13L G40.2 Allweneedislove (Allies +10) vs. Jeff28 (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Algeria

    Combat - Italians
                Air Battle in Algeria
                    Italians attacks with 1 units heading to Algeria
                    Americans launches 1 interceptors out of Algeria
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Algeria
                    Bombing raid in Algeria rolls: 7 and causes: 6 damage to unit: airfield
                    Bombing raid in Algeria causes 6 damage total.
                Cleaning up after air battles

    Non Combat Move - Italians
                1 bomber moved from Algeria to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
                Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 artillery, 2 infantry and 1 mech_infantry
        Northern Italy : 1 aaGun, 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
        Bryansk : 1 aaGun
        Western Ukraine : 1 flag
        93 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 63 / 86
        Russians : 3 / 0
        Japanese : 15 / 23
        Americans : 66 / 91
        Chinese : 23 / 29
        British : 34 / 45
        UK_Pacific : 20 / 26
        Italians : 15 / 18
        ANZAC : 21 / 40
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Purchase Units - ANZAC
                ANZAC buy 3 bombers; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
                1 bomber moved from Shan State to Caucasus
                1 bomber moved from Northwest Persia to Volgograd
                1 bomber moved from Northwest Persia to Ukraine

    Combat - ANZAC
                Battle in Formosa
                Strategic bombing raid in Volgograd
                        AA guns fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Strategic bombing raid in Ukraine
                        AA guns fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Strategic bombing raid in Caucasus
                        AA guns fire in Caucasus :  0/1 hits
                    Bombing raid in Caucasus rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Caucasus causes 3 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Shan State to Northwest Persia
                1 bomber moved from Caucasus to Northwest Persia
                1 bomber moved from Volgograd to Northwest Persia
                1 bomber moved from Ukraine to Northwest Persia
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                2 bombers moved from New South Wales to Shan State
                2 submarines moved from 98 Sea Zone to 97 Sea Zone

    Place Units - ANZAC
                3 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag, 1 artillery and 1 infantry
        Shan State : 2 bombers
        Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 3 bombers, 1 factory_minor and 1 harbour
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        20 Sea Zone : 1 transport
        6 Sea Zone : 2 submarines
        97 Sea Zone : 2 submarines
        Northwest Persia : 4 bombers

    Production/PUs Summary :

    Germans : 63 / 86
        Russians : 3 / 0
        Japanese : 14 / 23
        Americans : 66 / 91
        Chinese : 23 / 29
        British : 34 / 45
        UK_Pacific : 20 / 26
        Italians : 15 / 18
        ANZAC : 22 / 36
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :9

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag

    Production/PUs Summary :

    Germans : 63 / 86
        Russians : 3 / 0
        Japanese : 14 / 23
        Americans : 66 / 91
        Chinese : 23 / 29
        British : 34 / 45
        UK_Pacific : 20 / 26
        Italians : 15 / 18
        ANZAC : 22 / 36
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans repair 15 damage on 15 factory_minors; Remaining resources: 71 PUs;
                Germans buy 1 aaGun, 3 armour, 2 artilleries, 1 carrier and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Southern Italy to Western Germany
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Southern Italy to 110 Sea Zone


  • scramble 110?

  • TripleA

    scramble 3 figs please. ool is destroyer then 2 regular fighters, then the super awesome never misses and cant be hit fighter.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Politics - Germans

    Purchase Units - Germans
                Germans repair 15 damage on 15 factory_minors; Remaining resources: 71 PUs;
                Germans buy 1 aaGun, 3 armour, 2 artilleries, 1 carrier and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Southern Italy to Western Germany
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                3 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 bomber moved from Southern Italy to 110 Sea Zone

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer and 3 fighters
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 1 :  2/5 hits
                        British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 1 :  2/4 hits
                        2 fighters owned by the British , 1 fighter owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 fighter in 110 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 bomber, 1 fighter and 1 submarine
                    Casualties for British: 1 destroyer and 3 fighters

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
                1 fighter moved from Western Germany to 112 Sea Zone
                3 mech_infantrys moved from Ukraine to Caucasus
                1 artillery and 2 infantry moved from Rostov to Caucasus
                13 armour and 3 mech_infantrys moved from Volgograd to Caucasus
                3 armour moved from Russia to Volgograd
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone

    Place Units - Germans
                1 carrier placed in 112 Sea Zone
                1 aaGun and 2 artilleries placed in Caucasus
                3 mech_infantrys placed in Volgograd
                3 armour placed in Ukraine
                Germans undo move 4.
                3 mech_infantrys placed in Ukraine
                3 armour placed in Russia

