UnknownSoldier (Axis) vs. Mallery29 (Allies+7), G40.2, no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 5 fighters, 2 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 101 Sea Zone to 88 Sea Zone

    Combat - Americans
                Battle in 88 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 88 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 submarine in 88 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 88 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Germans lost in 88 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 :  2/2 hits
                        Americans roll dice for 2 infantry in Caroline Islands, round 1 :  2/2 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  1/2 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 4 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 6 infantry and 1 tactical_bomber
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 5 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 1 transport
        26 Sea Zone : 1 carrier, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        10 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 armour, 1 artillery, 1 factory_minor and 4 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        88 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 35 / 40
        Japanese : 63 / 75
        Americans : 50 / 72
        Chinese : 2 / 7
        British : 30 / 37
        UK_Pacific : 5 / 5
        Italians : 14 / 29
        ANZAC : 12 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Tsinghai : 1 fighter and 10 infantry

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 35 / 40
        Japanese : 63 / 75
        Americans : 50 / 72
        Chinese : 2 / 3
        British : 30 / 37
        UK_Pacific : 5 / 5
        Italians : 14 / 29
        ANZAC : 12 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 aaGun, 1 airfield, 2 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Ethiopia to Kenya
                      British take Kenya from Italians
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from British Somaliland to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery moved from Ethiopia to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 carrier, 4 destroyers, 2 fighters and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 76 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 1 :  2/6 hits
                        Germans roll dice for 2 infantry in Trans-Jordan, round 1 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Germans lost in Trans-Jordan
                    British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Holland Belgium

    Non Combat Move - British
                2 fighters moved from Trans-Jordan to Egypt
                1 bomber and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 infantry moved from Scotland to United Kingdom

    Place Units - British
                1 aaGun, 1 airfield and 2 infantry placed in Egypt
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1,6,6,1,6,1,6
                British collect 32 PUs (2 lost to blockades); end with 35 PUs total

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour, 14 infantry, 1 mech_infantry and 1 tactical_bomber
        Belgian Congo : 3 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Kenya : 1 infantry
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 1 mech_infantry
        Holland Belgium : 1 flag, 1 infantry
        Italian Somaliland : 1 flag, 1 artillery
        Ethiopia : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        81 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
        Persia : 1 flag
        110 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 35 / 40
        Japanese : 63 / 75
        Americans : 50 / 72
        Chinese : 2 / 3
        British : 34 / 35
        UK_Pacific : 5 / 7
        Italians : 13 / 29
        ANZAC : 12 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 4 artilleries and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery moved from Algeria to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 artillery moved from 98 Sea Zone to Alexandria
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 aaGun moved from Greece to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 aaGun moved from 98 Sea Zone to Alexandria
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
                1 artillery moved from Tobruk to Alexandria
                1 infantry moved from Tobruk to Alexandria
                1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                3 infantry moved from 98 Sea Zone to Alexandria
                1 artillery moved from 98 Sea Zone to Alexandria
                3 fighters moved from Southern Italy to Alexandria
                1 bomber moved from Southern Italy to Alexandria
                1 infantry moved from Yugoslavia to Albania
                1 artillery moved from Yugoslavia to Albania

    Place Units - Italians
                4 artilleries and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 14 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 aaGun, 3 artilleries, 1 bomber, 3 fighters and 7 infantry
        Tanganyika Territory : 1 flag, 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Albania : 1 artillery and 1 infantry
        Northern Italy : 4 artilleries, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        93 Sea Zone : 1 flag
        Greece : 1 aaGun, 2 armour and 1 infantry
        98 Sea Zone : 1 cruiser, 1 destroyer and 4 transports

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 35 / 40
        Japanese : 63 / 75
        Americans : 50 / 72
        Chinese : 2 / 3
        British : 34 / 35
        UK_Pacific : 5 / 7
        Italians : 13 / 29
        ANZAC : 12 / 13
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Germans

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 83 Sea Zone to 86 Sea Zone
                2 infantry moved from French West Africa to French Central Africa
                2 artilleries and 1 infantry moved from New South Wales to South Australia
                1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 aaGuns, 5 artilleries, 3 fighters and 8 infantry
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 cruiser and 1 transport
        Trans-Jordan : 1 infantry
        Egypt : 1 infantry
        French Central Africa : 2 infantry
        86 Sea Zone : 1 transport
        Brazil : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 35 / 40
        Japanese : 63 / 75
        Americans : 50 / 72
        Chinese : 2 / 3
        British : 35 / 35
        UK_Pacific : 5 / 7
        Italians : 13 / 29
        ANZAC : 12 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 59
        Russians : 35 / 40
        Japanese : 63 / 75
        Americans : 50 / 72
        Chinese : 2 / 3
        British : 35 / 35
        UK_Pacific : 5 / 7
        Italians : 13 / 29
        ANZAC : 12 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    Hey….I am going to assume you would not want to scramble the 2 fighters and tac from Egypt to sz98 where I am attacking Trans-Jordan with 2 infantry and 2 tanks against 2 infantry. I have a tac, destroyer, 2 cruisers, aircraft carrier and a battleship. The battle calculator shows no chance of the planes survivng. Of course it has been wrong before, so if you like I can re-roll.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 fighter, 13 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 6 infantry moved from France to Holland Belgium
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Syria to Iraq
                1 infantry moved from Syria to Iraq
                1 fighter moved from 98 Sea Zone to Iraq
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                2 armour moved from Greece to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                2 armour moved from 98 Sea Zone to Trans-Jordan
                2 infantry moved from Romania to 100 Sea Zone
                2 infantry moved from 100 Sea Zone to Caucasus
                1 tactical_bomber moved from Romania to Caucasus
                2 fighters moved from Romania to Caucasus
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 2 artilleries and 6 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 artilleries and 6 infantry in Holland Belgium, round 1 :  2/8 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 1 :  1/5 hits
                        Russians roll dice for 2 infantry in Caucasus, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Caucasus
                        Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Iraq
                    Germans attack with 1 armour, 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 armour, 1 fighter and 1 infantry in Iraq, round 1 :  0/3 hits
                        British roll dice for 1 infantry in Iraq, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Iraq
                        Germans roll dice for 1 armour and 1 fighter in Iraq, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 2 armour and 2 infantry
                    ANZAC defend with 1 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 1 :  0/2 hits
                        Germans roll dice for 2 armour and 2 infantry in Trans-Jordan, round 1 :  1/4 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Iraq to 98 Sea Zone
                1 tactical_bomber moved from Western Germany to 98 Sea Zone
                2 fighters moved from Caucasus to Romania
                1 tactical_bomber moved from Caucasus to Romania
                6 armour moved from Poland to Romania
                3 mech_infantrys moved from Poland to Romania
                10 infantry moved from Germany to Poland
                1 armour moved from Western Germany to Poland
                1 mech_infantry moved from Western Germany to Poland
                1 aaGun moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Holland Belgium

    Place Units - Germans
                3 infantry placed in Romania
                1 fighter and 2 infantry placed in Western Germany
                1 armour, 8 infantry and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag, 2 armour and 2 infantry
        Gibraltar : 1 flag, 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Romania : 1 airfield, 6 armour, 5 artilleries, 1 factory_minor, 2 fighters, 20 infantry, 3 mech_infantrys and 1 tactical_bomber
        Poland : 1 armour, 6 artilleries, 17 infantry and 1 mech_infantry
        Germany : 1 aaGun, 1 armour, 1 factory_major, 8 infantry and 1 mech_infantry
        Holland Belgium : 1 aaGun, 2 artilleries and 6 infantry
        Karelia : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Western Ukraine : 1 flag, 1 infantry
        Caucasus : 1 flag, 2 infantry
        100 Sea Zone : 2 destroyers and 2 transports
        113 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        Iraq : 1 flag, 1 armour
        Yugoslavia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 56 / 66
        Russians : 31 / 40
        Japanese : 63 / 75
        Americans : 50 / 72
        Chinese : 2 / 3
        British : 29 / 35
        UK_Pacific : 5 / 7
        Italians : 13 / 29
        ANZAC : 12 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Novgorod to Karelia
                1 infantry moved from Belarus to Eastern Poland
                      Russians take Eastern Poland from Germans
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Ukraine to Caucasus
                2 infantry moved from Volgograd to Caucasus
                6 infantry moved from Novosibirsk to Vologda

