ACGTO LOTR redrum (Evil) v Bacala (Good)

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Freefolk
                Freefolk buy 1 archers, 3 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 lightCavalry moved from Enedwaith Coast to S. Caves
                1 lightCavalry moved from Lond Daer to S. Caves
                2 lightCavalrys moved from Eregion to Anduin West Bank
                1 lightCavalry moved from N. Dunland to Anduin West Bank
                1 lightCavalry moved from N. Dunland to S. Caves
                1 archers, 1 hobbits and 2 spearInfantrys moved from Cardolan to Eregion
                1 hobbits moved from N. Enedwaith to Eregion
                1 lightCavalry moved from N. Dunland to S. Caves
                1 hobbits moved from N. Enedwaith to N. Dunland
                1 archers moved from Lond Daer to Enedwaith Coast
                1 archers moved from S. Downs to Cardolan
                2 hobbitss moved from Shire to Minhiriath
                1 archers and 2 hobbitss moved from Bree to S. Downs
                1 lightCavalry moved from Hobbiton to N. Enedwaith

    Combat - Freefolk
                Battle in S. Caves
                    Freefolk attack with 4 lightCavalrys
                    Goblins defend with 1 castle and 1 shooters
                    Freefolk win, taking S. Caves from Goblins with 3 lightCavalrys remaining. Battle score for attacker is -2
                    Casualties for Goblins: 1 shooters
                    Casualties for Freefolk: 1 lightCavalry
                Battle in Anduin West Bank
                    Freefolk attack with 3 lightCavalrys
                    Goblins defend with 1 shooters
                    Freefolk win, taking Anduin West Bank from Goblins with 3 lightCavalrys remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 shooters

    Non Combat Move - Freefolk

    Place Units - Freefolk
                1 archers and 1 spearInfantry placed in Lond Daer
                3 hobbitss placed in Bree
                2 lightCavalrys placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 23 PUs; end with 23 PUs total

    triplea_37940_Fre4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Mordor
                Mordor buy 8 orcss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                3 units repaired.
                3 nazguls moved from S. Ithilien to S. Gondor Coast
                1 orcs and 2 siegeTowers moved from Dol Goldur to S. Mirkwood

    Combat - Mordor
                Battle in S. Gondor Coast
                    Mordor attack with 3 nazguls
                    Gondor defend with 1 caravel and 1 galleon
                    Units damaged: 1 nazgul owned by the Mordor
                    Units damaged: 1 nazgul owned by the Mordor
                    Mordor win with 3 nazguls remaining. Battle score for attacker is 13
                    Casualties for Gondor: 1 caravel and 1 galleon
                Battle in S. Mirkwood
                    Mordor attack with 1 orcs and 2 siegeTowers
                    Elves defend with 1 hunters
                    Mordor win, taking S. Mirkwood from Elves with 2 siegeTowers remaining. Battle score for attacker is 1
                    Casualties for Mordor: 1 orcs
                    Casualties for Elves: 1 hunters

    Non Combat Move - Mordor
                1 trolls moved from Minas Morgul to S. Ithilien
                3 nazguls moved from S. Gondor Coast to S. Ithilien

    Place Units - Mordor
                5 orcss placed in Minas Morgul
                2 orcss placed in Dol Goldur
                1 orcs placed in Udun

    Turn Complete - Mordor
                Mordor collect 23 PUs; end with 23 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 6 times
                5 was rolled 3 times
            Average roll : 3.312
            Median : 4.000
            Variance : 1.467
            Standard Deviation : 1.211
            Total rolls : 16

    Mordor Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 6 times
                5 was rolled 1 times
            Average roll : 3.364
            Median : 4.000
            Variance : 2.700
            Standard Deviation : 1.643
            Total rolls : 11

    Elves Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Gondor Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_37940_Mor4.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Rohan
                Rohan buy 7 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                3 spearInfantrys moved from Westfold to Fangorn
                1 heavyCavalry moved from E. Emnet to Fangorn
                2 spearInfantrys moved from Helms Deep to Westfold
                4 spearInfantrys moved from Eastfold to Westfold
                1 spearInfantry moved from E. Emnet to Westfold

    Combat - Rohan
                Battle in Fangorn
                    Rohan attack with 1 heavyCavalry and 3 spearInfantrys
                    Saruman defend with 1 orcs and 1 siegeTower
                    Rohan win, taking Fangorn from Saruman with 1 heavyCavalry and 2 spearInfantrys remaining. Battle score for attacker is 4
                    Casualties for Saruman: 1 orcs and 1 siegeTower
                    Casualties for Rohan: 1 spearInfantry

    Non Combat Move - Rohan

    Place Units - Rohan
                4 spearInfantrys placed in Eastfold
                3 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 19 PUs; end with 19 PUs total

    triplea_37940_Roh4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Goblins
                Goblins buy 8 shooterss and 2 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                1 bats moved from Moria to Celebran
                1 bats moved from Moria to Drimrill Dale
                4 wargss moved from Isengard to Fangorn
                1 wargs moved from Lorien to Drimrill Dale
                1 shooters and 1 stabbers moved from Moria to Celebran
                1 shooters and 2 stabberss moved from Moria to Drimrill Dale
                1 wargs moved from E. Rhovanion to Gladden
                      Goblins take Gladden from Elves

    Combat - Goblins
                Battle in Celebran
                    Goblins attack with 1 bats, 1 shooters and 1 stabbers
                    Rohan defend with 1 heavyCavalry
                    Goblins win, taking Celebran from Rohan with 1 stabbers remaining. Battle score for attacker is -2
                    Casualties for Goblins: 1 bats and 1 shooters
                    Casualties for Rohan: 1 heavyCavalry
                Battle in Drimrill Dale
                    Goblins attack with 1 bats, 1 shooters, 2 stabberss and 1 wargs
                    Elves defend with 2 hunterss
                    Goblins win, taking Drimrill Dale from Elves with 1 bats and 1 shooters remaining. Battle score for attacker is -1
                    Casualties for Goblins: 2 stabberss and 1 wargs
                    Casualties for Elves: 2 hunterss
                Battle in Fangorn
                    Goblins attack with 4 wargss
                    Rohan defend with 1 heavyCavalry and 2 spearInfantrys
                    3 wargss retreated to Isengard
                    Elves win with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is -2
                    Casualties for Goblins: 1 wargs
                    Casualties for Rohan: 1 spearInfantry

    Non Combat Move - Goblins
                1 bats moved from Drimrill Dale to Moria

    Place Units - Goblins
                4 shooterss placed in Lorien
                4 shooterss and 2 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 15 PUs; end with 15 PUs total

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 2.909
            Median : 3.000
            Variance : 0.762
            Standard Deviation : 0.873
            Total rolls : 22

    Goblins Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.929
            Median : 3.000
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Elves Combat
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Rohan Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    triplea_37940_Gob4.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Elves
                Elves buy 8 hobbitss and 3 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 hobbits moved from Carrock to W. Mirkwood
                1 hunters moved from High Mirkwood to W. Mirkwood
                1 hobbits moved from Carrock to W. Mirkwood
                1 hobbits moved from N. Caves to Drimrill Dale
                1 hunters moved from Eregion to Drimrill Dale
                1 eagles moved from Westfold to Drimrill Dale
                1 ents moved from Anduin East Bank to Celebran
                1 ents, 1 hunters and 2 wizards moved from Anduin East Bank to S. Mirkwood
                1 hunters moved from Anduin East Bank to Celebran
                1 eagles moved from Westfold to Celebran
                1 eagles moved from Westfold to S. Mirkwood

    Combat - Elves
                Battle in S. Mirkwood
                    Elves attack with 1 eagles, 1 ents, 1 hunters and 2 wizards
                    Mordor defend with 2 siegeTowers
                    Elves win, taking S. Mirkwood from Mordor with 1 eagles, 1 ents and 2 wizards remaining. Battle score for attacker is 4
                    Casualties for Mordor: 2 siegeTowers
                    Casualties for Elves: 1 hunters
                Battle in Celebran
                    Elves attack with 1 eagles, 1 ents and 1 hunters
                    Goblins defend with 1 stabbers
                    Elves win, taking Celebran from Goblins with 1 eagles, 1 ents and 1 hunters remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers
                Battle in Drimrill Dale
                    Elves attack with 1 eagles, 1 hobbits and 1 hunters
                    Goblins defend with 1 shooters
                    Elves win, taking Drimrill Dale from Goblins with 1 eagles, 1 hobbits and 1 hunters remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 shooters
                Battle in W. Mirkwood
                    Elves attack with 2 hobbitss and 1 hunters
                    Saruman defend with 1 urukhai
                    Elves win, taking W. Mirkwood from Saruman with 2 hobbitss and 1 hunters remaining. Battle score for attacker is 5
                    Casualties for Saruman: 1 urukhai

    Non Combat Move - Elves
                1 eagles moved from S. Mirkwood to Westfold
                1 eagles moved from Celebran to Westfold
                1 eagles moved from Drimrill Dale to Westfold
                1 hunters moved from N. Caves to Anduin East Bank
                6 hobbitss moved from Rivendell to Eregion
                2 hunterss moved from Rivendell to Eregion
                1 hunters moved from Enedwaith to S. Caves

    Place Units - Elves
                2 hobbitss placed in N. Caves
                1 hobbits and 2 hunterss placed in High Mirkwood
                5 hobbitss and 1 hunters placed in Rivendell

    Turn Complete - Elves
                Elves collect 28 PUs; end with 28 PUs total

    triplea_37940_Elv4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Haradrim
                Haradrim buy 3 caravels, 1 spearInfantry and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                2 caravels and 1 galleon moved from Umbar Coast to Gilrain
                3 caravels, 3 corsairss, 5 galleons and 1 spearInfantry moved from N. E. Central Sea Zone to Gilrain
                1 caravel moved from Lefnui to Gilrain
                1 spearInfantry moved from Gilrain to Lebennin
                1 corsairs moved from Gilrain to Belfalas
                2 corsairss moved from Gilrain to Belfalas

    Combat - Haradrim
                Battle in Gilrain
                    Haradrim attack with 6 caravels and 6 galleons
                    Gondor defend with 2 caravels, 6 galleons and 1 raft
                    Haradrim win with 3 galleons remaining. Battle score for attacker is 6
                    Casualties for Haradrim: 6 caravels and 3 galleons
                    Casualties for Gondor: 2 caravels, 6 galleons and 1 raft
                Battle in Belfalas
                Battle in Lebennin

    Non Combat Move - Haradrim
                1 raft moved from Umbar Coast to S. Gondor Coast

    Place Units - Haradrim
                2 caravels placed in Umbar Coast
                1 caravel placed in Umbar Coast
                Haradrim undo move 1.
                1 caravel placed in Umbar Coast
                1 caravel placed in Umbar Coast
                1 spearInfantry placed in Umbar
                1 trebuche placed in City of Corsairs

    Turn Complete - Haradrim
                Haradrim collect 25 PUs; end with 25 PUs total

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 13 times
                3 was rolled 6 times
                4 was rolled 12 times
                5 was rolled 12 times
                6 was rolled 11 times
            Average roll : 3.603
            Median : 4.000
            Variance : 0.565
            Standard Deviation : 0.751
            Total rolls : 63

    Haradrim Combat
                1 was rolled 4 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.649
            Median : 4.000
            Variance : 0.306
            Standard Deviation : 0.553
            Total rolls : 37

    Gondor Combat
                1 was rolled 5 times
                2 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.538
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 26

    triplea_37940_Har4.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Gondor
                Gondor buy 4 fortificationss, 3 spearInfantrys and 3 towerGuards; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 spearInfantry moved from Anfalas to Lamedon
                1 spearInfantry moved from Minas Tirith to Lossarnach
                2 galleons moved from Anduin Mouth to Lower Anduin
                1 heavyCavalry moved from Minas Tirith to N. Ithilien
                1 spearInfantry moved from E. Osg. to N. Ithilien
                2 towerGuards moved from W. Osg. to E. Osg.
                3 spearInfantrys and 1 towerGuard moved from Anorien to Lower Anduin
                3 spearInfantrys and 1 towerGuard moved from Lower Anduin to E. Osg.
                1 spearInfantry moved from Anorien to W. Osg.
                1 towerGuard moved from Minas Tirith to Anorien

    Combat - Gondor
                Battle in N. Ithilien
                    Gondor attack with 1 heavyCavalry and 1 spearInfantry
                    Khand defend with 1 xbowInfantry
                    Gondor win, taking N. Ithilien from Mordor with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 4
                    Casualties for Khand: 1 xbowInfantry

    Non Combat Move - Gondor

    Place Units - Gondor
                2 fortificationss placed in E. Osg.
                1 fortifications placed in Andrast
                1 fortifications and 1 towerGuard placed in Anfalas
                2 spearInfantrys placed in W. Osg.
                1 spearInfantry and 2 towerGuards placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 25 PUs; end with 25 PUs total

    triplea_37940_Gon4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Rhun
                Rhun buy 5 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Rhun
                3 spearInfantrys moved from Rhun to Celduin
                1 warChariot moved from Bight to Celduin
                1 chariotArchers and 2 spearInfantrys moved from Iron Hills to N. Dale
                1 chariotArchers and 3 spearInfantrys moved from Iron Hills to N. Rhun
                4 chariotArcherss, 1 spearInfantry and 2 warChariots moved from Iron Hills to Withered Heath

    Combat - Rhun
                Battle in N. Rhun
                    Rhun attack with 1 chariotArchers and 3 spearInfantrys
                    Dale defend with 1 archers and 1 spearInfantry
                    Rhun win, taking N. Rhun from Dale with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 0
                    Casualties for Dale: 1 archers and 1 spearInfantry
                    Casualties for Rhun: 2 spearInfantrys
                Battle in Withered Heath
                    Rhun attack with 4 chariotArcherss, 1 spearInfantry and 2 warChariots
                    Dale defend with 1 archers and 1 spearInfantry
                    Rhun win, taking Withered Heath from Dale with 3 chariotArcherss and 2 warChariots remaining. Battle score for attacker is -2
                    Casualties for Dale: 1 archers and 1 spearInfantry
                    Casualties for Rhun: 1 chariotArchers and 1 spearInfantry
                Battle in Celduin
                    Rhun attack with 3 spearInfantrys and 1 warChariot
                    Dwarves defend with 1 cannon and 1 phalanx
                    Rhun win, taking Celduin from Dwarves with 1 warChariot remaining. Battle score for attacker is 2
                    Casualties for Dwarves: 1 cannon and 1 phalanx
                    Casualties for Rhun: 3 spearInfantrys
                Battle in N. Dale
                    Rhun attack with 1 chariotArchers and 2 spearInfantrys
                    Dale defend with 1 spearInfantry
                    Rhun win, taking N. Dale from Dale with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 0
                    Casualties for Dale: 1 spearInfantry
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Rhun
                1 warWagon moved from Iron Hills to Rhun
                2 chariotArcherss moved from Iron Hills to Withered Heath
                1 spearInfantry moved from S. Rhovanion to S. Brown Lands

    Place Units - Rhun
                5 spearInfantrys and 1 trebuche placed in Rhun
                1 trebuche placed in Iron Hills

    Turn Complete - Rhun
                Rhun collect 23 PUs; end with 23 PUs total

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 8 times
                3 was rolled 9 times
                4 was rolled 13 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.294
            Median : 3.000
            Variance : 0.860
            Standard Deviation : 0.927
            Total rolls : 51

    Dwarves Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Dale Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.100
            Median : 2.500
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10

    Rhun Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 7 times
                4 was rolled 12 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.395
            Median : 4.000
            Variance : 1.297
            Standard Deviation : 1.139
            Total rolls : 38

    triplea_37940_Rhu4.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Dale
                Dale buy 2 archerss and 1 spearInfantry; Remaining resources: 1 PUs;

    Combat Move - Dale
                1 archers and 2 spearInfantrys moved from Lake Town to N. Dale
                2 archerss and 1 spearInfantry moved from Lonely Mtn. to N. Dale
                1 archers moved from E. Mirkwood to Celduin

    Combat - Dale
                Battle in Celduin
                    Dale attack with 1 archers
                    Rhun defend with 1 warChariot
                    Dale win, taking Celduin from Rhun with 1 archers remaining. Battle score for attacker is 6
                    Casualties for Rhun: 1 warChariot
                Battle in N. Dale
                    Dale attack with 3 archerss and 3 spearInfantrys
                    Rhun defend with 1 chariotArchers and 1 spearInfantry
                    Dale win, taking N. Dale from Rhun with 1 archers and 1 spearInfantry remaining. Battle score for attacker is -4
                    Casualties for Dale: 2 archerss and 2 spearInfantrys
                    Casualties for Rhun: 1 chariotArchers and 1 spearInfantry

    Non Combat Move - Dale

    Place Units - Dale
                2 archerss and 1 spearInfantry placed in Lake Town

    Turn Complete - Dale
                Dale collect 11 PUs; end with 12 PUs total

    triplea_37940_Dal4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Khand
                Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;

    Combat Move - Khand
                7 raiderss, 2 warWolvess and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien
                1 raiderCavalry moved from Khand to N. Ithilien

    Combat - Khand
                Battle in N. Ithilien
                    Khand attack with 1 raiderCavalry, 7 raiderss, 2 warWolvess and 2 xbowInfantrys
                    Gondor defend with 1 heavyCavalry and 1 spearInfantry
                    Khand win, taking N. Ithilien from Gondor with 1 raiderCavalry, 7 raiderss, 2 warWolvess and 2 xbowInfantrys remaining. Battle score for attacker is 8
                    Casualties for Gondor: 1 heavyCavalry and 1 spearInfantry

    Non Combat Move - Khand
                2 warWolvess moved from S. Ithilien to Dagorlad
                1 xbowInfantry moved from Harad Road to S. Ithilien
                1 warWolves moved from Khand to Harad Road
                1 warWolves moved from Khand to Debatable Land

    Place Units - Khand
                2 warWolvess and 1 xbowInfantry placed in Khand

    Turn Complete - Khand
                Khand collect 11 PUs; end with 11 PUs total

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 4.071
            Median : 4.500
            Variance : 1.077
            Standard Deviation : 1.038
            Total rolls : 14

    Gondor Combat
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.500
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Khand Combat
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.909
            Standard Deviation : 0.953
            Total rolls : 12

    triplea_37940_Kha4.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 4

    Purchase Units - Dwarves
                Dwarves buy 2 axeInfantrys and 4 fortificationss; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                1 axeInfantry, 1 cannon and 1 phalanx moved from S. Dale to N. Rhun
                1 axeInfantry, 2 cannons and 1 phalanx moved from S. Dale to N. Dale
                6 axeInfantrys moved from Lonely Mtn. to N. Dale

    Combat - Dwarves
                Battle in N. Rhun
                    Dwarves attack with 1 axeInfantry, 1 cannon and 1 phalanx
                    Rhun defend with 1 chariotArchers and 1 spearInfantry
                    Dwarves win, taking N. Rhun from Rhun with 1 axeInfantry, 1 cannon and 1 phalanx remaining. Battle score for attacker is 8
                    Casualties for Rhun: 1 chariotArchers and 1 spearInfantry

    Non Combat Move - Dwarves

    Place Units - Dwarves
                2 axeInfantrys and 4 fortificationss placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 15 PUs; end with 15 PUs total

    triplea_37940_Dwa4.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Saruman
                Saruman buy 2 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Saruman
                2 orcss and 2 siegeTowers moved from Isengard to Fangorn

    Combat - Saruman
                Battle in Fangorn
                    Saruman attack with 2 orcss and 2 siegeTowers
                    Rohan defend with 1 heavyCavalry and 1 spearInfantry
                    Saruman win, taking Fangorn from Elves with 1 orcs and 2 siegeTowers remaining. Battle score for attacker is 5
                    Casualties for Saruman: 1 orcs
                    Casualties for Rohan: 1 heavyCavalry and 1 spearInfantry

    Non Combat Move - Saruman

    Place Units - Saruman
                2 orcss and 2 siegeTowers placed in Isengard

    Turn Complete - Saruman
                Saruman collect 13 PUs; end with 13 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.545
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Saruman Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.625
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Elves Combat
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_37940_Sar5.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Freefolk
                Freefolk buy 2 archerss, 3 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                2 lightCavalrys moved from Anduin West Bank to Gladden
                1 lightCavalry moved from Anduin West Bank to W. Mirkwood
                1 lightCavalry moved from W. Mirkwood to S. Mirkwood
                3 lightCavalrys moved from S. Caves to Fangorn
                1 lightCavalry moved from N. Enedwaith to Anduin West Bank
                1 archers moved from Cardolan to Eregion
                1 archers moved from Enedwaith Coast to Enedwaith
                1 archers and 1 spearInfantry moved from Lond Daer to N. Enedwaith
                2 hobbitss moved from Minhiriath to N. Enedwaith
                1 hobbits moved from N. Dunland to S. Caves
                1 archers and 2 hobbitss moved from S. Downs to Cardolan
                3 hobbitss moved from Bree to S. Downs
                2 lightCavalrys moved from Hobbiton to N. Enedwaith

    Combat - Freefolk
                Battle in Gladden
                    Freefolk attack with 2 lightCavalrys
                    Goblins defend with 1 wargs
                    Freefolk win, taking Gladden from Goblins with 2 lightCavalrys remaining. Battle score for attacker is 5
                    Casualties for Goblins: 1 wargs
                Battle in Fangorn
                    Freefolk attack with 3 lightCavalrys
                    Saruman defend with 1 orcs and 2 siegeTowers
                    Saruman win with 1 siegeTower remaining. Battle score for attacker is -5
                    Casualties for Saruman: 1 orcs and 1 siegeTower
                    Casualties for Freefolk: 3 lightCavalrys

    Non Combat Move - Freefolk

    Place Units - Freefolk
                1 archers and 1 hobbits placed in S. Caves
                1 archers and 1 lightCavalry placed in Lond Daer
                2 hobbitss and 1 spearInfantry placed in Bree
                1 lightCavalry placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 24 PUs; end with 24 PUs total

    triplea_37940_Fre5.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Mordor
                Mordor buy 5 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Mordor
                2 units repaired.
                3 nazguls moved from S. Ithilien to Lower Anduin

    Combat - Mordor
                Battle in Lower Anduin
                    Mordor attack with 3 nazguls
                    Gondor defend with 2 galleons
                    Units damaged: 1 nazgul owned by the Mordor
                    Mordor win with 3 nazguls remaining. Battle score for attacker is 16
                    Casualties for Gondor: 2 galleons

    Non Combat Move - Mordor
                3 nazguls moved from Lower Anduin to N. Ithilien
                1 trolls moved from S. Ithilien to N. Ithilien
                5 orcss moved from Minas Morgul to N. Ithilien
                1 orcs moved from Udun to Dagorlad

    Place Units - Mordor
                2 orcss and 2 siegeTowers placed in Dol Goldur
                3 orcss placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 21 PUs; end with 21 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.556
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Mordor Combat
                1 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Gondor Combat
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_37940_Mor5.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Rohan
                Rohan buy 1 lightCavalry and 5 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 spearInfantry moved from Eastfold to E. Emnet
                2 spearInfantrys moved from Westfold to Fangorn

    Combat - Rohan
                Battle in Fangorn
                    Rohan attack with 2 spearInfantrys
                    Saruman defend with 1 siegeTower
                    Rohan win, taking Fangorn from Saruman with 2 spearInfantrys remaining. Battle score for attacker is 4
                    Casualties for Saruman: 1 siegeTower

    Non Combat Move - Rohan
                3 spearInfantrys moved from Helms Deep to Westfold
                3 spearInfantrys moved from Eastfold to Westfold
                1 spearInfantry moved from Westfold to Wold

    Place Units - Rohan
                4 spearInfantrys placed in Eastfold
                Rohan undo move 1.
                1 lightCavalry and 3 spearInfantrys placed in Eastfold
                2 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 18 PUs; end with 18 PUs total

    triplea_37940_Roh5.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Goblins
                Goblins buy 5 shooterss and 2 stabberss; Remaining resources: 1 PUs;

    Combat Move - Goblins
                2 shooterss and 1 stabbers moved from Lorien to Celebran
                1 bats and 1 stabbers moved from Moria to Celebran
                3 wargss moved from Isengard to Fangorn

    Combat - Goblins
                Battle in Celebran
                    Goblins attack with 1 bats, 2 shooterss and 2 stabberss
                    Elves defend with 1 ents and 1 hunters
                    Goblins win, taking Celebran from Elves with 1 bats, 2 shooterss and 2 stabberss remaining. Battle score for attacker is 9
                    Casualties for Elves: 1 ents and 1 hunters
                Battle in Fangorn
                    Goblins attack with 3 wargss
                    Rohan defend with 2 spearInfantrys
                    Elves win with 1 spearInfantry remaining. Battle score for attacker is -12
                    Casualties for Goblins: 3 wargss
                    Casualties for Rohan: 1 spearInfantry

    Non Combat Move - Goblins
                1 bats moved from Celebran to Moria

    Place Units - Goblins
                5 shooterss and 2 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 13 PUs; end with 14 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 7 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    Goblins Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.933
            Median : 4.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15

    Elves Combat
                1 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    triplea_37940_Gob5.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Elves
                Elves buy 6 hobbitss and 4 hunterss; Remaining resources: 0 PUs;

    Combat Move - Elves
                1 hobbits and 1 hunters moved from Drimrill Dale to Lorien
                1 hunters moved from Anduin East Bank to Lorien
                2 wizards moved from S. Mirkwood to Lorien
                1 hunters and 1 wizard moved from N. Caves to Lorien
                3 eagless moved from Westfold to Lorien
                1 hunters moved from W. Mirkwood to Bight
                      Elves take Bight from Rhun
                1 hunters moved from Bight to Rhovanion
                      Elves take Rhovanion from Saruman
                1 ents moved from S. Mirkwood to Anduin East Bank
                1 hobbits moved from W. Mirkwood to S. Mirkwood
                1 hobbits moved from W. Mirkwood to Bight
                1 hobbits moved from High Mirkwood to Carrock
                2 hunterss moved from High Mirkwood to Gladden
                1 hobbits moved from N. Caves to Drimrill Dale
                5 hobbitss moved from Rivendell to Eregion
                1 hunters moved from S. Caves to Eregion
                1 hunters moved from Rivendell to Eregion
                1 hobbits moved from N. Caves to Eregion

    Combat - Elves
                Battle in Lorien
                    Elves attack with 3 eagless, 1 hobbits, 3 hunterss and 3 wizards
                    Goblins defend with 1 castle and 5 shooterss
                    Elves win, taking Lorien from Goblins with 3 eagless, 1 hunters and 3 wizards remaining. Battle score for attacker is 0
                    Casualties for Goblins: 5 shooterss
                    Casualties for Elves: 1 hobbits and 2 hunterss

    Non Combat Move - Elves
                3 eagless moved from Lorien to Westfold

    Place Units - Elves
                2 hobbitss placed in N. Caves
                1 hobbits and 1 hunters placed in High Mirkwood
                3 hobbitss and 3 hunterss placed in Rivendell

    Turn Complete - Elves
                Elves collect 32 PUs; end with 32 PUs total

    triplea_37940_Elv5.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Haradrim
                Haradrim buy 1 caravel, 1 castle and 3 corsairss; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                1 galleon moved from Gilrain to Morthond
                2 corsairss moved from Belfalas to Morthond
                2 corsairss moved from Morthond to Lamedon
                1 spearInfantry moved from Lebennin to Lamedon

    Combat - Haradrim
                Battle in Lamedon
                    Haradrim attack with 2 corsairss and 1 spearInfantry
                    Gondor defend with 1 spearInfantry
                    Haradrim win, taking Lamedon from Gondor with 2 corsairss remaining. Battle score for attacker is 0
                    Casualties for Haradrim: 1 spearInfantry
                    Casualties for Gondor: 1 spearInfantry

    Non Combat Move - Haradrim
                2 spearInfantrys moved from S. Ithilien to N. Ithilien
                1 galleon moved from Gilrain to Anduin Mouth
                1 spearInfantry moved from Umbar to Umbar Coast
                1 caravel and 1 spearInfantry moved from Umbar Coast to Gilrain
                1 spearInfantry moved from Gilrain to Lebennin
                1 galleon moved from Gilrain to Umbar Coast
                2 spearInfantrys moved from S. Ithilien to Anduin Mouth
                1 galleon and 2 spearInfantrys moved from Anduin Mouth to Gilrain
                2 spearInfantrys moved from Gilrain to Belfalas
                1 raft moved from S. Gondor Coast to Anduin Mouth
                1 spearInfantry moved from S. Ithilien to Anduin Mouth
                1 spearInfantry moved from Anduin Mouth to Lebennin
                1 trebuche moved from City of Corsairs to Umbar

    Place Units - Haradrim
                2 corsairss placed in Umbar
                1 caravel placed in Umbar Coast
                1 corsairs placed in Umbar Peninsula
                1 castle placed in Lebennin

    Turn Complete - Haradrim
                Haradrim collect 27 PUs; end with 27 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.750
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Haradrim Combat
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.333
            Median : 4.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Gondor Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_37940_Har5.tsvg

  • 18 16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Gondor
                Gondor buy 1 heavyCavalry, 4 spearInfantrys, 1 towerGuard and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Gondor
                1 spearInfantry moved from Minas Tirith to Anorien
                1 towerGuard moved from Anorien to Lossarnach
                2 towerGuards moved from Minas Tirith to Lossarnach
                3 spearInfantrys moved from W. Osg. to Lossarnach
                3 heavyCavalrys moved from E. Osg. to Lossarnach
                3 spearInfantrys, 6 towerGuards and 4 trebuches moved from E. Osg. to W. Osg.
                1 towerGuard moved from Anfalas to Pinnath Gelin

    Combat - Gondor
                Battle in Pinnath Gelin
                    Gondor attack with 1 towerGuard
                    Haradrim defend with 1 spearInfantry
                    Haradrim win with 1 spearInfantry remaining. Battle score for attacker is -4
                    Casualties for Gondor: 1 towerGuard

    Non Combat Move - Gondor

    Place Units - Gondor
                1 spearInfantry, 1 towerGuard and 1 trebuche placed in Anfalas
                1 heavyCavalry placed in Minas Tirith
                2 spearInfantrys placed in W. Osg.
                1 spearInfantry placed in Minas Tirith

    Turn Complete - Gondor
                Gondor collect 22 PUs; end with 22 PUs total

    triplea_37940_Gon5.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 5

    Purchase Units - Rhun
                Rhun buy 4 fortificationss, 3 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs;

    Combat Move - Rhun
                2 spearInfantrys and 1 trebuche moved from Rhun to S. Dale
                1 spearInfantry and 1 warChariot moved from Rhun to Celduin
                2 spearInfantrys and 1 warWagon moved from Rhun to N. Rhun
                1 trebuche moved from Iron Hills to N. Rhun
                5 chariotArcherss and 2 warChariots moved from Withered Heath to N. Rhun

    Combat - Rhun
                Battle in Celduin
                    Rhun attack with 1 spearInfantry and 1 warChariot
                    Dale defend with 1 archers
                    Rhun win, taking Celduin from Dale with 1 spearInfantry and 1 warChariot remaining. Battle score for attacker is 3
                    Casualties for Dale: 1 archers
                Battle in S. Dale
                    Rhun attack with 2 spearInfantrys and 1 trebuche
                    Dwarves defend with 1 axeInfantry
                    Rhun win, taking S. Dale from Dale with 2 spearInfantrys remaining. Battle score for attacker is 0
                    Casualties for Dwarves: 1 axeInfantry
                    Casualties for Rhun: 1 trebuche
                Battle in N. Rhun
                    Rhun attack with 5 chariotArcherss, 2 spearInfantrys, 1 trebuche, 2 warChariots and 1 warWagon
                    Dwarves defend with 1 axeInfantry, 1 cannon and 1 phalanx
                    Rhun win, taking N. Rhun from Dwarves with 5 chariotArcherss, 1 spearInfantry, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 8
                    Casualties for Dwarves: 1 axeInfantry, 1 cannon and 1 phalanx
                    Casualties for Rhun: 1 spearInfantry and 1 trebuche

    Non Combat Move - Rhun
                1 spearInfantry moved from S. Brown Lands to S. Rhovanion

    Place Units - Rhun
                4 fortificationss placed in Iron Hills
                3 spearInfantrys and 2 trebuches placed in Rhun

    Turn Complete - Rhun
                Rhun collect 23 PUs; end with 23 PUs total

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 1 times
            Average roll : 3.381
            Median : 3.000
            Variance : 1.150
            Standard Deviation : 1.072
            Total rolls : 21

    Dwarves Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Dale Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Rhun Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 5 times
            Average roll : 3.438
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 16

    triplea_37940_Rhu5.tsvg

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