16L MrRoboto (Axis) vs Soul (Allies) BM

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Northern Italy to 96 Sea Zone
                2 fighters moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber and 1 submarine
                    British defend with 1 cruiser
                    Italians win, taking Gibraltar from British with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 2 fighters
                    British defend with 1 carrier and 1 fighter
                    Units damaged: 1 carrier owned by the British
                    Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 26
                    Casualties for British: 1 carrier and 1 fighter

    Non Combat Move - Italians
                1 bomber moved from 96 Sea Zone to Southern Italy
                2 fighters moved from 97 Sea Zone to Southern Italy
                1 armour moved from Albania to Slovakia Hungary
                1 armour moved from Northern Italy to Slovakia Hungary
                2 infantry moved from Albania to Bulgaria

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
                Italians collect 12 PUs; end with 12 PUs total

    triplea_37562_Ita1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 cruiser moved from 63 Sea Zone to 61 Sea Zone
                1 destroyer moved from 62 Sea Zone to 61 Sea Zone
                2 fighters moved from New Zealand to Queensland
                2 aaGuns and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Java : 1 flag, 1 infantry
        42 Sea Zone : 1 transport
        61 Sea Zone : 1 cruiser and 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 35 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 12
        British : 28 / 39
        UK_Pacific : 21 / 29
        Italians : 12 / 12
        ANZAC : 14 / 22
        French : 13 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_37562_ANZ1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
                Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
                Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
                Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
                Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 41 / 70
        Russians : 35 / 37
        Japanese : 31 / 42
        Americans : 52 / 52
        Chinese : 9 / 12
        British : 28 / 39
        UK_Pacific : 21 / 29
        Italians : 12 / 12
        ANZAC : 14 / 22
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 14 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_37562_Fre1.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries and 10 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 118 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 119 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 119 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Eire
                2 bombers moved from Western Germany to 109 Sea Zone
                1 armour and 4 infantry moved from Bulgaria to Greece
                2 armour moved from Yugoslavia to Greece
                2 fighters and 2 tactical_bombers moved from Western Germany to Greece

    Combat - Germans
                Battle in 118 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in Eire
                Battle in Greece
                    Germans attack with 3 armour, 2 fighters, 4 infantry and 2 tactical_bombers
                    Neutral_Allies defend with 4 infantry
                    Germans win, taking Eire from Neutral_Allies, taking Greece from Neutral_Allies with 3 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Greece to Southern Italy
                1 fighter and 1 tactical_bomber moved from Western Germany to Alexandria
                1 fighter moved from Tobruk to Alexandria
                2 artilleries and 9 infantry moved from Yugoslavia to Slovakia Hungary
                3 aaGuns moved from Germany to Poland
                6 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from France to Western Germany
                6 armour and 4 mech_infantrys moved from Western Germany to Germany
                1 artillery and 3 infantry moved from Normandy Bordeaux to France
                2 bombers moved from 109 Sea Zone to France
                1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 109 Sea Zone

    Place Units - Germans
                10 artilleries placed in Germany
                10 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_37562_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Russians
                6 infantry moved from Sakha to Amur
                6 infantry moved from Buryatia to Amur
                1 infantry moved from Buyant-Uhaa to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Ulaanbaatar to Amur
                1 infantry moved from Buyant-Uhaa to Amur

    Combat - Russians
                Battle in Amur
                    Russians attack with 14 infantry
                    Japanese defend with 6 infantry
                        Russians roll dice for 14 infantry in Amur, round 2 :  3/14 hits
                        Japanese roll dice for 6 infantry in Amur, round 2 :  1/6 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Amur
                        Russians roll dice for 13 infantry in Amur, round 3 :  2/13 hits
                        Japanese roll dice for 3 infantry in Amur, round 3 :  0/3 hits
                        2 infantry owned by the Japanese lost in Amur
                    13 infantry owned by the Russians retreated to Buryatia
                    Japanese win with 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 5 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Sakha to Buryatia
                1 infantry moved from Dzavhan to Yakut S.S.R.
                2 infantry moved from Olgiy to Yenisey
                1 armour and 1 mech_infantry moved from Russia to Novosibirsk
                3 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Bryansk
                2 artilleries and 5 infantry moved from Bryansk to Belarus

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                2 infantry placed in Volgograd
                4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Manchuria : 1 infantry
        Yenisey : 2 infantry
        Yakut S.S.R. : 1 infantry
        Buryatia : 2 aaGuns and 13 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
        Bryansk : 2 aaGuns, 1 armour, 5 infantry and 1 mech_infantry
        Russia : 1 airfield, 1 factory_major and 4 infantry
        Ukraine : 1 factory_minor and 8 infantry
        Western Ukraine : 2 infantry
        Novosibirsk : 1 armour and 1 mech_infantry
        Volgograd : 1 factory_minor and 2 infantry
        Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 21 infantry and 1 tactical_bomber
        124 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 35 / 35
        Japanese : 28 / 42
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 39
        UK_Pacific : 21 / 29
        Italians : 12 / 12
        ANZAC : 14 / 22
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 14 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37562_Rus2.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 3 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 armour moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Soviet Far East to Siberia
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 artillery, 1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                3 infantry moved from Hunan to Yunnan
                2 infantry moved from Siam to Shan State
                2 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                1 artillery and 2 infantry moved from Kiangsi to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Malaya
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
                2 bombers moved from Kwangsi to India

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                    British defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer
                    ANZAC defend with 1 transport
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 harbour; ANZAC defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 infantry
                Strategic bombing raid in India
                    1 bomber killed by AA
                    Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in India causes 3 damage total.
                Battle in Yunnan
                    Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Japanese win, taking Manchuria from Chinese with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
                1 fighter moved from Jehol to 33 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from Malaya to 42 Sea Zone
                1 fighter moved from 41 Sea Zone to 42 Sea Zone
                1 battleship moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                1 cruiser moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Jehol to Anhwe
                1 aaGun moved from Jehol to Anhwe
                1 fighter and 1 tactical_bomber moved from Manchuria to Japan
                1 fighter and 1 tactical_bomber moved from Manchuria to Kiangsi
                2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
                1 infantry moved from Kiangsi to Hunan
                2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
                1 bomber moved from India to Kwangsi

    Place Units - Japanese
                1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
                1 artillery placed in Japan
                3 infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs

    triplea_37562_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Western United States to Central United States
                1 bomber moved from Western United States to Hawaiian Islands
                1 fighter moved from Guam to 26 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 23 Sea Zone to 26 Sea Zone
                1 destroyer moved from 47 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 fighter and 1 tactical_bomber placed in Western United States
                1 destroyer placed in 10 Sea Zone
                1 submarine and 1 transport placed in 101 Sea Zone
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 artillery, 2 bombers, 1 harbour, 3 infantry and 1 tactical_bomber
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines and 2 transports
        10 Sea Zone : 1 destroyer
        54 Sea Zone : 1 destroyer
        Central United States : 1 factory_minor and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        101 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 33 / 35
        Japanese : 43 / 53
        Americans : 52 / 52
        Chinese : 5 / 12
        British : 28 / 39
        UK_Pacific : 15 / 29
        Italians : 12 / 12
        ANZAC : 14 / 22
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 14 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37562_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Kweichow
                2 infantry moved from Szechwan to Kweichow
                1 fighter moved from Szechwan to Hopei
                2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 2 infantry in Kweichow, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    1 infantry owned by the Chinese retreated to Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    retreated to Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 8 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 8 infantry in Yunnan, round 2 :  2/8 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 8 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs

    Territory Summary for Chinese :

    Yunnan : 8 infantry
        Szechwan : 4 infantry
        Sikang : 1 fighter and 1 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 33 / 35
        Japanese : 42 / 53
        Americans : 52 / 52
        Chinese : 6 / 9
        British : 28 / 39
        UK_Pacific : 15 / 29
        Italians : 12 / 12
        ANZAC : 14 / 22
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 14 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37562_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British buy 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Malta to 92 Sea Zone
                1 mech_infantry moved from United Kingdom to Eire
                3 fighters moved from United Kingdom to Eire
                1 destroyer moved from 106 Sea Zone to 118 Sea Zone
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 artillery moved from Persia to Iraq
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 battleship moved from 79 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in Iraq
                    British attack with 1 artillery and 2 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 :  1/2 hits
                        British roll dice for 1 artillery and 2 infantry in Iraq, round 2 :  1/3 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        2 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 artillery and 2 infantry in Iraq, round 3 :  1/3 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in 96 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Italians defend with 1 submarine
                        British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 submarine in 96 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Italians lost in 96 Sea Zone
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 submarine
                Battle in 92 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 118 Sea Zone
                    British attack with 1 destroyer
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer in 118 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 submarine in 118 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 118 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Eire
                    British attack with 3 fighters and 1 mech_infantry
                    Germans defend with 2 infantry
                        British roll dice for 3 fighters and 1 mech_infantry in Eire, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Eire, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Eire
                        British roll dice for 3 fighters in Eire, round 3 :  3/3 hits
                        Germans roll dice for 1 infantry in Eire, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Eire
                    British win with 3 fighters remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 :  1/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 4 :  2/4 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                2 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                3 aaGuns, 1 artillery and 8 infantry moved from Burma to Yunnan
                2 fighters and 1 tactical_bomber moved from Szechwan to Yunnan
                2 mech_infantrys moved from India to Yunnan
                1 bomber moved from 92 Sea Zone to Malta
                1 fighter moved from 96 Sea Zone to Malta
                3 fighters moved from Eire to United Kingdom
                1 destroyer moved from 110 Sea Zone to 87 Sea Zone
                2 transports moved from 106 Sea Zone to 101 Sea Zone

    Place Units - British
                1 artillery and 1 mech_infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 bomber and 1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,6,1,1,4,4,1,2
                British collect 23 PUs (8 lost to blockades); end with 25 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs

    Place Units - UK_Pacific
                2 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1,3,3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5,1,5
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,2,4
                UK_Pacific collect 8 PUs (7 lost to blockades); end with 8 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
                Some Units in India change ownership: 2 armour, 1 artillery, 3 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 3 aaGuns, 1 artillery, 2 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber
        India : 1 airfield, 2 armour, 1 artillery, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
        Sumatra : 1 flag, 1 infantry
        Belgian Congo : 2 infantry
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber, 1 fighter and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 8 infantry
        Anglo Egyptian Sudan : 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Rhodesia : 1 infantry
        80 Sea Zone : 1 battleship, 1 cruiser and 1 transport
        96 Sea Zone : 1 destroyer
        118 Sea Zone : 1 destroyer
        87 Sea Zone : 1 destroyer
        Iraq : 1 flag, 1 artillery and 2 infantry
        101 Sea Zone : 2 transports
        71 Sea Zone : 1 transport
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 33 / 35
        Japanese : 42 / 53
        Americans : 52 / 52
        Chinese : 6 / 9
        British : 31 / 28
        UK_Pacific : 15 / 11
        Italians : 11 / 12
        ANZAC : 14 / 22
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 12 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37562_UK_2.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 marine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Kenya to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone
                1 bomber and 3 fighters moved from Southern Italy to 96 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 3 fighters
                    British defend with 1 destroyer
                    Italians win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Egypt
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 harbour; ANZAC defend with 2 infantry
                    Italians win, taking Egypt from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tunisia
                      Italians take Tunisia from Neutral_Axis
                1 bomber and 3 fighters moved from 96 Sea Zone to Southern Italy
                2 armour moved from Slovakia Hungary to Poland
                2 infantry moved from Bulgaria to Romania

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 marine placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    triplea_37562_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
                3 fighters moved from Queensland to New Zealand
                1 cruiser and 1 destroyer moved from 61 Sea Zone to 63 Sea Zone

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,4,1,3,1,3
                ANZAC collect 10 PUs (4 lost to blockades); end with 16 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 3 fighters, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
        Java : 1 flag, 1 infantry
        63 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 33 / 35
        Japanese : 42 / 53
        Americans : 52 / 52
        Chinese : 6 / 9
        British : 28 / 28
        UK_Pacific : 15 / 11
        Italians : 15 / 25
        ANZAC : 14 / 19
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 11 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37562_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Politics - French
                French takes Political Action: Political Action French To War With Japanese
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                    French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 33 / 35
        Japanese : 42 / 53
        Americans : 52 / 52
        Chinese : 6 / 9
        British : 28 / 28
        UK_Pacific : 15 / 11
        Italians : 15 / 25
        ANZAC : 14 / 19
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 11 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37562_Fre2.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter, 1 submarine and 1 tactical_bomber moved from 109 Sea Zone to 118 Sea Zone

    Combat - Germans
                Battle in 118 Sea Zone
                    Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from France to Normandy Bordeaux
                2 bombers and 2 infantry moved from France to Western Germany
                2 artilleries and 11 infantry moved from Western Germany to Germany
                6 armour, 10 artilleries and 4 mech_infantrys moved from Germany to Poland
                2 artilleries and 9 infantry moved from Slovakia Hungary to Poland
                1 armour and 1 infantry moved from Greece to 97 Sea Zone
                1 fighter and 2 tactical_bombers moved from Southern Italy to Egypt
                2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                2 armour and 2 infantry moved from Greece to Bulgaria
                2 armour moved from Bulgaria to Romania

    Place Units - Germans
                3 artilleries and 7 infantry placed in Germany
                2 mech_infantrys placed in Western Germany
                2 submarines placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    triplea_37562_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Amur
                      Russians take Amur from Japanese
                7 infantry moved from Buryatia to Sakha

    Combat - Russians
                Battle in Sakha
                    Russians attack with 7 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 7 infantry in Sakha, round 2 :  0/7 hits
                        Japanese roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        Russians roll dice for 7 infantry in Sakha, round 3 :  0/7 hits
                        Japanese roll dice for 1 infantry in Sakha, round 3 :  0/1 hits
                        Russians roll dice for 7 infantry in Sakha, round 4 :  1/7 hits
                        Japanese roll dice for 1 infantry in Sakha, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Sakha
                    Russians win, taking Sakha from Japanese with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 5 infantry moved from Buryatia to Yakut S.S.R.
                2 infantry moved from Yenisey to Yakut S.S.R.
                1 infantry moved from Russia to Samara
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Rostov
                3 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Belarus to Bryansk
                2 infantry moved from Novgorod to Baltic States
                1 aaGun moved from Novgorod to Baltic States
                2 aaGuns, 2 armour, 5 infantry and 2 mech_infantrys moved from Bryansk to Belarus
                1 infantry moved from Western Ukraine to Eastern Poland
                1 infantry moved from Western Ukraine to Bryansk
                5 infantry moved from Ukraine to Bryansk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 artillery, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Sakha : 6 infantry
        Amur : 1 infantry
        Yakut S.S.R. : 2 aaGuns and 8 infantry
        Kazakhstan : 1 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Belarus : 2 aaGuns, 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
        Baltic States : 1 aaGun and 2 infantry
        Bryansk : 9 infantry
        Rostov : 1 infantry
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major, 3 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor and 6 infantry
        Novosibirsk : 1 armour and 1 mech_infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 22 infantry and 1 tactical_bomber
        Samara : 1 infantry
        124 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 35 / 35
        Japanese : 40 / 53
        Americans : 52 / 52
        Chinese : 6 / 9
        British : 28 / 28
        UK_Pacific : 15 / 11
        Italians : 15 / 25
        ANZAC : 14 / 19
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 11 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37562_Rus3.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 factory_minors, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Buyant-Uhaa to Amur
                1 artillery moved from Manchuria to Amur
                1 armour and 1 infantry moved from Siberia to Amur
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 mech_infantry moved from Suiyuyan to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 artillery moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 artillery moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
                2 infantry moved from Caroline Islands to 33 Sea Zone
                3 infantry and 2 transports moved from 33 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                2 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Java
                1 bomber moved from Kwangsi to India

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Borneo
                Battle in Celebes
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Strategic bombing raid in India
                    1 bomber killed by AA
                    Bombing raid in India causes 0 damage total.
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 submarine moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 fighter moved from Kiangsi to Japan
                1 artillery, 1 carrier, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
                1 carrier moved from 43 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 submarine moved from 41 Sea Zone to 75 Sea Zone
                1 battleship, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 artillery and 3 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from Kwangtung to Kwangsi
                3 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
                1 artillery moved from Hunan to Kiangsi
                1 aaGun, 1 artillery and 2 infantry moved from Anhwe to Kiangsi
                1 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsu to Kiangsi

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 factory_minor placed in Kwangtung
                3 infantry placed in Kiangsu
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 59 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_37562_Jap3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi
                3 infantry moved from Szechwan to Kweichow
                3 infantry moved from Yunnan to Hunan
                3 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kweichow, round 2 :  3/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hunan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hunan, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Kwangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 2 infantry in Kwangsi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Yunnan
                1 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs

    Territory Summary for Chinese :

    Kwangsi : 2 infantry
        Yunnan : 1 fighter and 3 infantry
        Kweichow : 2 infantry
        Hunan : 2 infantry
        Szechwan : 3 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 35
        Japanese : 56 / 74
        Americans : 52 / 80
        Chinese : 7 / 10
        British : 28 / 28
        UK_Pacific : 6 / 11
        Italians : 15 / 25
        ANZAC : 10 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 11 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37562_Chi3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 bomber, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
                      British take French Central Africa from Neutral_Axis
                2 infantry moved from Belgian Congo to Tanganyika Territory
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      British take Kenya from Italians
                1 armour moved from Kenya to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Neutral_Axis
                1 mech_infantry moved from Yunnan to Shensi
                1 mech_infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Kweichow to Hopei
                1 fighter moved from Yunnan to Shensi
                2 infantry moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Shan State
                1 tactical_bomber moved from Yunnan to Hopei

    Combat - British
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Normandy Bordeaux causes 0 damage total.
                Battle in Tanganyika Territory
                    British attack with 1 armour, 3 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Tanganyika Territory, round 2 :  0/5 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 2 :  0/1 hits
                        British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Tanganyika Territory, round 3 :  1/5 hits
                        Italians roll dice for 1 infantry in Tanganyika Territory, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Tanganyika Territory
                    British win, taking Tanganyika Territory from Italians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Hopei
                    British attack with 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 mech_infantry owned by the British lost in Hopei
                    retreated to Hopei
                    Japanese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for British: 1 mech_infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Shensi
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 1 mech_infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 mech_infantry in Shensi, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
                    British win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of French Madagascar from Neutral_Axis to British
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from Hopei to Yunnan
                1 fighter moved from Shensi to Yunnan
                1 fighter moved from Shan State to India
                2 armour and 1 mech_infantry moved from India to Yunnan
                1 artillery moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 artillery and 2 infantry moved from Iraq to Persia
                1 battleship, 1 cruiser and 1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                1 destroyer moved from 87 Sea Zone to 82 Sea Zone
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 101 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 101 Sea Zone to Eastern United States

    Place Units - British
                1 bomber placed in United Kingdom
                1 destroyer placed in 71 Sea Zone
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,2,4,2,4,3
                British collect 25 PUs (8 lost to blockades); end with 25 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 28 PUs

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 7 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Territory Summary for British and UK_Pacific :

    Yunnan : 3 aaGuns, 2 armour, 1 artillery, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
        Shan State : 1 infantry
        India : 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 9 infantry and 1 mech_infantry
        French Indo China : 1 flag, 1 infantry
        Eastern United States : 1 armour, 1 artillery and 2 infantry
        Belgian Congo : 1 artillery
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber, 1 fighter and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 8 infantry
        Rhodesia : 1 artillery
        Tanganyika Territory : 1 armour, 3 infantry and 1 mech_infantry
        French Central Africa : 1 flag, 1 mech_infantry
        French Madagascar : 1 flag, 1 infantry
        Ethiopia : 1 flag, 1 infantry
        Iraq : 1 flag
        72 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        101 Sea Zone : 2 transports
        71 Sea Zone : 1 destroyer
        82 Sea Zone : 1 destroyer
        Persia : 1 flag, 1 artillery and 2 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 34 / 35
        Japanese : 55 / 74
        Americans : 52 / 80
        Chinese : 7 / 10
        British : 33 / 28
        UK_Pacific : 9 / 7
        Italians : 12 / 25
        ANZAC : 10 / 19
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 7 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37562_UK_3.tsvg

  • 19 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 airfield; Remaining resources: 10 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                1 armour moved from Egypt to Iraq
                      Italians take Trans-Jordan from British
                      Italians take Iraq from British
                1 bomber moved from Southern Italy to Baltic States
                2 armour moved from Poland to Baltic States
                1 fighter moved from Southern Italy to Eastern Poland
                2 infantry moved from Romania to Eastern Poland

    Combat - Italians
                Battle in Baltic States
                    Italians attack with 2 armour and 1 bomber
                    Russians defend with 1 aaGun and 2 infantry
                    Italians win, taking Baltic States from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 1 aaGun and 2 infantry
                Battle in Eastern Poland
                    Italians attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Eastern Poland to Poland
                1 bomber moved from Baltic States to Germany
                1 marine moved from Northern Italy to 97 Sea Zone
                1 cruiser and 1 marine moved from 97 Sea Zone to 92 Sea Zone
                1 marine moved from 92 Sea Zone to Morocco
                      Italians take Morocco from Neutral_Axis
                1 artillery and 2 infantry moved from Tunisia to Algeria
                      Italians take Algeria from Neutral_Axis
                1 mech_infantry moved from Egypt to Syria
                      Italians take Syria from Neutral_Axis
                2 fighters moved from Southern Italy to Egypt
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 destroyer moved from 96 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 airfield placed in Egypt

    Turn Complete - Italians
                Italians collect 20 PUs; end with 30 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 47 PUs

    triplea_37562_Ita3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from New Zealand to 62 Sea Zone
                1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone
                1 fighter moved from New Zealand to Queensland
                2 aaGuns, 1 artillery, 2 fighters and 5 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 5 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 35
        Japanese : 55 / 74
        Americans : 52 / 80
        Chinese : 7 / 10
        British : 30 / 28
        UK_Pacific : 9 / 7
        Italians : 20 / 47
        ANZAC : 10 / 13
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37562_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        72 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 32 / 35
        Japanese : 55 / 74
        Americans : 52 / 80
        Chinese : 7 / 10
        British : 30 / 28
        UK_Pacific : 9 / 7
        Italians : 20 / 47
        ANZAC : 10 / 13
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 4 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    triplea_37562_Fre3.tsvg

Suggested Topics

  • 16
  • 47
  • 56
  • 85
  • 134
  • 115
  • 115
  • 231
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

18.0k

Users

40.8k

Topics

1.8m

Posts