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Battle in Caucasus
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Caucasus, round 1 :  2/5 hits
                        Germans roll dice for 2 infantry in Caucasus, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Karelia, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Karelia, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
                2 fighters and 1 tactical_bomber moved from Caucasus to Ukraine

    Place Units - Russians
                3 infantry placed in Volgograd
                2 artilleries and 1 infantry placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs

    Territory Summary for Russians :

    Buryatia : 1 infantry
        Belarus : 2 aaGuns, 5 artilleries and 20 infantry
        Karelia : 1 artillery and 1 infantry
        Baltic States : 1 infantry
        Bryansk : 2 infantry
        Rostov : 2 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 factory_major and 3 infantry
        Ukraine : 2 aaGuns, 13 artilleries, 1 factory_minor, 2 fighters, 17 infantry and 1 tactical_bomber
        Western Ukraine : 1 artillery and 1 infantry
        Novosibirsk : 2 aaGuns and 11 infantry
        Vologda : 6 infantry
        Volgograd : 2 armour, 1 artillery, 1 factory_minor, 4 infantry and 2 mech_infantrys
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 37 / 42
        Japanese : 63 / 75
        Americans : 50 / 72
        Chinese : 2 / 3
        British : 29 / 35
        UK_Pacific : 5 / 7
        Italians : 13 / 29
        ANZAC : 12 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 destroyers, 3 infantry and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Tsinghai
                1 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Shensi to Tsinghai
                1 infantry moved from Kansu to Tsinghai
                2 bombers moved from Kweichow to Tsinghai

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 2 armour, 1 artillery, 2 bombers, 6 infantry and 2 mech_infantrys
                    Chinese defend with 1 fighter and 10 infantry
                        Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 6 infantry and 2 mech_infantrys in Tsinghai, round 1 :  6/13 hits
                        Chinese roll dice for 1 fighter and 10 infantry in Tsinghai, round 1 :  7/11 hits
                        6 infantry owned by the Japanese , 6 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 2 armour, 1 artillery, 2 bombers and 1 mech_infantry in Tsinghai, round 2 :  2/6 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 2 :  3/5 hits
                        1 armour owned by the Japanese , 2 infantry owned by the Chinese , 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 1 armour and 2 bombers in Tsinghai, round 3 :  3/3 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 :  3/3 hits
                        1 fighter owned by the Chinese , 1 armour owned by the Japanese , 2 bombers owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
                    Chinese win with no units remaining. Battle score for attacker is -26
                    Casualties for Japanese: 2 armour, 1 artillery, 2 bombers, 6 infantry and 2 mech_infantrys
                    Casualties for Chinese: 1 fighter and 10 infantry

    Non Combat Move - Japanese
                1 artillery moved from Yunnan to Burma
                3 armour moved from Kweichow to Burma
                3 armour moved from Kiangsu to Kweichow
                1 armour, 4 artilleries, 4 fighters, 4 infantry and 4 tactical_bombers moved from Shan State to Burma
                3 infantry moved from Malaya to Shan State
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 57 Sea Zone to 37 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 infantry moved from Jehol to Shantung

    Place Units - Japanese
                3 artilleries placed in Malaya
                3 destroyers placed in 36 Sea Zone
                3 submarines placed in 19 Sea Zone
                2 submarines placed in 19 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2
                Japanese collect 62 PUs (2 lost to blockades); end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Shantung : 1 infantry
        Korea : 2 infantry
        Kiangsu : 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 11 infantry and 2 tactical_bombers
        Jehol : 1 infantry
        Manchuria : 1 aaGun, 3 armour, 1 factory_minor and 3 mech_infantrys
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 armour
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 3 infantry
        Burma : 1 flag, 4 armour, 5 artilleries, 4 fighters, 4 infantry and 4 tactical_bombers
        Malaya : 1 flag, 3 artilleries, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        46 Sea Zone : 1 destroyer
        37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 4 transports
        36 Sea Zone : 3 destroyers
        35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
        34 Sea Zone : 1 destroyer
        39 Sea Zone : 1 submarine
        22 Sea Zone : 1 destroyer
        19 Sea Zone : 5 submarines

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 37 / 42
        Japanese : 64 / 67
        Americans : 50 / 72
        Chinese : 1 / 3
        British : 29 / 35
        UK_Pacific : 5 / 7
        Italians : 13 / 29
        ANZAC : 12 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 4 infantry and 10 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 submarine moved from 33 Sea Zone to 46 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 46 Sea Zone
                1 bomber moved from Hawaiian Islands to 34 Sea Zone

    Combat - Americans
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber, 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber and 2 fighters in 34 Sea Zone, round 1 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 46 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 46 Sea Zone to 33 Sea Zone
                2 fighters moved from 34 Sea Zone to 33 Sea Zone
                1 bomber moved from 34 Sea Zone to Caroline Islands
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
                2 fighters moved from 33 Sea Zone to Caroline Islands
                1 submarine moved from 88 Sea Zone to 91 Sea Zone
                1 destroyer moved from 88 Sea Zone to 101 Sea Zone

    Place Units - Americans
                4 infantry placed in Western United States
                6 submarines placed in 10 Sea Zone
                4 submarines placed in 101 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Western United States: 1 artillery
                EDIT: Removing units owned by Americans from Western United States: 1 infantry
                EDIT: Removing units owned by Americans from Central United States: 1 artillery
                EDIT: Adding units owned by Americans to Central United States: 1 infantry
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 bomber, 2 fighters, 1 harbour and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Hawaiian Islands : 4 aaGuns, 1 airfield, 1 artillery, 1 harbour and 6 infantry
        Midway : 1 airfield
        46 Sea Zone : 1 submarine
        33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers
        34 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
        10 Sea Zone : 7 submarines and 2 transports
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 4 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        101 Sea Zone : 1 destroyer and 3 submarines
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 37 / 42
        Japanese : 64 / 67
        Americans : 50 / 70
        Chinese : 1 / 3
        British : 29 / 35
        UK_Pacific : 5 / 7
        Italians : 13 / 29
        ANZAC : 12 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 37 / 42
        Japanese : 64 / 67
        Americans : 50 / 70
        Chinese : 1 / 1
        British : 29 / 35
        UK_Pacific : 5 / 7
        Italians : 13 / 29
        ANZAC : 12 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • China fought very well!  :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 3 infantry and 3 mech_infantrys; Remaining resources: 14 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 carrier, 4 destroyers, 2 fighters, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 artillery moved from Italian Somaliland to 76 Sea Zone
                1 artillery and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 infantry moved from Kenya to Tanganyika Territory
                1 artillery moved from 72 Sea Zone to Tanganyika Territory
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 infantry moved from Egypt to Trans-Jordan
                2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
                1 bomber moved from Egypt to Trans-Jordan
                2 mech_infantrys moved from Union of South Africa to Tanganyika Territory

    Combat - British
                Battle in Morocco
                Battle in Trans-Jordan
                    British attack with 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 armour and 2 infantry
                        British roll dice for 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Trans-Jordan, round 1 :  3/7 hits
                        Germans roll dice for 2 armour and 2 infantry in Trans-Jordan, round 1 :  3/4 hits
                        3 infantry owned by the British , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Trans-Jordan
                    retreated to Trans-Jordan
                    Germans win, taking Morocco from Italians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for British: 3 infantry
                Battle in Tanganyika Territory
                    British attack with 1 artillery, 1 infantry and 2 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Tanganyika Territory, round 1 :  1/4 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 1 :  0/1 hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 bomber, 2 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
                3 aaGuns, 3 artilleries, 14 infantry and 1 mech_infantry moved from India to West India
                1 tactical_bomber moved from India to West India
                1 fighter moved from India to West India

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,1,5,2,1,4,2,3
                British collect 29 PUs (2 lost to blockades); end with 43 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        West India : 3 aaGuns, 3 artilleries, 1 fighter, 14 infantry, 1 mech_infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 6 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 6 infantry and 1 mech_infantry
        Tanganyika Territory : 1 artillery, 1 infantry and 2 mech_infantrys
        Morocco : 1 flag, 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship, 1 cruiser and 2 destroyers
        Persia : 1 flag
        91 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 37 / 42
        Japanese : 64 / 67
        Americans : 50 / 70
        Chinese : 1 / 1
        British : 31 / 43
        UK_Pacific : 5 / 2
        Italians : 11 / 29
        ANZAC : 12 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                2 armour moved from Greece to 99 Sea Zone
                2 armour, 1 infantry and 2 transports moved from 99 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 96 Sea Zone
                2 armour moved from 96 Sea Zone to Malta
                1 infantry moved from 96 Sea Zone to Malta

    Combat - Italians
                Battle in Malta
                    Italians attack with 2 armour and 1 infantry
                    British defend with 1 aaGun and 1 infantry
                        Italians roll dice for 1 cruiser in Malta, round 1 :  1/1 hits
                        Italians roll dice for 2 armour and 1 infantry in Malta, round 1 :  1/3 hits
                        British roll dice for 1 aaGun and 1 infantry in Malta, round 1 :  0/1 hits
                        1 infantry owned by the British and 1 aaGun owned by the British lost in Malta
                    Italians win, taking Malta from British with 2 armour and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 aaGun moved from Greece to 99 Sea Zone
                1 aaGun and 1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 aaGun moved from 96 Sea Zone to Tobruk
                1 aaGun, 3 artilleries, 1 bomber and 7 infantry moved from Alexandria to Tobruk
                2 fighters moved from Alexandria to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 96 Sea Zone
                1 transport moved from 98 Sea Zone to 95 Sea Zone
                2 fighters moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from Albania to Greece
                1 artillery moved from Albania to Greece
                1 fighter moved from Alexandria to Tobruk
                3 artilleries moved from Northern Italy to Yugoslavia
                3 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 carrier and 1 destroyer placed in 95 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 13 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Malta : 1 flag, 2 armour and 1 infantry
        Algeria : 1 flag
        Tunisia : 1 flag
        Tobruk : 2 aaGuns, 3 artilleries, 1 bomber, 1 fighter and 7 infantry
        Northern Italy : 1 artillery, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        96 Sea Zone : 1 cruiser, 1 destroyer and 3 transports
        95 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
        93 Sea Zone : 1 flag
        Greece : 1 artillery and 1 infantry
        Yugoslavia : 3 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 37 / 42
        Japanese : 64 / 67
        Americans : 50 / 70
        Chinese : 1 / 1
        British : 31 / 43
        UK_Pacific : 5 / 2
        Italians : 11 / 23
        ANZAC : 12 / 12
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from French Central Africa to French Equatorial Africa

    Combat - ANZAC
                Battle in Gibraltar

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New South Wales to South Australia
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                3 fighters moved from South Australia to New South Wales

    Place Units - ANZAC
                3 artilleries placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 3 artilleries, 1 factory_minor, 3 fighters and 1 harbour
        South Australia : 2 aaGuns, 5 artilleries and 9 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        62 Sea Zone : 1 cruiser and 1 destroyer
        Gibraltar : 2 infantry
        Egypt : 1 infantry
        French Equatorial Africa : 2 infantry
        Brazil : 1 flag
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 37 / 42
        Japanese : 64 / 67
        Americans : 50 / 70
        Chinese : 1 / 1
        British : 31 / 43
        UK_Pacific : 5 / 2
        Italians : 11 / 23
        ANZAC : 12 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 37 / 42
        Japanese : 64 / 67
        Americans : 50 / 70
        Chinese : 1 / 1
        British : 31 / 43
        UK_Pacific : 5 / 2
        Italians : 11 / 23
        ANZAC : 12 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 destroyer, 1 fighter and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 113 Sea Zone to 109 Sea Zone
                2 infantry moved from Romania to 100 Sea Zone
                2 infantry moved from 100 Sea Zone to Caucasus
                1 tactical_bomber moved from Romania to Caucasus
                2 infantry moved from Romania to Eastern Poland
                1 artillery moved from Romania to Eastern Poland
                1 armour, 6 artilleries, 17 infantry and 1 mech_infantry moved from Poland to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 armour moved from Germany to Baltic States

