@pacifiersboard Sounds good, just ping me whenever you want a match
G40 BM JDOW Axis vs RegularKid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Vyborg to Finland
Germans take Finland from Americans
2 infantry moved from Volgograd to Caucasus
2 armour moved from Volgograd to Caucasus
5 armour moved from Tambov to Caucasus
5 mech_infantrys moved from Tambov to Caucasus
1 tactical_bomber moved from Turkmenistan to Caucasus
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Sikang to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 7 armour, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery
Germans win, taking Caucasus from Russians with 7 armour, 1 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Germans
7 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Bryansk to Ukraine
2 infantry moved from Ukraine to Rostov
1 fighter moved from Tambov to Eastern Persia
1 tactical_bomber moved from Caucasus to Eastern Persia
1 tactical_bomber moved from Tambov to Eastern Persia
2 artilleries and 1 infantry moved from Volgograd to Rostov
8 mech_infantrys moved from Tambov to Caucasus
7 mech_infantrys moved from Tambov to Volgograd
4 armour moved from Tambov to Volgograd
2 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
4 artilleries and 4 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Northern Italy
1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
7 mech_infantrys moved from Tambov to Caucasus
3 armour moved from Tambov to Caucasus
4 mech_infantrys moved from Tambov to Rostov
2 armour moved from Tambov to Rostov
1 armour moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Rostov
2 infantry moved from Tambov to Volgograd
1 aaGun, 15 artilleries and 14 infantry moved from Tambov to Rostov
1 aaGun moved from Tambov to RostovPlace Units - Germans
2 artilleries and 1 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
4 infantry and 2 mech_infantrys placed in Germany
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 1 armour and 9 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 1 armour and 5 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 2 mech_infantrys
EDIT: Adding units owned by Germans to Rostov: 2 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Germans
Germans buy 1 armour, 4 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 infantry moved from Vyborg to Finland
Germans take Finland from Americans
2 infantry moved from Volgograd to Caucasus
2 armour moved from Volgograd to Caucasus
5 armour moved from Tambov to Caucasus
5 mech_infantrys moved from Tambov to Caucasus
1 tactical_bomber moved from Turkmenistan to Caucasus
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Sikang to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 7 armour, 2 infantry, 5 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery
Germans win, taking Caucasus from Russians with 7 armour, 1 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Germans
7 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Bryansk to Ukraine
2 infantry moved from Ukraine to Rostov
1 fighter moved from Tambov to Eastern Persia
1 tactical_bomber moved from Caucasus to Eastern Persia
1 tactical_bomber moved from Tambov to Eastern Persia
2 artilleries and 1 infantry moved from Volgograd to Rostov
8 mech_infantrys moved from Tambov to Caucasus
7 mech_infantrys moved from Tambov to Volgograd
4 armour moved from Tambov to Volgograd
2 infantry moved from Novgorod to Belarus
2 infantry moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
4 artilleries and 4 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Northern Italy
1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
7 mech_infantrys moved from Tambov to Caucasus
3 armour moved from Tambov to Caucasus
4 mech_infantrys moved from Tambov to Rostov
2 armour moved from Tambov to Rostov
1 armour moved from Volgograd to Rostov
1 mech_infantry moved from Volgograd to Rostov
2 infantry moved from Tambov to Volgograd
1 aaGun, 15 artilleries and 14 infantry moved from Tambov to Rostov
1 aaGun moved from Tambov to RostovPlace Units - Germans
2 artilleries and 1 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
4 infantry and 2 mech_infantrys placed in Germany
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 1 armour and 9 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 1 armour and 5 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 2 mech_infantrys
EDIT: Adding units owned by Germans to Rostov: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Adding units owned by Germans to Caucasus: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 1 infantry
EDIT: Adding units owned by Germans to Rostov: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Russia to Tambov
Russians take Tambov from Italians
1 armour moved from Tambov to Russia
1 infantry moved from Russia to Samara
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Samara
1 submarine moved from 125 Sea Zone to 110 Sea ZoneCombat - Russians
Battle in Samara
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win, taking Samara from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Samara to Russia
2 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Samara
1 aaGun moved from Russia to Bryansk
1 aaGun moved from Russia to Tambov
13 artilleries moved from Russia to Tambov
51 infantry moved from Russia to Tambov
27 infantry moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
1 armour and 2 mech_infantrys moved from Russia to Tambov
EDIT: 1 armour moved from Russia to Tambov
1 mech_infantry moved from Russia to TambovPlace Units - Russians
4 infantry placed in Russia
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Samara: 1 aaGun, 2 armour, 13 artilleries, 76 infantry and 3 mech_infantrys
EDIT: Removing units owned by Russians from Tambov: 1 aaGun, 2 armour, 13 artilleries, 76 infantry and 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 6 PUs; end with 6 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 8 Sea Zone
11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
4 fighters moved from Philippines to 42 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Shan State to Java
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika TerritoryCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 15 fighters, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer and 2 submarines; ANZAC defend with 1 transport
