@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Matildamike (axis) vs gargantua (allies) - global 50 alpha +3
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 Uhh… this got posted in the wrong spot… apologies. 
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 just post it as an attachment. I dled it and am reposting it so veqryn doesn’t have to look at the link. So what had happened was, germany lost 2 air units G1 and uk/france lost 2. 110 and 111 went how it normally goes when more fighters are added to the mix. Basically a neutral result happened. So yeah sea lion threat needs to be met with an east poland stack threat. 
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 fuq now i am posting in the wrong forum… 
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 Guargantua - dont need the map - but, could you just tell me what air and naval units will attack sz97 - I see the cruiser, tac bomber, destroyer and carrier in 98 + fighter in Malta + fighter in Gib. What else can get there? Thanks MM 
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 the gib fig most likely goes to Malta Sz. 2 fgt from england and a bomber can make it. 
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 Wow - that is sick…how a fighter from UK can make it to that SZ…very interesting… So - you are using 3 ftr, tac, bmb, cru, dd and AC on that SZ? MM 
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 Yes. Scramble? 
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 Sorry to be particular - remember I am still scoping this out - thanks for your patience! No - I will not have the German/Italian planes scramble there. They cannot scramble from N. Italy due to the fact there is no airfield there, correct? Go ahead and kill my ships - I will get my revenge! MM 
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 That is correct… no airbase = no scramble :( 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9 Game History Round :1 Purchase Units - Americans 
 Americans buy nothing; Remaining resources:Combat Move - Americans 
 Giving bonus movement to units
 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
 1 fighter moved from Philippines to GuamNon Combat Move - Americans 
 1 artillery moved from Eastern United States to 101 Sea Zone
 1 infantry moved from Eastern United States to 101 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone
 1 cruiser moved from 101 Sea Zone to 11 Sea Zone
 1 artillery moved from Western United States to 10 Sea Zone
 1 infantry moved from Western United States to 10 Sea Zone
 1 fighter moved from Western United States to Hawaiian Islands
 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
 1 infantry moved from 26 Sea Zone to Hawaiian Islands
 1 artillery moved from 26 Sea Zone to Hawaiian Islands
 1 fighter moved from Eastern United States to 26 Sea Zone
 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
 1 bomber moved from Central United States to Western United States
 1 armour moved from Central United States to Western United States
 1 infantry and 3 mech_infantrys moved from Central United States to Western United States
 1 aaGun moved from Eastern United States to Central United States
 1 aaGun moved from Eastern United States to Central United StatesTurn Complete - Americans 
 Americans collect 52 PUs; end with 104 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9 Game History Round :1 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
 Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Kweichow to Yunnan
 1 infantry moved from Kweichow to Yunnan
 1 infantry moved from Szechwan to Yunnan
 1 infantry moved from Szechwan to Yunnan
 1 fighter moved from Szechwan to YunnanCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 1 fighter and 4 infantry
 Japanese defend with 1 artillery and 2 infantry
 Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 : 3/5 hits
 Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 : 2/3 hits
 2 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
 Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery and 2 infantry
 Casualties for Chinese: 2 infantry
 Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery and 2 infantry
 Casualties for Chinese: 2 infantry
 Recording Battle StatisticsNon Combat Move - Chinese 
 1 infantry moved from Suiyuyan to Shensi
 1 infantry moved from Suiyuyan to Shensi
 4 infantry moved from Szechwan to Shensi
 1 fighter moved from Yunnan to ShensiPlace Units - Chinese 
 4 infantry placed in ShensiTurn Complete - Chinese 
 Chinese collect 9 PUs; end with 9 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9 Game History Round :1 Combat Move - British 
 Giving bonus movement to units
 1 infantry moved from India to 39 Sea Zone
 1 artillery moved from India to 39 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
 1 cruiser moved from 39 Sea Zone to 76 Sea Zone
 1 infantry moved from 76 Sea Zone to Ethiopia
 1 artillery moved from 76 Sea Zone to Ethiopia
 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
 1 mech_infantry moved from Egypt to Ethiopia
 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
 1 carrier moved from 98 Sea Zone to 97 Sea Zone
 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
 1 destroyer moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Gibraltar to 96 Sea Zone
 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
 1 fighter moved from Malta to 97 Sea Zone
 1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
 1 destroyer moved from 109 Sea Zone to 111 Sea Zone
 1 fighter moved from Scotland to 111 Sea ZoneCombat - British 
 Battle in 96 Sea Zone
 British attack with 1 cruiser and 1 fighter
 Italians defend with 1 destroyer and 1 transport
 British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 : 1/2 hits
 Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/1 hits
 1 destroyer owned by the Italians lost in 96 Sea Zone
 1 transport owned by the Italians lost in 96 Sea Zone
 British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
 Casualties for Italians: 1 destroyer and 1 transport
 British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
 Casualties for Italians: 1 destroyer and 1 transport
 Battle in 111 Sea Zone
 British attack with 1 destroyer and 1 fighter
 Germans defend with 1 battleship and 1 submarine
 Germans roll dice for 1 submarine in 111 Sea Zone, round 1 : 0/1 hits
 British roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 1 : 0/2 hits
 Germans roll dice for 1 battleship in 111 Sea Zone, round 1 : 0/1 hits
 Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits
 British roll dice for 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 1/2 hits
 Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits
 1 submarine owned by the Germans and 1 destroyer owned by the British lost in 111 Sea Zone
 British roll dice for 1 fighter in 111 Sea Zone, round 3 : 1/1 hits
 Germans roll dice for 1 battleship in 111 Sea Zone, round 3 : 1/1 hits
 1 fighter owned by the British and 1 battleship owned by the Germans lost in 111 Sea Zone
 Germans win with no units remaining. Battle score for attacker is 8
 Casualties for Germans: 1 battleship and 1 submarine
 Casualties for British: 1 destroyer and 1 fighter
 British win with no units remaining. Battle score for attacker is 8
 Casualties for Germans: 1 battleship and 1 submarine
 Casualties for British: 1 destroyer and 1 fighter
 Battle in Ethiopia
 British attack with 1 artillery, 2 infantry and 1 mech_infantry
 Italians defend with 1 artillery and 2 infantry
 British roll dice for 1 cruiser in Ethiopia, round 1 : 0/1 hits
 British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 1 : 1/4 hits
 Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 : 1/3 hits
 1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
 British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/3 hits
 Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 : 0/2 hits
 1 infantry owned by the Italians lost in Ethiopia
 British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/3 hits
 Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits
 1 artillery owned by the Italians lost in Ethiopia
 British win, taking Ethiopia from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
 Casualties for British: 1 infantry
 Casualties for Italians: 1 artillery and 2 infantry
 British win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
 Casualties for British: 1 infantry
 Casualties for Italians: 1 artillery and 2 infantry
 Battle in 97 Sea Zone
 British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
 Italians defend with 1 battleship, 1 cruiser and 1 transport
 British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 : 3/7 hits
 Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 : 0/2 hits
 1 battleship owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
 1 transport owned by the Italians lost in 97 Sea Zone
 British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
 Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
 British win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 39
 Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
 Recording Battle StatisticsNon Combat Move - British 
 1 transport moved from 98 Sea Zone to 96 Sea Zone
 1 aaGun moved from Malta to 96 Sea Zone
 1 infantry moved from Malta to 96 Sea Zone
 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
 1 infantry moved from 97 Sea Zone to Greece
 British take Greece from Neutral_Allies
 1 aaGun moved from 97 Sea Zone to Greece
 1 tactical_bomber moved from 97 Sea Zone to Malta
 1 fighter moved from 97 Sea Zone to Malta
 1 bomber moved from 97 Sea Zone to Malta
 1 fighter moved from 96 Sea Zone to Malta
 1 armour moved from Alexandria to Egypt
 1 artillery moved from Alexandria to Egypt
 1 infantry moved from Alexandria to Egypt
 1 infantry moved from Alexandria to Egypt
 1 destroyer moved from 71 Sea Zone to 81 Sea Zone
 1 infantry moved from Union of South Africa to Rhodesia
 1 infantry moved from Union of South Africa to Rhodesia
 1 fighter moved from Burma to India
 1 battleship moved from 37 Sea Zone to 54 Sea Zone
 3 infantry moved from Malaya to Shan State
 1 infantry moved from West India to Eastern Persia
 British take Eastern Persia from Neutral_Allies
 1 mech_infantry moved from United Kingdom to Eire
 British take Eire from Neutral_Allies
 1 infantry moved from Scotland to United Kingdom
 1 infantry moved from Scotland to United Kingdom
 1 aaGun moved from Scotland to United Kingdom
 1 transport moved from 109 Sea Zone to 92 Sea Zone
 1 destroyer moved from 39 Sea Zone to 37 Sea Zone
 1 artillery moved from Ontario to Quebec
 1 infantry moved from Ontario to Quebec
 3 aaGuns and 5 infantry moved from India to BurmaPlace Units - British 
 9 infantry placed in United KingdomTurn Complete - British 
 British collect 29 PUs (2 lost to blockades); end with 30 PUs total
 Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
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 I figured it was time to try some new ideas. :P 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9 Game History Round :1 Purchase Units - Italians 
 Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians 
 Giving bonus movement to units
 1 infantry moved from Tobruk to Alexandria
 Italians take Alexandria from British
 1 infantry moved from Libya to Tunisia
 1 artillery moved from Libya to Tunisia
 1 mech_infantry moved from Tobruk to Tunisia
 2 fighters moved from Southern Italy to Malta
 1 bomber moved from Northern Italy to Malta
 1 infantry moved from Italian Somaliland to Kenya
 Italians take Kenya from British
 1 infantry moved from Southern Italy to 95 Sea Zone
 1 armour moved from Northern Italy to 95 Sea Zone
 1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
 1 armour and 1 infantry moved from 96 Sea Zone to Malta
 2 infantry moved from Northern Italy to Southern France
 2 artilleries moved from Northern Italy to Southern FranceCombat - Italians 
 Battle in Southern France
 Italians attack with 2 artilleries and 2 infantry
 French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
 Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 1 : 1/4 hits
 French roll dice for 1 artillery and 1 infantry in Southern France, round 1 : 0/2 hits
 1 infantry owned by the French lost in Southern France
 Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 0/4 hits
 French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits
 Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 3 : 2/4 hits
 French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
 1 artillery owned by the French lost in Southern France
 Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
 Casualties for French: 1 artillery and 1 infantry
 Italians win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
 Casualties for French: 1 artillery and 1 infantry
 Battle in Tunisia
 Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
 French defend with 1 infantry
 Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 1 : 1/3 hits
 French roll dice for 1 infantry in Tunisia, round 1 : 0/1 hits
 1 infantry owned by the French lost in Tunisia
 Italians win, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for French: 1 infantry
 Italians win with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for French: 1 infantry
 Battle in 96 Sea Zone
 Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
 British defend with 1 cruiser
 Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 0/1 hits
 Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 1/2 hits
 British roll dice for 1 cruiser in 96 Sea Zone, round 1 : 0/1 hits
 1 cruiser owned by the British lost in 96 Sea Zone
 Italians win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
 Casualties for British: 1 cruiser
 Italians win with 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 12
 Casualties for British: 1 cruiser
 Battle in Malta
 Italians attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
 British defend with 1 bomber, 2 fighters and 1 tactical_bomber
 Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Malta, round 1 : 3/5 hits
 British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Malta, round 1 : 1/4 hits
 1 bomber owned by the British , 1 tactical_bomber owned by the British , 1 fighter owned by the British and 1 infantry owned by the Italians lost in Malta
 Italians roll dice for 1 armour, 1 bomber and 2 fighters in Malta, round 2 : 3/4 hits
 British roll dice for 1 fighter in Malta, round 2 : 1/1 hits
 1 fighter owned by the British and 1 bomber owned by the Italians lost in Malta
 Italians win, taking Malta from British with 1 armour and 2 fighters remaining. Battle score for attacker is 28
 Casualties for British: 1 bomber, 2 fighters and 1 tactical_bomber
 Casualties for Italians: 1 bomber and 1 infantry
 Italians win with 1 armour and 2 fighters remaining. Battle score for attacker is 28
 Casualties for British: 1 bomber, 2 fighters and 1 tactical_bomber
 Casualties for Italians: 1 bomber and 1 infantry
 Recording Battle Statistics
 Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
 Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
 Setting uses for triggers used this phase.Non Combat Move - Italians 
 2 fighters moved from Malta to Tobruk
 1 armour moved from Albania to Northern Italy
 1 infantry moved from Albania to BulgariaPlace Units - Italians 
 1 fighter placed in Southern ItalyTurn Complete - Italians 
 Italians collect 5 PUs (9 lost to blockades); end with 5 PUs totalTerritory Summary for Italians : Alexandria : 1 flag, 1 infantry 
 Kenya : 1 flag, 1 infantry
 Malta : 1 flag, 1 armour
 Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
 Tunisia : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
 Tobruk : 1 armour, 1 artillery, 2 fighters and 2 infantry
 Albania : 1 infantry
 Northern Italy : 2 aaGuns, 1 armour and 1 factory_major
 Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
 96 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
 Bulgaria : 1 infantryProduction/PUs Summary : Germans : 41 / 70 
 Russians : 37 / 37
 Japanese : 29 / 40
 Americans : 52 / 104
 Chinese : 9 / 15
 British : 30 / 35
 UK_Pacific : 17 / 18
 Italians : 14 / 5
 ANZAC : 10 / 10
 French : 9 / 0
 Dutch : 11 / 0
 Mongolians : 0 / 0
 Neutral_Axis : 2 / 0
 Neutral_Allies : 4 / 0
 Neutral_True : 18 / 0
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 Great attack on Malta! I definetly like the move! Dice were with ya too, and that helps! :P 
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 There were literally three other things I kinda wanted to do with Italy’s air force and navy - but the thought of knocking out 4 UK planes was just too tempting to pass up. Having good dice did help for sure, but even if I had lost the tank and another plane, I would have considered it a success. MM 
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9 Game History Round :1 Purchase Units - ANZAC 
 ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 Giving bonus movement to units
 1 infantry moved from New South Wales to 62 Sea Zone
 1 infantry moved from New South Wales to 62 Sea Zone
 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
 1 infantry moved from 42 Sea Zone to Java
 ANZAC take Java from Dutch
 1 infantry moved from 42 Sea Zone to Java
 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
 1 cruiser moved from 63 Sea Zone to 54 Sea Zone
 1 fighter moved from New Zealand to Queensland
 1 fighter moved from New Zealand to Queensland
 1 infantry moved from Egypt to Alexandria
 1 infantry moved from Egypt to AlexandriaCombat - ANZAC 
 Battle in Alexandria
 ANZAC attack with 2 infantry
 Italians defend with 1 infantry
 ANZAC roll dice for 2 infantry in Alexandria, round 1 : 0/2 hits
 Italians roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
 ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
 Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
 ANZAC roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits
 Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
 ANZAC roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits
 Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits
 ANZAC roll dice for 2 infantry in Alexandria, round 5 : 1/2 hits
 Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits
 1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
 ANZAC win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 0
 Casualties for ANZAC: 1 infantry
 Casualties for Italians: 1 infantry
 ANZAC win with 1 infantry remaining. Battle score for attacker is 0
 Casualties for ANZAC: 1 infantry
 Casualties for Italians: 1 infantry
 Recording Battle StatisticsNon Combat Move - ANZAC 
 1 aaGun moved from New South Wales to Queensland
 1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC 
 1 transport placed in 62 Sea Zone
 1 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.9 Game History Round :1 Combat Move - French 
 Giving bonus movement to units
 1 destroyer moved from 72 Sea Zone to 58 Sea Zone
 1 infantry moved from French West Africa to French Central Africa
 1 infantry moved from Syria to Trans-Jordan
 1 cruiser moved from 93 Sea Zone to 96 Sea Zone
 1 destroyer moved from 93 Sea Zone to 96 Sea ZoneCombat - French 
 Battle in 96 Sea Zone
 French attack with 1 cruiser and 1 destroyer
 Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
 Italians roll dice for 1 submarine in 96 Sea Zone, round 1 : 1/1 hits
 French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 1 : 2/2 hits
 Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 1 : 0/2 hits
 1 destroyer owned by the Italians , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
 French roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits
 Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
 French roll dice for 1 cruiser in 96 Sea Zone, round 3 : 0/1 hits
 Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 3 : 1/1 hits
 1 cruiser owned by the French lost in 96 Sea Zone
 Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
 Casualties for French: 1 cruiser and 1 destroyer
 Casualties for Italians: 1 destroyer and 1 submarine
 Recording Battle StatisticsNon Combat Move - French Turn Complete - French 
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 I assumed you’d lose the Dst/Sub in Sz96. If you would like anything different, please continue to roll dice… :P 
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 Negative…wanted to survive a long as I could 





 
		 
		