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,3,6,3
                Germans collect 61 PUs (2 lost to blockades); end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 fighter, 1 harbour, 5 infantry, 1 mech_infantry and 2 tactical_bombers
        Germany : 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 3 armour and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Vologda : 1 flag
        Volgograd : 1 flag, 3 armour, 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 2 aaGuns, 14 armour, 3 artilleries, 1 factory_minor, 2 infantry and 15 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        112 Sea Zone : 3 carriers, 3 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 5 transports
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 63 / 86
        Russians : 3 / 0
        Japanese : 14 / 23
        Americans : 66 / 91
        Chinese : 23 / 29
        British : 34 / 45
        UK_Pacific : 20 / 26
        Italians : 15 / 18
        ANZAC : 22 / 36
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    you have killed all the russian units so you can always do germany and japans turns at the same time.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 23 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Urals to Yenisey
                1 infantry moved from Evenkiyskiy to Yenisey

    Non Combat Move - Japanese

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,3,3,2,3,6,6,5,3,2,2,1,5,2,1,2,3
                Japanese collect 6 PUs (8 lost to blockades); end with 29 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Americans
                Americans repair 4 damage on 4 airfields; Remaining resources: 87 PUs;
                Americans buy 1 armour, 4 bombers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry and 2 mech_infantrys moved from Buryatia to Yakut S.S.R.
                      Americans take Yakut S.S.R. from Japanese
                1 bomber moved from Western United States to Buryatia
                1 mech_infantry moved from Alexandria to Trans-Jordan
                5 bombers and 1 fighter moved from Algeria to Southern Italy
                1 infantry moved from Greece to Bulgaria
                      Americans take Bulgaria from Germans
                7 bombers and 2 fighters moved from Greece to Southern Italy
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Morocco to 92 Sea Zone
                1 mech_infantry moved from Algeria to 92 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                2 fighters moved from Eastern United States to 104 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
                1 carrier and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                3 bombers moved from Western United States to Algeria
                1 fighter moved from Eastern United States to Morocco
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Southern Italy
                    Americans attack with 12 bombers, 3 fighters, 1 infantry and 1 mech_infantry
                    Italians defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 6 infantry
                        AA guns fire in Southern Italy :  1/6 hits
                        1 fighter owned by the Americans lost in Southern Italy
                        Americans roll dice for 12 bombers, 2 fighters, 1 infantry and 1 mech_infantry in Southern Italy, round 1 :  11/16 hits
                        Italians roll dice for 2 aaGuns, 1 bomber and 6 infantry in Southern Italy, round 1 :  2/7 hits
                        1 fighter owned by the Americans , 2 aaGuns owned by the Italians , 1 infantry owned by the Americans , 6 infantry owned by the Italians and 1 bomber owned by the Italians lost in Southern Italy
                    Americans captures 18PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 12 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 17
                    Casualties for Italians: 2 aaGuns, 1 bomber and 6 infantry
                    Casualties for Americans: 2 fighters and 1 infantry

    Non Combat Move - Americans
                1 fighter moved from Southern Italy to Greece
                12 bombers moved from Southern Italy to Greece
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Algeria
                2 fighters moved from 104 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 armour and 2 infantry placed in Greece
                1 submarine placed in 101 Sea Zone
                3 bombers placed in Western United States
                1 bomber and 2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 71 PUs; end with 90 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 100 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 105 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 115 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 infantry
        Korea : 1 flag
        Okinawa : 1 flag, 1 infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 3 bombers, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Sakha : 1 flag
        Yakut S.S.R. : 1 flag, 1 infantry and 2 mech_infantrys
        Buryatia : 1 flag, 1 bomber
        41 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        39 Sea Zone : 1 flag
        20 Sea Zone : 1 flag
        19 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 7 submarines
        Central United States : 4 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
        Trans-Jordan : 1 mech_infantry
        Morocco : 1 artillery, 1 fighter and 1 infantry
        Algeria : 1 flag, 1 airfield, 3 bombers, 1 fighter and 1 tactical_bomber
        Tunisia : 1 flag
        Libya : 1 flag
        Southern Italy : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
        104 Sea Zone : 1 submarine
        95 Sea Zone : 1 transport
        Bulgaria : 1 flag, 1 infantry
        Greece : 1 flag, 1 armour, 12 bombers, 1 factory_minor, 1 fighter and 2 infantry
        97 Sea Zone : 1 flag, 1 submarine
        101 Sea Zone : 1 submarine
        Brazil : 1 flag
        Northwest Persia : 3 fighters and 1 infantry
        98 Sea Zone : 1 carrier and 1 destroyer
        91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport

    Production/PUs Summary :

    Germans : 62 / 86
        Russians : 3 / 0
        Japanese : 13 / 29
        Americans : 71 / 115
        Chinese : 23 / 29
        British : 34 / 45
        UK_Pacific : 20 / 26
        Italians : 12 / 0
        ANZAC : 22 / 36
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 artilleries and 2 infantry moved from Anhwe to Kweichow

    Non Combat Move - Chinese
                3 infantry moved from Sikang to Tsinghai
                4 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                2 artilleries and 7 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Jehol : 1 flag
        Manchuria : 1 flag, 2 infantry
        Kweichow : 2 artilleries and 2 infantry
        Tsinghai : 5 artilleries and 24 infantry

    Production/PUs Summary :

    Germans : 62 / 86
        Russians : 3 / 0
        Japanese : 13 / 29
        Americans : 71 / 115
        Chinese : 23 / 29
        British : 34 / 45
        UK_Pacific : 20 / 26
        Italians : 12 / 0
        ANZAC : 22 / 36
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Combat Move - British
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                      British take Kazakhstan from Germans

    Combat - British

    Non Combat Move - British
                3 artilleries and 7 infantry moved from Yunnan to Burma
                5 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                4 artilleries, 2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
                6 mech_infantrys moved from India to Eastern Persia
                6 mech_infantrys moved from Egypt to Iraq
                1 fighter moved from Greece to Northwest Persia

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                3 artilleries placed in Iraq
                3 mech_infantrys placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Territory Summary for British :

    Burma : 3 artilleries and 7 infantry
        India : 1 airfield and 1 harbour
        Kazakhstan : 1 flag, 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 15 infantry, 1 mech_infantry and 1 tactical_bomber
        Morocco : 1 armour and 1 infantry
        Syria : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        125 Sea Zone : 1 flag
        Iraq : 1 flag, 3 artilleries, 1 factory_minor and 6 mech_infantrys
        Eastern Persia : 1 flag, 6 mech_infantrys
        Northwest Persia : 1 flag, 3 armour, 8 artilleries, 3 fighters, 3 infantry and 20 mech_infantrys
        Persia : 1 flag
        91 Sea Zone : 1 destroyer and 1 transport
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 61 / 86
        Russians : 3 / 0
        Japanese : 13 / 29
        Americans : 71 / 115
        Chinese : 23 / 29
        British : 35 / 41
        UK_Pacific : 20 / 0
        Italians : 12 / 0
        ANZAC : 22 / 36
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Place Units - UK_Pacific
                1 armour and 5 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 20 PUs; end with 20 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
                Some Units in India change ownership: 1 armour and 5 mech_infantrys

    Territory Summary for UK_Pacific :

    Siam : 1 flag
        India : 1 factory_major
        Malaya : 1 harbour
        Kwangtung : 1 factory_minor and 1 harbour
        French Indo China : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 61 / 86
        Russians : 3 / 0
        Japanese : 13 / 29
        Americans : 71 / 115
        Chinese : 23 / 29
        British : 35 / 41
        UK_Pacific : 20 / 25
        Italians : 12 / 0
        ANZAC : 22 / 36
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Combat Move - Italians
                1 artillery, 3 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from France to Southern Italy

    Combat - Italians
                Battle in Southern Italy
                    Italians attack with 1 artillery, 3 infantry and 2 mech_infantrys
                    Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Italians roll dice for 1 artillery, 3 infantry and 2 mech_infantrys in Southern Italy, round 1 :  2/6 hits
                        Americans roll dice for 1 mech_infantry in Southern Italy, round 1 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Southern Italy
                    Italians win, taking Southern Italy from Americans with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,2,6,3
                Italians collect 7 PUs (8 lost to blockades); end with 7 PUs total

    Territory Summary for Italians :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 artillery and 2 infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Bryansk : 1 aaGun
        Western Ukraine : 1 flag
        93 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 61 / 86
        Russians : 3 / 0
        Japanese : 13 / 29
        Americans : 68 / 115
        Chinese : 23 / 29
        British : 35 / 41
        UK_Pacific : 20 / 25
        Italians : 15 / 7
        ANZAC : 22 / 36
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I think you should buy more bombers

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 3 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Formosa to 20 Sea Zone
                1 bomber moved from Northwest Persia to Ukraine
                1 bomber moved from Northwest Persia to Volgograd
                1 bomber moved from Northwest Persia to Caucasus

    Combat - ANZAC
                Strategic bombing raid in Volgograd
                        AA guns fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Strategic bombing raid in Ukraine
                        AA guns fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 4 damage total.
                Strategic bombing raid in Caucasus
                        AA guns fire in Caucasus :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Caucasus causes 0 damage total.

