@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
16L G40 variance vs Ktylu (allies +24)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 6x airfield; Remaining resources: 92 PUs;
Americans buy 2 armour, 1 artillery, 2 fighters and 8 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Anglo Egyptian Sudan to India
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
2 submarines moved from 91 Sea Zone to 105 Sea Zone
2 fighters moved from 101 Sea Zone to Gibraltar
2 cruisers moved from 76 Sea Zone to 80 Sea ZoneCombat - Americans
Battle in IraqNon Combat Move - Americans
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 transports placed in 6 Sea Zone
1 armour placed in Japan
2 fighters and 6 transports placed in 101 Sea Zone
1 artillery placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 7 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
7 artilleries placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 24 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 14
Combat Move - British
1 mech_infantry moved from Belgian Congo to Ethiopia
British take Ethiopia from Italians
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 mech_infantry moved from Eastern Persia to Turkmenistan
British take Turkmenistan from Germans
1 armour and 4 mech_infantrys moved from Eastern Persia to Persia
3 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from India to Eastern Persia
3 infantry moved from West India to Eastern Persia
2 armour moved from West India to Persia
1 armour moved from West India to TurkmenistanCombat - British
Battle in Persia
British attack with 3 armour, 3 infantry and 4 mech_infantrys
Germans defend with 1 factory_minor and 9 infantry
British win, taking Persia from Germans with 2 armour remaining. Battle score for attacker is -4
Casualties for Germans: 9 infantry
Casualties for British: 1 armour, 3 infantry and 4 mech_infantrysNon Combat Move - British
2 aaGuns moved from Eastern Persia to Persia
1 aaGun moved from Eastern Persia to TurkmenistanPlace Units - British
1 airfield placed in Gibraltar
3 mech_infantrys placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 14
Place Units - UK_Pacific
3 mech_infantrys placed in West India
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in West India change ownership: 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
5 fighters and 1 tactical_bomber moved from 92 Sea Zone to Egypt
2 fighters moved from Southern Italy to Egypt
1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea ZonePlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
5 fighters and 1 tactical_bomber moved from 92 Sea Zone to Egypt
2 fighters moved from Southern Italy to Egypt
1 armour, 1 artillery and 2 infantry moved from Western Germany to 112 Sea ZonePlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 9 transports
EDIT: Removing units owned by Italians from 112 Sea Zone: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by Italians to Western Germany: 1 armour, 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to 112 Sea Zone: 9 transports
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 bombers; Remaining resources: 5 PUs;Combat Move - ANZAC
2 bombers moved from India to Turkmenistan
2 infantry moved from Eastern Persia to Turkmenistan
3 fighters moved from Eastern Persia to Turkmenistan
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
3 fighters moved from Malaya to West India
2 bombers moved from French Indo China to Turkmenistan
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 transport moved from 41 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 80 Sea Zone to IraqPlace Units - ANZAC
1 armour and 2 bombers placed in French Indo ChinaTurn Complete - ANZAC
ANZAC collect 23 PUs; end with 28 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 14
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 bomber, 1 carrier, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries and 12 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 12 infantry, 1 submarine and 8 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 12 infantry moved from 110 Sea Zone to United Kingdom
3 fighters moved from Western Germany to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Americans
1 mech_infantry moved from Vologda to Timguska
Germans take Timguska from Russians
1 armour and 2 artilleries moved from Egypt to Anglo Egyptian Sudan -
scramble?
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no scramble
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 bomber, 1 carrier, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries and 12 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 12 infantry, 1 submarine and 8 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 12 infantry moved from 110 Sea Zone to United Kingdom
3 fighters moved from Western Germany to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Americans
1 mech_infantry moved from Vologda to Timguska
Germans take Timguska from Russians
1 armour and 2 artilleries moved from Egypt to Anglo Egyptian SudanCombat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 1 armour and 2 artilleries
British defend with 2 mech_infantrys
2 artilleries owned by the Germans and 1 armour owned by the Germans retreated to Egypt
British win with 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in United Kingdom
Germans attack with 4 artilleries, 5 fighters and 12 infantry
British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys; French defend with 2 infantry; Americans defend with 2 artilleries and 2 infantry -
10 hits. OOL?
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8 infantry and 2 artillery
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 bomber, 1 carrier, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries and 12 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 12 infantry, 1 submarine and 8 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 12 infantry moved from 110 Sea Zone to United Kingdom
3 fighters moved from Western Germany to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Americans
1 mech_infantry moved from Vologda to Timguska
Germans take Timguska from Russians
1 armour and 2 artilleries moved from Egypt to Anglo Egyptian SudanCombat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 1 armour and 2 artilleries
British defend with 2 mech_infantrys
2 artilleries owned by the Germans and 1 armour owned by the Germans retreated to Egypt
British win with 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in United Kingdom
Germans attack with 4 artilleries, 5 fighters and 12 infantry
British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys; French defend with 2 infantry; Americans defend with 2 artilleries and 2 infantry -
6 more. OOL?
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6 more. OOL?
AA Guns, 1 artillery
cant believe i only got what 5 maybe 6 hits in first round, dang rng! :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 bomber, 1 carrier, 2 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries and 12 infantry moved from Western Germany to 112 Sea Zone
4 artilleries, 1 carrier, 1 destroyer, 2 fighters, 12 infantry, 1 submarine and 8 transports moved from 112 Sea Zone to 110 Sea Zone
4 artilleries and 12 infantry moved from 110 Sea Zone to United Kingdom
3 fighters moved from Western Germany to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Americans
1 mech_infantry moved from Vologda to Timguska
Germans take Timguska from Russians
1 armour and 2 artilleries moved from Egypt to Anglo Egyptian SudanCombat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 1 armour and 2 artilleries
British defend with 2 mech_infantrys
2 artilleries owned by the Germans and 1 armour owned by the Germans retreated to Egypt
British win with 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in United Kingdom
Germans attack with 4 artilleries, 5 fighters and 12 infantry
British defend with 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys; French defend with 2 infantry; Americans defend with 2 artilleries and 2 infantry
Germans captures 29PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 4 artilleries, 4 fighters and 4 infantry remaining. Battle score for attacker is 53
Casualties for Germans: 1 fighter and 8 infantry
Casualties for British: 5 aaGuns, 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys
Casualties for French: 2 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 aaGun moved from Western Germany to 112 Sea Zone
1 aaGun and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
1 armour moved from Morocco to 92 Sea Zone
4 bombers moved from Alexandria to Western Germany
1 aaGun moved from 110 Sea Zone to United Kingdom
8 infantry moved from Finland to Norway
6 infantry moved from Karelia to Finland
6 mech_infantrys moved from Vologda to Kazakhstan
4 infantry moved from Vologda to SamaraPlace Units - Germans
3 infantry placed in Egypt
1 carrier and 2 fighters placed in 110 Sea Zone
3 submarines placed in 93 Sea Zone
Germans undo move 1.
9 artilleries and 1 infantry placed in Western Germany
1 artillery and 2 infantry placed in Egypt
1 bomber placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2,5,1
Germans collect 83 PUs (2 lost to blockades); end with 112 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 117 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 122 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 137 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 142 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 15
Combat Move - Japanese
Non Combat Move - Japanese
2 fighters moved from Alexandria to EgyptTurn Complete - Japanese
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I’m afraid that’s game over Ktylu





