Hesitated to think I might still be in this game - you might get Australia it looks like. Still, let’s see.
16L G40 simon33 (Allies) +22 vs Amon-Sul (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Shan State to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Siam
2 fighters and 1 infantry moved from Shan State to Yunnan
2 infantry moved from Alexandria to EgyptPlace Units - ANZAC
1 armour and 2 artilleries placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to Egypt
1 bomber moved from Southern Italy to Egypt
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 submarines moved from 113 Sea Zone to 112 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 carrier, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 bomber moved from Greece to Egypt
1 bomber moved from Southern Italy to Egypt
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
2 submarines moved from 113 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Egypt
Germans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 1 artillery and 1 harbour
Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Egypt, round 2 : 2/6 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 4/4 hits
2 infantry owned by the ANZAC, 1 infantry owned by the Germans, 1 artillery owned by the Germans and 2 fighters owned by the Germans lost in Egypt
British win with 1 armour and 1 artillery remaining. Battle score for attacker is -21
Casualties for ANZAC: 2 infantry
Casualties for Germans: 1 artillery, 2 fighters and 1 infantry
2 bombers owned by the Germans retreated
Battle in 91 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 112 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 2 submarines
British defend with 1 destroyer and 1 transport
Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 cruiser and 1 destroyer in 112 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 112 Sea Zone
1 transport owned by the British lost in 112 Sea Zone
Germans roll dice for 1 submarine in 112 Sea Zone, round 3 : 1/1 hits
Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 9
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Germans
1 aaGun, 1 artillery and 7 infantry moved from Finland to Norway
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Western Germany to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
2 bombers moved from Egypt to Greece
2 infantry moved from Bulgaria to Greece
2 fighters moved from Algeria to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 103 Sea Zone
1 submarine moved from 93 Sea Zone to 104 Sea Zone
6 artilleries and 1 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 3 armour, 2 artilleries and 18 infantry moved from Romania to Eastern Poland
1 aaGun moved from Yugoslavia to Romania
4 armour moved from Northern Italy to Romania
2 aaGuns moved from Western Germany to Northern Italy
1 armour and 1 mech_infantry moved from Western Germany to Poland
3 tactical_bombers moved from Algeria to Southern Italy
2 tactical_bombers moved from Algeria to Western Germany
1 artillery moved from France to Western GermanyPlace Units - Germans
1 armour and 6 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Western Germany
1 carrier and 1 transport placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 46 PUs (1 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 2 infantry and 2 tactical_bombers
Romania : 1 aaGun and 4 armour
Poland : 1 armour and 1 mech_infantry
Germany : 1 armour, 1 factory_major and 6 mech_infantrys
Norway : 1 aaGun, 1 armour, 1 artillery and 8 infantry
Northern Italy : 2 aaGuns
Southern Italy : 3 tactical_bombers
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Eastern Poland : 2 aaGuns, 3 armour, 8 artilleries and 19 infantry
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
104 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag, 2 bombers and 2 infantry
103 Sea Zone : 1 submarine
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 infantry
110 Sea Zone : 1 submarine
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 47 / 51
Russians : 35 / 37
Japanese : 46 / 52
Americans : 50 / 72
Chinese : 6 / 13
British : 33 / 36
UK_Pacific : 17 / 17
Italians : 13 / 18
ANZAC : 11 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Outstanding Allied defence in Egypt. Aussie guys :roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries and 17 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Karelia to Finland
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Karelia to Vyborg
3 artilleries moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Finland
1 fighter and 1 infantry moved from Novgorod to Baltic StatesCombat - Russians
Battle in Finland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Russians attack with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Vyborg from Germans with 1 armour, 5 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 fighter moved from Finland to Novgorod
2 infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Volgograd to Northwest Persia
1 armour moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun, 3 artilleries and 5 infantry moved from Ukraine to Bryansk
2 aaGuns, 2 artilleries and 7 infantry moved from Russia to Bryansk
3 infantry moved from Karelia to NovgorodPlace Units - Russians
9 infantry placed in Russia
1 artillery and 2 infantry placed in NovgorodTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total -
Outstanding Allied defence in Egypt. Aussie guys :roll:
I’ll have to award a few medals there.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Celebes to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 mech_infantry moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Anhwe to French Indo China
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Hopei to Kweichow
4 infantry moved from Queensland to New South Wales
2 artilleries and 1 infantry moved from Northern Territory to 55 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 55 Sea Zone to 62 Sea Zone
2 artilleries and 1 infantry moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 62 Sea Zone
1 carrier moved from 55 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
1 battleship, 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Caroline Islands to New South Wales
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 fighter moved from Japan to 5 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam -
I`ll redo combat move phase.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kwangtung to French Indo China
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 artilleries and 1 infantry moved from Northern Territory to 55 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 55 Sea Zone to 62 Sea Zone
2 artilleries and 1 infantry moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
1 carrier moved from 55 Sea Zone to 62 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from Japan to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Caroline Islands to 26 Sea Zone
1 battleship moved from 54 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Queensland to 54 Sea Zone
3 infantry moved from Queensland to New South Wales
1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter, 1 infantry and 1 tactical_bomber moved from Anhwe to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 factory_minor, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kwangtung to French Indo China
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 artilleries and 1 infantry moved from Northern Territory to 55 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 55 Sea Zone to 62 Sea Zone
2 artilleries and 1 infantry moved from 62 Sea Zone to New South Wales
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
1 carrier moved from 55 Sea Zone to 62 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 tactical_bomber moved from Japan to 5 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Caroline Islands to 26 Sea Zone
1 battleship moved from 54 Sea Zone to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 infantry moved from Queensland to 54 Sea Zone
3 infantry moved from Queensland to New South Wales
1 infantry and 1 transport moved from 54 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter, 1 infantry and 1 tactical_bomber moved from Anhwe to KweichowCombat - Japanese
Battle in Burma
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 artilleries; Chinese defend with 1 fighter
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
UK_Pacific roll dice for 2 artilleries and 1 fighter in Burma, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Burma, round 3 : 2/4 hits
UK_Pacific roll dice for 1 artillery and 1 fighter in Burma, round 3 : 0/2 hits
1 fighter owned by the Chinese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 infantry
Casualties for British: 2 artilleries
Casualties for Chinese: 1 fighter
Battle in 62 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 2 transports
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier and 2 transports in 62 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking 62 Sea Zone from Neutral with 1 battleship, 1 carrier and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in French Indo China
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in French Indo China
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Guam
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/5 hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 1/1 hits
1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Kweichow
Japanese win, taking Guam from Americans, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Wake Island
Battle in Johnston Island
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Americans, 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 26 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 26 Sea Zone, round 3 : 2/2 hits
1 battleship owned by the Americans, 1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
1 transport owned by the Americans lost in 26 Sea Zone
Japanese win, taking Wake Island from Americans, taking Johnston Island from Americans with 1 bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Battle in 5 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 5 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in New South Wales
Japanese attack with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
ANZAC defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in New South Wales, round 2 : 1/8 hits
ANZAC roll dice for 1 armour, 2 artilleries and 2 infantry in New South Wales, round 2 : 3/5 hits
1 infantry owned by the ANZAC and 3 infantry owned by the Japanese lost in New South Wales
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in New South Wales, round 3 : 3/5 hits
ANZAC roll dice for 1 armour, 2 artilleries and 1 infantry in New South Wales, round 3 : 0/4 hits
1 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in New South Wales
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in New South Wales, round 4 : 4/5 hits
ANZAC roll dice for 1 armour in New South Wales, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in New South Wales
Japanese captures 16PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 4 infantry
Casualties for ANZAC: 1 armour, 2 artilleries and 2 infantryNon Combat Move - Japanese
1 fighter moved from Japan to 6 Sea Zone
1 bomber moved from 26 Sea Zone to Marshall Islands
1 tactical_bomber moved from 5 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 aaGun, 1 armour, 3 artilleries and 5 infantry moved from Hunan to Kwangsi
1 infantry moved from Chahar to Hopei
2 aaGuns and 2 infantry moved from Jehol to Anhwe
1 infantry moved from Manchuria to Jehol
1 transport moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship, 2 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to QueenslandPlace Units - Japanese
2 submarines placed in 6 Sea Zone
1 artillery and 2 mech_infantrys placed in Shantung
2 armour and 1 mech_infantry placed in Kiangsu
