@zarhunter said in L26 BM zarhunter (X) vs discalced (L+18) 2:
Good Game, no point going on. I am rustier than I thought.
Your second game was much better than the first. So you’re shaking off the rust.
How did Americans control Soviet Far East? That should be Soviet right?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Germans spend 0 on tech rolls
Germans removing all Technology Tokens after successful research.
Germans discover Airborne_Forces
Activate Technology - Germans
Germans activating Airborne_Forces
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 0 techTokens; 49 PUs;
Germans buy 4 artilleries, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 techTokens; 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Baltic States to Belarus
3 artilleries and 15 infantry moved from Baltic States to Novgorod
2 armour, 2 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 2 armour, 3 artilleries, 17 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 2 armour, 3 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Baltic States to Western Germany
2 aaGuns moved from Baltic States to Novgorod
1 aaGun, 7 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland
9 artilleries and 1 infantry moved from Poland to Eastern Poland
2 artilleries and 6 infantry moved from Romania to Bessarabia
13 artilleries and 2 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Holland Belgium to France
Place Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
2 artilleries and 2 infantry placed in Germany
Germans undo move 3.
Germans undo move 3.
3 artilleries and 1 infantry placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,1
Germans collect 43 PUs (1 lost to blockades); end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Rocket attack in Novgorod does 5 damage to factory_minor owned by Germans
Rockets in Russia roll: 5
1 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 armour moved from Finland to Norway
Russians take Norway from Germans
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 infantry moved from Archangel to Belarus
2 tactical_bombers moved from Archangel to Belarus
3 fighters moved from Archangel to Belarus
Combat - Russians
Germans scrambles 2 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Germans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Belarus
Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry
Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
3 fighters and 2 tactical_bombers moved from Belarus to Finland
1 armour moved from Norway to Finland
2 aaGuns, 4 artilleries and 11 infantry moved from Archangel to Smolensk
2 aaGuns, 4 armour, 2 artilleries, 11 infantry and 1 mech_infantry moved from Bryansk to Ukraine
3 artilleries and 9 infantry moved from Russia to Bryansk
1 infantry moved from Northwest Persia to Caucasus
Place Units - Russians
2 artilleries and 2 infantry placed in Ukraine
2 armour, 2 infantry and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Russians collect 4 PUs from War Bonds; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Japanese
Japanese spend 0 on tech rolls
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 2 PUs; 1 techTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Philippines
1 artillery moved from Shantung to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Amur to Soviet Far East
3 artilleries and 13 infantry moved from Amur to Sakha
1 armour moved from Shantung to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Szechwan to Yunnan
2 bombers, 2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
1 tactical_bomber moved from Anhwe to Yunnan
4 fighters and 1 tactical_bomber moved from Jehol to Yunnan
1 artillery moved from Anhwe to Chahar
1 infantry moved from Hopei to Chahar
1 fighter and 1 tactical_bomber moved from Jehol to Yunnan
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Anhwe to Chahar
Combat - Japanese
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for Americans: 2 infantry
Battle in 61 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer; Americans defend with 1 submarine
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Soviet Far East
Japanese attack with 1 armour
Americans defend with 1 mech_infantry
Japanese win, taking Soviet Far East from Americans with 1 armour remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Chahar
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Sumatra
Battle in Yunnan
Japanese attack with 2 bombers, 8 fighters, 3 infantry and 5 tactical_bombers
ANZAC defend with 2 fighters and 1 infantry; British defend with 2 aaGuns, 2 armour, 3 infantry and 4 mech_infantrys
Japanese win, taking Sumatra from UK_Pacific with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -22
Casualties for Japanese: 5 fighters, 3 infantry and 3 tactical_bombers
Casualties for ANZAC: 2 fighters and 1 infantry
Casualties for British: 2 aaGuns, 2 armour, 3 infantry and 4 mech_infantrys
Battle in Sakha
Japanese attack with 3 artilleries and 13 infantry
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Amur to Sakha
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kwangtung to Kwangsi
1 artillery and 4 infantry moved from Anhwe to Kweichow
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Shantung to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Yunnan to 35 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Kweichow to Jehol
1 fighter and 1 tactical_bomber moved from Kweichow to Jehol
Place Units - Japanese
1 factory_minor placed in French Indo China
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 51 PUs; end with 53 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 3 cruisers, 5 infantry and 5 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Americans
2 cruisers moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Gibraltar to Morocco
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer and 3 transports
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Japanese: 1 destroyer and 3 transports
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 1 infantry
Americans win, taking Morocco from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Morocco to Gibraltar
1 transport moved from 91 Sea Zone to 88 Sea Zone
3 infantry moved from Brazil to Suriname
1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 battleship, 1 carrier and 2 cruisers moved from 33 Sea Zone to 17 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
3 fighters moved from 42 Sea Zone to Java
1 bomber moved from 41 Sea Zone to Java
3 mech_infantrys moved from Western United States to Central United States
1 carrier, 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 2 armour, 2 infantry and 2 transports
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 armour, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Norway: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
3 cruisers and 5 transports placed in 101 Sea Zone
2 artilleries and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 6 infantry moved from Tsinghai to Shensi
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
Combat - British
Battle in Greece
Non Combat Move - British
2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
2 infantry moved from Trans-Jordan to 81 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 81 Sea Zone to 96 Sea Zone
2 artilleries and 4 infantry moved from 96 Sea Zone to Libya
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from Gibraltar to 96 Sea Zone
1 tactical_bomber moved from Egypt to 96 Sea Zone
3 fighters and 1 tactical_bomber moved from Egypt to 96 Sea Zone
4 fighters moved from 96 Sea Zone to Malta
1 infantry and 1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Syria to Trans-Jordan
2 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Kenya to 96 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Northwest Persia to Iraq
7 infantry moved from India to Burma
1 infantry moved from Burma to Shan State
1 artillery and 2 infantry moved from Ontario to Quebec
1 armour moved from Alberta Saskatchewan Manitoba to Quebec
1 battleship moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 battleship and 2 cruisers moved from 91 Sea Zone to 96 Sea Zone
Place Units - British
1 airfield placed in Malta
1 mech_infantry placed in Egypt
1 carrier placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,4,6,6
British collect 36 PUs (2 lost to blockades); end with 36 PUs total
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,5,6
UK_Pacific collect 8 PUs (2 lost to blockades); end with 9 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 infantry moved from Romania to Bessarabia
1 artillery and 1 infantry moved from Romania to Bulgaria
2 aaGuns, 1 artillery and 3 infantry moved from Yugoslavia to Bulgaria
2 artilleries, 1 fighter and 5 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - ANZAC
ANZAC spend 10 on tech rolls
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 5 PUs; 2 techTokens;
Combat Move - ANZAC
1 cruiser and 1 submarine moved from 56 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
ANZAC take 62 Sea Zone from Japanese
1 fighter moved from New South Wales to 61 Sea Zone
2 fighters moved from Queensland to 61 Sea Zone
Combat - ANZAC
Battle in 61 Sea Zone
ANZAC attack with 1 cruiser, 3 fighters and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
hits?
Lose CV and planes.
Ouch!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - ANZAC
ANZAC spend 10 on tech rolls
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 5 PUs; 2 techTokens;
Combat Move - ANZAC
1 cruiser and 1 submarine moved from 56 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
ANZAC take 62 Sea Zone from Japanese
1 fighter moved from New South Wales to 61 Sea Zone
2 fighters moved from Queensland to 61 Sea Zone
Combat - ANZAC
Battle in 61 Sea Zone
ANZAC attack with 1 cruiser, 3 fighters and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
retreated to 61 Sea Zone
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 3
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 1 fighter and 2 submarines
Non Combat Move - ANZAC
2 fighters moved from 61 Sea Zone to Java
1 aaGun and 1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from South Australia to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Germans spend 5 on tech rolls
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 43 PUs; 1 techTokens;
Germans buy 4 artilleries and 9 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 armour and 1 mech_infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour and 1 mech_infantry moved from Novgorod to Finland
Germans take Karelia from Russians
1 armour and 1 mech_infantry moved from Vyborg to Finland
1 artillery and 1 infantry moved from Eastern Poland to Belarus
8 artilleries moved from Eastern Poland to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Finland
Airborne Attack Move - Germans
2 infantry moved from Novgorod to Finland
2 infantry moved from Western Germany to Finland
Combat - Germans
Battle in Belarus
Germans attack with 9 artilleries and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 9 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 fighter; Russians defend with 2 armour, 3 fighters and 2 tactical_bombers
Russians win with 3 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Casualties for British: 1 fighter
Casualties for Russians: 2 armour and 2 tactical_bombers
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans retreated
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Finland to Novgorod
1 aaGun, 3 artilleries and 14 infantry moved from Novgorod to Belarus
1 aaGun and 5 armour moved from Eastern Poland to Belarus
2 artilleries and 6 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
13 artilleries and 2 infantry moved from Poland to Eastern Poland
2 artilleries moved from Germany to Poland
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 artilleries and 7 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 42 PUs (1 lost to blockades); end with 42 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Cruel dice there. I was expecting to kill all your planes and lose only inf in Finland.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Rocket attack in Novgorod does 3 damage to factory_minor owned by Germans
Rockets in Russia roll: 3
3 fighters moved from Finland to Belarus
4 artilleries and 11 infantry moved from Smolensk to Belarus
3 artilleries and 9 infantry moved from Bryansk to Belarus
4 armour and 1 mech_infantry moved from Ukraine to Belarus
2 armour and 4 mech_infantrys moved from Russia to Belarus
Airborne Attack Move - Russians
2 infantry moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 6 armour, 7 artilleries, 3 fighters, 22 infantry and 5 mech_infantrys
Germans defend with 2 aaGuns, 6 armour, 12 artilleries, 15 infantry and 1 mech_infantry
Russians win, taking Belarus from Germans with 6 armour, 6 artilleries and 3 fighters remaining. Battle score for attacker is 53
Casualties for Germans: 2 aaGuns, 6 armour, 12 artilleries, 15 infantry and 1 mech_infantry
Casualties for Russians: 1 artillery, 22 infantry and 5 mech_infantrys
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Amur from Japanese to Russians
EDIT: Removing units owned by Russians from Buryatia: 1 infantry
EDIT: Adding units owned by Russians to Amur: 1 infantry
EDIT: Turning off Edit Mode
2 aaGuns moved from Smolensk to Belarus
3 fighters moved from Belarus to Bryansk
2 aaGuns, 4 artilleries and 13 infantry moved from Ukraine to Bryansk
1 infantry moved from Caucasus to Rostov
2 infantry moved from Suiyuyan to Shensi
Place Units - Russians
3 infantry and 1 mech_infantry placed in Ukraine
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Russians collect 2 PUs from War Bonds; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs
yeah i didnt realize you had paratroopers. those planes then hit belarus…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Japanese
Japanese spend 0 on tech rolls
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 2 fighters, 2 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs; 1 techTokens;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Korea to Amur
2 fighters and 2 tactical_bombers moved from Jehol to 17 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 35 Sea Zone to 17 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 49 Sea Zone
1 artillery moved from 49 Sea Zone to Solomon Islands
1 battleship and 1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 armour moved from Soviet Far East to Amur
3 artilleries and 13 infantry moved from Sakha to Amur
1 infantry moved from Kwangsi to Yunnan
Japanese take Yunnan from Chinese
2 bombers moved from Kweichow to India
1 armour moved from Buyant-Uhaa to Dzavhan
Japanese take Ulaanbaatar from Russians
Japanese take Dzavhan from Russians
Combat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 7,3 and causes: 10 damage to unit: factory_major
Bombing raid in India causes 10 damage total.
Battle in Solomon Islands
Battle in 17 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese win, taking Solomon Islands from ANZAC with 1 battleship, 1 carrier, 1 cruiser, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 1 fighter and 1 tactical_bomber
Battle in 62 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 62 Sea Zone from ANZAC with 1 battleship and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Amur
Japanese attack with 1 armour, 5 artilleries and 15 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 1 armour, 5 artilleries and 15 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 aaGun moved from Sakha to Amur
3 fighters and 2 tactical_bombers moved from 17 Sea Zone to Iwo Jima
3 artilleries and 1 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Shantung to Anhwe
2 bombers moved from India to French Indo China
Place Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Shantung
2 fighters placed in Japan
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 1 destroyer, 2 submarines and 2 transports; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Americans
1 bomber moved from Java to 49 Sea Zone
1 armour moved from Norway to Karelia
Russians take Karelia from Germans
1 infantry moved from Norway to 112 Sea Zone
Combat - Americans
Battle in 49 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
1 artillery moved from Morocco to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 bomber moved from Gibraltar to Western United States
2 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
2 artilleries, 3 cruisers, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier and 3 cruisers moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 3 Sea Zone to 9 Sea Zone
1 bomber moved from 49 Sea Zone to Queensland
Place Units - Americans
1 battleship, 2 carriers, 1 destroyer, 2 submarines and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
China & UK?