'16L souL (Axis) v. Talleyrand19 (Allies +23)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Combat Move - French
                3 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from French West Africa to Egypt

    Turn Complete - French

    triplea_37564_Fre4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
                EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Combat Move - French
                3 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from French West Africa to Egypt

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 3 Sea Zone: 1 carrier, 1 destroyer and 1 transport
                EDIT: Adding units owned by Americans to 1 Sea Zone: 1 carrier, 1 destroyer and 1 transport
                EDIT: Turning off Edit Mode

    triplea_37564_Fre4.tsvg


  • it’s your call on allowing it, but I did the edit because I 100% remember moving those ships back near Alaska and moving those two land units towards your tank, because I remember saying “oh I can’t use these guys to block”…so I let Japan keep the land territory but I did move my US ships…I think I hit undo on something and accidentally double-clicked, that’s the only reason I can think of them still being there…like I said, it’s your call but I obviously did not want to just leave those ships to die…thanks


  • I’ll allow their safe passage.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 6 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries, 4 bombers, 1 fighter and 4 infantry moved from Alexandria to Egypt
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                      Germans take 97 Sea Zone from British
                1 fighter and 1 tactical_bomber moved from Romania to 98 Sea Zone
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 fighter and 2 tactical_bombers moved from Southern Italy to Egypt
                2 tactical_bombers moved from Yugoslavia to Egypt
                2 armour and 2 mech_infantrys moved from Novgorod to Vyborg
                3 artilleries and 3 infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Vyborg
                3 armour and 3 mech_infantrys moved from Novgorod to Vyborg

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    British defend with 1 submarine
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the British lost in 98 Sea Zone
                    Germans win, taking 98 Sea Zone from British with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Karelia
                    Germans attack with 3 artilleries and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 artilleries and 3 infantry in Karelia, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Germans attack with 5 armour, 1 infantry and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour, 1 infantry and 5 mech_infantrys in Vyborg, round 2 :  6/11 hits
                        Russians roll dice for 1 infantry in Vyborg, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vyborg
                    Germans win, taking Vyborg from Russians with 5 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Egypt
                    Germans attack with 2 artilleries, 4 bombers, 2 fighters, 4 infantry and 4 tactical_bombers
                    British defend with 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 2 mech_infantrys; French defend with 1 fighter and 2 infantry
                        Germans roll dice for 2 artilleries, 4 bombers, 2 fighters, 4 infantry and 4 tactical_bombers in Egypt, round 2 :  5/16 hits
                        British roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 9 infantry and 2 mech_infantrys in Egypt, round 2 :  11/18 hits
                        2 tactical_bombers owned by the Germans, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 4 infantry owned by the Germans, 2 artilleries owned by the Germans and 5 infantry owned by the British lost in Egypt
                    retreated to Egypt
                    British win with 1 armour, 1 artillery, 1 bomber, 4 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is -59
                    Casualties for Germans: 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
                    Casualties for British: 5 infantry

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 bombers and 2 tactical_bombers moved from Egypt to Alexandria
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
                10 infantry moved from Germany to Poland
                1 aaGun moved from Poland to Baltic States
                1 armour and 9 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Alexandria: 3 bombers
                EDIT: Adding units owned by Germans to Alexandria: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 transport placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Yugoslavia
                3 infantry placed in Novgorod
                1 armour, 2 infantry and 5 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 45 PUs; end with 45 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Germans :

    Alexandria : 3 fighters and 4 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 5 mech_infantrys
        Poland : 1 armour, 10 infantry and 9 mech_infantrys
        Germany : 1 factory_major
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 3 artilleries and 2 infantry
        Baltic States : 1 flag, 1 aaGun
        Vyborg : 1 flag, 5 armour, 1 infantry and 5 mech_infantrys
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Novgorod : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
        119 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 submarine
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 transport
        Yugoslavia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        98 Sea Zone : 1 flag, 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 50
        Russians : 33 / 39
        Japanese : 44 / 56
        Americans : 55 / 72
        Chinese : 12 / 13
        British : 31 / 29
        UK_Pacific : 6 / 3
        Italians : 11 / 16
        ANZAC : 14 / 15
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37564_Ger5.tsvg


  • @souL:

    I’ll allow their safe passage.

    you’re a true hero, thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 infantry moved from Bryansk to Belarus
                4 fighters and 1 tactical_bomber moved from Bryansk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 artilleries and 1 infantry moved from Russia to Bryansk
                4 fighters and 1 tactical_bomber moved from Belarus to Bryansk
                7 infantry moved from Russia to Bryansk
                1 infantry moved from Novosibirsk to Samara
                5 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Norway to Finland

    Place Units - Russians
                3 infantry placed in Ukraine
                10 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by French from Egypt: 2 infantry
                EDIT: Adding units owned by British to Egypt: 2 infantry
                EDIT: Turning off Edit Mode

    triplea_37564_Rus5.tsvg


  • swapped out the two french inf for two british inf in egypt since that’s how I would’ve picked them as casualties, thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 bomber moved from Philippines to 19 Sea Zone
                1 artillery and 3 infantry moved from Jehol to Manchuria
                1 fighter and 2 tactical_bombers moved from Shan State to India
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                2 transports moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from 39 Sea Zone to India
                1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                5 infantry moved from Anhwe to Kweichow
                4 infantry moved from Hunan to Kweichow
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from Japan to 19 Sea Zone
                3 fighters moved from 6 Sea Zone to 19 Sea Zone
                2 tactical_bombers moved from Japan to 19 Sea Zone
                1 armour moved from Sakha to Soviet Far East

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
                    British defend with 2 artilleries and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in India, round 2 :  4/7 hits
                        UK_Pacific roll dice for 2 artilleries and 2 mech_infantrys in India, round 2 :  4/4 hits
                        3 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 2 artilleries owned by the British and 1 tactical_bomber owned by the Japanese lost in India
                    Japanese captures 3PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for British: 2 artilleries and 2 mech_infantrys
                    Casualties for Japanese: 3 infantry and 1 tactical_bomber
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers
                    Americans defend with 2 submarines
                        Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 :  5/9 hits
                        Americans roll dice for 2 submarines in 19 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Soviet Far East
                    Japanese attack with 1 armour
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour in Soviet Far East, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 :  2/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Russians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Kweichow
                    Japanese attack with 9 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 9 infantry in Kweichow, round 2 :  2/9 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from 19 Sea Zone to Japan
                2 fighters moved from 19 Sea Zone to Japan
                2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                2 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 mech_infantry moved from Shan State to Burma
                3 transports moved from 41 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Malaya
                2 infantry and 1 mech_infantry placed in French Indo China
                1 destroyer and 2 transports placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 57 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag, 1 aaGun
        Manchuria : 1 flag, 1 artillery and 2 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag
        Kweichow : 1 flag, 8 infantry
        Hunan : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 fighter and 1 tactical_bomber
        Burma : 1 flag, 1 infantry and 1 mech_infantry
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 4 destroyers and 1 submarine
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 3 transports
        39 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 submarine and 2 transports
        19 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 34 / 40
        Japanese : 52 / 62
        Americans : 55 / 72
        Chinese : 8 / 13
        British : 31 / 29
        UK_Pacific : 2 / 0
        Italians : 11 / 16
        ANZAC : 14 / 15
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37564_Jap5.tsvg


  • Dice have been very unfriendly to me this game. Yikes.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 bomber moved from Philippines to 19 Sea Zone
                1 artillery and 3 infantry moved from Jehol to Manchuria
                1 fighter and 2 tactical_bombers moved from Shan State to India
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                2 transports moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from 39 Sea Zone to India
                1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                5 infantry moved from Anhwe to Kweichow
                4 infantry moved from Hunan to Kweichow
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from Japan to 19 Sea Zone
                3 fighters moved from 6 Sea Zone to 19 Sea Zone
                2 tactical_bombers moved from Japan to 19 Sea Zone
                1 armour moved from Sakha to Soviet Far East

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
                    British defend with 2 artilleries and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in India, round 2 :  4/7 hits
                        UK_Pacific roll dice for 2 artilleries and 2 mech_infantrys in India, round 2 :  4/4 hits
                        3 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 2 artilleries owned by the British and 1 tactical_bomber owned by the Japanese lost in India
                    Japanese captures 3PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for British: 2 artilleries and 2 mech_infantrys
                    Casualties for Japanese: 3 infantry and 1 tactical_bomber
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers
                    Americans defend with 2 submarines
                        Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 :  5/9 hits
                        Americans roll dice for 2 submarines in 19 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Soviet Far East
                    Japanese attack with 1 armour
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour in Soviet Far East, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 :  2/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Russians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Kweichow
                    Japanese attack with 9 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 9 infantry in Kweichow, round 2 :  2/9 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from 19 Sea Zone to Japan
                2 fighters moved from 19 Sea Zone to Japan
                2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                2 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 mech_infantry moved from Shan State to Burma
                3 transports moved from 41 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Malaya
                2 infantry and 1 mech_infantry placed in French Indo China
                1 destroyer and 2 transports placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 57 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 1 aaGun
                EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 artillery and 2 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag
        Kweichow : 1 flag, 8 infantry
        Hunan : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 fighter and 1 tactical_bomber
        Burma : 1 flag, 1 infantry and 1 mech_infantry
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 4 destroyers and 1 submarine
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 3 transports
        39 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 submarine and 2 transports
        19 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 34 / 40
        Japanese : 52 / 62
        Americans : 55 / 72
        Chinese : 8 / 13
        British : 31 / 29
        UK_Pacific : 2 / 0
        Italians : 11 / 16
        ANZAC : 14 / 15
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37564_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                1 bomber moved from Philippines to 19 Sea Zone
                1 artillery and 3 infantry moved from Jehol to Manchuria
                1 fighter and 2 tactical_bombers moved from Shan State to India
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                2 transports moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 3 infantry moved from 39 Sea Zone to India
                1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                5 infantry moved from Anhwe to Kweichow
                4 infantry moved from Hunan to Kweichow
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                1 tactical_bomber moved from Japan to 19 Sea Zone
                3 fighters moved from 6 Sea Zone to 19 Sea Zone
                2 tactical_bombers moved from Japan to 19 Sea Zone
                1 armour moved from Sakha to Soviet Far East

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
                    British defend with 2 artilleries and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in India, round 2 :  4/7 hits
                        UK_Pacific roll dice for 2 artilleries and 2 mech_infantrys in India, round 2 :  4/4 hits
                        3 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 2 artilleries owned by the British and 1 tactical_bomber owned by the Japanese lost in India
                    Japanese captures 3PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for British: 2 artilleries and 2 mech_infantrys
                    Casualties for Japanese: 3 infantry and 1 tactical_bomber
                Battle in 20 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 19 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers
                    Americans defend with 2 submarines
                        Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 :  5/9 hits
                        Americans roll dice for 2 submarines in 19 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Soviet Far East
                    Japanese attack with 1 armour
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 armour in Soviet Far East, round 2 :  1/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 :  2/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Russians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 armour
                Battle in Kweichow
                    Japanese attack with 9 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 9 infantry in Kweichow, round 2 :  2/9 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 8 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Manchuria
                    Japanese attack with 1 artillery and 3 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Manchuria, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
                    Japanese win, taking Manchuria from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from 19 Sea Zone to Japan
                2 fighters moved from 19 Sea Zone to Japan
                2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
                2 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Shan State
                1 mech_infantry moved from Shan State to Burma
                3 transports moved from 41 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Malaya
                2 infantry and 1 mech_infantry placed in French Indo China
                1 destroyer and 2 transports placed in 6 Sea Zone
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 57 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 1 aaGun
                EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 3 destroyers
                EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 destroyers
                EDIT: Turning off Edit Mode

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 1 artillery and 2 infantry
        Hainan : 1 harbour
        Yunnan : 1 flag
        Kweichow : 1 flag, 8 infantry
        Hunan : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag, 1 fighter and 1 tactical_bomber
        Burma : 1 flag, 1 infantry and 1 mech_infantry
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Sakha : 1 flag
        Siberia : 1 flag
        French Indo China : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 3 destroyers and 3 transports
        39 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 submarine and 2 transports
        19 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transports

    Production/PUs Summary :

    Germans : 44 / 50
        Russians : 34 / 40
        Japanese : 52 / 62
        Americans : 55 / 72
        Chinese : 8 / 13
        British : 31 / 29
        UK_Pacific : 2 / 0
        Italians : 11 / 16
        ANZAC : 14 / 15
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37564_Jap5.tsvg


  • use the last post, please.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 4 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 artillery and 1 infantry moved from Korea to Manchuria
                1 bomber, 1 fighter and 1 tactical_bomber moved from Korea to Manchuria
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                2 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                1 fighter moved from 91 Sea Zone to 109 Sea Zone
                1 infantry moved from Amur to Manchuria

    Combat - Americans
                Battle in 109 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Normandy Bordeaux
                Battle in Manchuria
                    Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 artillery and 2 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Manchuria to Korea
                1 bomber moved from Manchuria to Korea
                1 carrier, 1 cruiser, 3 destroyers and 1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 109 Sea Zone to 104 Sea Zone
                4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                4 artilleries, 1 destroyer, 6 infantry and 5 transports moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 25 Sea Zone to 17 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                3 fighters moved from Hawaiian Islands to Korea
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer and 1 transport moved from 1 Sea Zone to 10 Sea Zone

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                2 artilleries and 4 infantry placed in Eastern United States
                Americans undo move 2.
                2 artilleries and 2 infantry placed in Eastern United States
                2 infantry placed in Western United States
                3 destroyers and 1 submarine placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,2,2,4,1,4,5,2,4,3,4,1,6,1,6,3,1,3,5,2
                Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    triplea_37564_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Americans from Western United States: 2 infantry
                EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to Korea: 2 infantry
                EDIT: Turning off Edit Mode
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                8 infantry moved from Chahar to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese
                8 infantry moved from Chahar to Hopei
                1 fighter moved from Chahar to Hopei

    Place Units - Chinese
                2 infantry placed in Anhwe
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 12 PUs total

    triplea_37564_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 artilleries and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 bomber and 2 fighters moved from Egypt to Iraq
                1 fighter moved from Egypt to Iraq
                2 mech_infantrys moved from Persia to Iraq

    Combat - British
                Battle in Iraq
                    British attack with 1 bomber, 3 fighters and 2 mech_infantrys
                    Neutral_Axis defend with 1 infantry
                    British win, taking Iraq from Neutral_Axis with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - British
                1 bomber and 3 fighters moved from Iraq to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
                2 destroyers moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to French Central Africa

    Place Units - British
                3 artilleries placed in Egypt
                3 mech_infantrys placed in Persia
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
                British collect 29 PUs (4 lost to blockades); end with 30 PUs total

    Turn Complete - UK_Pacific

    triplea_37564_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 armour, 1 artillery and 1 infantry moved from Alexandria to Tobruk
                1 bomber moved from Southern Italy to Tobruk

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    French defend with 3 infantry
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Tobruk, round 2 :  2/4 hits
                        French roll dice for 3 infantry in Tobruk, round 2 :  1/3 hits
                        1 infantry owned by the Italians and 2 infantry owned by the French lost in Tobruk
                        Italians roll dice for 1 armour, 1 artillery and 1 bomber in Tobruk, round 3 :  2/3 hits
                        French roll dice for 1 infantry in Tobruk, round 3 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the French lost in Tobruk
                    Italians win, taking Tobruk from French with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for French: 3 infantry

    Non Combat Move - Italians
                1 bomber moved from Tobruk to Southern Italy
                3 infantry moved from Northern Italy to France
                2 aaGuns moved from Bessarabia to Romania

    Place Units - Italians
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 3 infantry
        Romania : 2 aaGuns
        Tobruk : 1 armour
        Northern Italy : 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Bessarabia : 1 flag, 2 aaGuns and 5 infantry
        Western Ukraine : 1 flag, 1 infantry
        97 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 42 / 50
        Russians : 33 / 40
        Japanese : 48 / 62
        Americans : 57 / 74
        Chinese : 11 / 12
        British : 33 / 30
        UK_Pacific : 2 / 0
        Italians : 13 / 18
        ANZAC : 14 / 15
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37564_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                2 destroyers moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 3 destroyers
                    Japanese defend with 1 destroyer and 1 submarine
                    ANZAC win, taking 42 Sea Zone from Japanese with 3 destroyers remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 destroyer and 1 submarine

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    triplea_37564_ANZ5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Egypt to Persia

    Turn Complete - French

    triplea_37564_Fre5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                3 artilleries and 2 infantry moved from Karelia to Finland
                1 infantry moved from Vyborg to Finland
                1 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
                1 infantry moved from Yugoslavia to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Germans
                Battle in Cyprus
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour and 2 mech_infantrys
                    Americans defend with 1 factory_minor, 1 harbour and 2 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 :  1/3 hits
                        Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                        Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 3 :  1/3 hits
                        Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 :  0/1 hits
                        1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Cyprus from British, taking Normandy Bordeaux from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Finland
                    Germans attack with 3 artilleries and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 artilleries and 3 infantry in Finland, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Baltic States to Novgorod
                10 infantry moved from Poland to Eastern Poland
                1 armour and 9 mech_infantrys moved from Poland to Eastern Poland
                1 artillery moved from Yugoslavia to Romania
                3 mech_infantrys moved from Western Germany to Poland
                4 tactical_bombers moved from Alexandria to Yugoslavia
                1 fighter moved from Alexandria to Southern Italy
                2 fighters moved from Alexandria to Yugoslavia

    Place Units - Germans
                3 infantry placed in Novgorod
                1 armour, 1 bomber, 1 infantry and 5 mech_infantrys placed in Western Germany
                Germans undo move 1.
                1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 infantry placed in Novgorod

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Cyprus : 1 flag, 1 infantry
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 5 infantry and 5 mech_infantrys
        Romania : 1 artillery
        Poland : 3 mech_infantrys
        Germany : 1 factory_major
        Southern Italy : 1 fighter
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag, 5 armour and 5 mech_infantrys
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 armour, 10 infantry and 9 mech_infantrys
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
        112 Sea Zone : 1 submarine
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 flag
        Yugoslavia : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 4 tactical_bombers
        98 Sea Zone : 1 flag, 1 destroyer
        Finland : 1 flag, 3 artilleries and 3 infantry

    Production/PUs Summary :

    Germans : 47 / 52
        Russians : 30 / 40
        Japanese : 48 / 62
        Americans : 55 / 74
        Chinese : 11 / 12
        British : 33 / 30
        UK_Pacific : 2 / 0
        Italians : 13 / 18
        ANZAC : 14 / 19
        French : 9 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_37564_Ger6.tsvg

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