1 factory_minor placed in KwangtungTurn Complete - Japanese
Japanese collect 52 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Marshall Islands : 1 bomber
Shantung : 1 flag, 1 artillery, 1 factory_minor and 2 mech_infantrys
Kwangsi : 1 flag, 3 aaGuns, 1 armour, 3 artilleries, 1 bomber, 3 fighters, 5 infantry and 3 tactical_bombers
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 2 aaGuns and 2 infantry
Burma : 1 flag, 1 artillery
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Queensland : 1 flag, 1 airfield, 1 fighter, 1 harbour and 1 tactical_bomber
Northern Territory : 1 flag
New South Wales : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield and 1 infantry
Wake Island : 1 flag, 1 airfield, 1 artillery and 1 infantry
Johnston Island : 1 flag, 1 infantry
Celebes : 1 flag
33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport
31 Sea Zone : 1 transport
30 Sea Zone : 1 transport
35 Sea Zone : 1 carrier
38 Sea Zone : 1 transport
21 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 submarines
54 Sea Zone : 1 flag
62 Sea Zone : 1 flag, 1 battleship, 1 carrier and 2 transportsProduction/PUs Summary :
Germans : 47 / 51
Russians : 35 / 35
Japanese : 52 / 73
Americans : 50 / 72
Chinese : 3 / 13
British : 33 / 36
UK_Pacific : 16 / 17
Italians : 13 / 18
ANZAC : 9 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
If somebody is watching this games of ours, I think he can truly enjoy since it is full of nice moves, interesting ideas and an even one :)
Awaiting Allied move…
Cheers :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 3 artilleries, 4 destroyers, 2 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to France
1 fighter and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Midway to 16 Sea Zone
1 fighter moved from Midway to 31 Sea Zone
1 fighter moved from Midway to 30 Sea Zone
1 artillery moved from Amur to Korea
Americans take Korea from Japanese
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Americans
Battle in 31 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 30 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in France
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 25 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Quebec
3 fighters moved from Iceland to Scotland
2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry and 2 transports moved from 123 Sea Zone to 109 Sea Zone
2 artilleries and 2 infantry moved from 109 Sea Zone to ScotlandPlace Units - Americans
3 destroyers placed in 101 Sea Zone
1 destroyer and 3 transports placed in 10 Sea Zone
3 artilleries and 2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,1
Americans collect 50 PUs (3 lost to blockades); end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Burma
4 infantry moved from Yunnan to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
3 fighters moved from United Kingdom to 110 Sea Zone
2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 artilleries moved from Ethiopia to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Northwest Persia to Persia
1 artillery and 1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 infantry moved from Eastern Persia to West India
2 armour and 2 mech_infantrys moved from Yunnan to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 fighter moved from India to Hunan
1 fighter moved from India to 38 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in 110 Sea Zone
British attack with 1 destroyer and 3 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kweichow
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Hunan
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 artillery and 1 infantry moved from Siam to Shan State
2 aaGuns and 3 infantry moved from Yunnan to Szechwan
1 fighter moved from Hunan to Szechwan
1 tactical_bomber moved from Kweichow to Szechwan
1 fighter moved from Kweichow to India
1 fighter moved from 38 Sea Zone to India
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 submarines moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from Gibraltar to French Central Africa
2 fighters moved from 110 Sea Zone to Scotland
1 fighter moved from 110 Sea Zone to United KingdomPlace Units - British
2 destroyers placed in 109 Sea Zone
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,4,3,6
British collect 30 PUs (3 lost to blockades); end with 30 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Battle in Trans-JordanNon Combat Move - Italians
2 artilleries and 2 infantry moved from Tobruk to Alexandria
1 armour moved from Tunisia to Tobruk
1 aaGun and 4 infantry moved from Romania to Bessarabia
1 aaGun, 1 armour and 2 infantry moved from Yugoslavia to 97 Sea Zone
1 aaGun, 1 armour, 1 destroyer, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Yugoslavia to Romania
2 aaGuns and 2 artilleries moved from Eastern Poland to BessarabiaPlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Alexandria : 1 flag, 1 aaGun, 1 armour, 2 artilleries and 5 infantry
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Romania : 1 infantry
Tobruk : 1 armour
Northern Italy : 1 artillery, 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 1 tactical_bomber
Eastern Poland : 1 flag
Bessarabia : 1 flag, 3 aaGuns, 2 artilleries and 4 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
93 Sea Zone : 1 flag
98 Sea Zone : 1 flag, 1 destroyer and 3 transportsProduction/PUs Summary :
Germans : 47 / 51
Russians : 33 / 35
Japanese : 38 / 73
Americans : 53 / 66
Chinese : 9 / 8
British : 32 / 35
UK_Pacific : 21 / 21
Italians : 16 / 26
ANZAC : 9 / 0
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - ANZAC
2 fighters and 1 infantry moved from Yunnan to SzechwanNon Combat Move - ANZAC
1 fighter moved from Siam to SzechwanTurn Complete - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 battleship, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 submarine moved from 103 Sea Zone to 106 Sea Zone
2 tactical_bombers moved from Western Germany to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone