12L_G40_Mistergreen(axis)_vs_Cow(allies+5)- no tech

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from Queensland to Northern Territory
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from Sumatra to India

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters and 1 harbour
        Northern Territory : 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 39 / 43
        Russians : 37 / 42
        Japanese : 48 / 53
        Americans : 50 / 70
        Chinese : 8 / 10
        British : 28 / 33
        UK_Pacific : 11 / 10
        Italians : 17 / 28
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Combat Move - French
                Giving bonus movement to units
                1 destroyer moved from 58 Sea Zone to 77 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 1 infantry
        Tunisia : 1 infantry
        77 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 39 / 43
        Russians : 37 / 42
        Japanese : 48 / 53
        Americans : 50 / 70
        Chinese : 8 / 10
        British : 28 / 33
        UK_Pacific : 11 / 10
        Italians : 17 / 28
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    as far as editing in general, I don’t care so much, because not allowing it just makes people take longer on their turns. As long as all the moves were legal anyway. walk in battles kind of depend, can’t wait to see how a battle goes before deciding to blitz all over creation lol.


  • I guess we are on the same page regarding editing then.  :-)


  • Scramble sz110?
    ss, 2 bmb vs dd (+fig?)

    scramble.tsvg

  • TripleA

    no scramble


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 4 armour, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Vyborg to Karelia
                1 infantry moved from Finland to Karelia
                1 tactical_bomber moved from 115 Sea Zone to Karelia
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                2 bombers moved from Western Germany to 110 Sea Zone
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians

    Combat - Germans
                Battle in Karelia
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 tactical_bomber
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                    Germans win with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers and 1 submarine
                    British defend with 1 destroyer
                    Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                    Germans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Germans
                1 tactical_bomber moved from Karelia to 115 Sea Zone
                1 tactical_bomber moved from 125 Sea Zone to Western Germany
                2 bombers moved from 110 Sea Zone to Western Germany
                1 infantry moved from Poland to Eastern Poland
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                1 infantry moved from Poland to 114 Sea Zone
                1 artillery and 2 infantry moved from Germany to 114 Sea Zone
                2 artilleries moved from Poland to 114 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                3 artilleries and 3 infantry moved from 115 Sea Zone to Novgorod
                3 aaGuns, 3 armour, 3 artilleries and 19 infantry moved from Baltic States to Novgorod
                1 infantry moved from Poland to Baltic States
                2 infantry moved from Germany to Poland
                3 mech_infantrys moved from Western Germany to Poland
                1 artillery moved from Western Germany to Germany
                8 armour and 7 mech_infantrys moved from Germany to Romania

    Place Units - Germans
                1 submarine placed in 113 Sea Zone
                4 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Politics - Russians
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 4 artilleries, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                2 infantry and 1 mech_infantry moved from Persia to Iraq
                2 infantry moved from Northwest Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Rostov to Iraq
                1 fighter and 1 infantry moved from Belarus to Eastern Poland
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Iraq
                    Russians attack with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 :  3/7 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                    Russians win with 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Recording Battle Statistics
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
                Setting uses for triggers used this phase.

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
                2 artilleries moved from Rostov to Bryansk
                3 infantry moved from Ukraine to Bryansk
                2 armour moved from Belarus to Vologda
                3 mech_infantrys moved from Belarus to Vologda
                4 aaGuns, 6 artilleries and 16 infantry moved from Belarus to Bryansk
                1 infantry moved from Russia to Vologda
                4 artilleries moved from Russia to Bryansk
                1 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Eastern Poland to Bryansk
                2 aaGuns and 16 infantry moved from Amur to Manchuria

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia
                2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 37 PUs (3 lost to blockades); end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 1 infantry
        Manchuria : 2 aaGuns and 17 infantry
        Bryansk : 4 aaGuns, 14 artilleries, 1 fighter and 29 infantry
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 4 artilleries, 1 factory_major and 6 infantry
        Ukraine : 1 factory_minor
        Vologda : 2 armour, 2 infantry and 3 mech_infantrys
        Volgograd : 1 factory_minor and 2 mech_infantrys
        Iraq : 1 flag, 4 infantry and 1 mech_infantry
        114 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 fighter and 1 tactical_bomber
        Persia : 1 flag,
    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 40 / 40
        Japanese : 42 / 53
        Americans : 50 / 70
        Chinese : 11 / 10
        British : 28 / 33
        UK_Pacific : 11 / 10
        Italians : 17 / 28
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    I hate exploiting the italian africa NO for russia, but it is the only way I know how to win with allies. ><


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 fighter moved from Japan to Korea
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                      Japanese take Celebes from Dutch
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 artillery moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 fighter moved from 35 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
                1 fighter moved from 42 Sea Zone to Sumatra
                1 battleship moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Szechwan
                1 infantry and 1 mech_infantry moved from Yunnan to Kweichow
                2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Shantung to Hopei
                1 fighter moved from 37 Sea Zone to Sumatra
                1 fighter moved from 37 Sea Zone to Shan State
                1 fighter moved from Yunnan to Shan State
                2 bombers moved from Kwangsi to Suiyuyan
                1 fighter and 2 tactical_bombers moved from Yunnan to Szechwan
                1 fighter and 2 tactical_bombers moved from Yunnan to Kweichow
                1 fighter moved from Yunnan to Hopei
                2 tactical_bombers moved from Kwangsi to Hopei

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Sumatra
                    Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                    British defend with 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                    Japanese win with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 2 artilleries, 2 fighters and 2 infantry
                    British defend with 2 infantry
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                    Japanese win with 2 artilleries and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Korea
                    Japanese attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Korea from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                    Japanese win with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    retreated to Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 2 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                    Japanese win with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 tactical_bomber moved from 55 Sea Zone to Philippines
                2 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 carrier and 1 destroyer moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from 45 Sea Zone to 44 Sea Zone
                1 carrier moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 55 Sea Zone to 44 Sea Zone
                1 battleship, 1 cruiser and 1 submarine moved from 42 Sea Zone to 44 Sea Zone
                1 cruiser moved from 37 Sea Zone to 44 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 carrier and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 transport moved from 42 Sea Zone to 36 Sea Zone
                2 fighters moved from Sumatra to 41 Sea Zone
                2 fighters moved from Shan State to 41 Sea Zone
                1 fighter moved from Korea to 6 Sea Zone
                1 fighter moved from Hopei to Hunan
                1 artillery moved from Kwangsi to Hunan
                2 infantry moved from Kwangtung to Kwangsi
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Caroline Islands to Philippines
                1 infantry moved from Jehol to Chahar
                1 aaGun and 3 infantry moved from Jehol to Anhwe
                1 fighter and 2 tactical_bombers moved from Szechwan to French Indo China
                1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China
                2 tactical_bombers moved from Hopei to Anhwe
                2 bombers moved from Suiyuyan to Anhwe
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 armour and 2 infantry placed in Shantung
                1 infantry placed in Japan
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 59 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

  • TripleA

    your 4% chance of defending carolines happened… lol.

    Won’t let me post usa.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 fighter moved from Kansu to Hopei
                1 infantry moved from Kweichow to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 1 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                    Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Tsinghai
                2 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs (3 lost to blockades); end with 7 PUs total

    Territory Summary for Chinese :

    Manchuria : 1 flag,    Hopei : 1 infantry
        Tsinghai : 1 fighter and 5 infantry

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 37 / 40
        Japanese : 56 / 64
        Americans : 54 / 71
        Chinese : 9 / 7
        British : 28 / 33
        UK_Pacific : 5 / 10
        Italians : 13 / 28
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 37 / 40
        Japanese : 55 / 64
        Americans : 54 / 71
        Chinese : 9 / 7
        British : 30 / 36
        UK_Pacific : 6 / 6
        Italians : 13 / 28
        ANZAC : 10 / 15
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    wouldn’t let me post uk atlantic and i had to edit my figs on the carrier, because it put a red x on the seazone.


  • Submerge sz91?

    ss, bmb vs 2 ss, dd.

    submerge.tsvg

  • TripleA

    I will fight with my ss, lose the dd if the sub hits. after the DD is dead I will submerge.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                      Italians take Gibraltar from British
                1 armour moved from Poland to Belarus
                      Italians take Belarus from Russians
                1 artillery and 3 infantry moved from Albania to Greece
                2 armour moved from Yugoslavia to Greece
                1 artillery and 3 infantry moved from Southern France to Northern Italy
                1 fighter moved from Southern Italy to Greece
                2 fighters moved from Southern France to Northern Italy
                1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                1 submarine moved from 92 Sea Zone to 91 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 destroyer
                    Americans defend with 1 transport
                    Italians win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                    Italians win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Greece
                    Italians attack with 2 armour, 1 artillery, 1 fighter and 3 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 2 armour and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                    Italians win with 2 armour and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                Battle in Northern Italy
                    Italians attack with 1 artillery, 2 fighters and 3 infantry
                    Americans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                    Italians win, taking Northern Italy from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Italians win with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer and 2 submarines
                    retreated to 91 Sea Zone
                    Americans win with 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from 91 Sea Zone to Southern France
                2 fighters moved from Northern Italy to Southern Italy
                1 fighter moved from Greece to Southern Italy
                1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
                2 aaGuns moved from Southern France to Northern Italy
                1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Yugoslavia to Bulgaria

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 submarine moved from 62 Sea Zone to 55 Sea Zone
                2 fighters moved from Queensland to 55 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 55 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 submarine
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 infantry moved from Northern Territory to South Australia
                2 aaGuns and 1 artillery moved from Queensland to South Australia
                2 fighters moved from 55 Sea Zone to Queensland
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for ANZAC :

    India : 1 fighter
        Queensland : 1 airfield, 2 fighters and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 aaGuns, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 2 infantry
        33 Sea Zone : 1 cruiser and 2 destroyers
        62 Sea Zone : 1 transport
        Trans-Jordan : 1 infantry
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 36 / 40
        Japanese : 55 / 64
        Americans : 50 / 71
        Chinese : 9 / 7
        British : 30 / 36
        UK_Pacific : 6 / 6
        Italians : 20 / 25
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Algeria to Morocco
                1 destroyer moved from 77 Sea Zone to 81 Sea Zone
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 1 infantry
        Tunisia : 1 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 36 / 40
        Japanese : 55 / 64
        Americans : 50 / 71
        Chinese : 9 / 7
        British : 30 / 36
        UK_Pacific : 6 / 6
        Italians : 20 / 25
        ANZAC : 10 / 17
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Scramble sz110?
    ss, dd, fig, tac, 2 bmb vs 2 dd, cc (+fig?)

    scramble.tsvg

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