    Combat - Germans
                Battle in Eastern Poland
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 armour, 6 artilleries, 17 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 6 artilleries, 17 infantry and 2 mech_infantrys in Baltic States, round 1 :  4/27 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 armour, 6 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Caucasus
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 1 :  1/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Caucasus to Romania
                3 mech_infantrys moved from Romania to Baltic States
                6 armour moved from Romania to Baltic States
                8 infantry moved from Germany to Slovakia Hungary
                1 fighter moved from Western Germany to Southern Italy
                2 fighters moved from Romania to Southern Italy
                1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 96 Sea Zone
                2 artilleries and 6 infantry moved from Holland Belgium to France
                1 aaGun moved from Holland Belgium to France
                1 cruiser moved from 96 Sea Zone to 94 Sea Zone
                1 submarine moved from 96 Sea Zone to 94 Sea Zone
                1 armour moved from Iraq to Trans-Jordan
                1 artillery moved from Western Germany to Germany
                1 aaGun moved from Germany to Poland

    Place Units - Germans
                1 destroyer placed in 93 Sea Zone
                2 infantry placed in Southern France
                3 artilleries and 7 infantry placed in Germany
                3 infantry placed in Romania
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag, 2 armour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Syria : 1 flag
        France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 6 infantry
        Slovakia Hungary : 8 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Romania : 1 airfield, 4 artilleries, 1 factory_minor, 19 infantry and 1 tactical_bomber
        Poland : 1 aaGun
        Germany : 4 artilleries, 1 factory_major and 7 infantry
        Southern Italy : 3 fighters
        Baltic States : 1 flag, 8 armour, 6 artilleries, 16 infantry and 5 mech_infantrys
        Eastern Poland : 1 flag, 1 artillery and 2 infantry
        Caucasus : 1 flag, 2 infantry
        100 Sea Zone : 2 destroyers and 2 transports
        96 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        94 Sea Zone : 1 cruiser and 1 submarine
        93 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Greece : 1 flag
        Iraq : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag, 6 infantry

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 33 / 42
        Japanese : 64 / 67
        Americans : 50 / 70
        Chinese : 1 / 1
        British : 31 / 43
        UK_Pacific : 5 / 2
        Italians : 11 / 23
        ANZAC : 12 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Kansu
                      Chinese take Kansu from Japanese
                3 infantry moved from Volgograd to Caucasus
                1 fighter and 1 tactical_bomber moved from Ukraine to Caucasus
                1 fighter moved from Ukraine to Caucasus

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Caucasus, round 1 :  2/6 hits
                        Germans roll dice for 2 infantry in Caucasus, round 1 :  2/2 hits
                        2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
                    Russians win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 artilleries moved from Novgorod to Archangel
                6 infantry moved from Vologda to Smolensk
                3 infantry moved from Russia to Bryansk
                10 infantry moved from Novosibirsk to Tsinghai
                2 aaGuns moved from Novosibirsk to Vologda
                2 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
                1 artillery moved from Western Ukraine to Bryansk
                2 aaGuns, 5 artilleries and 19 infantry moved from Belarus to Bryansk
                2 fighters moved from Caucasus to Bryansk
                1 tactical_bomber moved from Caucasus to Bryansk

    Place Units - Russians
                1 armour and 2 infantry placed in Volgograd
                2 artilleries and 1 infantry placed in Ukraine
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs

    Territory Summary for Russians :

    Kansu : 1 infantry
        Tsinghai : 2 armour, 10 infantry and 2 mech_infantrys
        Buryatia : 1 infantry
        Belarus : 1 infantry
        Karelia : 1 artillery and 1 infantry
        Bryansk : 2 aaGuns, 6 artilleries, 2 fighters, 24 infantry and 1 tactical_bomber
        Rostov : 2 infantry
        Archangel : 2 artilleries
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 5 infantry
        Ukraine : 2 aaGuns, 15 artilleries, 1 factory_minor and 18 infantry
        Western Ukraine : 1 infantry
        Vologda : 2 aaGuns
        Volgograd : 1 armour, 1 artillery, 1 factory_minor and 3 infantry
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Caucasus : 1 infantry
        Smolensk : 6 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 35 / 40
        Japanese : 63 / 67
        Americans : 50 / 70
        Chinese : 2 / 1
        British : 31 / 43
        UK_Pacific : 5 / 2
        Italians : 11 / 23
        ANZAC : 12 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Manchuria to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                2 armour and 2 mech_infantrys moved from Manchuria to Buryatia
                4 armour moved from Burma to India
                5 artilleries moved from Burma to India
                4 infantry moved from Burma to India
                3 artilleries moved from Malaya to 37 Sea Zone
                3 artilleries and 3 transports moved from 37 Sea Zone to 38 Sea Zone
                3 infantry moved from Shan State to 38 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 38 Sea Zone to 39 Sea Zone
                3 artilleries moved from 39 Sea Zone to India
                3 infantry moved from 39 Sea Zone to India
                1 cruiser moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 36 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 46 Sea Zone
                1 fighter moved from 37 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Buryatia
                    Japanese attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 armour and 2 mech_infantrys in Buryatia, round 1 :  3/4 hits
                        Russians roll dice for 1 infantry in Buryatia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in India
                    Japanese attack with 4 armour, 8 artilleries and 7 infantry
                    British defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 1 battleship and 1 cruiser in India, round 1 :  2/2 hits
                        UK_Pacific roll dice for 1 infantry and 1 mech_infantry in India, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
                    Japanese captures 2PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 4 armour, 8 artilleries and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from 45 Sea Zone to Philippines
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from 46 Sea Zone to 35 Sea Zone
                1 fighter moved from Burma to 39 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Burma
                1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                5 submarines moved from 19 Sea Zone to 35 Sea Zone
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Shantung to Anhwe
                1 transport moved from 37 Sea Zone to 39 Sea Zone
                1 fighter moved from Burma to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from Burma to 35 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Burma: 1 fighter
                EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 fighter
                EDIT: Removing units owned by Japanese from Burma: 2 tactical_bombers
                EDIT: Turning off Edit Mode
                1 carrier and 2 destroyers placed in 37 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 tactical_bombers
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                Japanese undo move 3.
                3 infantry placed in Kiangsu
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3
                Japanese collect 66 PUs (3 lost to blockades); end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    Territory Summary for Japanese :

    Korea : 2 infantry
        Kiangsu : 1 factory_minor and 3 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour, 11 infantry and 2 tactical_bombers
        Manchuria : 1 aaGun, 1 factory_minor and 3 mech_infantrys
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 armour
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag, 1 infantry
        Sikang : 1 flag
        Anhwe : 1 flag, 1 infantry
        Shan State : 1 flag
        Burma : 1 flag, 3 tactical_bombers
        India : 1 flag, 1 airfield, 4 armour, 8 artilleries, 1 factory_minor, 1 harbour and 6 infantry
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
        Guam : 1 flag, 1 airfield
        Amur : 1 flag
        Siberia : 1 flag, 1 armour and 1 mech_infantry
        Buryatia : 1 flag, 2 armour and 1 mech_infantry
        French Indo China : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        46 Sea Zone : 1 destroyer and 1 submarine
        37 Sea Zone : 1 flag, 1 carrier, 2 destroyers and 2 tactical_bombers
        35 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 5 submarines, 1 tactical_bomber and 1 transport
        34 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 4 transports
        21 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 32 / 40
        Japanese : 69 / 78
        Americans : 50 / 70
        Chinese : 2 / 1
        British : 31 / 43
        UK_Pacific : 2 / 0
        Italians : 11 / 23
        ANZAC : 12 / 17
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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