ktylu (Axis) vs. simon33 (Allies +18) rematch

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa
                1 bomber and 1 fighter moved from Chahar to Manchuria
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
                1 cruiser moved from 34 Sea Zone to 19 Sea Zone

    Combat - ANZAC
                Battle in Okinawa
                Battle in Manchuria
                    ANZAC attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Japanese defend with 2 armour
                    ANZAC win, taking Okinawa from Japanese, taking Manchuria from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 armour
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 bomber and 1 fighter moved from Manchuria to Jehol
                1 fighter moved from Caroline Islands to Jehol
                1 carrier and 1 fighter moved from 62 Sea Zone to 42 Sea Zone
                1 fighter moved from Queensland to 42 Sea Zone
                1 fighter moved from Queensland to Philippines
                1 destroyer moved from 34 Sea Zone to 19 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

    triplea_37870.0_ANZ8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 destroyer moved from 34 Sea Zone to 19 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_37870.0_Fre8.tsvg

  • '19 '17 '16

    @ktylu:

    Exactly, as i said… it wasnt something i did wrong. Double edged sword… :-D

    Or perhaps it was - not anticipating that attack.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                2 bombers moved from Eastern Poland to Russia
                2 artilleries moved from France to Northern Italy
                1 infantry moved from Western Germany to 113 Sea Zone
                1 infantry moved from Germany to 113 Sea Zone
                1 infantry and 1 mech_infantry moved from Germany to 113 Sea Zone
                3 infantry and 1 mech_infantry moved from 113 Sea Zone to Norway
                1 bomber moved from Western Germany to Norway
                1 fighter and 1 tactical_bomber moved from Western Germany to Norway
                1 infantry moved from Germany to Poland

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 bomber, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
                    Germans win, taking Norway from Russians with 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.

    Non Combat Move - Germans
                2 bombers moved from Russia to Eastern Poland
                1 bomber moved from Norway to Eastern Poland
                1 fighter moved from Western Germany to Southern Italy
                1 fighter and 1 tactical_bomber moved from Norway to Western Germany

    Place Units - Germans
                1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Western Germany
                1 bomber and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6
                Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs

    triplea_37870.0_Ger9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 8x factory_major; Remaining resources: 48 PUs;
                Russians buy 9 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery and 1 infantry moved from Russia to Smolensk
                2 fighters moved from Karelia to Smolensk
                2 fighters and 1 tactical_bomber moved from Karelia to Baltic States
                1 fighter moved from Karelia to Smolensk
                1 armour moved from Siberia to Soviet Far East
                      Russians take Soviet Far East from Japanese
                1 armour moved from Soviet Far East to Siberia
                1 mech_infantry moved from Amur to Ulaanbaatar
                      Russians take Ulaanbaatar from Japanese

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 artillery, 3 fighters and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 1 infantry
                    Italians defend with 1 mech_infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Baltic States
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 mech_infantry
                    Russians win, taking Baltic States from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Russia
                3 fighters moved from Smolensk to Russia
                6 artilleries and 1 infantry moved from Bryansk to Ukraine
                2 artilleries and 4 infantry moved from Karelia to Finland
                1 armour moved from Novgorod to Finland
                2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod

    Place Units - Russians
                3 artilleries placed in Novgorod
                3 artilleries placed in Ukraine
                3 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs

    triplea_37870.0_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 fighter and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese

    Place Units - Japanese
                1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,6,3,1,6,3,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,3,4
                Japanese collect 4 PUs (10 lost to blockades); end with 5 PUs total

    triplea_37870.0_Jap9.tsvg

  • '19 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 7 artilleries, 3 fighters, 7 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 4 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 fighter moved from Korea to 6 Sea Zone
                3 artilleries and 7 infantry moved from 6 Sea Zone to Japan
                1 fighter moved from Gibraltar to Southern France
                1 fighter moved from 91 Sea Zone to Southern France
                2 fighters moved from 93 Sea Zone to Southern France
                2 transports moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians

    triplea_37870.0_Ame9.tsvg

  • '19 '17 '16

    Scramble SZ6?


  • nah sir, amazing how one battle changes everything in the pacific early on… lesson learned 8-)

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 7 artilleries, 3 fighters, 7 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 4 infantry, 1 submarine and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 fighter moved from Korea to 6 Sea Zone
                3 artilleries and 7 infantry moved from 6 Sea Zone to Japan
                1 fighter moved from Gibraltar to Southern France
                1 fighter moved from 91 Sea Zone to Southern France
                2 fighters moved from 93 Sea Zone to Southern France
                2 transports moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries and 2 infantry moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians

    Combat - Americans
                Battle in Japan
                    Americans attack with 3 artilleries and 7 infantry
                    Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
                    Japanese win with 1 fighter and 5 infantry remaining. Battle score for attacker is -12
                    Casualties for Americans: 3 artilleries and 7 infantry
                    Casualties for Japanese: 3 aaGuns and 2 infantry
                Battle in Southern France
                    Americans attack with 2 artilleries, 4 fighters and 2 infantry
                    Italians defend with 2 armour, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Southern France from Italians with 2 artilleries, 4 fighters and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Italians: 2 armour and 1 infantry

    Non Combat Move - Americans
                4 fighters moved from Southern France to 93 Sea Zone
                2 fighters moved from 93 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 25 Sea Zone to Midway
                1 fighter moved from Western United States to Midway
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from British Guiana to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 artillery and 2 infantry placed in Korea
                1 transport placed in 101 Sea Zone
                5 artilleries and 5 infantry placed in Central United States
                1 artillery and 3 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    triplea_37870.0_Ame9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 artilleries and 6 infantry moved from Anhwe to Kiangsu
                3 artilleries, 1 fighter and 2 infantry moved from Kiangsi to Kiangsu
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese

    Combat - Chinese
                Battle in Kiangsu
                    Chinese attack with 9 artilleries, 1 fighter and 8 infantry
                    Japanese defend with 1 armour, 2 artilleries, 1 factory_minor and 3 infantry
                    Chinese win, taking Kiangsu from Japanese with 9 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 14
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 armour, 2 artilleries and 3 infantry
                Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Manchuria

    Place Units - Chinese
                3 artilleries and 3 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_37870.0_Chi9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery, 2 bombers, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 infantry moved from Hainan to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 6 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone
                1 armour and 1 infantry moved from 6 Sea Zone to Japan
                3 fighters and 2 mech_infantrys moved from Egypt to Alexandria

    Combat - British
                Battle in Japan
                    British attack with 1 armour and 1 infantry
                    Japanese defend with 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 5 infantry
                    Japanese win with 1 fighter and 3 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Alexandria
                    British attack with 3 fighters and 2 mech_infantrys
                    Italians defend with 1 artillery
                    British win, taking Alexandria from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                2 artilleries and 4 infantry moved from Trans-Jordan to Iraq
                3 fighters moved from Alexandria to Syria
                1 carrier moved from 39 Sea Zone to 36 Sea Zone
                1 fighter moved from India to 36 Sea Zone
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 carrier and 1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from United Kingdom to 93 Sea Zone
                1 fighter moved from Iceland to United Kingdom
                3 destroyers moved from 106 Sea Zone to 109 Sea Zone

    Place Units - British
                1 artillery and 1 infantry placed in Quebec
                1 transport placed in 106 Sea Zone
                British undo move 2.
                British undo move 1.
                1 artillery and 1 infantry placed in Quebec
                1 transport placed in 106 Sea Zone
                2 bombers placed in Union of South Africa

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 carrier placed in 39 Sea Zone
                1 fighter and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 fighter and 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 carrier

    triplea_37870.0_UK_9.tsvg

  • '19 '17 '16

    I assumed you didn’t want to scramble in Japan this time either.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries moved from Southern Italy to Northern Italy
                2 mech_infantrys moved from Eastern Poland to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 2 mech_infantrys
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Italians: 2 mech_infantrys

    Non Combat Move - Italians

    Place Units - Italians
                1 infantry placed in Southern Italy
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4
                Italians collect 10 PUs (1 lost to blockades); end with 10 PUs total

    triplea_37870.0_Ita9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Manchuria to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Jehol to Japan
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                2 fighters moved from Jehol to 6 Sea Zone
                1 fighter moved from Philippines to 6 Sea Zone

    Combat - ANZAC
                Battle in Japan
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
                    ANZAC captures 5PUs while taking Japanese capital
                    ANZAC converts factory_major into different units
                    ANZAC win, taking Japan from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 fighter and 3 infantry

    Non Combat Move - ANZAC
                1 bomber moved from Japan to Korea
                3 fighters moved from 6 Sea Zone to Korea
                1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from New South Wales to Western Australia

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 fighter placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 26 PUs; end with 31 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 41 PUs

    triplea_37870.0_ANZ9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                      French take 20 Sea Zone from Japanese

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_37870.0_Fre9.tsvg

  • '19 '17 '16

    @simon33:

    I assumed you didn’t want to scramble in Japan this time either.

    And again.

    Japan is down now. Happy to concede this one? Perhaps we can play online if you want a rematch.


  • vic posted

    can we play a 3rd game?

  • '19 '17 '16

    No worries. Which side do you want?


  • well you spanked me pretty good as the axis, but i think i seperated my navy without it being powerful enough or protected. I would like to try the Axis again if i could. Unless you want to sir.

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Axis & Allies Boardgaming Custom Painted Miniatures

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