ACGTO LOTR redrum (Evil) v Bacala (Good)

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Rhun
                Rhun buy 4 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rhun
                    Rhun loses 0 PUs for violating E. Rhovanions neutrality.
                    Rhun loses 0 PUs for violating S. E. Rhovanions neutrality.
                    Rhun loses 0 PUs for violating S. Rhovanions neutrality.
                4 chariotArcherss, 6 spearInfantrys and 2 warChariots moved from N. Rhun to Iron Hills
                3 chariotArcherss and 1 warWagon moved from Rhun to Iron Hills
                1 spearInfantry moved from Rhun to E. Rhovanion
                      Rhun take E. Rhovanion from Neutral
                1 spearInfantry moved from S. Rhun to S. E. Rhovanion
                      Rhun take S. E. Rhovanion from Neutral
                1 spearInfantry moved from S. Rhun to S. Rhovanion
                      Rhun take S. Rhovanion from Neutral

    Combat - Rhun
                Battle in Iron Hills
                    Rhun attack with 7 chariotArcherss, 6 spearInfantrys, 2 warChariots and 1 warWagon
                    Dwarves defend with 3 axeInfantrys, 2 berzerkerss, 1 castle and 4 fortificationss
                    Rhun win, taking Iron Hills from Dwarves with 7 chariotArcherss, 2 warChariots and 1 warWagon remaining. Battle score for attacker is 12
                    Casualties for Dwarves: 3 axeInfantrys, 2 berzerkerss and 4 fortificationss
                    Casualties for Rhun: 6 spearInfantrys

    Non Combat Move - Rhun
                1 spearInfantry moved from Rhun to N. Rhun
                3 chariotArcherss moved from S. Rhun to E. Rhovanion
                2 warChariots moved from Udun to S. Rhovanion

    Place Units - Rhun
                4 spearInfantrys placed in Rhun

    Turn Complete - Rhun
                Rhun collect 19 PUs; end with 19 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 14 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.595
            Median : 3.500
            Variance : 2.146
            Standard Deviation : 1.465
            Total rolls : 42

    Dwarves Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.923
            Standard Deviation : 0.961
            Total rolls : 14

    Rhun Combat
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.750
            Median : 4.000
            Variance : 1.852
            Standard Deviation : 1.361
            Total rolls : 28

    triplea_37940_Rhu1.tsvg

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Dale
                Dale buy 1 archers and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 spearInfantry moved from N. Dale to N. Rhun
                1 archers moved from S. Dale to N. Rhun

    Combat - Dale
                Battle in N. Rhun
                    Dale attack with 1 archers and 1 spearInfantry
                    Rhun defend with 1 spearInfantry
                    Dale win, taking N. Rhun from Rhun with 1 spearInfantry remaining. Battle score for attacker is 0
                    Casualties for Dale: 1 archers
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Dale
                1 spearInfantry moved from N. Dale to S. Dale
                3 archerss and 3 spearInfantrys moved from Lake Town to N. Dale

    Place Units - Dale
                1 archers and 2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 12 PUs; end with 12 PUs total

    triplea_37940_Dal1.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Khand
                Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;

    Combat Move - Khand
                2 raiderCavalrys moved from Khand to N. Ithilien
                1 warWolves moved from Khand to S. Ithilien
                4 raiderss and 2 xbowInfantrys moved from Khand to Harad Road
                3 raiderss moved from S. Khand to Khand

    Non Combat Move - Khand

    Place Units - Khand
                2 warWolvess and 1 xbowInfantry placed in Khand

    Turn Complete - Khand
                Khand collect 10 PUs; end with 10 PUs total

    triplea_37940_Kha1.tsvg

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 1

    Purchase Units - Dwarves
                Dwarves buy 2 cannons and 1 phalanx; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                6 axeInfantrys, 2 cannons and 2 phalanxs moved from Lonely Mtn. to N. Dale

    Non Combat Move - Dwarves

    Place Units - Dwarves
                2 cannons and 1 phalanx placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 12 PUs; end with 12 PUs total

    triplea_37940_Dwa1.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Saruman
                Saruman buy 2 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Saruman
                    Saruman loses 0 PUs for violating Rhovanions neutrality.
                2 orcss and 1 siegeTower moved from Isengard to Fangorn
                1 urukhai moved from Dol Goldur to Rhovanion
                      Saruman take Rhovanion from Neutral
                3 urukhais moved from Dol Goldur to Anduin East Bank

    Combat - Saruman
                Battle in Anduin East Bank
                    Saruman attack with 3 urukhais
                    Elves defend with 1 hunters
                    Saruman win, taking Anduin East Bank from Elves with 2 urukhais remaining. Battle score for attacker is -1
                    Casualties for Saruman: 1 urukhai
                    Casualties for Elves: 1 hunters
                Battle in Fangorn
                    Saruman attack with 2 orcss and 1 siegeTower
                    Elves defend with 1 ents
                    Saruman win, taking Fangorn from Elves with 1 orcs and 1 siegeTower remaining. Battle score for attacker is 2
                    Casualties for Saruman: 1 orcs
                    Casualties for Elves: 1 ents

    Non Combat Move - Saruman

    Place Units - Saruman
                2 orcss and 2 siegeTowers placed in Isengard

    Turn Complete - Saruman
                Saruman collect 14 PUs; end with 14 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.273
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 11

    Saruman Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

    Elves Combat
                2 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_37940_Sar2.tsvg

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Freefolk
                Freefolk buy 1 archers, 2 hobbitss and 2 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                1 archers, 1 lightCavalry and 1 spearInfantry moved from Minhiriath to Lond Daer
                2 lightCavalrys moved from Bree to Lond Daer
                1 lightCavalry moved from Hobbiton to Lond Daer
                1 archers and 2 spearInfantrys moved from Breelands to E. Arnor
                3 archerss and 3 spearInfantrys moved from S. Downs to Cardolan
                2 hobbitss moved from Shire to Minhiriath
                1 hobbits moved from Bree to S. Downs

    Combat - Freefolk
                Battle in E. Arnor
                    Freefolk attack with 1 archers and 2 spearInfantrys
                    Neutral defend with 1 spearInfantry
                    Freefolk loses 0 PUs for violating E. Arnors neutrality.
                    Freefolk win, taking E. Arnor from Neutral with 1 archers and 2 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry
                Battle in Lond Daer
                    Freefolk attack with 1 archers, 4 lightCavalrys and 1 spearInfantry
                    Neutral defend with 1 castle, 2 fortificationss and 2 spearInfantrys
                    Freefolk loses 0 PUs for violating Lond Daers neutrality.
                    Freefolk win, taking Lond Daer from Neutral with 4 lightCavalrys remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 fortificationss and 2 spearInfantrys
                    Casualties for Freefolk: 1 archers and 1 spearInfantry

    Non Combat Move - Freefolk

    Place Units - Freefolk
                1 archers and 2 lightCavalrys placed in Bree
                2 hobbitss placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 18 PUs; end with 18 PUs total

    triplea_37940_Fre2.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Mordor
                Mordor buy 1 orcs, 2 siegeTowers and 2 trollss; Remaining resources: 0 PUs;

    Combat Move - Mordor
                    Mordor loses 0 PUs for violating S. Brown Landss neutrality.
                2 nazguls moved from Minas Morgul to S. Gondor
                1 nazgul moved from Minas Morgul to Anorien
                1 orcs moved from N. Ithilien to Anorien
                1 trolls moved from Debatable Land to E. Osg.
                7 orcss, 6 siegeTowers and 2 trollss moved from N. Ithilien to E. Osg.
                1 orcs moved from Dagorlad to S. Brown Lands
                      Mordor take S. Brown Lands from Neutral

    Combat - Mordor
                Battle in S. Gondor
                    Mordor attack with 2 nazguls
                    Gondor defend with 1 spearInfantry
                    Units damaged: 1 nazgul owned by the Mordor
                    Mordor win with 2 nazguls remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry
                Battle in E. Osg.
                    Mordor attack with 7 orcss, 6 siegeTowers and 3 trollss
                    Gondor defend with 1 castle and 1 fortifications
                    Mordor win, taking E. Osg. from Gondor with 6 orcss, 6 siegeTowers and 3 trollss remaining. Battle score for attacker is -1
                    Casualties for Mordor: 1 orcs
                    Casualties for Gondor: 1 fortifications
                Battle in Anorien
                    Mordor attack with 1 nazgul and 1 orcs
                    Gondor defend with 1 spearInfantry
                    Mordor win, taking Anorien from Gondor with 1 nazgul and 1 orcs remaining. Battle score for attacker is 3
                    Casualties for Gondor: 1 spearInfantry

    Non Combat Move - Mordor
                2 nazguls moved from S. Gondor to N. Ithilien
                1 nazgul moved from Anorien to N. Ithilien
                9 orcss and 2 siegeTowers moved from Minas Morgul to N. Ithilien
                1 orcs moved from Dagorlad to N. Ithilien
                1 orcs moved from Dol Goldur to S. Mirkwood
                2 trollss moved from S. Mirkwood to Dol Goldur

    Place Units - Mordor
                2 trollss placed in Minas Morgul
                1 orcs and 2 siegeTowers placed in Dol Goldur

    Turn Complete - Mordor
                Mordor collect 26 PUs; end with 26 PUs total

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.808
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 26

    Mordor Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.048
            Standard Deviation : 1.024
            Total rolls : 22

    Gondor Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_37940_Mor2.tsvg

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Rohan
                Rohan buy 2 fortificationss and 5 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 spearInfantry moved from Westfold to Fangorn
                2 lightCavalrys moved from Westfold to Fangorn
                1 spearInfantry moved from Eastfold to Anorien
                2 lightCavalrys moved from Westfold to Anorien
                3 spearInfantrys moved from Eastfold to Westfold
                2 spearInfantrys moved from Helms Deep to Westfold

    Combat - Rohan
                Battle in Anorien
                    Rohan attack with 2 lightCavalrys and 1 spearInfantry
                    Mordor defend with 1 orcs
                    Rohan win, taking Anorien from Mordor with 1 lightCavalry and 1 spearInfantry remaining. Battle score for attacker is -1
                    Casualties for Mordor: 1 orcs
                    Casualties for Rohan: 1 lightCavalry
                Battle in Fangorn
                    Rohan attack with 2 lightCavalrys and 1 spearInfantry
                    Saruman defend with 1 orcs and 1 siegeTower
                    Rohan win, taking Fangorn from Saruman with 1 lightCavalry remaining. Battle score for attacker is 0
                    Casualties for Saruman: 1 orcs and 1 siegeTower
                    Casualties for Rohan: 1 lightCavalry and 1 spearInfantry

    Non Combat Move - Rohan

    Place Units - Rohan
                1 fortifications and 3 spearInfantrys placed in Eastfold
                Rohan undo move 1.
                2 fortificationss and 2 spearInfantrys placed in Eastfold
                3 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 18 PUs; end with 18 PUs total

    triplea_37940_Roh2.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Goblins
                Goblins buy 4 shooterss and 5 stabberss; Remaining resources: 0 PUs;

    Combat Move - Goblins
                2 shooterss and 4 stabberss moved from Moria to Eregion
                1 wargs moved from Celebran to E. Emnet
                      Goblins take Wold from Rohan
                      Goblins take E. Emnet from Rohan
                8 shooterss, 12 stabberss, 2 trollss and 4 wargss moved from Celebran to Lorien
                1 wargs moved from Gladden to Lorien
                2 batss moved from S. Mirkwood to Lorien

    Combat - Goblins
                Battle in Eregion
                    Goblins attack with 2 shooterss and 4 stabberss
                    Elves defend with 1 hobbits and 1 hunters
                    Goblins win, taking Eregion from Elves with 2 shooterss and 3 stabberss remaining. Battle score for attacker is 4
                    Casualties for Goblins: 1 stabbers
                    Casualties for Elves: 1 hobbits and 1 hunters
                Battle in Lorien
                    Goblins attack with 2 batss, 8 shooterss, 12 stabberss, 2 trollss and 5 wargss
                    Elves defend with 1 castle, 4 fortificationss, 4 hunterss, 3 towers and 2 wizards
                    Goblins win, taking Lorien from Elves with 2 batss, 4 shooterss, 4 stabberss, 2 trollss and 5 wargss remaining. Battle score for attacker is 31
                    Casualties for Goblins: 4 shooterss and 8 stabberss
                    Casualties for Elves: 4 fortificationss, 4 hunterss, 3 towers and 2 wizards

    Non Combat Move - Goblins
                2 batss moved from Lorien to Moria
                1 wargs moved from E. Emnet to S. Brown Lands
                1 stabbers moved from Anduin West Bank to Gladden
                1 stabbers moved from N. Caves to Anduin West Bank

    Place Units - Goblins
                2 shooterss placed in N. Caves
                2 shooterss and 5 stabberss placed in Moria

    Turn Complete - Goblins
                Goblins collect 25 PUs; end with 25 PUs total

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 11 times
                3 was rolled 14 times
                4 was rolled 11 times
                5 was rolled 16 times
                6 was rolled 10 times
            Average roll : 3.385
            Median : 3.000
            Variance : 0.468
            Standard Deviation : 0.684
            Total rolls : 78

    Goblins Combat
                1 was rolled 11 times
                2 was rolled 6 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 11 times
                6 was rolled 6 times
            Average roll : 3.389
            Median : 3.000
            Variance : 0.566
            Standard Deviation : 0.752
            Total rolls : 54

    Elves Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.348
            Standard Deviation : 0.590
            Total rolls : 24

    triplea_37940_Gob2.tsvg

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Elves
                Elves buy 4 hobbitss and 4 hunterss; Remaining resources: 1 PUs;

    Combat Move - Elves
                    Elves loses 0 PUs for violating N. Enedwaiths neutrality.
                3 hobbitss and 2 hunterss moved from Rivendell to Eregion
                3 hunterss and 2 wizards moved from Cardolan to Eregion
                1 hunters moved from Cardolan to Eregion
                1 hunters moved from Cardolan to N. Enedwaith
                      Elves take N. Enedwaith from Neutral
                1 ents moved from Westfold to Wold
                      Rohan take Wold from Goblins
                1 ents moved from Carrock to Gladden
                1 eagles moved from High Mirkwood to Eregion
                2 eagless moved from High Mirkwood to Gladden
                2 entss moved from W. Mirkwood to S. Mirkwood
                4 hunterss moved from Carrock to S. Mirkwood
                4 hunterss and 2 wizards moved from W. Mirkwood to S. Mirkwood
                1 hobbits moved from High Mirkwood to Carrock

    Combat - Elves
                Battle in S. Mirkwood
                    Elves attack with 2 entss, 8 hunterss and 2 wizards
                    Mordor defend with 1 orcs
                    Elves win, taking S. Mirkwood from Mordor with 2 entss, 8 hunterss and 2 wizards remaining. Battle score for attacker is 3
                    Casualties for Mordor: 1 orcs
                Battle in Gladden
                    Elves attack with 2 eagless and 1 ents
                    Goblins defend with 1 stabbers
                    Elves win, taking Gladden from Goblins with 2 eagless and 1 ents remaining. Battle score for attacker is 2
                    Casualties for Goblins: 1 stabbers
                Battle in Eregion
                    Elves attack with 1 eagles, 3 hobbitss, 6 hunterss and 2 wizards
                    Goblins defend with 2 shooterss and 3 stabberss
                    Elves win, taking Eregion from Goblins with 1 eagles, 1 hobbits, 6 hunterss and 2 wizards remaining. Battle score for attacker is 6
                    Casualties for Goblins: 2 shooterss and 3 stabberss
                    Casualties for Elves: 2 hobbitss

    Non Combat Move - Elves
                1 eagles moved from Eregion to Cardolan
                2 eagless moved from Gladden to High Mirkwood

    Place Units - Elves
                2 hobbitss and 4 hunterss placed in Rivendell
                2 hobbitss placed in High Mirkwood

    Turn Complete - Elves
                Elves collect 23 PUs; end with 24 PUs total

    triplea_37940_Elv2.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Haradrim
                Haradrim buy 2 caravels and 1 castle; Remaining resources: 0 PUs;

    Combat Move - Haradrim
                4 corsairss and 2 oliphants moved from N. Ithilien to E. Osg.
                2 oliphants and 4 spearInfantrys moved from S. Ithilien to E. Osg.
                1 spearInfantry moved from Debatable Land to S. Gondor
                      Haradrim take S. Gondor from Gondor
                3 spearInfantrys moved from Debatable Land to S. Ithilien
                1 corsairs moved from Umbar to Debatable Land
                1 caravel moved from Umbar Peninsula Coast to Umbar Coast
                1 spearInfantry moved from Umbar to Umbar Coast
                1 caravel and 1 spearInfantry moved from Umbar Coast to S. Gondor Coast
                1 spearInfantry moved from S. Gondor Coast to Tolfolas
                      Haradrim take Tolfolas from Gondor
                1 caravel and 5 galleons moved from Umbar Peninsula Coast to Umbar Coast
                2 caravels moved from Bay of Harad to Umbar Peninsula Coast
                2 corsairss and 2 spearInfantrys moved from Umbar to Debatable Land

    Combat - Haradrim

    Non Combat Move - Haradrim

    Place Units - Haradrim
                2 caravels placed in Umbar Coast
                1 castle placed in Umbar Peninsula

    Turn Complete - Haradrim
                Haradrim collect 20 PUs; end with 20 PUs total

    triplea_37940_Har2.tsvg

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Gondor
                Gondor buy 1 caravel, 1 raft, 4 spearInfantrys, 2 towerGuards and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Gondor
                5 heavyCavalrys, 10 spearInfantrys and 4 trebuches moved from W. Osg. to E. Osg.
                10 undeads moved from Lamedon to Morthond
                3 spearInfantrys and 1 towerGuard moved from Lebennin to Anduin Mouth
                2 spearInfantrys and 4 towerGuards moved from Lossarnach to Anduin Mouth
                5 galleons and 10 undeads moved from Morthond to Anduin Mouth
                5 spearInfantrys, 5 towerGuards and 10 undeads moved from Anduin Mouth to E. Osg.

    Combat - Gondor
                Battle in E. Osg.
                    Gondor attack with 5 heavyCavalrys, 15 spearInfantrys, 5 towerGuards, 4 trebuches and 10 undeads
                    Mordor defend with 1 castle, 6 orcss, 6 siegeTowers and 3 trollss; Haradrim defend with 4 corsairss, 4 oliphants and 4 spearInfantrys
                    Units damaged: 4 oliphants owned by the Haradrim
                    Gondor win, taking E. Osg. from Mordor with 5 heavyCavalrys, 2 spearInfantrys, 5 towerGuards and 1 trebuche remaining. Battle score for attacker is 65
                    Casualties for Mordor: 6 orcss, 6 siegeTowers and 3 trollss
                    Casualties for Haradrim: 4 corsairss, 4 oliphants and 4 spearInfantrys
                    Casualties for Gondor: 13 spearInfantrys, 3 trebuches and 10 undeads

    Non Combat Move - Gondor
                3 trebuches moved from Lossarnach to W. Osg.
                2 spearInfantrys and 2 towerGuards moved from Minas Tirith to Lossarnach
                3 heavyCavalrys moved from Lebennin to W. Osg.

    Place Units - Gondor
                1 towerGuard and 1 trebuche placed in W. Osg.
                4 spearInfantrys and 1 towerGuard placed in Minas Tirith
                1 caravel and 1 raft placed in Morthond

    Turn Complete - Gondor
                Gondor collect 29 PUs; end with 29 PUs total

    triplea_37940_Gon2.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Rhun
                Rhun buy 5 spearInfantrys and 1 trebuche; Remaining resources: 0 PUs;

    Combat Move - Rhun
                2 spearInfantrys moved from Rhun to N. Rhun
                2 spearInfantrys moved from Rhun to S. Dale
                1 chariotArchers moved from E. Rhovanion to N. Rhun
                1 chariotArchers moved from E. Rhovanion to S. Dale

    Combat - Rhun
                Battle in N. Rhun
                    Rhun attack with 1 chariotArchers and 2 spearInfantrys
                    Dale defend with 1 spearInfantry
                    Rhun win, taking N. Rhun from Dale with 1 chariotArchers and 2 spearInfantrys remaining. Battle score for attacker is 3
                    Casualties for Dale: 1 spearInfantry
                Battle in S. Dale
                    Rhun attack with 1 chariotArchers and 2 spearInfantrys
                    Dale defend with 1 spearInfantry
                    Rhun win, taking S. Dale from Dale with 1 chariotArchers and 1 spearInfantry remaining. Battle score for attacker is 0
                    Casualties for Dale: 1 spearInfantry
                    Casualties for Rhun: 1 spearInfantry

    Non Combat Move - Rhun
                1 spearInfantry moved from E. Rhovanion to Rhun
                1 chariotArchers moved from E. Rhovanion to Rhun
                1 spearInfantry moved from S. E. Rhovanion to E. Rhovanion
                2 warChariots moved from S. Rhovanion to E. Rhovanion
                1 spearInfantry moved from S. Rhovanion to S. E. Rhovanion

    Place Units - Rhun
                4 spearInfantrys placed in Iron Hills
                1 spearInfantry and 1 trebuche placed in Rhun

    Turn Complete - Rhun
                Rhun collect 21 PUs; end with 21 PUs total

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.091
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Dale Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Rhun Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    triplea_37940_Rhu2.tsvg

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Dale
                Dale buy 2 archerss and 2 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dale
                1 archers, 1 heavyCavalry and 1 spearInfantry moved from N. Dale to S. Dale

    Combat - Dale
                Battle in S. Dale
                    Dale attack with 1 archers, 1 heavyCavalry and 1 spearInfantry
                    Rhun defend with 1 chariotArchers and 1 spearInfantry
                    Dale win, taking S. Dale from Rhun with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 5
                    Casualties for Dale: 1 archers
                    Casualties for Rhun: 1 chariotArchers and 1 spearInfantry

    Non Combat Move - Dale
                1 archers and 2 spearInfantrys moved from Lake Town to N. Dale

    Place Units - Dale
                2 archerss and 2 spearInfantrys placed in Lake Town

    Turn Complete - Dale
                Dale collect 9 PUs; end with 9 PUs total

    triplea_37940_Dal2.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Khand
                Khand buy 2 warWolvess and 1 xbowInfantry; Remaining resources: 0 PUs;

    Combat Move - Khand
                1 warWolves moved from S. Ithilien to Anorien
                2 raiderCavalrys moved from N. Ithilien to Anorien

    Combat - Khand
                Battle in Anorien
                    Khand attack with 2 raiderCavalrys and 1 warWolves
                    Rohan defend with 1 lightCavalry and 1 spearInfantry
                    Khand win, taking Anorien from Gondor with 2 raiderCavalrys remaining. Battle score for attacker is 4
                    Casualties for Khand: 1 warWolves
                    Casualties for Rohan: 1 lightCavalry and 1 spearInfantry

    Non Combat Move - Khand
                4 raiderss and 2 xbowInfantrys moved from Harad Road to S. Ithilien
                3 raiderss and 1 xbowInfantry moved from Khand to Harad Road
                2 warWolvess moved from Khand to S. Ithilien

    Place Units - Khand
                2 warWolvess and 1 xbowInfantry placed in Khand

    Turn Complete - Khand
                Khand collect 11 PUs; end with 11 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.444
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

    Gondor Combat
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Khand Combat
                1 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.833
            Median : 4.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    triplea_37940_Kha2.tsvg

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 2

    Purchase Units - Dwarves
                Dwarves buy 3 axeInfantrys; Remaining resources: 0 PUs;

    Combat Move - Dwarves
                2 cannons and 1 phalanx moved from Lonely Mtn. to N. Dale

    Non Combat Move - Dwarves

    Place Units - Dwarves
                3 axeInfantrys placed in Lonely Mtn.

    Turn Complete - Dwarves
                Dwarves collect 12 PUs; end with 12 PUs total

    triplea_37940_Dwa2.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Saruman
                Saruman buy 2 orcss and 2 siegeTowers; Remaining resources: 0 PUs;

    Combat Move - Saruman
                1 orcs and 1 siegeTower moved from Isengard to Fangorn

    Combat - Saruman
                Battle in Fangorn
                    Saruman attack with 1 orcs and 1 siegeTower
                    Rohan defend with 1 lightCavalry
                    Saruman win, taking Fangorn from Elves with 1 orcs and 1 siegeTower remaining. Battle score for attacker is 4
                    Casualties for Rohan: 1 lightCavalry

    Non Combat Move - Saruman
                1 urukhai moved from Anduin East Bank to N. Caves
                1 urukhai moved from Anduin East Bank to Celebran

    Place Units - Saruman
                2 orcss and 2 siegeTowers placed in Isengard

    Turn Complete - Saruman
                Saruman collect 14 PUs; end with 14 PUs total

    Dice Statistics:

    Total
                2 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Saruman Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Elves Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_37940_Sar3.tsvg

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Freefolk
                Freefolk buy 2 archerss, 2 hobbitss and 2 lightCavalrys; Remaining resources: 0 PUs;

    Combat Move - Freefolk
                    Freefolk loses 0 PUs for violating Enedwaith Coasts neutrality.
                1 lightCavalry moved from Lond Daer to Enedwaith Coast
                      Freefolk take Enedwaith Coast from Neutral
                3 lightCavalrys moved from Lond Daer to N. Dunland
                2 hobbitss moved from Minhiriath to N. Enedwaith
                1 archers and 2 spearInfantrys moved from E. Arnor to Cardolan
                3 archerss and 3 spearInfantrys moved from Cardolan to Eregion
                1 hobbits moved from S. Downs to Cardolan
                2 hobbitss moved from Hobbiton to Shire
                1 archers moved from Bree to S. Downs
                2 lightCavalrys moved from Bree to Eregion

    Combat - Freefolk
                Battle in N. Dunland
                    Freefolk attack with 3 lightCavalrys
                    Neutral defend with 1 spearInfantry
                    Freefolk loses 0 PUs for violating N. Dunlands neutrality.
                    Freefolk win, taking N. Dunland from Neutral with 3 lightCavalrys remaining. Battle score for attacker is 3
                    Casualties for Neutral: 1 spearInfantry

    Non Combat Move - Freefolk

    Place Units - Freefolk
                1 archers and 1 lightCavalry placed in Lond Daer
                1 archers and 2 hobbitss placed in Bree
                1 lightCavalry placed in Hobbiton

    Turn Complete - Freefolk
                Freefolk collect 20 PUs; end with 20 PUs total

    triplea_37940_Fre3.tsvg

  • TripleA

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Mordor
                Mordor buy 4 towers and 1 trolls; Remaining resources: 0 PUs;

    Combat Move - Mordor
                1 unit repaired.
                3 nazguls, 10 orcss and 2 siegeTowers moved from N. Ithilien to E. Osg.
                2 trollss moved from Minas Morgul to E. Osg.

    Combat - Mordor
                Battle in E. Osg.
                    Mordor attack with 3 nazguls, 10 orcss, 2 siegeTowers and 2 trollss
                    Gondor defend with 1 castle, 5 heavyCavalrys, 2 spearInfantrys, 5 towerGuards and 1 trebuche
                    Units damaged: 3 nazguls owned by the Mordor
                    Mordor win, taking E. Osg. from Gondor with 3 nazguls, 2 siegeTowers and 2 trollss remaining. Battle score for attacker is 25
                    Casualties for Mordor: 10 orcss
                    Casualties for Gondor: 5 heavyCavalrys, 2 spearInfantrys, 5 towerGuards and 1 trebuche

    Non Combat Move - Mordor
                3 nazguls moved from E. Osg. to S. Ithilien
                1 orcs moved from S. Brown Lands to E. Emnet

    Place Units - Mordor
                4 towers placed in Dol Goldur
                1 trolls placed in Minas Morgul

    Turn Complete - Mordor
                Mordor collect 24 PUs; end with 24 PUs total

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 8 times
                3 was rolled 13 times
                4 was rolled 12 times
                5 was rolled 20 times
                6 was rolled 13 times
            Average roll : 3.722
            Median : 4.000
            Variance : 0.962
            Standard Deviation : 0.981
            Total rolls : 79

    Mordor Combat
                1 was rolled 8 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 16 times
                6 was rolled 9 times
            Average roll : 3.898
            Median : 5.000
            Variance : 1.812
            Standard Deviation : 1.346
            Total rolls : 49

    Gondor Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.433
            Median : 3.000
            Variance : 0.552
            Standard Deviation : 0.743
            Total rolls : 30

    triplea_37940_Mor3.tsvg

  • '18 '16

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 3

    Purchase Units - Rohan
                Rohan buy 6 spearInfantrys; Remaining resources: 0 PUs;

    Combat Move - Rohan
                1 lightCavalry moved from Westfold to Drimrill Dale
                      Rohan take Anduin East Bank from Saruman
                      Rohan take Drimrill Dale from Goblins
                1 heavyCavalry and 1 lightCavalry moved from Westfold to Fangorn
                1 lightCavalry moved from Westfold to Anduin East Bank
                1 heavyCavalry and 1 lightCavalry moved from Westfold to Celebran
                1 heavyCavalry moved from Westfold to E. Emnet
                1 spearInfantry moved from Eastfold to E. Emnet
                1 spearInfantry moved from Eastfold to Westfold
                3 spearInfantrys moved from Helms Deep to Westfold

    Combat - Rohan
                Battle in E. Emnet
                    Rohan attack with 1 heavyCavalry and 1 spearInfantry
                    Mordor defend with 1 orcs
                    Rohan win, taking E. Emnet from Goblins with 1 heavyCavalry and 1 spearInfantry remaining. Battle score for attacker is 3
                    Casualties for Mordor: 1 orcs
                Battle in Celebran
                    Rohan attack with 1 heavyCavalry and 1 lightCavalry
                    Saruman defend with 1 urukhai
                    Rohan win, taking Celebran from Goblins with 1 heavyCavalry remaining. Battle score for attacker is 1
                    Casualties for Saruman: 1 urukhai
                    Casualties for Rohan: 1 lightCavalry
                Battle in Fangorn
                    Rohan attack with 1 heavyCavalry and 1 lightCavalry
                    Saruman defend with 1 orcs and 1 siegeTower
                    Saruman win with 1 siegeTower remaining. Battle score for attacker is -6
                    Casualties for Saruman: 1 orcs
                    Casualties for Rohan: 1 heavyCavalry and 1 lightCavalry

    Non Combat Move - Rohan

    Place Units - Rohan
                4 spearInfantrys placed in Eastfold
                2 spearInfantrys placed in Helms Deep

    Turn Complete - Rohan
                Rohan collect 21 PUs; end with 21 PUs total

    triplea_37940_Roh3.tsvg

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