@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
16L G40 Bal Mod dice -Pete (Axis) vs. ABH (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 aaGun, 1 factory_minor, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Bessarabia to Bryansk
Germans take Bryansk from Russians
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Persia to Caucasus
Germans take Caucasus from RussiansCombat - Germans
Germans creates battle in territory 125 Sea ZoneNon Combat Move - Germans
1 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
3 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Novgorod to Archangel
1 artillery and 7 infantry moved from Novgorod to Karelia
2 armour and 2 mech_infantrys moved from Novgorod to Nenetsia
1 bomber moved from Novgorod to Western Germany
1 infantry moved from Eastern Poland to Baltic States
3 aaGuns, 4 artilleries and 20 infantry moved from Eastern Poland to Western Ukraine
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to 99 Sea Zone
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 armour moved from Syria to Northwest Persia
1 artillery and 5 infantry moved from Syria to Iraq
1 fighter and 1 tactical_bomber moved from Syria to Iraq
1 mech_infantry moved from Western Germany to Southern Italy
1 tactical_bomber moved from 99 Sea Zone to Southern Italy
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
3 transports moved from 99 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Albania to 97 Sea Zone
1 armour, 1 artillery, 3 infantry, 2 submarines and 3 transports moved from 97 Sea Zone to 99 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 99 Sea Zone to Syria
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 123 Sea ZonePlace Units - Germans
2 fighters placed in Western Germany
1 factory_minor placed in Persia
1 aaGun and 2 infantry placed in Novgorod
3 infantry placed in France
1 infantry placed in Southern France
Germans undo move 5.
2 infantry and 1 mech_infantry placed in YugoslaviaTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 armour and 4 mech_infantrys moved from Belarus to Russia
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Belarus to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Rostov
1 infantry moved from Russia to Vologda
8 artilleries and 11 infantry moved from Belarus to Novgorod
1 infantry moved from Belarus to Bryansk
7 artilleries and 1 infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Archangel
9 artilleries and 21 infantry moved from Belarus to BryanskCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 8 artilleries and 11 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Russians win, taking Novgorod from Germans with 8 artilleries and 10 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 16 artilleries and 23 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 16 artilleries and 22 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun moved from Belarus to Novgorod
3 aaGuns moved from Belarus to Bryansk
1 fighter moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Vologda to Russia
2 fighters moved from Archangel to Russia
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Amur to BuryatiaPlace Units - Russians
1 fighter and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 5 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 artillery moved from India to West India
Japanese take West India from UK_Pacific
1 artillery moved from India to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 22 Sea Zone to 35 Sea Zone
Japanese take 22 Sea Zone from Americans
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from India to 39 Sea ZoneCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 submarine and 1 transport
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in Western AustraliaNon Combat Move - Japanese
2 carriers moved from 39 Sea Zone to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 destroyer moved from 37 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 56 Sea Zone
2 battleships and 3 transports moved from 39 Sea Zone to 37 Sea Zone
1 armour moved from Kansu to Chahar
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Hopei to Anhwe
1 infantry moved from Anhwe to Hopei
4 armour moved from Manchuria to Anhwe
1 aaGun moved from Jehol to Anhwe
4 artilleries and 7 infantry moved from Manchuria to Jehol
1 armour moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from 39 Sea Zone to 56 Sea ZonePlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 fighter placed in Japan
3 infantry placed in Manchuria
Japanese undo move 3.
2 infantry and 1 mech_infantry placed in Manchuria
3 infantry placed in Malaya
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3,1,5,6
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 destroyer, 2 fighters, 2 marines, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 mech_infantry moved from 21 Sea Zone to Guam
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from Szechwan to Kansu
1 armour moved from Libya to Tobruk
1 mech_infantry moved from Tunisia to Tobruk
1 fighter moved from Egypt to Tobruk
1 fighter moved from Egypt to TobrukCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Tobruk
Americans attack with 1 armour, 2 fighters and 1 mech_infantry
Italians defend with 1 artillery
Americans win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 1 artillery
Casualties for Americans: 1 armour and 1 mech_infantry
Battle in 46 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Kansu
Americans attack with 1 bomber
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Guam
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Guam from Japanese with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 5 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
3 submarines moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from French West Africa to 87 Sea Zone
2 infantry and 1 transport moved from 87 Sea Zone to 92 Sea Zone
2 infantry, 1 marine and 1 mech_infantry moved from Morocco to Algeria
1 carrier moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from French Equatorial Africa to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber and 2 fighters moved from Western United States to Wake Island
1 destroyer moved from 33 Sea Zone to 26 Sea ZonePlace Units - Americans
2 artilleries and 2 marines placed in Eastern United States
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
2 bombers and 2 fighters placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6,4
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
10 infantry moved from Shensi to Hopei
6 infantry moved from Kweichow to HopeiCombat - Chinese
Chinese creates battle in territory Kansu
Battle in Hopei
Chinese attack with 16 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese, taking Hopei from Japanese with 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Ukraine to Rostov
3 fighters moved from Greece to Rostov
2 fighters moved from Cyprus to Rostov
1 bomber moved from Greece to Rostov
1 mech_infantry moved from Western Ukraine to Belarus
Italians take Belarus from RussiansCombat - Italians
Battle in Rostov
Italians attack with 1 bomber, 5 fighters and 3 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 bomber, 5 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
3 fighters moved from Rostov to Cyprus
2 fighters moved from Rostov to Greece
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Northwest Persia to Caucasus
1 bomber moved from Rostov to Iraq
1 infantry moved from Syria to Iraq
1 mech_infantry moved from Syria to Northwest Persia
1 artillery moved from Western Ukraine to Bessarabia
1 armour and 1 artillery moved from Western Ukraine to Eastern PolandPlace Units - Italians
2 armour and 1 infantry placed in Iraq
3 infantry placed in Ukraine
Italians undo move 2.
1 infantry placed in Ukraine
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
ANZAC take 22 Sea Zone from JapaneseCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from Philippines to Queensland
1 fighter moved from Philippines to Queensland
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 cruiser moved from 26 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour, 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
Germans take Samara from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 armour and 1 mech_infantry moved from Nenetsia to Vologda
1 armour and 1 mech_infantry moved from Nenetsia to UralsCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Vologda
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Germans win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Urals
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
3 infantry moved from Western Germany to 113 Sea Zone
1 destroyer moved from 99 Sea Zone to 94 Sea Zone
3 transports moved from 99 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 mech_infantry moved from Yugoslavia to 97 Sea Zone
2 infantry, 2 mech_infantrys and 3 transports moved from 97 Sea Zone to 99 Sea Zone
3 infantry moved from Syria to Iraq
1 armour moved from Syria to Northwest Persia
1 artillery moved from Syria to Iraq
1 submarine moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Holland Belgium to Western Germany
3 infantry moved from 113 Sea Zone to Norway
1 artillery and 7 infantry moved from Karelia to Finland
1 infantry moved from Baltic States to Eastern Poland
3 aaGuns, 4 artilleries and 20 infantry moved from Western Ukraine to Eastern Poland
1 armour and 1 mech_infantry moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Eastern Poland
2 armour moved from Ukraine to Caucasus
1 fighter moved from Western Germany to Greece
3 fighters moved from Cyprus to Greece
2 infantry and 2 mech_infantrys moved from 99 Sea Zone to Greece
2 infantry moved from France to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 armour moved from Northwest Persia to Kazakhstan
1 fighter moved from Greece to Iraq
1 fighter moved from Greece to Iraq
1 fighter moved from Greece to Southern Italy
1 aaGun moved from Western Germany to France
1 artillery moved from France to Western Germany
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Northwest Persia to CaucasusPlace Units - Germans
3 armour placed in Persia
1 destroyer placed in 93 Sea Zone
1 infantry placed in France
6 armour and 2 mech_infantrys placed in Western Germany
Germans undo move 4.
6 armour placed in Germany
2 mech_infantrys placed in Western Germany
Germans undo move 5.
Germans undo move 4.
3 armour placed in Germany
1 armour placed in Germany
2 armour and 2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 fighter moved from Russia to Urals
1 fighter moved from Russia to Urals
1 tactical_bomber moved from Russia to Urals
16 artilleries, 22 infantry and 1 mech_infantry moved from Bryansk to Belarus
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Russia to Vologda
1 fighter moved from Russia to UralsCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Urals
Russians attack with 3 fighters and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 fighter
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 16 artilleries, 22 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians win, taking Belarus from Italians with 16 artilleries, 22 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 armour
Russians win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 4 infantry and 2 mech_infantrys
Germans defend with 2 armour
Russians win, taking Vologda from Germans with 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 armour
Casualties for Russians: 4 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 aaGun, 8 artilleries and 9 infantry moved from Novgorod to Karelia
1 fighter moved from Samara to Novgorod
1 fighter moved from Urals to Novgorod
1 fighter moved from Urals to Novgorod
1 tactical_bomber moved from Urals to Russia
3 aaGuns moved from Bryansk to BelarusPlace Units - Russians
3 mech_infantrys placed in Novgorod
3 artilleries and 3 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 18 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 18 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 battleships moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from 56 Sea Zone to 45 Sea Zone
1 fighter and 2 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 artillery moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 artillery moved from Burma to Yunnan
Japanese take Yunnan from Chinese
1 armour moved from Anhwe to Szechwan
Japanese take Kweichow from Chinese
Japanese take Szechwan from Chinese
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines
1 infantry moved from Western Australia to Northern Territory
Japanese take Northern Territory from ANZAC
1 tactical_bomber moved from French Indo China to 21 Sea ZoneCombat - Japanese
Japanese creates battle in territory 19 Sea Zone
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Ceylon
Battle in 21 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win, taking Ceylon from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 armour moved from Chahar to Manchuria
1 armour moved from Shan State to Szechwan
1 armour moved from Anhwe to Szechwan
1 armour moved from Anhwe to Szechwan
1 infantry moved from Jehol to Anhwe
1 infantry moved from Hunan to Kweichow
1 armour moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Jehol
1 artillery moved from Anhwe to Jehol
4 artilleries and 5 infantry moved from Jehol to Manchuria
1 tactical_bomber moved from 21 Sea Zone to 35 Sea Zone
3 fighters moved from Philippines to 35 Sea Zone
2 tactical_bombers moved from Philippines to 35 Sea Zone
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 56 Sea Zone to 46 Sea Zone
2 carriers moved from 56 Sea Zone to 44 Sea Zone
1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 transport moved from 56 Sea Zone to 37 Sea Zone
1 transport moved from 37 Sea Zone to 39 Sea ZonePlace Units - Japanese
3 infantry placed in Manchuria
1 destroyer placed in 39 Sea Zone
1 armour and 1 infantry placed in India
1 destroyer placed in 37 Sea Zone
1 destroyer placed in 36 Sea Zone
1 fighter placed in Japan
1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
1 artillery placed in Malaya
1 infantry placed in MalayaTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,2
Japanese collect 65 PUs (2 lost to blockades); end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 23 Sea Zone to 22 Sea Zone
1 submarine moved from 23 Sea Zone to 34 Sea Zone
1 submarine moved from 23 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Wake Island to 22 Sea Zone
1 fighter moved from Wake Island to 22 Sea Zone
1 bomber moved from Wake Island to 46 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from Gibraltar to 94 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
Americans take Tobruk from Italians
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 2 fighters
Germans defend with 1 destroyer
Germans win with 1 destroyer remaining. Battle score for attacker is -20
Casualties for Americans: 2 fighters
Battle in 94 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
2 fighters moved from 22 Sea Zone to 33 Sea Zone
1 bomber moved from 46 Sea Zone to Caroline Islands
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
1 fighter moved from Western United States to Wake Island
1 bomber moved from Western United States to Caroline Islands
1 bomber moved from Western United States to Caroline Islands
2 artilleries and 2 marines moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 marines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 marines moved from 91 Sea Zone to Morocco
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
2 infantry and 3 transports moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
2 infantry, 2 marines and 1 mech_infantry moved from Algeria to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery and 2 infantry moved from Tunisia to LibyaPlace Units - Americans
3 bombers placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Kweichow
18 infantry moved from Hopei to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 21 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 21 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Kansu to ShensiPlace Units - Chinese
2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 12 fighters moved from Egypt to 99 Sea Zone
1 battleship moved from 92 Sea Zone to 99 Sea Zone
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
2 destroyers moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Karelia -
Scramble, Sir?
-
no scrambloni monsieur
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 12 fighters moved from Egypt to 99 Sea Zone
1 battleship moved from 92 Sea Zone to 99 Sea Zone
1 cruiser moved from 92 Sea Zone to 99 Sea Zone
2 destroyers moved from 92 Sea Zone to 99 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from Italians
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to KareliaCombat - British
Battle in 99 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 12 fighters
Germans defend with 1 carrier, 2 fighters, 4 submarines and 3 transports; Italians defend with 1 transport
Units damaged: 1 battleship owned by the British
British win, taking 99 Sea Zone from Neutral with 1 battleship, 1 bomber and 12 fighters remaining. Battle score for attacker is 60
Casualties for Germans: 1 carrier, 2 fighters, 4 submarines and 3 transports
Casualties for British: 1 cruiser and 2 destroyers
Casualties for Italians: 1 transportNon Combat Move - British
1 bomber and 12 fighters moved from 99 Sea Zone to Egypt
1 fighter moved from Gibraltar to Egypt
3 aaGuns moved from Shensi to KweichowPlace Units - British
3 armour placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,3
British collect 27 PUs (2 lost to blockades); end with 27 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Ukraine to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Syria to Trans-Jordan
2 armour and 5 infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 2 armour, 7 infantry and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 2 armour, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
3 fighters moved from Cyprus to Southern Italy
2 fighters moved from Greece to Southern Italy
1 bomber moved from Iraq to Southern Italy
1 armour moved from Eastern Poland to Ukraine
1 artillery moved from Bessarabia to Ukraine
1 artillery moved from Eastern Poland to Western UkrainePlace Units - Italians
1 armour and 2 mech_infantrys placed in Iraq
2 artilleries and 1 infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from Queensland to Northern Territory
1 fighter moved from Queensland to Northern Territory
1 marine moved from New South Wales to South Australia
1 submarine moved from 19 Sea Zone to 36 Sea Zone
ANZAC take 20 Sea Zone from Japanese
ANZAC take 19 Sea Zone from Japanese
1 cruiser moved from 63 Sea Zone to 62 Sea ZoneCombat - ANZAC
Battle in Northern Territory
ANZAC attack with 3 fighters
Japanese defend with 1 infantry
ANZAC win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 36 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer and 1 transport
ANZAC win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from Northern Territory to Queensland
1 fighter moved from Northern Territory to 33 Sea Zone
1 fighter moved from Northern Territory to QueenslandPlace Units - ANZAC
1 mech_infantry placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 8 PUs; end with 8 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs





