Scramble to SZ97?
Regularkid (Axis) vs. Pete (Allies) - G40 Balanced
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hey, if you want to declare a “bump victory” go right ahead. take it where you can get it, right?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters moved from Ukraine to 97 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Western Germany to Poland
3 fighters moved from Ukraine to Archangel
1 tactical_bomber moved from Ukraine to Archangel
1 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Baltic States to Archangel
2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 fighter moved from Baltic States to Belarus
1 tactical_bomber moved from Baltic States to Archangel
1 tactical_bomber moved from Baltic States to Archangel
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Ukraine to Ukraine
1 armour and 3 mech_infantrys moved from Yugoslavia to Romania
1 fighter moved from Eastern Poland to Archangel
1 tactical_bomber moved from Eastern Poland to Archangel
2 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
1 fighter moved from Western Germany to UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 aaGun and 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Archangel
Germans attack with 4 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
Russians defend with 2 armour, 1 infantry and 2 mech_infantrys
Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Russians: 2 armour, 1 infantry and 2 mech_infantrysNon Combat Move - Germans
3 fighters and 4 tactical_bombers moved from Archangel to Novgorod
1 fighter moved from Belarus to Novgorod
1 infantry moved from France to Western Germany
1 infantry moved from Yugoslavia to Romania
4 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from France to Western GermanyPlace Units - Germans
4 armour placed in Germany
6 mech_infantrys placed in Germany
3 artilleries placed in Ukraine
1 armour and 2 infantry placed in NovgorodTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2
Germans collect 51 PUs (4 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 aaGun, 1 artillery and 4 infantry moved from Rostov to Bryansk
1 aaGun moved from Tambov to Rostov
1 infantry moved from Caucasus to Rostov
2 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
7 infantry moved from Russia to Bryansk
1 infantry moved from Amur to BuryatiaPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
hey, if you want to declare a “bump victory” go right ahead. take it where you can get it, right?
If you get to a 3rd bump, I will claim it. But you won’t be able to convince yourself that I didn’t earn a real win here. After you took egypt with like 23% or something… In your PM to me you used the words “cheap” and “lame” to describe taking a bump win…
I think its cheap and lame to put off playing this game 'cause you don’t want to post a loss to me
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 aaGun, 1 artillery and 4 infantry moved from Rostov to Bryansk
1 aaGun moved from Tambov to Rostov
1 infantry moved from Caucasus to Rostov
2 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
7 infantry moved from Russia to Bryansk
1 infantry moved from Amur to BuryatiaPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 artilleries
EDIT: Adding units owned by Russians to Volgograd: 2 artilleries
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 aaGun, 1 artillery and 4 infantry moved from Rostov to Bryansk
1 aaGun moved from Tambov to Rostov
1 infantry moved from Caucasus to Rostov
2 infantry moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
7 infantry moved from Russia to Bryansk
1 infantry moved from Amur to BuryatiaPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Adding units owned by Russians to Bryansk: 2 infantry
EDIT: Removing units owned by Russians from Russia: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Bryansk: 1 armour and 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 2 artilleries
EDIT: Adding units owned by Russians to Volgograd: 2 artilleries
EDIT: Turning off Edit Mode -
bump 3.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Hopei to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Hunan
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
3 transports moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Japan to Guam
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea ZoneCombat - Japanese
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submerge
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 fighters, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Hopei to Anhwe
1 infantry moved from Anhwe to Hunan
1 infantry moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Hunan
1 destroyer moved from 38 Sea Zone to 42 Sea Zone
3 transports moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter moved from Japan to Guam
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 carrier moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 38 Sea Zone to 37 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 32 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer; Americans defend with 1 transport
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Guam
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 2 infantry; Americans defend with 1 airfield
Japanese win, taking Guam from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 3 transports
ANZAC defend with 1 submarine
1 submarine owned by the Japanese Submerged
Units damaged: 1 carrier owned by the Japanese
Japanese win with 1 carrier, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from Guam to 21 Sea Zone
1 fighter moved from Hunan to BurmaPlace Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
2 fighters placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 3.
1 artillery and 1 infantry placed in French Indo China
1 infantry placed in French Indo China
3 mech_infantrys placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
Japanese collect 58 PUs (4 lost to blockades); end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 destroyer and 1 submarine moved from 63 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to MarianasCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 destroyers and 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Japanese win with 3 transports remaining. Battle score for attacker is -5
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 bomber, 1 carrier, 2 destroyers and 1 submarine
Battle in Marianas
Battle in Borneo
Battle in Paulau IslandNon Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to Wake Island
1 transport moved from 63 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Bryansk
1 mech_infantry moved from Northwest Persia to Volgograd
1 submarine moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 infantry moved from Algeria to Morocco
1 infantry moved from West India to India
1 transport moved from 80 Sea Zone to 39 Sea Zone
5 transports moved from 72 Sea Zone to 71 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
1 carrier and 2 submarines placed in 10 Sea Zone
1 artillery, 4 fighters and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 artillery, 1 infantry and 1 marine moved from West India to 79 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 79 Sea Zone to 41 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to SumatraCombat - British
British creates battle in territory 125 Sea Zone
Battle in SumatraNon Combat Move - British
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
3 mech_infantrys moved from Persia to Caucasus
1 armour moved from Iraq to Caucasus
2 bombers moved from India to Bryansk
1 tactical_bomber moved from 79 Sea Zone to Caucasus
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Tobruk to Egypt
1 bomber moved from United Kingdom to Gibraltar
1 submarine moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Syria to Iraq
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from India to Caucasus
1 carrier, 1 destroyer and 1 transport moved from 79 Sea Zone to 76 Sea ZonePlace Units - British
3 mech_infantrys placed in Persia
2 fighters placed in Egypt
1 submarine placed in 98 Sea ZoneTurn Complete - British
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 artilleries -
Fourest Bump
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ba da bump ba da bump ba da bump bump bump! 5th
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last call before I declare victory. (bump 6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from British
1 infantry moved from Tunisia to Libya
Italians take Libya from Americans
1 infantry moved from Yugoslavia to BulgariaCombat - Italians
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
3 fighters moved from Philippines to 21 Sea Zone
1 fighter moved from Caroline Islands to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
ANZAC take 22 Sea Zone from Japanese
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 4 fighters and 3 submarines
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 2 transports
Units damaged: 1 carrier owned by the Japanese
ANZAC win with 3 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 2 transports
Casualties for ANZAC: 1 fighter and 3 submarines
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 21 Sea Zone to Philippines
1 transport moved from 62 Sea Zone to 55 Sea Zone
1 infantry moved from Northern Territory to 55 Sea Zone
1 infantry and 1 transport moved from 55 Sea Zone to 46 Sea Zone
1 marine moved from New Guinea to 46 Sea Zone
1 infantry and 1 marine moved from 46 Sea Zone to New Guinea
1 destroyer and 1 submarine moved from 62 Sea Zone to 46 Sea Zone
1 destroyer moved from 32 Sea Zone to 46 Sea Zone
1 submarine moved from 79 Sea Zone to 76 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
1 destroyer moved from 39 Sea Zone to 42 Sea ZoneCombat - French
Battle in 42 Sea Zone
French attack with 1 destroyer
Japanese defend with 3 transports
French win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transportsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
3 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Novgorod to Rostov
1 artillery moved from Ukraine to Rostov
1 mech_infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
1 fighter moved from Ukraine to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
2 infantry moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 fighter moved from Novgorod to Western UkraineCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Smolensk
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Rostov from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter and 4 infantry
Casualties for Russians: 1 aaGun and 4 infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
2 fighters and 2 tactical_bombers moved from Smolensk to Ukraine
1 infantry moved from Romania to Eastern Poland
1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Ukraine to Western Ukraine
1 armour and 3 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Poland to Bessarabia
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from Yugoslavia to Romania
2 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 124 Sea ZonePlace Units - Germans
1 destroyer placed in 110 Sea Zone
1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in Ukraine
3 armour placed in Novgorod
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
Germans collect 54 PUs (5 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Bryansk to RostovCombat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery
Russians win, taking Rostov from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Smolensk to Russia
5 infantry moved from Russia to BryanskPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs





