Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Norway to Baltic States
1 artillery and 1 infantry moved from Poland to Baltic States
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Norway to Baltic States
1 artillery and 1 infantry moved from Poland to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Baltic States, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Baltic States, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 artillery moved from Germany to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Baltic States to Western Germany
5 aaGuns, 6 artilleries and 23 infantry moved from Poland to Eastern Poland
4 artilleries moved from Germany to Poland
3 artilleries moved from Slovakia Hungary to Eastern Poland
3 armour moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Gibraltar to 109 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to United Kingdom
3 transports moved from 109 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 109 Sea Zone to United Kingdom
Place Units - Germans
3 artilleries placed in Romania
6 armour and 1 mech_infantry placed in Germany
1 submarine placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 artillery
Gibraltar : 1 artillery, 2 infantry and 1 mech_infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Romania : 3 artilleries and 1 factory_minor
Poland : 4 artilleries
Germany : 6 armour, 1 factory_major and 1 mech_infantry
Norway : 1 artillery and 1 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 artillery and 1 infantry
Vyborg : 1 flag, 1 artillery
Eastern Poland : 5 aaGuns, 3 armour, 9 artilleries and 23 infantry
112 Sea Zone : 1 transport
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports
Greece : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 armour and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Russians
1 armour moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Libya to Tobruk
1 artillery and 2 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Vyborg
1 bomber moved from Smolensk to Vyborg
1 fighter and 1 tactical_bomber moved from Smolensk to Karelia
1 tactical_bomber moved from Smolensk to Vyborg
3 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Bryansk to Baltic States
2 fighters and 1 tactical_bomber moved from Russia to Baltic States
Combat - Russians
Battle in Karelia
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 bomber, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 0/4 hits
Germans roll dice for 1 artillery in Vyborg, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Vyborg, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Vyborg, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vyborg
Russians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/7 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Baltic States to Belarus
1 bomber and 1 tactical_bomber moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
3 armour moved from Russia to Bryansk
1 aaGun, 3 armour, 5 artilleries and 5 infantry moved from Ukraine to Bryansk
2 aaGuns, 16 armour, 18 artilleries, 1 bomber and 4 infantry moved from Novgorod to Belarus
4 infantry moved from Amur to Korea
5 infantry moved from Soviet Far East to Siberia
1 infantry moved from Hopei to Anhwe
2 armour and 3 mech_infantrys moved from Yunnan to India
Place Units - Russians
3 armour placed in Novgorod
2 armour and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs
Territory Summary for Russians :
Korea : 2 aaGuns and 10 infantry
Manchuria : 1 infantry
Anhwe : 2 infantry
India : 2 armour and 3 mech_infantrys
Siberia : 5 infantry
Tobruk : 1 flag, 2 armour
Libya : 1 flag
Belarus : 2 aaGuns, 16 armour, 18 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers
Karelia : 1 artillery and 2 infantry
Baltic States : 2 infantry
Bryansk : 1 aaGun, 6 armour, 9 artilleries and 10 infantry
Russia : 1 airfield, 2 armour, 1 factory_major and 1 tactical_bomber
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Iraq : 1 flag
Northwest Persia : 1 flag
Production/PUs Summary :
Germans : 54 / 61
Russians : 37 / 48
Japanese : 18 / 45
Americans : 59 / 72
Chinese : 21 / 27
British : 16 / 0
UK_Pacific : 22 / 27
Italians : 15 / 26
ANZAC : 17 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 39 PUs; 6 SuicideAttackTokens;
Japanese buy 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 bombers moved from Philippines to 56 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 55 Sea Zone
1 artillery moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 39 PUs; 6 SuicideAttackTokens;
Japanese buy 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 bombers moved from Philippines to 56 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 55 Sea Zone
1 artillery moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 56 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 55 Sea Zone
Japanese win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Northern Territory
Battle in New Zealand
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 3 : 0/2 hits
ANZAC roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 4 : 0/2 hits
ANZAC roll dice for 1 infantry in New Zealand, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 5 : 0/2 hits
ANZAC roll dice for 1 infantry in New Zealand, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in New Zealand
Japanese roll dice for 1 artillery in New Zealand, round 6 : 1/1 hits
ANZAC roll dice for 1 infantry in New Zealand, round 6 : 0/1 hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking Northern Territory from ANZAC, taking New Zealand from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 4 fighters, 5 tactical_bombers and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 4 fighters, 1 infantry, 5 tactical_bombers and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
2 bombers moved from 56 Sea Zone to Dutch New Guinea
2 tactical_bombers moved from 55 Sea Zone to New Guinea
1 fighter moved from Philippines to Japan
Place Units - Japanese
3 infantry placed in Shantung
1 submarine placed in 6 Sea Zone
3 destroyers placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 23 PUs; end with 23 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 33 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Shantung : 1 flag, 3 aaGuns, 1 armour, 14 artilleries, 1 factory_minor, 19 infantry and 2 mech_infantrys
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Okinawa : 1 harbour
Queensland : 1 flag, 1 airfield, 1 artillery and 1 harbour
Northern Territory : 1 flag, 1 infantry
New Zealand : 1 flag, 1 airfield, 1 artillery and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 2 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Aleutian Islands : 1 flag, 2 infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Dutch New Guinea : 1 flag, 2 bombers
42 Sea Zone : 1 flag
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 5 fighters, 3 submarines, 5 tactical_bombers and 1 transport
37 Sea Zone : 1 submarine
36 Sea Zone : 1 flag
20 Sea Zone : 1 submarine
1 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 2 submarines
63 Sea Zone : 1 transport
54 Sea Zone : 1 flag
55 Sea Zone : 1 transport
62 Sea Zone : 3 destroyers
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
2 bombers moved from Korea to Shantung
Combat - Americans
Battle in 1 Sea Zone
Americans attack with 2 destroyers and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 2 destroyers and 2 fighters in 1 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Strategic bombing raid in Shantung
AA fire in Shantung : 0/2 hits
Bombing raid in Shantung rolls: 6,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Battle in Aleutian Islands
Americans attack with 1 armour, 2 bombers and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Aleutian Islands, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 armour and 2 bombers in Aleutian Islands, round 3 : 2/3 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Hawaiian Islands
Non Combat Move - Americans
1 bomber moved from Aleutian Islands to Alaska
1 bomber moved from Aleutian Islands to Alaska
2 fighters moved from 1 Sea Zone to 10 Sea Zone
1 submarine moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 armour, 3 artilleries and 4 infantry moved from Quebec to Eastern United States
2 carriers, 5 destroyers, 4 fighters, 1 submarine and 5 transports moved from 106 Sea Zone to 101 Sea Zone
2 bombers moved from Shantung to Korea
1 infantry moved from Western United States to British Columbia
1 armour moved from Western United States to British Columbia
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 10 Sea Zone to 1 Sea Zone
Place Units - Americans
1 carrier and 6 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,5,4
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Territory Summary for Americans :
Korea : 1 flag, 1 artillery, 2 bombers and 3 infantry
British Columbia : 1 flag, 1 armour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 9 armour, 1 factory_major and 1 harbour
Alaska : 2 bombers and 1 harbour
Aleutian Islands : 1 armour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 transport
10 Sea Zone : 1 carrier, 2 fighters and 6 submarines
1 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters and 1 transport
8 Sea Zone : 1 transport
Central United States : 1 factory_minor
Eastern United States : 1 aaGun, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 1 harbour and 7 infantry
Quebec : 1 flag, 1 factory_minor
Alberta Saskatchewan Manitoba : 1 flag
New Brunswick Nova Scotia : 1 flag, 1 harbour
Ontario : 1 flag
Newfoundland Labrador : 1 flag
106 Sea Zone : 1 flag
101 Sea Zone : 2 carriers, 5 destroyers, 4 fighters, 2 submarines and 7 transports
Production/PUs Summary :
Germans : 54 / 61
Russians : 37 / 48
Japanese : 22 / 33
Americans : 60 / 77
Chinese : 21 / 27
British : 16 / 0
UK_Pacific : 22 / 27
Italians : 15 / 26
ANZAC : 12 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kiangsi to Anhwe
Place Units - Chinese
6 artilleries and 1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUs
Territory Summary for Chinese :
Kiangsu : 1 infantry
Jehol : 1 infantry
Anhwe : 23 artilleries, 1 fighter and 13 infantry
Production/PUs Summary :
Germans : 54 / 61
Russians : 37 / 48
Japanese : 22 / 33
Americans : 60 / 77
Chinese : 21 / 27
British : 16 / 0
UK_Pacific : 22 / 27
Italians : 15 / 26
ANZAC : 12 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 bomber moved from Korea to Japan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Intercept?
intercept please.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 3 submarines; Remaining resources: 1 PUs;
Combat Move - British
1 bomber moved from Korea to Japan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
Combat - British
Air Battle in Japan
British attacks with 1 units heading to Japan
Japanese launches 1 interceptors out of Japan
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Japan causes 7 damage total.
Battle in 37 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Cleaning up after air battles
Non Combat Move - British
1 bomber moved from Japan to Anhwe
2 fighters moved from Anhwe to India
2 fighters and 2 tactical_bombers moved from Anhwe to Shan State
2 mech_infantrys moved from Yunnan to Hunan
1 aaGun moved from Anhwe to Hunan
2 mech_infantrys moved from India to Eastern Persia
2 infantry moved from Trans-Jordan to Egypt
6 infantry moved from India to West India
Place Units - UK_Pacific
1 destroyer and 3 submarines placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
UK_Pacific collect 19 PUs (3 lost to blockades); end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer and 3 submarines
Territory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 1 artillery and 3 infantry
Hunan : 1 aaGun and 2 mech_infantrys
Anhwe : 2 aaGuns, 9 artilleries, 1 bomber and 10 infantry
Shan State : 2 fighters and 2 tactical_bombers
India : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Malaya : 1 harbour
Borneo : 1 infantry
Kwangtung : 1 harbour
Western United States : 1 armour
Sumatra : 1 flag, 1 infantry
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 destroyer, 3 submarines and 1 transport
West India : 6 infantry
Egypt : 2 artilleries, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Tobruk : 1 armour, 2 infantry and 5 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 3 mech_infantrys
Eastern Persia : 1 flag, 2 mech_infantrys
Persia : 1 flag
Production/PUs Summary :
Germans : 54 / 61
Russians : 37 / 48
Japanese : 22 / 33
Americans : 60 / 77
Chinese : 21 / 27
British : 16 / 0
UK_Pacific : 22 / 25
Italians : 15 / 26
ANZAC : 12 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Nigeria
1 infantry moved from Western Ukraine to Ukraine
Italians take Ukraine from Russians
Combat - Italians
Battle in Nigeria
Battle in Syria
Battle in Cyprus
Non Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 armour moved from Bessarabia to Eastern Poland
1 aaGun and 1 armour moved from Western Ukraine to Eastern Poland
1 bomber moved from United Kingdom to Southern Italy
1 bomber moved from Southern Italy to Greece
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to Southern Italy
Place Units - Italians
2 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Cyprus : 1 flag, 1 artillery and 1 infantry
Gold Coast : 1 flag, 1 infantry
Nigeria : 1 flag, 1 artillery
Malta : 1 flag
United Kingdom : 1 artillery
Morocco : 1 flag, 1 airfield
Algeria : 1 flag
Syria : 1 flag, 1 armour and 1 infantry
French West Africa : 1 flag
Tunisia : 1 flag
Northern Italy : 2 armour, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 tactical_bombers
Eastern Poland : 1 flag, 4 aaGuns, 2 armour and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
93 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 destroyer and 1 transport
Greece : 1 bomber
99 Sea Zone : 1 destroyer and 2 transports
92 Sea Zone : 1 cruiser
82 Sea Zone : 1 transport
98 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 54 / 61
Russians : 35 / 48
Japanese : 22 / 33
Americans : 60 / 77
Chinese : 21 / 27
British : 14 / 0
UK_Pacific : 22 / 25
Italians : 20 / 30
ANZAC : 12 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
one correction to my ncm.
1 tac from S.Italy to Greece.
thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Italians to Greece: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 submarine moved from 34 Sea Zone to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 55 Sea Zone
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
Turn Complete - ANZAC
Territory Summary for ANZAC :
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
37 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
19 Sea Zone : 1 submarine
55 Sea Zone : 1 submarine
Egypt : 2 infantry
Brazil : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 54 / 61
Russians : 35 / 48
Japanese : 22 / 33
Americans : 60 / 77
Chinese : 21 / 27
British : 14 / 0
UK_Pacific : 22 / 25
Italians : 20 / 30
ANZAC : 12 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
Dude U are fast :-D
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 4 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Eastern Poland to Baltic States
2 bombers moved from Western Germany to Baltic States
I was waiting for you :evil: