Wheatbeer (axis) v axisplaya (allies +8)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :13

    Purchase Units - Italians
                Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                2 infantry moved from Southern Italy to Northern Italy
                3 fighters moved from France to Northern Italy
                1 bomber moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 3 fighters and 2 infantry
                    British defend with 1 factory_minor and 1 mech_infantry
                        Italians roll dice for 3 fighters and 2 infantry in Northern Italy, round 1 :  3/5 hits
                        British roll dice for 1 mech_infantry in Northern Italy, round 1 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Strategic bombing raid in Normandy Bordeaux
                        AA guns fire in Normandy Bordeaux :  0/1 hits
                Bombing raid in Normandy Bordeaux causes: 3 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 3 damage total.
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from Normandy Bordeaux to Southern Italy
                3 mech_infantrys moved from Southern Italy to France
                3 fighters moved from Northern Italy to France

    Place Units - Italians
                1 fighter and 2 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs (2 lost to blockades); end with 12 PUs total

    Production/PUs Summary :

    Germans : 56 / 109
        Russians : 12 / 0
        Japanese : 42 / 50
        Americans : 61 / 76
        Chinese : 13 / 12
        British : 35 / 44
        UK_Pacific : 6 / 0
        Italians : 14 / 12
        ANZAC : 18 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Your SBR takes all the fun out of looting Moscow  :-P

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :13

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 submarine moved from 37 Sea Zone to 55 Sea Zone
                2 fighters moved from Anhwe to Szechwan
                1 fighter moved from Queensland to 33 Sea Zone

    Combat - ANZAC
                Battle in Szechwan
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 mech_infantry
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - ANZAC
                2 fighters moved from Szechwan to Kweichow

    Place Units - ANZAC
                2 fighters and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :13

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Alexandria to Egypt

    Non Combat Move - French

    Turn Complete - French

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :14

    Purchase Units - Germans
                Germans repair 34 damage on 30 factory_majors and 4 factory_minors; Remaining resources: 75 PUs;
                Germans buy 6 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                2 artilleries and 2 infantry moved from France to Southern France
                4 fighters moved from Western Germany to Southern France
                1 infantry moved from Vologda to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 infantry moved from Russia to Samara
                      Germans take Samara from Russians
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter and 4 tactical_bombers moved from Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 4 tactical_bombers
                    British defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 4 tactical_bombers in Holland Belgium, round 1 :  2/7 hits
                        British roll dice for 1 infantry in Holland Belgium, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Germans win with 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Southern France
                    Germans attack with 2 artilleries, 4 fighters and 2 infantry
                    Americans defend with 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 2 artilleries, 4 fighters and 2 infantry in Southern France, round 1 :  3/8 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Southern France, round 1 :  1/4 hits
                        1 artillery owned by the Americans , 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
                        Germans roll dice for 2 artilleries, 4 fighters and 1 infantry in Southern France, round 2 :  2/7 hits
                        Americans roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                    Germans win with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 armour and 7 mech_infantrys moved from Germany to France
                4 tactical_bombers moved from Holland Belgium to Germany
                1 fighter moved from Holland Belgium to Western Germany
                4 fighters moved from Southern France to Western Germany
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 aaGun, 10 armour, 45 artilleries, 35 infantry and 20 mech_infantrys moved from Russia to Tambov
                5 armour and 17 mech_infantrys moved from Bryansk to Tambov
                2 aaGuns moved from Bryansk to Tambov
                2 bombers moved from Bryansk to Novgorod
                3 infantry moved from Western Germany to France

    Place Units - Germans
                1 artillery, 6 infantry and 3 mech_infantrys placed in Germany
                2 artilleries and 7 infantry placed in Western Germany
                3 artilleries placed in France

    Turn Complete - Germans
                Germans collect 62 PUs (2 lost to blockades); end with 62 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs

    Production/PUs Summary :

    Germans : 64 / 82
        Russians : 10 / 0
        Japanese : 42 / 50
        Americans : 58 / 76
        Chinese : 13 / 12
        British : 32 / 44
        UK_Pacific : 6 / 0
        Italians : 14 / 12
        ANZAC : 18 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '10

    Okay, i think i’m going to concede this one. I don’t have the patience and energy to play it out until the big battle in Egypt. I got another tournament game starting against a very tough oponent (DutchmanD), and i’ll need all my focus to not loose to quickly !
    I would play it if Japan was dead, but as it is now, Japan is not dead, and if i don’t put some more IPCs in the pacific, i’m going to have a problem with Japan.
    So, stopping Germany without spending everything in Europe is going to be too difficult i think.

    Well played. You kicked my a$$ again. I hope one day i’ll be able to play allies way better than i do now…

  • '17

    At worst this is a draw.  I don’t know if you look at the stats in the program, but the Allies still have an edge.

    With that said, playing out this particular match will take more than 10 turns given our current positions, so I am happy to call it a draw.

    And you play the Allies waaaaay better than I do.

  • '10

    Thanks to say this.

    As always, it is a pleasure to play with you. Your fair play really is an example for every player out there.

    When i’ll get a break from my tournament games, i’ll challenge you again !

    :mrgreen:

  • '17

    I look forward to it, good luck against the Dutchman  :-D

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