Russia done.
Japan on the move…
I think our last game was interesting and that this one will be too:)
no thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians repair damage of 1x factory_major; Remaining resources: 18 PUs;
Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Romania to 99 Sea Zone
1 bomber moved from Romania to Russia
1 bomber moved from Southern Italy to Turkey
Combat - Italians
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Russia causes 4 damage total.
Air Battle in Turkey
Italians attacks with 1 units heading to Turkey
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Turkey
Bombing raid in Turkey rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Turkey causes 6 damage total.
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 2 transports
Italians win with 1 fighter remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Cleaning up after air battles
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Bulgaria
1 fighter moved from Romania to Bulgaria
1 fighter moved from Eastern Poland to Bulgaria
1 armour moved from Belarus to Romania
1 aaGun moved from Eastern Poland to Romania
2 infantry moved from Yugoslavia to Bulgaria
1 armour moved from Northern Italy to Bulgaria
2 infantry moved from Northern Italy to Southern France
4 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Turkey to Southern Italy
1 bomber moved from Russia to Belarus
Place Units - Italians
1 armour and 3 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 9 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 3 infantry moved from Southern France to Spain
3 infantry moved from Normandy Bordeaux to Spain
2 mech_infantrys moved from France to Spain
2 fighters and 3 tactical_bombers moved from France to Spain
6 fighters moved from Southern Italy to Spain
4 infantry and 2 mech_infantrys moved from Belarus to Bryansk
5 armour moved from Belarus to Bryansk
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 artillery moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
6 artilleries moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
6 artilleries moved from Eastern Poland to Western Ukraine
2 bombers moved from Southern Italy to Spain
Combat - Germans
Battle in Bryansk
Germans attack with 5 armour, 4 infantry and 2 mech_infantrys
Russians defend with 1 aaGun and 9 infantry
1 infantry owned by the Germans, 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Belarus
Russians win with 4 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 5 infantry
Battle in Spain
Germans attack with 1 artillery, 2 bombers, 8 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers
Americans defend with 1 artillery and 11 infantry
Germans win, taking Spain from Americans with 1 artillery, 2 bombers, 8 fighters, 3 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 28
Casualties for Germans: 3 infantry
Casualties for Americans: 1 artillery and 11 infantry
Non Combat Move - Germans
2 bombers, 2 fighters and 3 tactical_bombers moved from Spain to Southern Italy
6 fighters moved from Spain to France
2 infantry moved from France to Normandy Bordeaux
1 armour moved from Romania to Belarus
1 infantry moved from Archangel to Vologda
1 infantry moved from Archangel to Belarus
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 artillery and 4 infantry moved from Novgorod to Belarus
3 aaGuns moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Romania to Eastern Poland
1 armour and 4 mech_infantrys moved from Germany to Romania
2 mech_infantrys moved from Romania to Bulgaria
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Western Germany to France
Place Units - Germans
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
3 mech_infantrys placed in France
3 infantry placed in Novgorod
3 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
My Spain infantry have been so useless on fire backs
The guys get used to that Mediterranean lifestyle. It makes for lovers, not fighers :lol:
Haha, is it too much to ask for them to buck up and get 10 out of 12 hits?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 14 PUs;
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Novosibirsk
1 fighter moved from Caucasus to Novosibirsk
2 fighters moved from Caucasus to Ukraine
2 infantry moved from Bryansk to Ukraine
1 infantry moved from Timguska to Novosibirsk
1 infantry moved from Samara to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians win, taking Novosibirsk from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery and 1 factory_minor
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters moved from Ukraine to Russia
2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
1 infantry moved from Bryansk to Tambov
1 armour moved from Caucasus to Tambov
1 aaGun moved from Smolensk to Russia
8 infantry moved from Smolensk to Russia
1 infantry moved from Russia to Samara
15 artilleries moved from Tambov to Russia
2 aaGuns moved from Tambov to Russia
9 infantry moved from Tambov to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 4 armour, 1 destroyer, 2 fighters, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 3 Sea Zone to 4 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
3 fighters and 2 tactical_bombers moved from 44 Sea Zone to Borneo
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 5 destroyers and 2 submarines moved from 44 Sea Zone to 43 Sea Zone
1 bomber moved from French Indo China to Eastern Persia
4 infantry moved from Afghanistan to Eastern Persia
2 fighters moved from West India to Eastern Persia
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
1 armour moved from Yakut S.S.R. to Timguska
Japanese take Timguska from Russians
2 armour and 2 mech_infantrys moved from Kazakhstan to Novosibirsk
1 bomber moved from Kazakhstan to Novosibirsk
17 armour and 2 mech_infantrys moved from Kazakhstan to Volgograd
Japanese take Volgograd from Russians
2 mech_infantrys moved from Kazakhstan to Caucasus
3 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
Combat - Japanese
Battle in 4 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 2 submarines and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Borneo from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 infantry
Battle in Novosibirsk
Japanese attack with 2 armour, 1 bomber and 2 mech_infantrys
Russians defend with 2 infantry
Japanese win, taking Novosibirsk from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Eastern Persia
Japanese attack with 1 bomber, 2 fighters and 4 infantry
British defend with 3 infantry
Japanese win, taking Eastern Persia from British with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Caucasus
Japanese attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 3 infantry
Japanese win, taking Caucasus from Russians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 mech_infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
1 aaGun moved from Kazakhstan to Novosibirsk
3 fighters and 1 tactical_bomber moved from Caucasus to Kazakhstan
2 fighters moved from Eastern Persia to Kazakhstan
1 bomber moved from Eastern Persia to West India
7 armour and 4 mech_infantrys moved from West India to Kazakhstan
3 armour moved from India to West India
1 bomber moved from Novosibirsk to Kazakhstan
1 transport moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 43 Sea Zone
2 fighters moved from Borneo to 43 Sea Zone
2 tactical_bombers moved from Borneo to 43 Sea Zone
1 fighter moved from 55 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 armour moved from West India to Afghanistan
Place Units - Japanese
3 infantry placed in West India
3 armour placed in India
1 armour and 2 mech_infantrys placed in Kiangsu
1 destroyer, 2 fighters, 1 submarine and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
Japanese collect 79 PUs (1 lost to blockades); end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 15 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters moved from Gibraltar to Spain
2 fighters moved from 91 Sea Zone to Spain
10 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 11 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 11 infantry moved from 91 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 bomber moved from Turkey to Spain
Combat - Americans
Battle in Spain
Americans attack with 1 artillery, 1 bomber, 6 fighters and 11 infantry
Germans defend with 1 artillery, 3 infantry and 2 mech_infantrys
Americans win, taking Spain from Germans with 1 artillery, 1 bomber, 6 fighters and 9 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 artillery, 3 infantry and 2 mech_infantrys
Casualties for Americans: 2 infantry
Battle in Malaya
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
4 fighters moved from Spain to Gibraltar
1 bomber moved from Spain to Gibraltar
2 fighters moved from Spain to 91 Sea Zone
Place Units - Americans
10 infantry placed in Eastern United States
1 artillery and 5 infantry placed in Central United States
2 transports placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 41 PUs;
British buy 3 artilleries and 7 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
5 infantry moved from Persia to Eastern Persia
2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
1 fighter moved from Turkey to Caucasus
3 mech_infantrys moved from Rostov to Caucasus
7 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Rostov to Caucasus
Combat - British
Battle in Caucasus
British attack with 1 fighter and 11 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Caucasus from Japanese with 1 fighter and 11 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Eastern Persia
British attack with 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British win, taking Eastern Persia from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 3 infantry
Non Combat Move - British
1 aaGun moved from Greece to Turkey
1 artillery and 4 mech_infantrys moved from Greece to Turkey
7 infantry moved from Greece to Turkey
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
3 infantry moved from Saudi Arabia to Iraq
4 infantry and 2 mech_infantrys moved from Iraq to Turkey
2 fighters and 1 tactical_bomber moved from Eastern Persia to Turkey
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Caucasus to Turkey
1 artillery moved from Persia to Northwest Persia
5 infantry moved from Persia to Northwest Persia
9 infantry moved from Persia to Northwest Persia
3 aaGuns moved from Persia to Northwest Persia
Place Units - British
3 artilleries placed in Turkey
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
1 mech_infantry placed in Saudi Arabia
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,1
British collect 40 PUs (2 lost to blockades); end with 41 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians repair damage of 1x factory_major; Remaining resources: 16 PUs;
Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Romania to Ukraine
3 fighters moved from Bulgaria to Ukraine
1 bomber moved from Belarus to Ukraine
1 bomber moved from Southern Italy to Iraq
4 infantry moved from Bulgaria to Greece
Combat - Italians
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.
Battle in Ukraine
Italians attack with 1 armour, 1 bomber and 3 fighters
Russians defend with 1 factory_minor and 2 infantry
retreated to Ukraine
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour
Battle in Greece
Italians attack with 4 infantry
British defend with 1 infantry
Italians win, taking Greece from British with 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 armour and 1 mech_infantry moved from Bulgaria to Bessarabia
1 aaGun moved from Romania to Bessarabia
3 fighters moved from Ukraine to Bulgaria
1 bomber moved from Ukraine to Southern Italy
1 infantry moved from Northern Italy to Southern France
4 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Northern Italy to Romania
1 bomber moved from Iraq to West India
Place Units - Italians
1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1
Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 6 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 6 transports
EDIT: Turning off Edit Mode
sorry, I was rushing as America and realized I didn’t send my transports back (obviously meant to)…cool that I edit’d them? thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 6 transports
EDIT: Adding units owned by Americans to 101 Sea Zone: 6 transports
EDIT: Turning off Edit Mode
1 infantry moved from Vologda to Smolensk
1 infantry moved from Archangel to Smolensk
2 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Eastern Poland to Bryansk
12 artilleries moved from Western Ukraine to Bryansk
9 armour, 2 artilleries, 6 infantry and 22 mech_infantrys moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
3 infantry moved from Southern France to Spain
5 infantry moved from Normandy Bordeaux to Spain
6 fighters moved from France to Spain
2 fighters and 3 tactical_bombers moved from Southern Italy to Spain
1 bomber moved from Southern Italy to Ukraine
1 bomber moved from Southern Italy to Spain
1 bomber moved from Western Germany to Spain
1 mech_infantry moved from France to Spain
1 mech_infantry moved from France to Spain
Combat - Germans
Battle in Bryansk
Germans attack with 9 armour, 14 artilleries, 6 infantry and 25 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 9 armour, 14 artilleries, 5 infantry and 25 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Spain
Germans attack with 2 bombers, 8 fighters, 8 infantry, 2 mech_infantrys and 3 tactical_bombers
Americans defend with 1 artillery and 9 infantry
Germans win, taking Spain from Americans with 2 bombers, 8 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 6 infantry
Casualties for Americans: 1 artillery and 9 infantry
Non Combat Move - Germans
2 bombers moved from Spain to Southern Italy
3 fighters moved from Spain to Southern Italy
5 fighters and 3 tactical_bombers moved from Spain to France
2 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 infantry moved from Urals to Vologda
1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
1 bomber moved from Ukraine to Yugoslavia
2 mech_infantrys moved from Bulgaria to Romania
3 aaGuns moved from Western Ukraine to Bryansk
Place Units - Germans
3 mech_infantrys placed in France
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
3 armour placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 3 mech_infantrys
EDIT: Turning off Edit Mode
1 armour, 1 infantry and 3 mech_infantrys placed in Germany
Germans undo move 5.
1 armour and 3 mech_infantrys placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 20 PUs;
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 armour moved from Tambov to Russia
1 infantry moved from Russia to Tambov
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 5 armour, 1 destroyer, 1 fighter, 6 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 mech_infantrys moved from Kazakhstan to Caucasus
1 artillery and 3 infantry moved from West India to Eastern Persia
2 mech_infantrys moved from Volgograd to Caucasus
5 fighters and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 bomber moved from Kazakhstan to Caucasus
1 bomber moved from West India to Eastern Persia
3 armour moved from Afghanistan to Samara
7 armour moved from Kazakhstan to Samara
17 armour moved from Volgograd to Samara
1 armour moved from Timguska to Samara
2 armour and 1 mech_infantry moved from Novosibirsk to Samara
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 55 Sea Zone
Japanese take 42 Sea Zone from Americans
1 submarine moved from 35 Sea Zone to 46 Sea Zone
4 fighters and 2 tactical_bombers moved from 43 Sea Zone to Malaya
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
3 carriers and 5 destroyers moved from 43 Sea Zone to 37 Sea Zone
1 submarine moved from 4 Sea Zone to 16 Sea Zone
2 fighters moved from 6 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from 35 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers and 1 transport
Americans defend with 1 transport
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 5 destroyers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 4 fighters and 2 tactical_bombers
Americans defend with 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Malaya from Americans with 1 artillery, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Samara
Japanese attack with 30 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Samara from Russians with 30 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Japanese attack with 1 artillery, 1 bomber and 3 infantry
British defend with 3 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 3 infantry
Battle in Caucasus
Japanese attack with 1 bomber, 5 fighters, 6 mech_infantrys and 1 tactical_bomber
British defend with 11 mech_infantrys
retreated to Caucasus
Russians win with 3 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter and 6 mech_infantrys
Casualties for British: 8 mech_infantrys
Non Combat Move - Japanese
1 aaGun moved from Novosibirsk to Samara
3 fighters moved from Caucasus to Bryansk
1 bomber, 1 fighter and 1 tactical_bomber moved from Caucasus to West India
1 bomber moved from Eastern Persia to West India
3 armour moved from India to Afghanistan
1 armour and 1 mech_infantry moved from Kiangsu to Jehol
4 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 armour moved from Evenkiyskiy to Novosibirsk
1 transport moved from 35 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Korea
2 fighters moved from 16 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Volgograd
3 infantry placed in West India
3 armour placed in India
2 armour and 1 mech_infantry placed in French Indo China
1 fighter placed in Japan
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2
Japanese collect 73 PUs (2 lost to blockades); end with 75 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
4 artilleries, 16 infantry and 6 mech_infantrys moved from Turkey to Greece
1 mech_infantry moved from Caucasus to Kazakhstan
Russians take Kazakhstan from Japanese
3 mech_infantrys moved from Iraq to Greece
Combat - British
Battle in Greece
British attack with 4 artilleries, 16 infantry and 9 mech_infantrys
Italians defend with 4 infantry
British win, taking Greece from Italians with 4 artilleries, 11 infantry and 9 mech_infantrys remaining. Battle score for attacker is -3
Casualties for British: 5 infantry
Casualties for Italians: 4 infantry
Non Combat Move - British
1 aaGun moved from Turkey to Greece
1 mech_infantry moved from Saudi Arabia to Turkey
2 mech_infantrys moved from Caucasus to Rostov
3 aaGuns, 5 artilleries and 14 infantry moved from Northwest Persia to Turkey
3 infantry moved from Iraq to Turkey
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Persia to Caucasus
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
3 mech_infantrys placed in Turkey
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Saudi Arabia
1 submarine placed in 98 Sea Zone
1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,6
British collect 40 PUs (2 lost to blockades); end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 armour moved from Romania to Northern Italy
1 armour and 1 mech_infantry moved from Bessarabia to Yugoslavia
1 aaGun moved from Bessarabia to Romania
3 fighters moved from Bulgaria to Southern Italy
4 infantry moved from Bulgaria to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from West India to Yugoslavia
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour and 4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 12 PUs; end with 12 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs