You will be next, my big team game move was done last night
Thanks for your patience!
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Haradrim
Haradrim buy 2 oliphants; Remaining resources: 1 PUs;
Combat Move - Haradrim
Combat - Haradrim
Non Combat Move - Haradrim
3 corsairss and 3 spearInfantrys moved from S. Ithilien to E. Osg.
2 oliphants moved from Debatable Land to E. Osg.
1 oliphant moved from City of Corsairs to Debatable Land
1 spearInfantry moved from City of Corsairs to Umbar Peninsula
5 galleons moved from S. Sea Zone to Umbar Peninsula Coast
Place Units - Haradrim
2 oliphants placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 20 PUs; end with 21 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Gondor
Gondor buy 2 fortificationss, 4 spearInfantrys and 3 towerGuards; Remaining resources: 0 PUs;
Combat Move - Gondor
1 spearInfantry moved from W. Osg. to Anduin Mouth
1 caravel and 1 spearInfantry moved from Anduin Mouth to Harnen
1 spearInfantry moved from Harnen to Umbar
Gondor take Umbar from Haradrim
1 trebuche moved from Lossarnach to Anduin Mouth
3 towerGuards moved from Lossarnach to Anduin Mouth
7 towerGuards moved from W. Osg. to Anduin Mouth
1 undead moved from W. Osg. to Anduin Mouth
6 spearInfantrys moved from W. Osg. to Anduin Mouth
1 caravel, 9 galleons, 6 spearInfantrys, 10 towerGuards, 1 trebuche and 1 undead moved from Anduin Mouth to Harnen
6 spearInfantrys, 10 towerGuards, 1 trebuche and 1 undead moved from Harnen to N. Haradwaith
Gondor take N. Haradwaith from Haradrim
3 spearInfantrys moved from Lossarnach to Anorien
7 spearInfantrys moved from Minas Tirith to Anorien
1 undead moved from W. Osg. to Lossarnach
8 heavyCavalrys, 6 spearInfantrys, 8 trebuches and 2 undeads moved from W. Osg. to Anorien
Combat - Gondor
Battle in Anorien
Gondor attack with 8 heavyCavalrys, 16 spearInfantrys, 8 trebuches and 2 undeads
Khand defend with 1 raiderCavalry and 1 warWolves
Gondor win, taking Anorien from Khand with 8 heavyCavalrys, 16 spearInfantrys, 8 trebuches and 1 undead remaining. Battle score for attacker is 6
Casualties for Gondor: 1 undead
Casualties for Khand: 1 raiderCavalry and 1 warWolves
Non Combat Move - Gondor
Place Units - Gondor
2 fortificationss, 4 spearInfantrys and 3 towerGuards placed in Minas Tirith
Turn Complete - Gondor
Gondor collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Rhun
Rhun buy 6 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rhun
1 warChariot moved from Rhovanion to Celduin
Combat - Rhun
Battle in Celduin
Rhun attack with 1 warChariot
Dale defend with 1 lightCavalry
Rhun win, taking Celduin from Dale with 1 warChariot remaining. Battle score for attacker is 4
Casualties for Dale: 1 lightCavalry
Non Combat Move - Rhun
1 warChariot moved from Rhovanion to Rhun
Place Units - Rhun
6 spearInfantrys placed in Rhun
Turn Complete - Rhun
Rhun collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dale
Dale buy 3 archerss and 2 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Dale
1 lightCavalry moved from Lake Town to Celduin
1 archers moved from N. Dale to E. Mirkwood
1 spearInfantry moved from Lake Town to High Mirkwood
1 lightCavalry moved from Lake Town to N. Dale
1 heavyCavalry moved from N. Rhun to Celduin
Combat - Dale
Battle in Celduin
Dale attack with 1 heavyCavalry and 1 lightCavalry
Rhun defend with 1 warChariot
Dale win, taking Celduin from Rhun with 1 heavyCavalry and 1 lightCavalry remaining. Battle score for attacker is 6
Casualties for Rhun: 1 warChariot
Non Combat Move - Dale
Place Units - Dale
3 archerss and 2 spearInfantrys placed in Lake Town
Turn Complete - Dale
Dale collect 14 PUs; end with 14 PUs total
Didn’t really look at your Gondor move last turn, well played there, didn’t see you could move this many troops South!
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Khand
Khand buy 6 fortificationss and 1 xbowInfantry; Remaining resources: 0 PUs;
Combat Move - Khand
3 raiderCavalrys moved from Dagorlad to Celduin
Combat - Khand
Battle in Celduin
Khand attack with 3 raiderCavalrys
Dale defend with 1 heavyCavalry and 1 lightCavalry
Khand win, taking Celduin from Dale with 2 raiderCavalrys remaining. Battle score for attacker is 4
Casualties for Dale: 1 heavyCavalry and 1 lightCavalry
Casualties for Khand: 1 raiderCavalry
Non Combat Move - Khand
2 raiderCavalrys moved from E. Osg. to Khand
1 warWolves moved from E. Osg. to Harad Road
3 raiderss moved from S. Ithilien to Harad Road
4 raiderss, 1 trebuche and 2 xbowInfantrys moved from E. Osg. to S. Ithilien
Place Units - Khand
6 fortificationss placed in Khand
1 xbowInfantry placed in E. Osg.
Turn Complete - Khand
Khand collect 14 PUs; end with 14 PUs total
The save is not working, could you repost please.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Khand
Khand buy 6 fortificationss and 1 xbowInfantry; Remaining resources: 0 PUs;
Combat Move - Khand
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 raiderCavalrys moved from Dagorlad to Celduin
Combat - Khand
Turning on Edit Mode
EDIT: Removing units owned by Dale from Celduin: 1 heavyCavalry and 1 lightCavalry
EDIT: Removing units owned by Khand from Celduin: 1 raiderCavalry
EDIT: Turning off Edit Mode
Battle in Celduin
Khand attack with 2 raiderCavalrys
Non Combat Move - Khand
2 raiderCavalrys moved from E. Osg. to Dagorlad
1 warWolves moved from E. Osg. to Harad Road
3 raiderss moved from S. Ithilien to Harad Road
4 raiderss, 1 trebuche and 2 xbowInfantrys moved from E. Osg. to S. Ithilien
Place Units - Khand
6 fortificationss placed in Khand
1 xbowInfantry placed in E. Osg.
Turn Complete - Khand
Khand collect 14 PUs; end with 14 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 4
Purchase Units - Dwarves
Dwarves buy 4 axeInfantrys; Remaining resources: 0 PUs;
Combat Move - Dwarves
1 axeInfantry, 1 berzerkers and 2 cannons moved from Iron Hills to N. Rhun
Non Combat Move - Dwarves
Place Units - Dwarves
4 axeInfantrys placed in Iron Hills
Turn Complete - Dwarves
Dwarves collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Saruman
Saruman buy 8 fortificationss; Remaining resources: 0 PUs;
Combat Move - Saruman
3 orcss and 1 wizard moved from Isengard to Westfold
Combat - Saruman
Battle in Westfold
Saruman attack with 3 orcss and 1 wizard
Rohan defend with 1 spearInfantry and 2 trebuches
1 wizard retreated to Isengard
Rohan win with 1 spearInfantry remaining. Battle score for attacker is -1
Casualties for Saruman: 3 orcss
Casualties for Rohan: 2 trebuches
Non Combat Move - Saruman
1 urukhai moved from W. Mirkwood to Anduin East Bank
Place Units - Saruman
8 fortificationss placed in Isengard
Turn Complete - Saruman
Saruman collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Freefolk
Freefolk buy 1 archers, 3 hobbitss and 3 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Freefolk
1 spearInfantry moved from N. Dunland to S. Caves
Freefolk take S. Caves from Goblins
1 lightCavalry moved from S. Dunland to Westfold
1 lightCavalry moved from Westfold to Wold
Rohan take Wold from Goblins
1 lightCavalry moved from Wold to Fangorn
Elves take Fangorn from Goblins
1 archers moved from Enedwaith to S. Dunland
2 lightCavalrys moved from N. Dunland to S. Caves
3 lightCavalrys moved from N. Enedwaith to S. Caves
2 archerss, 2 hobbitss and 2 spearInfantrys moved from N. Dunland to S. Dunland
2 archerss, 2 hobbitss and 2 spearInfantrys moved from N. Enedwaith to N. Dunland
2 archerss moved from Lond Daer to N. Enedwaith
2 hobbitss moved from Minhiriath to N. Enedwaith
1 archers moved from Cardolan to N. Enedwaith
1 hobbits moved from S. Downs to Cardolan
1 lightCavalry moved from Bree to N. Enedwaith
2 lightCavalrys moved from Hobbiton to N. Enedwaith
1 archers and 1 hobbits moved from Bree to S. Downs
Combat - Freefolk
Non Combat Move - Freefolk
Place Units - Freefolk
1 archers and 1 lightCavalry placed in Lond Daer
2 lightCavalrys placed in Hobbiton
3 hobbitss placed in Bree
Turn Complete - Freefolk
Freefolk collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Mordor
Mordor buy 3 orcss, 2 siegeTowers and 2 trollss; Remaining resources: 0 PUs;
Combat Move - Mordor
3 units repaired.
3 nazguls moved from E. Osg. to Lossarnach
3 orcss, 10 siegeTowers and 6 trollss moved from E. Osg. to W. Osg.
Mordor take W. Osg. from Gondor
1 orcs, 1 siegeTower and 1 trolls moved from Carrock to N. Mirkwood
1 orcs moved from W. Mirkwood to N. Mirkwood
Combat - Mordor
Battle in N. Mirkwood
Mordor attack with 2 orcss, 1 siegeTower and 1 trolls
Elves defend with 1 ents
Mordor win, taking N. Mirkwood from Elves with 2 orcss, 1 siegeTower and 1 trolls remaining. Battle score for attacker is 5
Casualties for Elves: 1 ents
Battle in Lossarnach
Mordor attack with 3 nazguls
Gondor defend with 1 undead
Units damaged: 1 nazgul owned by the Mordor
Mordor win with 3 nazguls remaining. Battle score for attacker is 2
Casualties for Gondor: 1 undead
Non Combat Move - Mordor
3 nazguls moved from Lossarnach to E. Osg.
2 trollss moved from Minas Morgul to E. Osg.
1 orcs and 1 siegeTower moved from S. Ithilien to E. Osg.
2 orcss moved from Minas Morgul to S. Ithilien
1 siegeTower moved from Minas Morgul to S. Ithilien
2 orcss moved from S. Mirkwood to W. Mirkwood
1 orcs and 1 siegeTower moved from Dol Goldur to S. Mirkwood
Place Units - Mordor
2 orcss, 1 siegeTower and 2 trollss placed in Minas Morgul
1 orcs and 1 siegeTower placed in Dol Goldur
Turn Complete - Mordor
Mordor collect 28 PUs; end with 28 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rohan
Rohan buy 2 heavyCavalrys and 2 lightCavalrys; Remaining resources: 0 PUs;
Combat Move - Rohan
1 heavyCavalry moved from Eastfold to Lossarnach
1 trebuche moved from E. Emnet to Westfold
3 spearInfantrys moved from Eastfold to Westfold
1 spearInfantry moved from E. Emnet to S. Brown Lands
Rohan take S. Brown Lands from Mordor
Combat - Rohan
Non Combat Move - Rohan
Place Units - Rohan
2 heavyCavalrys and 2 lightCavalrys placed in Eastfold
Turn Complete - Rohan
Rohan collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Goblins
Goblins buy 4 shooterss, 4 stabberss and 1 trolls; Remaining resources: 0 PUs;
Combat Move - Goblins
2 trollss and 6 wargss moved from Carrock to Lake Town
2 shooterss and 1 stabbers moved from Celebran to S. Caves
2 batss moved from Isengard to S. Caves
1 bats moved from Moria to S. Caves
Combat - Goblins
Battle in Lake Town
Goblins attack with 2 trollss and 6 wargss
Dale defend with 3 archerss, 1 castle, 4 fortificationss and 2 spearInfantrys
2 trollss retreated to N. Mirkwood
Dale win with 3 archerss and 2 spearInfantrys remaining. Battle score for attacker is -22
Casualties for Goblins: 6 wargss
Casualties for Dale: 4 fortificationss
Battle in S. Caves
Goblins attack with 3 batss, 2 shooterss and 1 stabbers
Freefolk defend with 1 castle, 5 lightCavalrys and 1 spearInfantry
retreated to S. Caves
Freefolk win with 3 lightCavalrys and 1 spearInfantry remaining. Battle score for attacker is -3
Casualties for Goblins: 1 bats, 2 shooterss and 1 stabbers
Casualties for Freefolk: 2 lightCavalrys
Non Combat Move - Goblins
2 batss moved from S. Caves to Celebran
1 catapult, 7 shooterss and 9 stabberss moved from Moria to Celebran
1 trolls moved from N. Caves to Celebran
1 trolls moved from Anduin West Bank to Celebran
2 shooterss and 2 stabberss moved from Anduin West Bank to Drimrill Dale
1 stabbers moved from N. Caves to Drimrill Dale
Place Units - Goblins
4 shooterss, 3 stabberss and 1 trolls placed in Moria
1 stabbers placed in N. Caves
Turn Complete - Goblins
Goblins collect 17 PUs; end with 17 PUs total
Hoogst onbevredigend potje, ik maak veel fouten en die worden niet afgestraft omdat ik mazzel heb en als iets er kansrijk uitziet gaan voor jou de dobbelstenen goed. Het is nog steeds wel spannend, maar het is vooral irritant…
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Elves
Elves buy 3 hobbitss and 3 hunterss; Remaining resources: 1 PUs;
Combat Move - Elves
1 hobbits moved from Eregion to N. Caves
1 hunters moved from Rivendell to N. Caves
1 eagles moved from Rivendell to N. Caves
1 hunters moved from High Mirkwood to Anduin West Bank
Elves take Carrock from Mordor
Elves take Anduin West Bank from Goblins
1 hobbits moved from High Mirkwood to Carrock
1 hunters moved from High Mirkwood to N. Dale
1 hobbits moved from High Mirkwood to Lake Town
3 hobbitss moved from Cardolan to Eregion
1 hunters moved from Rivendell to Eregion
Combat - Elves
Battle in N. Caves
Elves attack with 1 eagles, 1 hobbits and 1 hunters
Goblins defend with 1 castle and 1 stabbers
Elves win, taking N. Caves from Goblins with 1 eagles, 1 hobbits and 1 hunters remaining. Battle score for attacker is 2
Casualties for Goblins: 1 stabbers
Non Combat Move - Elves
1 eagles moved from N. Caves to Eregion
Place Units - Elves
1 hobbits and 2 hunterss placed in High Mirkwood
2 hobbitss and 1 hunters placed in Rivendell
Turn Complete - Elves
Elves collect 23 PUs; end with 24 PUs total
Geen ongelukkige ronde voor mij inderdaad :-D. Als je beide battles had gewonnen werd het wel erg lastig, nu kunnen we nog even door :wink:.
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Haradrim
Haradrim buy 1 oliphant and 3 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Haradrim
1 oliphant moved from E. Osg. to Lossarnach
Combat - Haradrim
Battle in Lossarnach
Haradrim attack with 1 oliphant
Rohan defend with 1 heavyCavalry
Haradrim win, taking Lossarnach from Gondor with 1 oliphant remaining. Battle score for attacker is 5
Casualties for Rohan: 1 heavyCavalry
Non Combat Move - Haradrim
1 galleon moved from Umbar Peninsula Coast to S. Gondor Coast
1 spearInfantry moved from Umbar Peninsula to Umbar Peninsula Coast
4 galleons and 1 spearInfantry moved from Umbar Peninsula Coast to S. W. Central Sea Zone
1 galleon and 1 spearInfantry moved from S. W. Central Sea Zone to N. E. Central Sea Zone
1 oliphant moved from Debatable Land to E. Osg.
7 corsairss, 6 oliphants and 10 spearInfantrys moved from E. Osg. to W. Osg.
1 spearInfantry moved from Tolfolas to S. Gondor Coast
1 spearInfantry moved from S. Gondor Coast to S. Gondor
Place Units - Haradrim
1 oliphant and 3 spearInfantrys placed in City of Corsairs
Turn Complete - Haradrim
Haradrim collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Gondor
Gondor buy 2 fortificationss, 1 heavyCavalry, 5 spearInfantrys and 2 towerGuards; Remaining resources: 0 PUs;
Combat Move - Gondor
4 spearInfantrys and 3 towerGuards moved from Minas Tirith to Lossarnach
8 heavyCavalrys, 16 spearInfantrys and 8 trebuches moved from Anorien to Lossarnach
1 spearInfantry moved from Umbar to Far Harad
Gondor take Far Harad from Haradrim
7 towerGuards moved from N. Haradwaith to Khand
1 trebuche moved from N. Haradwaith to Khand
3 spearInfantrys moved from N. Haradwaith to Khand
1 spearInfantry, 2 towerGuards and 1 undead moved from N. Haradwaith to Harad Road
1 towerGuard moved from N. Haradwaith to Harad Road
1 spearInfantry moved from N. Haradwaith to Khand
1 spearInfantry moved from N. Haradwaith to Haradwaith
Gondor take Haradwaith from Haradrim
1 caravel and 2 galleons moved from Harnen to S. Gondor Coast
Combat - Gondor
Battle in Harad Road
Gondor attack with 1 spearInfantry, 3 towerGuards and 1 undead
Khand defend with 3 raiderss and 1 warWolves
Gondor win, taking Harad Road from Haradrim with 1 spearInfantry and 3 towerGuards remaining. Battle score for attacker is 13
Casualties for Gondor: 1 undead
Casualties for Khand: 3 raiderss and 1 warWolves
Battle in S. Gondor Coast
Gondor attack with 1 caravel and 2 galleons
Haradrim defend with 1 galleon
Gondor win with 1 caravel and 2 galleons remaining. Battle score for attacker is 8
Casualties for Haradrim: 1 galleon
Battle in Lossarnach
Gondor attack with 8 heavyCavalrys, 20 spearInfantrys, 3 towerGuards and 8 trebuches
Haradrim defend with 1 oliphant
Gondor win, taking Lossarnach from Haradrim with 8 heavyCavalrys, 19 spearInfantrys, 3 towerGuards and 8 trebuches remaining. Battle score for attacker is 9
Casualties for Haradrim: 1 oliphant
Casualties for Gondor: 1 spearInfantry
Battle in Khand
Gondor attack with 4 spearInfantrys, 7 towerGuards and 1 trebuche
Khand defend with 1 castle, 8 fortificationss and 1 raiderCavalry
Gondor captures 14PUs while taking Khand capital
Gondor win, taking Khand from Khand with 3 spearInfantrys, 7 towerGuards and 1 trebuche remaining. Battle score for attacker is 18
Casualties for Gondor: 1 spearInfantry
Casualties for Khand: 8 fortificationss and 1 raiderCavalry
Non Combat Move - Gondor
1 caravel and 7 galleons moved from Harnen to Anduin Mouth
Place Units - Gondor
2 fortificationss, 5 spearInfantrys and 2 towerGuards placed in Minas Tirith
1 heavyCavalry placed in Anfalas
Turn Complete - Gondor
Gondor collect 39 PUs; end with 53 PUs total
TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6
Game History
Round: 5
Purchase Units - Rhun
Rhun buy 5 spearInfantrys; Remaining resources: 0 PUs;
Combat Move - Rhun
1 spearInfantry and 1 warChariot moved from Rhun to S. Dale
1 chariotArchers and 1 warWagon moved from Rhun to E. Mirkwood
Combat - Rhun
Battle in E. Mirkwood
Rhun attack with 1 chariotArchers and 1 warWagon
Dale defend with 1 archers
Rhun win, taking E. Mirkwood from Elves with 1 chariotArchers and 1 warWagon remaining. Battle score for attacker is 3
Casualties for Dale: 1 archers
Battle in S. Dale
Rhun attack with 1 spearInfantry and 1 warChariot
Dale defend with 1 archers
Rhun win, taking S. Dale from Dale with 1 warChariot remaining. Battle score for attacker is 0
Casualties for Dale: 1 archers
Casualties for Rhun: 1 spearInfantry
Non Combat Move - Rhun
Place Units - Rhun
5 spearInfantrys placed in Rhun
Turn Complete - Rhun
Rhun collect 16 PUs; end with 16 PUs total