Units damaged: 1 battleship owned by the Italians
                        2 destroyers owned by the Italians , 2 fighters owned by the Italians , 1 submarine owned by the British , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone
                        Italians roll dice for 1 battleship, 1 bomber and 1 cruiser in 93 Sea Zone, round 2 :  2/3 hits
                        British roll dice for 1 battleship, 1 carrier, 2 cruisers and 2 fighters in 93 Sea Zone, round 2 :  4/6 hits
                        1 cruiser owned by the British , 1 battleship owned by the Italians , 1 cruiser owned by the Italians , 1 carrier owned by the British and 1 bomber owned by the Italians lost in 93 Sea Zone
                    British win with 1 battleship, 1 cruiser and 2 fighters remaining. Battle score for attacker is -50
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for Italians: 1 battleship, 1 bomber, 2 cruisers, 2 destroyers and 2 fighters
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 3 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 1 :  0/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  1/1 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                        Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                    2 fighters owned by the British could not land and were killed

    Non Combat Move - Italians
                1 armour moved from Greece to Romania
                1 artillery and 2 infantry moved from Greece to Bulgaria
                2 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 artillery and 2 infantry
        Kenya : 1 flag, 1 infantry
        Romania : 2 armour
        Northern Italy : 1 factory_major and 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        Bulgaria : 1 artillery and 2 infantry
        Greece : 1 flag
        97 Sea Zone : 1 destroyer and 1 submarine
        98 Sea Zone : 2 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 33 / 43
        Americans : 52 / 55
        Chinese : 5 / 5
        British : 28 / 27
        UK_Pacific : 17 / 17
        Italians : 14 / 20
        ANZAC : 14 / 14
        French : 10 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.294
            Median : 3.000
            Variance : 0.424
            Standard Deviation : 0.651
            Total rolls : 34

    British Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 16

    Italians Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.556
            Median : 4.000
            Variance : 0.588
            Standard Deviation : 0.767
            Total rolls : 18

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 infantry and 1 mech_infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa

    Combat - French

    Non Combat Move - French

    Turn Complete - French

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 3 armour and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                3 armour, 2 artilleries and 9 infantry moved from Romania to Eastern Poland
                      Germans take Eastern Poland from Russians
                5 armour moved from Yugoslavia to Eastern Poland
                3 artilleries and 13 infantry moved from Poland to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 93 Sea Zone
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in 93 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 2 submarines in 93 Sea Zone, round 1 :  1/2 hits
                        1 cruiser owned by the British lost in 93 Sea Zone
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 93 Sea Zone, round 1 :  1/4 hits
                        British roll dice for 1 battleship in 93 Sea Zone, round 1 :  0/1 hits
                        1 battleship owned by the British lost in 93 Sea Zone
                    Germans win, taking 93 Sea Zone from British with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for British: 1 battleship and 1 cruiser

    Non Combat Move - Germans
                7 infantry moved from Germany to Poland
                1 armour moved from Holland Belgium to Germany
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                1 infantry moved from Southern France to Normandy Bordeaux
                1 artillery moved from Holland Belgium to Western Germany
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                5 infantry moved from Northern Italy to Yugoslavia
                2 fighters and 1 tactical_bomber moved from Southern France to Western Germany
                1 bomber moved from Southern France to Romania

    Place Units - Germans
                3 armour placed in Romania
                3 infantry placed in Normandy Bordeaux
                9 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                Germans collect 45 PUs (2 lost to blockades); end with 45 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Gibraltar : 1 flag, 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
        Southern France : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Romania : 3 armour, 1 bomber and 1 factory_minor
        Poland : 7 infantry
        Germany : 3 aaGuns, 1 armour, 1 factory_major and 9 infantry
        Holland Belgium : 1 artillery
        Northern Italy : 1 mech_infantry
        Southern Italy : 1 tactical_bomber
        Karelia : 1 flag, 7 infantry
        Baltic States : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 8 armour, 5 artilleries, 22 infantry and 2 mech_infantrys
        Bessarabia : 1 flag, 1 infantry
        106 Sea Zone : 1 flag, 1 submarine
        93 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag, 5 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 47 / 50
        Russians : 34 / 37
        Japanese : 33 / 43
        Americans : 52 / 55
        Chinese : 5 / 5
        British : 28 / 27
        UK_Pacific : 17 / 17
        Italians : 13 / 20
        ANZAC : 18 / 18
        French : 11 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.222
            Median : 5.000
            Variance : 1.375
            Standard Deviation : 1.173
            Total rolls : 9

    Null / Other
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.167
            Median : 5.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    British Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Belarus to Baltic States
                1 tactical_bomber moved from Belarus to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Baltic States
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 fighter moved from Western Ukraine to Bessarabia
                1 fighter moved from Western Ukraine to Bessarabia

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 1 :  1/4 hits
                        Germans roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Baltic States to Bryansk
                1 tactical_bomber moved from Baltic States to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Smolensk
                1 armour moved from Bryansk to Smolensk
                1 armour moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Smolensk
                1 infantry moved from Belarus to Archangel
                1 infantry moved from Belarus to Archangel
                1 aaGun, 2 artilleries and 6 infantry moved from Western Ukraine to Bryansk
                1 fighter moved from Bessarabia to Bryansk
                1 fighter moved from Bessarabia to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 aaGun moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Russia to Bryansk
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 11 infantry moved from Yakut S.S.R. to Yenisey
                1 fighter moved from Bryansk to Smolensk
                1 fighter moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 aaGun moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 aaGun, 1 artillery and 15 infantry moved from Belarus to Bryansk

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 armour and 3 destroyers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 infantry moved from Manchuria to 19 Sea Zone
                4 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
                4 infantry moved from 20 Sea Zone to Kwangtung
                2 artilleries and 2 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                2 artilleries and 3 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Hopei to Shensi
                1 mech_infantry moved from Hopei to Shensi
                1 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 infantry moved from Siam to Shan State
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 41 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
                3 armour moved from Kiangsu to Kwangtung
                2 infantry moved from Kiangsi to Kwangtung
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Borneo
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking Borneo from UK_Pacific, taking 37 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Malaya
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 1 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Malaya from UK_Pacific, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 1 :  3/5 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 3 armour and 6 infantry
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 3 armour and 6 infantry in Kwangtung, round 1 :  1/9 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 3 armour and 5 infantry in Kwangtung, round 2 :  2/8 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 3 armour and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                2 bombers, 3 fighters and 4 tactical_bombers moved from Hunan to Yunnan
                2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to 37 Sea Zone
                2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 54 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Korea : 6 infantry
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Manchuria : 1 aaGun and 1 infantry
        Shensi : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Yunnan : 1 flag, 1 armour, 2 artilleries, 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag
        Szechwan : 1 flag, 2 artilleries and 3 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag, 2 infantry
        Kwangtung : 1 flag, 3 armour, 1 harbour and 4 infantry
        French Indo China : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery
        42 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport
        35 Sea Zone : 2 destroyers and 1 submarine
        20 Sea Zone : 2 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 3 destroyers

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 35 / 40
        Japanese : 53 / 54
        Americans : 52 / 55
        Chinese : 2 / 5
        British : 28 / 27
        UK_Pacific : 6 / 17
        Italians : 13 / 20
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.500
            Median : 4.000
            Variance : 0.710
            Standard Deviation : 0.842
            Total rolls : 32

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.846
            Median : 4.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 26

    ANZAC Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    UK_Pacific Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 1 carrier, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 fighter moved from 101 Sea Zone to 106 Sea Zone
                1 bomber moved from Eastern United States to 106 Sea Zone
                1 armour moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Hawaiian Islands to Queensland
                1 submarine moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone

    Combat - Americans
                Battle in 106 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 106 Sea Zone, round 1 :  2/4 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 106 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  3/3 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  1/2 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 1 :  1/1 hits
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Gibraltar

    Non Combat Move - Americans
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun, 1 carrier, 1 cruiser, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 106 Sea Zone to 91 Sea Zone
                1 fighter moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from 106 Sea Zone to French Guiana

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                1 infantry placed in Eastern United States
                1 carrier placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,2,1,2
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs total

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 armour and 2 fighters; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 110 Sea Zone to 105 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 bomber moved from United Kingdom to Gibraltar
                1 fighter moved from Egypt to 98 Sea Zone
                1 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Belgian Congo to Kenya
                1 infantry moved from Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 fighter moved from India to Iraq
                1 tactical_bomber moved from India to Iraq
                1 artillery moved from Anglo Egyptian Sudan to Kenya
                1 battleship moved from 76 Sea Zone to 81 Sea Zone
                1 tactical_bomber moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 armour moved from Union of South Africa to Tanganyika Territory
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Burma to Shan State
                1 fighter moved from India to Shan State

    Combat - British
                Battle in Kenya
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Kenya, round 1 :  0/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Kenya, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Shan State, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 2 transports
                        2 transports owned by the Italians lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in Iraq
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 1 :  1/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  2/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                    retreated to Iraq
                    Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Neutral_Axis: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Trans-Jordan
                    British attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  1/2 hits
                        British roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Trans-Jordan, round 1 :  3/7 hits
                        Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 1 :  1/3 hits
                        1 infantry owned by the British , 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 fighter moved from 98 Sea Zone to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Trans-Jordan to Egypt
                1 fighter moved from Iraq to Persia
                1 tactical_bomber moved from Iraq to Persia
                1 fighter moved from Shan State to India

    Place Units - British
                1 armour and 2 fighters placed in Egypt

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Italians
                2 armour moved from Romania to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Belarus, round 1 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 2 infantry moved from Bulgaria to Romania
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for Italians :

    Romania : 1 artillery and 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Belarus : 1 flag, 2 armour
        Greece : 1 flag
        97 Sea Zone : 1 transport
        98 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 50
        Russians : 34 / 40
        Japanese : 53 / 54
        Americans : 52 / 75
        Chinese : 2 / 4
        British : 30 / 36
        UK_Pacific : 6 / 6
        Italians : 12 / 20
        ANZAC : 14 / 18
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Italians Combat
                1 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 cruiser moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands
                1 fighter moved from Queensland to Caroline Islands

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery in Java, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 22 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
                1 bomber moved from Romania to Archangel
                7 infantry moved from Poland to Baltic States
                3 armour moved from Romania to Baltic States
                7 armour and 5 artilleries moved from Eastern Poland to Baltic States
                19 infantry moved from Eastern Poland to Baltic States
                2 infantry moved from Southern France to 93 Sea Zone
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 1 cruiser, 2 infantry, 2 submarines and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 armour moved from Germany to Baltic States

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 bomber, 1 fighter and 1 harbour; Americans defend with 1 aaGun, 1 armour and 2 infantry
                        AA guns fire in Gibraltar :  0/2 hits
                        Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 1 :  1/2 hits
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 1 :  1/4 hits
                        British roll dice for 1 aaGun, 1 armour, 1 bomber, 1 fighter and 2 infantry in Gibraltar, round 1 :  1/5 hits
                        1 bomber owned by the British , 1 infantry owned by the Germans and 1 aaGun owned by the Americans lost in Gibraltar
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 :  0/3 hits
                        British roll dice for 1 armour, 1 fighter and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        1 infantry owned by the Germans lost in Gibraltar
                        Germans roll dice for 1 fighter and 1 tactical_bomber in Gibraltar, round 3 :  1/2 hits
                        British roll dice for 1 armour, 1 fighter and 2 infantry in Gibraltar, round 3 :  1/4 hits
                        1 infantry owned by the Americans and 1 fighter owned by the Germans lost in Gibraltar
                        Germans roll dice for 1 tactical_bomber in Gibraltar, round 4 :  1/1 hits
                        British roll dice for 1 armour, 1 fighter and 1 infantry in Gibraltar, round 4 :  2/3 hits
                        1 tactical_bomber owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    British win with 1 armour and 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for British: 1 bomber
                    Casualties for Americans: 1 aaGun and 2 infantry
                Battle in Archangel
                    Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Archangel, round 1 :  1/4 hits
                        Russians roll dice for 2 infantry in Archangel, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Archangel, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 11 armour, 5 artilleries and 26 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 11 armour, 5 artilleries and 26 infantry in Baltic States, round 1 :  17/42 hits
                        Russians roll dice for 2 infantry in Baltic States, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 11 armour, 5 artilleries and 25 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 bomber moved from Archangel to Poland
                9 infantry moved from Germany to Poland
                5 infantry moved from Yugoslavia to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 artillery moved from Western Germany to Germany
                1 artillery moved from Holland Belgium to Western Germany

    Place Units - Germans
                3 armour placed in Germany
                3 infantry placed in Romania
                3 infantry placed in Western Germany
                2 artilleries and 2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
                Germans collect 46 PUs (4 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
        Southern France : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Romania : 1 factory_minor, 8 infantry and 1 mech_infantry
        Poland : 1 bomber and 9 infantry
        Germany : 3 aaGuns, 3 armour, 3 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 1 tactical_bomber
        Karelia : 1 flag
        Baltic States : 1 flag, 11 armour, 5 artilleries and 25 infantry
        Archangel : 1 flag, 1 armour and 2 mech_infantrys
        Eastern Poland : 1 flag, 3 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 flag
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 submarines and 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 56
        Russians : 30 / 40
        Japanese : 49 / 54
        Americans : 52 / 75
        Chinese : 2 / 4
        British : 30 / 36
        UK_Pacific : 6 / 6
        Italians : 12 / 20
        ANZAC : 21 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 20 times
                3 was rolled 24 times
                4 was rolled 11 times
                5 was rolled 23 times
                6 was rolled 16 times
            Average roll : 3.551
            Median : 3.000
            Variance : 1.387
            Standard Deviation : 1.178
            Total rolls : 107

    Null / Other
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 3.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    Germans Combat
                1 was rolled 10 times
                2 was rolled 11 times
                3 was rolled 13 times
                4 was rolled 6 times
                5 was rolled 13 times
                6 was rolled 9 times
            Average roll : 3.452
            Median : 3.000
            Variance : 0.590
            Standard Deviation : 0.768
            Total rolls : 62

    Russians Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 3.429
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    British Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 3.000
            Variance : 0.824
            Standard Deviation : 0.907
            Total rolls : 18

    Americans Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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