@nikola1975 Please use second post. I needed to keep a few more units in UK. Undid move to take Ireland.
16L G40 Amon-Sul (Axis) vs Kamikaze_pilot (Allies +21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Norway to Baltic States
1 artillery and 1 infantry moved from Poland to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Norway to Baltic States
1 artillery and 1 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Baltic States, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Baltic States
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Baltic States, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 artillery moved from Germany to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Baltic States to Western Germany
5 aaGuns, 6 artilleries and 23 infantry moved from Poland to Eastern Poland
4 artilleries moved from Germany to Poland
3 artilleries moved from Slovakia Hungary to Eastern Poland
3 armour moved from Slovakia Hungary to Eastern Poland
1 fighter moved from Gibraltar to 109 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to United Kingdom
3 transports moved from 109 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 110 Sea Zone to 109 Sea Zone
1 aaGun, 1 artillery and 4 infantry moved from 109 Sea Zone to United KingdomPlace Units - Germans
3 artilleries placed in Romania
6 armour and 1 mech_infantry placed in Germany
1 submarine placed in 109 Sea Zone
1 fighter placed in United KingdomTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 1 artillery
Gibraltar : 1 artillery, 2 infantry and 1 mech_infantry
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 bombers, 1 factory_major and 1 harbour
Romania : 3 artilleries and 1 factory_minor
Poland : 4 artilleries
Germany : 6 armour, 1 factory_major and 1 mech_infantry
Norway : 1 artillery and 1 infantry
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 artillery and 1 infantry
Vyborg : 1 flag, 1 artillery
Eastern Poland : 5 aaGuns, 3 armour, 9 artilleries and 23 infantry
112 Sea Zone : 1 transport
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 4 submarines, 1 tactical_bomber and 3 transports
Greece : 1 flag
97 Sea Zone : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag, 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 5 armour and 1 tactical_bomber; Remaining resources: 2 PUs;Combat Move - Russians
1 armour moved from Tobruk to Libya
Russians take Libya from Italians
1 armour moved from Libya to Tobruk
1 artillery and 2 infantry moved from Novgorod to Karelia
2 infantry moved from Novgorod to Vyborg
1 bomber moved from Smolensk to Vyborg
1 fighter and 1 tactical_bomber moved from Smolensk to Karelia
1 tactical_bomber moved from Smolensk to Vyborg
3 infantry moved from Novgorod to Baltic States
1 tactical_bomber moved from Bryansk to Baltic States
2 fighters and 1 tactical_bomber moved from Russia to Baltic StatesCombat - Russians
Battle in Karelia
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Karelia, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vyborg
Russians attack with 1 bomber, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Vyborg, round 2 : 0/4 hits
Germans roll dice for 1 artillery in Vyborg, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vyborg
Russians roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Vyborg, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Vyborg, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vyborg
Russians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 2 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Baltic States, round 2 : 3/7 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Baltic States to Belarus
1 bomber and 1 tactical_bomber moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Karelia to Novgorod
3 armour moved from Russia to Bryansk
1 aaGun, 3 armour, 5 artilleries and 5 infantry moved from Ukraine to Bryansk
2 aaGuns, 16 armour, 18 artilleries, 1 bomber and 4 infantry moved from Novgorod to Belarus
4 infantry moved from Amur to Korea
5 infantry moved from Soviet Far East to Siberia
1 infantry moved from Hopei to Anhwe
2 armour and 3 mech_infantrys moved from Yunnan to IndiaPlace Units - Russians
3 armour placed in Novgorod
2 armour and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUsTerritory Summary for Russians :
Korea : 2 aaGuns and 10 infantry
Manchuria : 1 infantry
Anhwe : 2 infantry
India : 2 armour and 3 mech_infantrys
Siberia : 5 infantry
Tobruk : 1 flag, 2 armour
Libya : 1 flag
Belarus : 2 aaGuns, 16 armour, 18 artilleries, 1 bomber, 2 fighters, 5 infantry and 2 tactical_bombers
Karelia : 1 artillery and 2 infantry
Baltic States : 2 infantry
Bryansk : 1 aaGun, 6 armour, 9 artilleries and 10 infantry
Russia : 1 airfield, 2 armour, 1 factory_major and 1 tactical_bomber
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Novgorod : 1 aaGun, 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 tactical_bombers
Iraq : 1 flag
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 54 / 61
Russians : 37 / 48
Japanese : 18 / 45
Americans : 59 / 72
Chinese : 21 / 27
British : 16 / 0
UK_Pacific : 22 / 27
Italians : 15 / 26
ANZAC : 17 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 39 PUs; 6 SuicideAttackTokens;
Japanese buy 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 bombers moved from Philippines to 56 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 55 Sea Zone
1 artillery moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern Territory -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 39 PUs; 6 SuicideAttackTokens;
Japanese buy 3 destroyers, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
2 bombers moved from Philippines to 56 Sea Zone
1 submarine moved from 35 Sea Zone to 56 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 2 tactical_bombers moved from Philippines to 55 Sea Zone
1 artillery moved from New South Wales to Queensland
Japanese take Queensland from ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 infantry moved from 55 Sea Zone to Northern TerritoryCombat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 bombers and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 56 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 56 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 55 Sea Zone
Japanese win with 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Northern Territory
Battle in New Zealand
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in New Zealand, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 3 : 0/2 hits
ANZAC roll dice for 1 infantry in New Zealand, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 4 : 0/2 hits
ANZAC roll dice for 1 infantry in New Zealand, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 5 : 0/2 hits
ANZAC roll dice for 1 infantry in New Zealand, round 5 : 1/1 hits
1 infantry owned by the Japanese lost in New Zealand
Japanese roll dice for 1 artillery in New Zealand, round 6 : 1/1 hits
ANZAC roll dice for 1 infantry in New Zealand, round 6 : 0/1 hits
1 infantry owned by the ANZAC lost in New Zealand
Japanese win, taking Northern Territory from ANZAC, taking New Zealand from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 4 fighters, 5 tactical_bombers and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 4 fighters, 1 infantry, 5 tactical_bombers and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
3 submarines moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 55 Sea Zone to 33 Sea Zone
2 bombers moved from 56 Sea Zone to Dutch New Guinea
2 tactical_bombers moved from 55 Sea Zone to New Guinea
1 fighter moved from Philippines to JapanPlace Units - Japanese
3 infantry placed in Shantung
1 submarine placed in 6 Sea Zone
3 destroyers placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 23 PUs; end with 23 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 33 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Shantung : 1 flag, 3 aaGuns, 1 armour, 14 artilleries, 1 factory_minor, 19 infantry and 2 mech_infantrys
Japan : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Okinawa : 1 harbour
Queensland : 1 flag, 1 airfield, 1 artillery and 1 harbour
Northern Territory : 1 flag, 1 infantry
New Zealand : 1 flag, 1 airfield, 1 artillery and 1 harbour
New South Wales : 1 flag, 1 factory_minor and 1 harbour
New Guinea : 1 flag, 2 tactical_bombers
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Aleutian Islands : 1 flag, 2 infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Dutch New Guinea : 1 flag, 2 bombers
42 Sea Zone : 1 flag
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
33 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 5 fighters, 3 submarines, 5 tactical_bombers and 1 transport
37 Sea Zone : 1 submarine
36 Sea Zone : 1 flag
20 Sea Zone : 1 submarine
1 Sea Zone : 1 flag, 1 submarine
6 Sea Zone : 2 submarines
63 Sea Zone : 1 transport
54 Sea Zone : 1 flag
55 Sea Zone : 1 transport
62 Sea Zone : 3 destroyers -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 11 Sea Zone to 1 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from 10 Sea Zone to 1 Sea Zone
1 fighter moved from Western United States to 1 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 infantry, 1 mech_infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
2 bombers moved from Korea to ShantungCombat - Americans
Battle in 1 Sea Zone
Americans attack with 2 destroyers and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 2 destroyers and 2 fighters in 1 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Japanese with 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Strategic bombing raid in Shantung
AA fire in Shantung : 0/2 hits
Bombing raid in Shantung rolls: 6,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Shantung causes 6 damage total.
Battle in Aleutian Islands
Americans attack with 1 armour, 2 bombers and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 2 bombers and 1 infantry in Aleutian Islands, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 armour and 2 bombers in Aleutian Islands, round 3 : 2/3 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Aleutian Islands from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Hawaiian IslandsNon Combat Move - Americans
1 bomber moved from Aleutian Islands to Alaska
1 bomber moved from Aleutian Islands to Alaska
2 fighters moved from 1 Sea Zone to 10 Sea Zone
1 submarine moved from 106 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 armour, 3 artilleries and 4 infantry moved from Quebec to Eastern United States
2 carriers, 5 destroyers, 4 fighters, 1 submarine and 5 transports moved from 106 Sea Zone to 101 Sea Zone
2 bombers moved from Shantung to Korea
1 infantry moved from Western United States to British Columbia
1 armour moved from Western United States to British Columbia
1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 10 Sea Zone to 1 Sea ZonePlace Units - Americans
1 carrier and 6 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,5,4
Americans collect 57 PUs (3 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 artillery, 2 bombers and 3 infantry
British Columbia : 1 flag, 1 armour and 1 infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 9 armour, 1 factory_major and 1 harbour
Alaska : 2 bombers and 1 harbour
Aleutian Islands : 1 armour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
26 Sea Zone : 1 transport
10 Sea Zone : 1 carrier, 2 fighters and 6 submarines
1 Sea Zone : 1 flag, 1 carrier, 3 destroyers, 2 fighters and 1 transport
8 Sea Zone : 1 transport
Central United States : 1 factory_minor
Eastern United States : 1 aaGun, 1 airfield, 2 armour, 6 artilleries, 1 factory_major, 1 harbour and 7 infantry
Quebec : 1 flag, 1 factory_minor
Alberta Saskatchewan Manitoba : 1 flag
New Brunswick Nova Scotia : 1 flag, 1 harbour
Ontario : 1 flag
Newfoundland Labrador : 1 flag
106 Sea Zone : 1 flag
101 Sea Zone : 2 carriers, 5 destroyers, 4 fighters, 2 submarines and 7 transportsProduction/PUs Summary :
Germans : 54 / 61
Russians : 37 / 48
Japanese : 22 / 33
Americans : 60 / 77
Chinese : 21 / 27
British : 16 / 0
UK_Pacific : 22 / 27
Italians : 15 / 26
ANZAC : 12 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kiangsi to AnhwePlace Units - Chinese
6 artilleries and 1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 27 PUsTerritory Summary for Chinese :
Kiangsu : 1 infantry
Jehol : 1 infantry
Anhwe : 23 artilleries, 1 fighter and 13 infantryProduction/PUs Summary :
Germans : 54 / 61
Russians : 37 / 48
Japanese : 22 / 33
Americans : 60 / 77
Chinese : 21 / 27
British : 16 / 0
UK_Pacific : 22 / 27
Italians : 15 / 26
ANZAC : 12 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - British
1 bomber moved from Korea to Japan
1 destroyer moved from 39 Sea Zone to 37 Sea Zone -
Intercept?
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intercept please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 3 submarines; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Korea to Japan
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - British
Air Battle in Japan
British attacks with 1 units heading to Japan
Japanese launches 1 interceptors out of Japan
Attackers Fire, : 0/1 hits
Defenders Fire, : 0/1 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits
Bombing raid in Japan rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Japan causes 7 damage total.
Battle in 37 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 submarine
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
British win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Cleaning up after air battlesNon Combat Move - British
1 bomber moved from Japan to Anhwe
2 fighters moved from Anhwe to India
2 fighters and 2 tactical_bombers moved from Anhwe to Shan State
2 mech_infantrys moved from Yunnan to Hunan
1 aaGun moved from Anhwe to Hunan
2 mech_infantrys moved from India to Eastern Persia
2 infantry moved from Trans-Jordan to Egypt
6 infantry moved from India to West IndiaPlace Units - UK_Pacific
1 destroyer and 3 submarines placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1
UK_Pacific collect 19 PUs (3 lost to blockades); end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer and 3 submarinesTerritory Summary for British and UK_Pacific :
Siam : 1 flag
Yunnan : 1 artillery and 3 infantry
Hunan : 1 aaGun and 2 mech_infantrys
Anhwe : 2 aaGuns, 9 artilleries, 1 bomber and 10 infantry
Shan State : 2 fighters and 2 tactical_bombers
India : 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Malaya : 1 harbour
Borneo : 1 infantry
Kwangtung : 1 harbour
Western United States : 1 armour
Sumatra : 1 flag, 1 infantry
37 Sea Zone : 1 destroyer
39 Sea Zone : 1 destroyer, 3 submarines and 1 transport
West India : 6 infantry
Egypt : 2 artilleries, 1 harbour and 4 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Tobruk : 1 armour, 2 infantry and 5 mech_infantrys
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Iraq : 3 mech_infantrys
Eastern Persia : 1 flag, 2 mech_infantrys
Persia : 1 flagProduction/PUs Summary :
Germans : 54 / 61
Russians : 37 / 48
Japanese : 22 / 33
Americans : 60 / 77
Chinese : 21 / 27
British : 16 / 0
UK_Pacific : 22 / 25
Italians : 15 / 26
ANZAC : 12 / 0
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 artillery moved from French West Africa to 87 Sea Zone
1 artillery and 1 transport moved from 87 Sea Zone to 82 Sea Zone
1 artillery moved from 82 Sea Zone to Nigeria
1 infantry moved from Western Ukraine to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Battle in Nigeria
Battle in Syria
Battle in CyprusNon Combat Move - Italians
1 destroyer moved from 92 Sea Zone to 99 Sea Zone
1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 aaGun and 1 armour moved from Bessarabia to Eastern Poland
1 aaGun and 1 armour moved from Western Ukraine to Eastern Poland
1 bomber moved from United Kingdom to Southern Italy
1 bomber moved from Southern Italy to Greece
1 cruiser moved from 109 Sea Zone to 92 Sea Zone
2 fighters and 1 tactical_bomber moved from United Kingdom to Southern ItalyPlace Units - Italians
2 armour, 1 artillery, 2 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUsTerritory Summary for Italians :
Gibraltar : 1 flag, 1 harbour
Cyprus : 1 flag, 1 artillery and 1 infantry
Gold Coast : 1 flag, 1 infantry
Nigeria : 1 flag, 1 artillery
Malta : 1 flag
United Kingdom : 1 artillery
Morocco : 1 flag, 1 airfield
Algeria : 1 flag
Syria : 1 flag, 1 armour and 1 infantry
French West Africa : 1 flag
Tunisia : 1 flag
Northern Italy : 2 armour, 1 artillery, 1 factory_major, 2 infantry and 1 mech_infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 tactical_bombers
Eastern Poland : 1 flag, 4 aaGuns, 2 armour and 1 mech_infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
93 Sea Zone : 1 flag
Eire : 1 flag
109 Sea Zone : 1 destroyer and 1 transport
Greece : 1 bomber
99 Sea Zone : 1 destroyer and 2 transports
92 Sea Zone : 1 cruiser
82 Sea Zone : 1 transport
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 61
Russians : 35 / 48
Japanese : 22 / 33
Americans : 60 / 77
Chinese : 21 / 27
British : 14 / 0
UK_Pacific : 22 / 25
Italians : 20 / 30
ANZAC : 12 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
one correction to my ncm.
1 tac from S.Italy to Greece.
thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 tactical_bomber
EDIT: Adding units owned by Italians to Greece: 1 tactical_bomber
EDIT: Turning off Edit Mode
1 submarine moved from 34 Sea Zone to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 55 Sea Zone
ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea ZoneTurn Complete - ANZAC
Territory Summary for ANZAC :
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
37 Sea Zone : 1 flag
35 Sea Zone : 1 submarine
19 Sea Zone : 1 submarine
55 Sea Zone : 1 submarine
Egypt : 2 infantry
Brazil : 1 flag, 2 infantryProduction/PUs Summary :
Germans : 54 / 61
Russians : 35 / 48
Japanese : 22 / 33
Americans : 60 / 77
Chinese : 21 / 27
British : 14 / 0
UK_Pacific : 22 / 25
Italians : 20 / 30
ANZAC : 12 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
Turn Complete - French
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Dude U are fast :-D
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 3 armour, 4 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Poland to Baltic States
2 bombers moved from Western Germany to Baltic States -
I was waiting for you :evil:





