@mike64
dd in 106
dd in 91
tac in Malta
ss in 98
minor in Egypt
42166 game start.tsvg
UnknownSoldier (Axis) vs. Mallery29 (Allies+7), G40.2, no tech
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I changed my mind on a US attack (your SS/Trans vs. my SS)….I didn’t want to wait for a submerge or fight, so I’m just going to consider the trans dead with my plane and that will be all…I’ll let your SS run back.
Sounds good to me
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedPurchase Units - Italians
Italians buy 1 artillery and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Libya to Tobruk
Italians take Tobruk from British
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in AlexandriaNon Combat Move - Italians
1 fighter moved from Tunisia to Southern Italy
1 bomber moved from Tunisia to Southern Italy
1 artillery moved from Libya to Tobruk
1 artillery moved from Morocco to Algeria
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Northern Italy to Southern Italy
1 infantry moved from Albania to Greece
2 aaGuns moved from Albania to Greece
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Northern Italy to YugoslaviaPlace Units - Italians
3 transports placed in 95 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 infantry
Kenya : 1 flag
Tanganyika Territory : 1 flag, 1 infantry
Morocco : 1 flag
Algeria : 1 flag, 1 artillery
Tunisia : 1 flag
Tobruk : 1 artillery and 1 infantry
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 infantry
95 Sea Zone : 3 transports
93 Sea Zone : 1 flag
Greece : 2 aaGuns, 2 armour and 3 infantry
Yugoslavia : 1 artillery and 1 infantry
98 Sea Zone : 1 cruiser, 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 46 / 68
Russians : 37 / 37
Japanese : 60 / 69
Americans : 50 / 65
Chinese : 5 / 7
British : 31 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 2 infantry moved from New South Wales to South Australia
2 infantry moved from Brazil to 85 Sea Zone
2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to French West AfricaPlace Units - ANZAC
2 artilleries and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 2 aaGuns, 3 artilleries, 3 fighters and 7 infantry
63 Sea Zone : 1 cruiser and 1 destroyer
Egypt : 2 infantry
French West Africa : 2 infantry
83 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 46 / 68
Russians : 37 / 37
Japanese : 60 / 69
Americans : 50 / 65
Chinese : 5 / 7
British : 31 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Syria : 1 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 68
Russians : 37 / 37
Japanese : 60 / 69
Americans : 50 / 65
Chinese : 5 / 7
British : 31 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarPurchase Units - Germans
Germans buy 1 armour, 1 destroyer, 2 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Romania to 100 Sea Zone
1 infantry moved from 100 Sea Zone to Caucasus
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 114 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Syria
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Poland to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 submarine moved from 101 Sea Zone to 88 Sea ZoneCombat - Germans
Battle in Eastern Poland
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Syria
Germans attack with 1 armour and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Syria, round 1 : 2/2 hits
French roll dice for 1 infantry in Syria, round 1 : 0/1 hits
1 infantry owned by the French lost in Syria
Germans win, taking Syria from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 1 : 1/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Caucasus
Battle in Trans-JordanNon Combat Move - Germans
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Romania to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Eastern Poland to Romania
1 tactical_bomber moved from 114 Sea Zone to Romania
1 artillery moved from Germany to Poland
1 armour moved from Germany to Poland
4 infantry moved from Germany to Poland
3 aaGuns moved from Germany to Western Germany
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Northern Italy to France
1 tactical_bomber moved from Romania to Western GermanyPlace Units - Germans
1 destroyer placed in 100 Sea Zone
2 fighters placed in Romania
10 infantry placed in Germany
1 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 2 infantry
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 armour and 1 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Romania : 1 airfield, 5 artilleries, 1 factory_minor, 2 fighters, 19 infantry and 1 tactical_bomber
Poland : 6 armour, 6 artilleries, 7 infantry and 3 mech_infantrys
Germany : 1 factory_major and 10 infantry
Karelia : 1 flag, 1 infantry
Eastern Poland : 1 flag, 2 infantry
Caucasus : 1 flag, 1 infantry
100 Sea Zone : 2 destroyers and 2 transports
Bulgaria : 1 flag
Greece : 1 flag, 2 armour and 2 infantry
114 Sea Zone : 1 submarine
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 2 transports
Finland : 1 flag, 6 infantry
88 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 52 / 59
Russians : 33 / 37
Japanese : 60 / 69
Americans : 50 / 65
Chinese : 5 / 7
British : 30 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
2 infantry moved from Volgograd to Caucasus
1 fighter moved from Ukraine to Caucasus
1 infantry moved from Volgograd to Rostov
1 artillery moved from Rostov to Volgograd
1 submarine moved from 115 Sea Zone to 113 Sea Zone
6 infantry moved from Timguska to NovosibirskCombat - Russians
Battle in Caucasus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Eastern Poland, round 1 : 2/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
2 infantry moved from Novgorod to Belarus
4 infantry moved from Bryansk to Belarus
5 infantry moved from Bryansk to Ukraine
1 artillery and 1 infantry moved from Russia to Bryansk
2 infantry moved from Novgorod to Belarus
1 fighter moved from Caucasus to Ukraine
2 aaGuns and 11 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Volgograd
2 infantry placed in Novgorod
3 artilleries placed in Ukraine
1 artillery placed in Novgorod
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUsTerritory Summary for Russians :
Timguska : 2 aaGuns and 11 infantry
Buryatia : 1 infantry
Belarus : 2 aaGuns, 5 artilleries and 21 infantry
Baltic States : 1 infantry
Bryansk : 1 artillery and 1 infantry
Rostov : 2 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 2 infantry
Ukraine : 2 aaGuns, 11 artilleries, 1 factory_minor, 2 fighters, 17 infantry and 1 tactical_bomber
Novosibirsk : 6 infantry
Volgograd : 2 armour, 1 artillery, 1 factory_minor, 3 infantry and 2 mech_infantrys
Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Caucasus : 2 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 59
Russians : 35 / 40
Japanese : 60 / 69
Americans : 50 / 65
Chinese : 5 / 7
British : 30 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory_minor, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 7 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
2 bombers moved from Yunnan to Kansu
1 artillery, 5 infantry and 1 mech_infantry moved from Suiyuyan to Shensi
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Shensi
1 armour moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to ShensiCombat - Japanese
Battle in Shensi
Japanese attack with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Shensi, round 1 : 4/10 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kansu
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
Japanese roll dice for 2 bombers and 1 infantry in Kansu, round 2 : 3/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Kwangsi to Yunnan
2 artilleries moved from Yunnan to Shan State
1 artillery moved from Burma to Shan State
2 infantry moved from Yunnan to Shan State
4 fighters moved from Yunnan to Shan State
4 tactical_bombers moved from Yunnan to Shan State
1 artillery moved from Celebes to 44 Sea Zone
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 armour moved from 37 Sea Zone to Shan State
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 battleship and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 38 Sea Zone to 37 Sea Zone
3 armour moved from Kiangsu to Kweichow
2 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Korea
2 bombers moved from Kansu to KweichowPlace Units - Japanese
1 factory_minor placed in French Indo China
3 infantry placed in Malaya
3 mech_infantrys placed in Manchuria
3 armour placed in Kiangsu
1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Japanese collect 63 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Korea : 2 infantry
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 8 infantry and 2 tactical_bombers
Jehol : 2 infantry
Manchuria : 1 aaGun, 3 armour, 1 factory_minor and 3 mech_infantrys
Shensi : 1 flag, 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Yunnan : 1 flag, 1 artillery
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 armour and 2 bombers
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 armour, 4 artilleries, 4 fighters, 4 infantry and 4 tactical_bombers
Burma : 1 flag
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 4 transports
36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
57 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 50 / 59
Russians : 35 / 40
Japanese : 63 / 75
Americans : 50 / 65
Chinese : 2 / 7
British : 30 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 5 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 101 Sea Zone to 88 Sea ZoneCombat - Americans
Battle in 88 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 88 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 submarine in 88 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer in 88 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Germans lost in 88 Sea Zone
Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Caroline Islands
Americans attack with 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 : 2/2 hits
Americans roll dice for 2 infantry in Caroline Islands, round 1 : 2/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 armour, 1 artillery, 1 factory_minor and 4 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
88 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 50 / 59
Russians : 35 / 40
Japanese : 63 / 75
Americans : 50 / 72
Chinese : 2 / 7
British : 30 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 fighter and 10 infantry
Production/PUs Summary :
Germans : 50 / 59
Russians : 35 / 40
Japanese : 63 / 75
Americans : 50 / 72
Chinese : 2 / 3
British : 30 / 37
UK_Pacific : 5 / 5
Italians : 14 / 29
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 aaGun, 1 airfield, 2 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Ethiopia to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from British Somaliland to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 carrier, 4 destroyers, 2 fighters and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 81 Sea ZoneCombat - British
Battle in Trans-Jordan
British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 1 : 2/6 hits
Germans roll dice for 2 infantry in Trans-Jordan, round 1 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Trans-Jordan
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Battle in Holland BelgiumNon Combat Move - British
2 fighters moved from Trans-Jordan to Egypt
1 bomber and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 infantry moved from Scotland to United KingdomPlace Units - British
1 aaGun, 1 airfield and 2 infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,6,1,6,1,6
British collect 32 PUs (2 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 7 PUs total
Some Units in India change ownership: 1 infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry, 1 mech_infantry and 1 tactical_bomber
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
Holland Belgium : 1 flag, 1 infantry
Italian Somaliland : 1 flag, 1 artillery
Ethiopia : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag
81 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
Persia : 1 flag
110 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 47 / 59
Russians : 35 / 40
Japanese : 63 / 75
Americans : 50 / 72
Chinese : 2 / 3
British : 34 / 35
UK_Pacific : 5 / 7
Italians : 13 / 29
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Italians
Italians buy 4 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from 98 Sea Zone to Alexandria
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 aaGun moved from Greece to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 aaGun moved from 98 Sea Zone to Alexandria
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
3 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from 98 Sea Zone to Alexandria
3 fighters moved from Southern Italy to Alexandria
1 bomber moved from Southern Italy to Alexandria
1 infantry moved from Yugoslavia to Albania
1 artillery moved from Yugoslavia to AlbaniaPlace Units - Italians
4 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Alexandria : 1 flag, 1 aaGun, 3 artilleries, 1 bomber, 3 fighters and 7 infantry
Tanganyika Territory : 1 flag, 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Albania : 1 artillery and 1 infantry
Northern Italy : 4 artilleries, 1 factory_major and 4 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag
Greece : 1 aaGun, 2 armour and 1 infantry
98 Sea Zone : 1 cruiser, 1 destroyer and 4 transportsProduction/PUs Summary :
Germans : 47 / 59
Russians : 35 / 40
Japanese : 63 / 75
Americans : 50 / 72
Chinese : 2 / 3
British : 34 / 35
UK_Pacific : 5 / 7
Italians : 13 / 29
ANZAC : 12 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from GermansCombat - ANZAC
Non Combat Move - ANZAC
1 transport moved from 83 Sea Zone to 86 Sea Zone
2 infantry moved from French West Africa to French Central Africa
2 artilleries and 1 infantry moved from New South Wales to South Australia
1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
South Australia : 2 aaGuns, 5 artilleries, 3 fighters and 8 infantry
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 cruiser and 1 transport
Trans-Jordan : 1 infantry
Egypt : 1 infantry
French Central Africa : 2 infantry
86 Sea Zone : 1 transport
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 46 / 59
Russians : 35 / 40
Japanese : 63 / 75
Americans : 50 / 72
Chinese : 2 / 3
British : 35 / 35
UK_Pacific : 5 / 7
Italians : 13 / 29
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
81 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 46 / 59
Russians : 35 / 40
Japanese : 63 / 75
Americans : 50 / 72
Chinese : 2 / 3
British : 35 / 35
UK_Pacific : 5 / 7
Italians : 13 / 29
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hey….I am going to assume you would not want to scramble the 2 fighters and tac from Egypt to sz98 where I am attacking Trans-Jordan with 2 infantry and 2 tanks against 2 infantry. I have a tac, destroyer, 2 cruisers, aircraft carrier and a battleship. The battle calculator shows no chance of the planes survivng. Of course it has been wrong before, so if you like I can re-roll.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries and 6 infantry moved from France to Holland Belgium
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Syria to Iraq
1 infantry moved from Syria to Iraq
1 fighter moved from 98 Sea Zone to Iraq
2 transports moved from 98 Sea Zone to 99 Sea Zone
2 armour moved from Greece to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 armour moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from Romania to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Caucasus
1 tactical_bomber moved from Romania to Caucasus
2 fighters moved from Romania to Caucasus
1 submarine moved from 114 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Holland Belgium
Germans attack with 2 artilleries and 6 infantry
British defend with 1 infantry
Germans roll dice for 2 artilleries and 6 infantry in Holland Belgium, round 1 : 2/8 hits
British roll dice for 1 infantry in Holland Belgium, round 1 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 1 : 1/5 hits
Russians roll dice for 2 infantry in Caucasus, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Caucasus
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/5 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Iraq
Germans attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Iraq, round 1 : 0/3 hits
British roll dice for 1 infantry in Iraq, round 1 : 1/1 hits
1 infantry owned by the Germans lost in Iraq
Germans roll dice for 1 armour and 1 fighter in Iraq, round 2 : 1/2 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Germans attack with 2 armour and 2 infantry
ANZAC defend with 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 : 0/2 hits
Germans roll dice for 2 armour and 2 infantry in Trans-Jordan, round 1 : 1/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
1 fighter moved from Iraq to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
2 fighters moved from Caucasus to Romania
1 tactical_bomber moved from Caucasus to Romania
6 armour moved from Poland to Romania
3 mech_infantrys moved from Poland to Romania
10 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Holland BelgiumPlace Units - Germans
3 infantry placed in Romania
1 fighter and 2 infantry placed in Western Germany
1 armour, 8 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 2 armour and 2 infantry
Gibraltar : 1 flag, 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
Romania : 1 airfield, 6 armour, 5 artilleries, 1 factory_minor, 2 fighters, 20 infantry, 3 mech_infantrys and 1 tactical_bomber
Poland : 1 armour, 6 artilleries, 17 infantry and 1 mech_infantry
Germany : 1 aaGun, 1 armour, 1 factory_major, 8 infantry and 1 mech_infantry
Holland Belgium : 1 aaGun, 2 artilleries and 6 infantry
Karelia : 1 flag, 1 infantry
Eastern Poland : 1 flag
Western Ukraine : 1 flag, 1 infantry
Caucasus : 1 flag, 2 infantry
100 Sea Zone : 2 destroyers and 2 transports
113 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
Iraq : 1 flag, 1 armour
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Finland : 1 flag, 6 infantryProduction/PUs Summary :
Germans : 56 / 66
Russians : 31 / 40
Japanese : 63 / 75
Americans : 50 / 72
Chinese : 2 / 3
British : 29 / 35
UK_Pacific : 5 / 7
Italians : 13 / 29
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Karelia
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Ukraine to Caucasus
2 infantry moved from Volgograd to Caucasus
6 infantry moved from Novosibirsk to VologdaCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Caucasus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 1 : 2/5 hits
Germans roll dice for 2 infantry in Caucasus, round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 : 2/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Karelia, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Karelia, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
2 fighters and 1 tactical_bomber moved from Caucasus to UkrainePlace Units - Russians
3 infantry placed in Volgograd
2 artilleries and 1 infantry placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUsTerritory Summary for Russians :
Buryatia : 1 infantry
Belarus : 2 aaGuns, 5 artilleries and 20 infantry
Karelia : 1 artillery and 1 infantry
Baltic States : 1 infantry
Bryansk : 2 infantry
Rostov : 2 infantry
Eastern Poland : 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major and 3 infantry
Ukraine : 2 aaGuns, 13 artilleries, 1 factory_minor, 2 fighters, 17 infantry and 1 tactical_bomber
Western Ukraine : 1 artillery and 1 infantry
Novosibirsk : 2 aaGuns and 11 infantry
Vologda : 6 infantry
Volgograd : 2 armour, 1 artillery, 1 factory_minor, 4 infantry and 2 mech_infantrys
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 infantry
125 Sea Zone : 1 submarine
113 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 66
Russians : 37 / 42
Japanese : 63 / 75
Americans : 50 / 72
Chinese : 2 / 3
British : 29 / 35
UK_Pacific : 5 / 7
Italians : 13 / 29
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Tsinghai
1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Shensi to Tsinghai
1 infantry moved from Kansu to Tsinghai
2 bombers moved from Kweichow to TsinghaiCombat - Japanese
Battle in Tsinghai
Japanese attack with 2 armour, 1 artillery, 2 bombers, 6 infantry and 2 mech_infantrys
Chinese defend with 1 fighter and 10 infantry
Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 6 infantry and 2 mech_infantrys in Tsinghai, round 1 : 6/13 hits
Chinese roll dice for 1 fighter and 10 infantry in Tsinghai, round 1 : 7/11 hits
6 infantry owned by the Japanese , 6 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 2 armour, 1 artillery, 2 bombers and 1 mech_infantry in Tsinghai, round 2 : 2/6 hits
Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 : 3/5 hits
1 armour owned by the Japanese , 2 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 armour and 2 bombers in Tsinghai, round 3 : 3/3 hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 : 3/3 hits
1 fighter owned by the Chinese , 1 armour owned by the Japanese , 2 bombers owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Chinese win with no units remaining. Battle score for attacker is -26
Casualties for Japanese: 2 armour, 1 artillery, 2 bombers, 6 infantry and 2 mech_infantrys
Casualties for Chinese: 1 fighter and 10 infantryNon Combat Move - Japanese
1 artillery moved from Yunnan to Burma
3 armour moved from Kweichow to Burma
3 armour moved from Kiangsu to Kweichow
1 armour, 4 artilleries, 4 fighters, 4 infantry and 4 tactical_bombers moved from Shan State to Burma
3 infantry moved from Malaya to Shan State
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 57 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Jehol to ShantungPlace Units - Japanese
3 artilleries placed in Malaya
3 destroyers placed in 36 Sea Zone
3 submarines placed in 19 Sea Zone
2 submarines placed in 19 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2
Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Shantung : 1 infantry
Korea : 2 infantry
Kiangsu : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 11 infantry and 2 tactical_bombers
Jehol : 1 infantry
Manchuria : 1 aaGun, 3 armour, 1 factory_minor and 3 mech_infantrys
Shensi : 1 flag
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 armour
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 3 infantry
Burma : 1 flag, 4 armour, 5 artilleries, 4 fighters, 4 infantry and 4 tactical_bombers
Malaya : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
36 Sea Zone : 3 destroyers
35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
34 Sea Zone : 1 destroyer
39 Sea Zone : 1 submarine
22 Sea Zone : 1 destroyer
19 Sea Zone : 5 submarinesProduction/PUs Summary :
Germans : 50 / 66
Russians : 37 / 42
Japanese : 64 / 67
Americans : 50 / 72
Chinese : 1 / 3
British : 29 / 35
UK_Pacific : 5 / 7
Italians : 13 / 29
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 4 infantry and 10 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Hawaiian Islands to 34 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 34 Sea Zone, round 1 : 1/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 22 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 1 : 2/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 1 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from 34 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 transport moved from 33 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 88 Sea Zone to 101 Sea ZonePlace Units - Americans
4 infantry placed in Western United States
6 submarines placed in 10 Sea Zone
4 submarines placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 artillery
EDIT: Removing units owned by Americans from Western United States: 1 infantry
EDIT: Removing units owned by Americans from Central United States: 1 artillery
EDIT: Adding units owned by Americans to Central United States: 1 infantry
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
Hawaiian Islands : 4 aaGuns, 1 airfield, 1 artillery, 1 harbour and 6 infantry
Midway : 1 airfield
46 Sea Zone : 1 submarine
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers
34 Sea Zone : 1 submarine
26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 7 submarines and 2 transports
6 Sea Zone : 1 flag, 1 submarine
Central United States : 1 armour, 1 factory_minor, 1 infantry and 4 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
101 Sea Zone : 1 destroyer and 3 submarines
91 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 50 / 66
Russians : 37 / 42
Japanese : 64 / 67
Americans : 50 / 70
Chinese : 1 / 3
British : 29 / 35
UK_Pacific : 5 / 7
Italians : 13 / 29
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 50 / 66
Russians : 37 / 42
Japanese : 64 / 67
Americans : 50 / 70
Chinese : 1 / 1
British : 29 / 35
UK_Pacific : 5 / 7
Italians : 13 / 29
ANZAC : 12 / 12
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
China fought very well! :-D