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 15 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 27
Casualties for Americans: 1 destroyer and 2 submarines
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 bomber, 3 infantry and 1 mech_infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tanganyika TerritoryNon Combat Move - Japanese
1 bomber moved from Java to Shan State
15 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 battleships, 7 carriers, 2 cruisers, 2 destroyers and 5 submarines moved from 35 Sea Zone to 36 Sea Zone
4 fighters moved from Japan to 36 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Japan
2 infantry moved from Amur to Siberia
2 fighters moved from 39 Sea Zone to Eastern Persia
1 armour, 2 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 carrier moved from 39 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to Szechwan
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Sikang to Caucasus
2 artilleries moved from Kazakhstan to Caucasus
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Kansu to NovosibirskPlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 fighter placed in Japan
1 submarine placed in 6 Sea Zone
1 harbour placed in Hainan
1 submarine placed in 39 Sea Zone
1 infantry and 1 mech_infantry placed in India
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 carriers, 1 destroyer, 1 fighter, 1 harbour, 4 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 8 Sea Zone
11 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
4 fighters moved from Philippines to 42 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 mech_infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Shan State to Java
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to Tanganyika TerritoryCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 15 fighters, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer and 2 submarines; ANZAC defend with 1 transport
Japanese roll dice for 1 destroyer, 15 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 14/17 hits
Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 15 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 27
Casualties for Americans: 1 destroyer and 2 submarines
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 bomber, 3 infantry and 1 mech_infantry
ANZAC defend with 2 infantry
Japanese roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Java, round 2 : 1/5 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits
1 infantry owned by the ANZAC lost in Java
Japanese roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Java, round 3 : 0/5 hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Java, round 4 : 4/4 hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Tanganyika TerritoryNon Combat Move - Japanese
1 bomber moved from Java to Shan State
15 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
2 battleships, 7 carriers, 2 cruisers, 2 destroyers and 5 submarines moved from 35 Sea Zone to 36 Sea Zone
4 fighters moved from Japan to 36 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to Japan
2 infantry moved from Amur to Siberia
2 fighters moved from 39 Sea Zone to Eastern Persia
1 armour, 2 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 carrier moved from 39 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to Szechwan
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Sikang to Caucasus
2 artilleries moved from Kazakhstan to Caucasus
2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Shensi to Kansu
1 infantry moved from Kansu to NovosibirskPlace Units - Japanese
2 carriers and 1 destroyer placed in 36 Sea Zone
1 fighter placed in Japan
1 submarine placed in 6 Sea Zone
1 harbour placed in Hainan
1 submarine placed in 39 Sea Zone
1 infantry and 1 mech_infantry placed in India
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs -
Crazy Overkill at Java round 2 and 42:D Not that it matters at all, but 4/4 with bomber and 3 inf is rare:D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 4 fighters, 4 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 8 destroyers, 18 fighters and 6 submarines moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Finland
2 infantry moved from Norway to Finland
3 fighters moved from Normandy Bordeaux to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Finland
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 battleship, 10 carriers, 2 cruisers, 8 destroyers, 18 fighters and 7 submarines
Japanese defend with 1 destroyer and 2 transports
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 10 carriers, 2 cruisers, 8 destroyers, 18 fighters and 7 submarines remaining. Battle score for attacker is 22
Casualties for Japanese: 1 destroyer and 2 transportsNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
4 fighters moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Finland to Norway
5 artilleries moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
5 artilleries, 7 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
2 transports moved from 110 Sea Zone to 91 Sea Zone
5 artilleries and 7 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Western United States to Hawaiian Islands
EDIT: 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
2 submarines placed in 10 Sea Zone
1 infantry placed in Western United States
1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 submarine and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 submarine and 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Removing units owned by Americans from Johnston Island: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Normandy Bordeaux
1 armour and 1 infantry placed in Norway
1 fighter placed in Norway
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs -
im gonna try to reconstruct my uk move from the last aged game
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Russians takes Bessarabia from Germans
EDIT: Turning off Edit Mode
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 72 Sea Zone
3 fighters moved from Persia to 80 Sea Zone
1 bomber moved from Syria to 80 Sea Zone
3 fighters moved from Syria to 80 Sea Zone
EDIT: 8 transports moved from 91 Sea Zone to 92 Sea Zone
EDIT: British undo move 7.
EDIT: 2 transports moved from 91 Sea Zone to 92 Sea Zone
EDIT: 1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
EDIT: 2 armour moved from Normandy Bordeaux to AlgeriaCombat - British
Battle in 72 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 bomber and 6 fighters moved from 80 Sea Zone to Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 aaGun moved from Trans-Jordan to Iraq
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 4 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
5 fighters moved from Normandy Bordeaux to Syria
1 tactical_bomber moved from Normandy Bordeaux to SyriaPlace Units - British
1 artillery placed in Egypt
1 destroyer and 1 transport placed in 81 Sea Zone
1 armour and 1 mech_infantry placed in Union of South Africa
3 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 29 PUs (4 lost to blockades); end with 29 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for British from 38 to 40
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 armour, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from France to Holland Belgium
1 infantry moved from France to Southern France
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Southern France
1 mech_infantry moved from Volgograd to Bryansk
1 bomber and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 armour moved from Romania to Ukraine
Italians take Bessarabia from RussiansCombat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 infantry
Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Bryansk
Italians attack with 1 bomber and 3 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Russians win with no units remaining. Battle score for attacker is -13
Casualties for Italians: 1 bomber and 3 mech_infantrys
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
retreated to Southern France
Americans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Germany to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
1 aaGun, 4 artilleries, 15 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Germany to Romania
1 aaGun moved from Volgograd to Caucasus
1 submarine moved from 98 Sea Zone to 97 Sea ZonePlace Units - Italians
1 infantry placed in Northern Italy
2 armour and 1 bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,6
Italians collect 12 PUs (3 lost to blockades); end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
1 cruiser moved from 110 Sea Zone to 92 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 3 mech_infantrys moved from Rostov to Bryansk
Germans take Bryansk from Russians
3 armour and 3 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 bomber moved from Ukraine to Russia
11 armour, 2 infantry and 25 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
2 infantry moved from Northern Italy to Southern France
6 fighters moved from Western Germany to Southern France
2 tactical_bombers moved from Western Germany to Southern France
2 infantry moved from Vyborg to Finland
1 fighter moved from Western Germany to Finland
1 tactical_bomber moved from Western Germany to Finland
1 infantry moved from Vyborg to FinlandCombat - Germans
Battle in Finland
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans win, taking Finland from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Northwest Persia
Germans attack with 14 armour, 2 infantry and 25 mech_infantrys
British defend with 2 infantry; Americans defend with 1 mech_infantry
Germans win, taking Northwest Persia from British with 14 armour, 2 infantry and 25 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Southern France
Germans attack with 6 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 3 armour, 1 bomber, 2 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_major, 1 fighter, 4 infantry and 1 tactical_bomber
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter, 4 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
2 tactical_bombers moved from Eastern Persia to India
1 fighter moved from Eastern Persia to India
1 armour moved from Eastern Persia to Turkmenistan
2 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Kazakhstan
2 artilleries moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 artillery moved from Ukraine to Rostov
7 mech_infantrys moved from Ukraine to Caucasus
8 mech_infantrys moved from Volgograd to Northwest Persia
5 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from Finland to Novgorod
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 submarine moved from 115 Sea Zone to 112 Sea Zone
1 infantry moved from Archangel to Vologda
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
3 infantry moved from Novgorod to Vyborg
1 bomber moved from Russia to Novgorod
4 artilleries and 3 infantry moved from Northern Italy to France
3 fighters moved from Southern France to Southern Italy
2 tactical_bombers moved from Southern France to Southern Italy
3 fighters moved from Southern France to Western Germany
1 aaGun, 1 artillery and 8 infantry moved from Western Germany to France
2 mech_infantrys moved from Germany to Western Germany
1 aaGun and 19 infantry moved from Germany to Western GermanyPlace Units - Germans
1 infantry placed in Novgorod
3 infantry placed in Ukraine
3 artilleries placed in France
5 armour and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,4
Germans collect 57 PUs (2 lost to blockades); end with 66 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northwest Persia: 8 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 8 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 armour and 3 mech_infantrys moved from Rostov to Bryansk
Germans take Bryansk from Russians
3 armour and 3 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Vologda to Russia
1 bomber moved from Ukraine to Russia
11 armour, 2 infantry and 25 mech_infantrys moved from Caucasus to Northwest Persia
3 armour moved from Volgograd to Northwest Persia
2 infantry moved from Northern Italy to Southern France
6 fighters moved from Western Germany to Southern France
2 tactical_bombers moved from Western Germany to Southern France
2 infantry moved from Vyborg to Finland
1 fighter moved from Western Germany to Finland
1 tactical_bomber moved from Western Germany to Finland
1 infantry moved from Vyborg to FinlandCombat - Germans
Battle in Finland
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Americans defend with 2 infantry
Germans win, taking Finland from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Northwest Persia
Germans attack with 14 armour, 2 infantry and 25 mech_infantrys
British defend with 2 infantry; Americans defend with 1 mech_infantry
Germans win, taking Northwest Persia from British with 14 armour, 2 infantry and 25 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Americans: 1 mech_infantry
Battle in Southern France
Germans attack with 6 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 6 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 3 armour, 1 bomber, 2 infantry and 3 mech_infantrys
Russians defend with 1 airfield, 1 factory_major, 1 fighter, 4 infantry and 1 tactical_bomber
Germans captures 9PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 3 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter, 4 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
2 tactical_bombers moved from Eastern Persia to India
1 fighter moved from Eastern Persia to India
1 armour moved from Eastern Persia to Turkmenistan
2 infantry moved from Ukraine to Rostov
1 infantry moved from Volgograd to Kazakhstan
2 artilleries moved from Volgograd to Rostov
1 infantry moved from Volgograd to Rostov
1 artillery moved from Ukraine to Rostov
7 mech_infantrys moved from Ukraine to Caucasus
8 mech_infantrys moved from Volgograd to Northwest Persia
5 mech_infantrys moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Finland to Novgorod
1 fighter moved from Finland to Novgorod
1 submarine moved from 113 Sea Zone to 124 Sea Zone
1 submarine moved from 115 Sea Zone to 112 Sea Zone
1 infantry moved from Archangel to Vologda
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
3 infantry moved from Novgorod to Vyborg
1 bomber moved from Russia to Novgorod
4 artilleries and 3 infantry moved from Northern Italy to France
3 fighters moved from Southern France to Southern Italy
2 tactical_bombers moved from Southern France to Southern Italy
3 fighters moved from Southern France to Western Germany
1 aaGun, 1 artillery and 8 infantry moved from Western Germany to France
2 mech_infantrys moved from Germany to Western Germany
1 aaGun and 19 infantry moved from Germany to Western GermanyPlace Units - Germans
1 infantry placed in Novgorod
3 infantry placed in Ukraine
3 artilleries placed in France
5 armour and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,3,4
Germans collect 57 PUs (2 lost to blockades); end with 66 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northwest Persia: 8 mech_infantrys
EDIT: Adding units owned by Germans to Caucasus: 8 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 124 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
1 infantry moved from Samara to Russia
5 infantry moved from Samara to Russia
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
5 artilleries moved from Samara to Russia
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 artillery moved from Samara to Russia
1 artillery and 1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Novosibirsk
1 artillery and 1 infantry moved from Samara to Kazakhstan
1 artillery and 1 infantry moved from Samara to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Russia
Russians attack with 6 artilleries and 6 infantry
Germans defend with 1 airfield, 3 armour, 1 factory_minor and 3 mech_infantrys
Russians win, taking Russia from Germans with 3 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 3 armour and 3 mech_infantrys
Casualties for Russians: 3 artilleries and 6 infantry
Battle in Novosibirsk
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 aaGun moved from Tambov to Russia
5 infantry moved from Samara to Russia
1 aaGun moved from Samara to Novosibirsk
1 aaGun, 2 armour, 4 artilleries, 63 infantry and 3 mech_infantrys moved from Samara to Tambov
1 submarine moved from 110 Sea Zone to 91 Sea ZoneTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 artilleries and 1 mech_infantry moved from Caucasus to Kazakhstan
1 armour moved from Eastern Persia to Kazakhstan
1 armour moved from Szechwan to Kazakhstan
1 infantry moved from Tanganyika Territory to Rhodesia
Japanese take Rhodesia from British
1 mech_infantry moved from Shensi to Tsagaan Olom
Japanese take Tsagaan Olom from RussiansCombat - Japanese
Battle in Kazakhstan
Japanese attack with 2 armour, 2 artilleries and 1 mech_infantry
Russians defend with 1 artillery
Japanese win, taking Kazakhstan from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 artillery
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
1 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from India to West India
2 armour, 6 fighters, 5 mech_infantrys and 2 tactical_bombers moved from Eastern Persia to India
1 mech_infantry moved from India to Yunnan
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kweichow to Shensi
1 bomber moved from Shan State to India
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to Shan State
2 battleships, 10 carriers, 2 cruisers, 3 destroyers, 19 fighters, 5 submarines and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 8 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Japan to 37 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
1 submarine placed in 39 Sea Zone
1 bomber and 1 fighter placed in India
1 fighter placed in French Indo China
1 submarine placed in 36 Sea Zone
1 fighter placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5,3,3,4,3,1,3,1,1,5,2,4,1,6,1,2,1,6,1,5,2,4,5,5,2,3,4,1,1,6,3,1,3,5,1,6,1,1,5,1,3,1,2,5,1,1,4,3,3,6,3,1,2,2,4,6,5,4,2,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,6
Japanese collect 78 PUs (4 lost to blockades); end with 78 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
18 fighters moved from 42 Sea Zone to Java
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to Java
2 armour moved from Algeria to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone
2 destroyers moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from Norway to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
2 infantry moved from Norway to Finland
1 fighter moved from Norway to Finland
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium -
want to scramble 97?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 3 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
18 fighters moved from 42 Sea Zone to Java
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 54 Sea Zone to Java
2 armour moved from Algeria to 92 Sea Zone
1 fighter moved from Normandy Bordeaux to 97 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone
2 destroyers moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 97 Sea Zone
1 cruiser moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
1 fighter moved from Norway to Holland Belgium
1 fighter moved from Normandy Bordeaux to Southern France
2 infantry moved from Norway to Finland
1 fighter moved from Norway to Finland
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland BelgiumCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Finland
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in 97 Sea Zone
British loiter and taunt; Americans attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Italians defend with 1 submarine
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Greece
Battle in Southern France
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Greece from Italians, taking Southern France from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Java
Americans attack with 1 artillery, 20 fighters and 1 infantry
Japanese defend with 2 infantry and 1 mech_infantry
Americans win, taking Java from Japanese with 1 artillery and 20 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
20 fighters moved from Java to 42 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
1 infantry moved from Morocco to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 armour moved from 97 Sea Zone to Greece
2 fighters moved from Southern France to Normandy Bordeaux
1 aaGun moved from Morocco to 91 Sea Zone
2 fighters moved from Holland Belgium to Normandy Bordeaux
4 artilleries moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 4 artilleries, 3 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 artilleries moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Finland to Norway
1 mech_infantry moved from Alaska to Western United States
1 submarine moved from 2 Sea Zone to 15 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
1 fighter placed in Western United States
2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
1 armour and 2 infantry placed in Normandy Bordeaux
1 fighter and 2 infantry placed in NorwayTurn Complete - Americans
Americans collect 76 PUs; end with 76 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 destroyer, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Rhodesia
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 destroyer moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
5 fighters and 1 tactical_bomber moved from Syria to Normandy Bordeaux
3 transports moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 110 Sea Zone
6 fighters moved from Persia to Syria
1 bomber moved from Persia to Syria
2 armour, 3 artilleries, 10 infantry and 2 mech_infantrys moved from Persia to Iraq
2 mech_infantrys moved from Iraq to Trans-Jordan
2 armour moved from Iraq to Trans-JordanCombat - British
Battle in Rhodesia
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Rhodesia from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Tanganyika TerritoryNon Combat Move - British
2 aaGuns moved from Persia to Iraq
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 destroyer placed in 110 Sea Zone
1 infantry and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 infantry placed in United Kingdom
2 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
British collect 32 PUs (2 lost to blockades); end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUsTurn Complete - UK_Pacific





