Jmite (allies) vs CJen (axis) Alpha +3 game 1 no tech


  • BCO 2
    A
    DiceRolls: 1@1 2@2 1@3; Total Hits: 21@1: (4)2@2: (1, 5)1@3: (2)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    YUK 2
    A
    DiceRolls: 2@1 1@3; Total Hits: 22@1: (2, 1)1@3: (2)
    D
    DiceRolls: 1@3; Total Hits: 11@3: (3)

    z119 2
    A
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (3)1@4: (2)
    D
    DiceRolls: 1@1; Total Hits: 01@1: (5)


  • too many battles

    The battle i declared as CAU was actually VOL – i rolled the dice correctly but miscalled the country

    I missed another theatre of war again – arctic circle. sorry about that

    KAR 3 mech 11 arm KAR 1 inf

    KAR 1
    A
    DiceRolls: 3@1 11@3; Total Hits: 63@1: (6, 2, 2)11@3: (5, 3, 4, 3, 5, 3, 3, 6, 3, 5, 2)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Collect 58tt + 10 + 5 + 5 = 78 – 12-3 = 63

    China 16

    Buy 13
    3 inf (9)
    1 art (4)

    Combat
    Walk ins on map

    Collect
    12tt + 6 = 18

    UK 16
    UKL 40
    3 arm (18)
    1 sub (6)
    1 sub (6)
    1 arm (6)
    Save 4

    UKI 30
    5 arm (30)

    Combat
    Walk ins on map
    3 inf 3 arm MAN 1 inf
    1 arm 12 fgt KAZ 1 inf
    1 inf 2 tach CAU 1 inf
    1 dest 2 fgt z125 1 sub

    z125 1
    A
    DiceRolls: 1@2 2@3; Total Hits: 11@2: (5)2@3: (5, 3)
    D
    DiceRolls: 1@1; Total Hits: 11@1: (1)

    CAU 1
    A
    DiceRolls: 1@1 2@3; Total Hits: 21@1: (2)2@3: (1, 2)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    KAZ 1
    A
    DiceRolls: 13@3; Total Hits: 713@3: (1, 1, 5, 1, 4, 2, 3, 5, 1, 2, 5, 5, 5)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    MAN 1
    A
    DiceRolls: 3@1 3@3; Total Hits: 33@1: (1, 2, 5)3@3: (6, 1, 1)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • UKL 35tt + 5-1convoy + 4 left over = 43
    UKI 25tt + 5 = 30

    ANZ 16
    Buy 28
    2 fgt (20)
    1 dest (8)

    JMite_v_Jenn_10_16_Dallies.AAM

  • '18 '17 '16 '11 Moderator

    JMite,

    I know the 15 second timer thing really sucks, but it sure would be easier for me if you could split up some of those battles.  It’s just hard to track all of what is being rolled on and going on.  You know?


  • hi jen

    how do you propose displaying? you like one battle per post?


  • Please note that I misplaced the british transports – they had to end their turn in z19, not z37 which is where I left them on the map.

    I would of course prefer them in z37, but alas that is not a possibility with the moves I made.

    Cheers

  • '18 '17 '16 '11 Moderator

    I am trying to decide what impact, if any, I should attribute to the cannon fodder (literally) of the Flak Cannons in Moscow and determine if I want to attack now or when you get all those Australian planes to Moscow (and thus out of China).

    Film at eleven - as they used to say for the News.


  • no worries. run your simulations. the guys in moscow aren’t going anywhere anytime soon!


  • italy up

  • '18 '17 '16 '11 Moderator

    Yea I know.  I have not forgotten.  Trying to figure out how to deal with the extra fighters that are headed back to Russia.

  • '18 '17 '16 '11 Moderator

    Italy: +2 IPC

    Germany:

    Buy(87)

    • 8 Infantry
    • 2 Armor
    • 4 Transports
    • 1 Destroyer
    • 1 Airbase

    Combat Moves:

    2 Strategic Bombers, 2 Infantry to Sam
    Infantry, Artillery, 2 Strategic Bombers to Caucasus
    infantry to Volo
    Submarine to SZ 119

    Combat:

    SZ 119:
    Attacker:
    DiceRolls: 23@2; Total Hits: 623@2: (1, 4, 6, 4, 4, 4, 5, 2, 4, 5, 3, 3, 3, 4, 2, 6, 3, 5, 3, 6, 2, 1, 2)
    Defender:
    DiceRolls: 23@2; Total Hits: 723@2: (6, 1, 4, 2, 5, 2, 6, 6, 3, 3, 6, 1, 6, 3, 5, 2, 1, 4, 4, 3, 6, 1, 5)

  • '18 '17 '16 '11 Moderator

    Sam:
    Attacker:
    DiceRolls: 2@1 2@4; Total Hits: 22@1: (6, 3)2@4: (2, 1)
    Defender:
    DiceRolls: 3@2; Total Hits: 13@2: (3, 2, 6)

  • '18 '17 '16 '11 Moderator

    Attacker:
    DiceRolls: 1@1 2@4; Total Hits: 21@1: (5)2@4: (3, 4)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (3)

  • '18 '17 '16 '11 Moderator

    Caucasus:
    Attacker:
    DiceRolls: 2@2 2@4; Total Hits: 22@2: (6, 1)2@4: (4, 5)
    Defender:
    DiceRolls: 1@2; Total Hits: 11@2: (1)

  • '18 '17 '16 '11 Moderator

    Build: 3 Infantry, 2 Armor in W. Germany
    Build: 4 Transports, Destroyer in SZ 112
    Build: Airbase in Denmark
    Build: 3 Infantry in Novgorod
    Build: 2 Infantry in Volgograd

    Collect: 15 NO + 52 TT = 67 IPC


    There are entirely too many Allied fighters on the board.

    JMite_v_Jenn_10_17_Agermany.AAM


  • Russia 17

    Buy 11

    Buy 3 inf (9)
    Save 2

    Combat
    Walk ins on map
    2 inf 1 art VOLO 1inf
    2 inf 1 art SAM 1inf

    SAM 1
    A
    DiceRolls: 1@1 2@2; Total Hits: 01@1: (5)2@2: (5, 5)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    VOLO 1
    A
    DiceRolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (2, 6)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • SAM 2
    A
    DiceRolls: 2@2; Total Hits: 02@2: (4, 6)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • SAM 3
    A
    DiceRolls: 10@2; Total Hits: 510@2: (1, 5, 5, 5, 2, 1, 3, 1, 2, 3)
    D
    DiceRolls: 10@2; Total Hits: 210@2: (3, 2, 3, 4, 3, 2, 5, 6, 4, 6)


  • Collect 13tt + 2 left over = 15

    JMite_v_Jenn_10_17_Brussia.AAM

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