    Non Combat Move - ANZAC
                1 bomber moved from Ukraine to Northwest Persia
                1 bomber moved from Volgograd to Northwest Persia
                2 bombers moved from Shan State to Northwest Persia
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                3 bombers moved from New South Wales to Shan State

    Place Units - ANZAC
                3 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Formosa : 1 flag
        Shan State : 3 bombers
        Burma : 1 artillery and 1 infantry
        Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 3 bombers, 1 factory_minor and 1 harbour
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag, 2 infantry
        42 Sea Zone : 1 flag
        35 Sea Zone : 1 flag
        38 Sea Zone : 1 transport
        6 Sea Zone : 2 submarines
        97 Sea Zone : 2 submarines
        Northwest Persia : 5 bombers

    Production/PUs Summary :

    Germans : 61 / 86
        Russians : 3 / 0
        Japanese : 13 / 29
        Americans : 68 / 115
        Chinese : 23 / 29
        British : 35 / 41
        UK_Pacific : 20 / 25
        Italians : 15 / 7
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :10

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Tobruk : 1 flag

    Production/PUs Summary :

    Germans : 61 / 86
        Russians : 3 / 0
        Japanese : 13 / 29
        Americans : 68 / 115
        Chinese : 23 / 29
        British : 35 / 41
        UK_Pacific : 20 / 25
        Italians : 15 / 7
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Politics - Germans

    Research Technology - Germans
                Germans spend 20 on tech rolls
                    Germans roll 3,1,6,2 and gets 1 hit
                Germans removing all Technology Tokens after successful research.
                Germans discover War Bonds

    Activate Technology - Germans
                Germans activating War Bonds

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_minors; Remaining resources: 62 PUs; 0 techTokens;
                Germans buy 5 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Germans
                4 artilleries, 5 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
                4 artilleries, 3 carriers, 3 destroyers, 3 fighters, 5 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 5 transports moved from 112 Sea Zone to 111 Sea Zone
                4 artilleries, 5 infantry and 1 mech_infantry moved from 111 Sea Zone to Scotland
                1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 mech_infantrys moved from Ukraine to Caucasus
                3 armour and 3 mech_infantrys moved from Volgograd to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Caucasus to Kazakhstan
                1 infantry moved from Caucasus to Kazakhstan
                3 armour moved from Russia to Volgograd

    Combat - Germans
                Battle in Scotland
                Battle in Kazakhstan
                    Germans attack with 1 armour and 1 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 1 infantry in Kazakhstan, round 1 :  1/2 hits
                        British roll dice for 1 mech_infantry in Kazakhstan, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kazakhstan
                    Germans win, taking Scotland from British, taking Kazakhstan from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Germans

    Place Units - Germans
                3 artilleries placed in Caucasus
                3 mech_infantrys placed in Ukraine
                1 artillery, 8 infantry and 1 mech_infantry placed in Western Germany
                Germans undo move 3.
                2 artilleries and 8 infantry placed in Western Germany
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,6,5,6
                Germans collect 62 PUs (2 lost to blockades); end with 64 PUs total
                Germans collect 4 PUs from War Bonds; end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 flag, 1 armour and 1 infantry
        Scotland : 1 flag, 1 airfield, 4 artilleries, 5 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 8 infantry and 1 tactical_bomber
        Germany : 1 factory_major and 1 mech_infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Vologda : 1 flag
        Volgograd : 1 flag, 3 armour and 1 factory_minor
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 2 aaGuns, 16 armour, 6 artilleries, 1 factory_minor, 1 infantry and 21 mech_infantrys
        Smolensk : 1 flag
        Samara : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        111 Sea Zone : 3 carriers, 3 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 5 transports

    Production/PUs Summary :

    Germans : 64 / 93
        Russians : 3 / 0
        Japanese : 13 / 29
        Americans : 68 / 115
        Chinese : 23 / 29
        British : 32 / 41
        UK_Pacific : 20 / 25
        Italians : 15 / 7
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    you have killed all the russian units, you can always to japan’s turn after germany’s


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 3 destroyers; Remaining resources: 0 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,6,2,4,6,5,3,3,4,3,5,1,6,5,3,3
                Japanese collect 5 PUs (8 lost to blockades); end with 10 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 infantry and 1 mech_infantry
        Timguska : 1 flag
        6 Sea Zone : 3 destroyers
        Urals : 1 flag
        Novosibirsk : 1 flag

    Production/PUs Summary :

    Germans : 64 / 93
        Russians : 3 / 0
        Japanese : 13 / 10
        Americans : 68 / 115
        Chinese : 23 / 29
        British : 32 / 41
        UK_Pacific : 20 / 25
        Italians : 15 / 7
        ANZAC : 22 / 32
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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