@cwglee51 Moved your guys to rhodesia.
'16L souL (Axis) v. Talleyrand19 (Allies +23)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
EDIT: Turning off Edit ModeCombat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from French West Africa to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 transport
EDIT: Turning off Edit ModeCombat Move - French
3 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from French West Africa to EgyptTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Americans from 3 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Adding units owned by Americans to 1 Sea Zone: 1 carrier, 1 destroyer and 1 transport
EDIT: Turning off Edit Mode -
it’s your call on allowing it, but I did the edit because I 100% remember moving those ships back near Alaska and moving those two land units towards your tank, because I remember saying “oh I can’t use these guys to block”…so I let Japan keep the land territory but I did move my US ships…I think I hit undo on something and accidentally double-clicked, that’s the only reason I can think of them still being there…like I said, it’s your call but I obviously did not want to just leave those ships to die…thanks
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I’ll allow their safe passage.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 6 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 artilleries, 4 bombers, 1 fighter and 4 infantry moved from Alexandria to Egypt
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Germans take 97 Sea Zone from British
1 fighter and 1 tactical_bomber moved from Romania to 98 Sea Zone
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 fighter and 2 tactical_bombers moved from Southern Italy to Egypt
2 tactical_bombers moved from Yugoslavia to Egypt
2 armour and 2 mech_infantrys moved from Novgorod to Vyborg
3 artilleries and 3 infantry moved from Novgorod to Karelia
1 infantry moved from Novgorod to Vyborg
3 armour and 3 mech_infantrys moved from Novgorod to VyborgCombat - Germans
Battle in 98 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 98 Sea Zone
Germans win, taking 98 Sea Zone from British with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Karelia
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Karelia, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
Germans win, taking Karelia from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 5 armour, 1 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 1 infantry and 5 mech_infantrys in Vyborg, round 2 : 6/11 hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 5 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 2 artilleries, 4 bombers, 2 fighters, 4 infantry and 4 tactical_bombers
British defend with 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 2 mech_infantrys; French defend with 1 fighter and 2 infantry
Germans roll dice for 2 artilleries, 4 bombers, 2 fighters, 4 infantry and 4 tactical_bombers in Egypt, round 2 : 5/16 hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 4 fighters, 9 infantry and 2 mech_infantrys in Egypt, round 2 : 11/18 hits
2 tactical_bombers owned by the Germans, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 4 infantry owned by the Germans, 2 artilleries owned by the Germans and 5 infantry owned by the British lost in Egypt
retreated to Egypt
British win with 1 armour, 1 artillery, 1 bomber, 4 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is -59
Casualties for Germans: 2 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 tactical_bombers
Casualties for British: 5 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 bombers and 2 tactical_bombers moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Alexandria
10 infantry moved from Germany to Poland
1 aaGun moved from Poland to Baltic States
1 armour and 9 mech_infantrys moved from Western Germany to PolandPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 3 bombers
EDIT: Adding units owned by Germans to Alexandria: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Yugoslavia
3 infantry placed in Novgorod
1 armour, 2 infantry and 5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Germans :
Alexandria : 3 fighters and 4 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 5 mech_infantrys
Poland : 1 armour, 10 infantry and 9 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag, 1 infantry
Karelia : 1 flag, 3 artilleries and 2 infantry
Baltic States : 1 flag, 1 aaGun
Vyborg : 1 flag, 5 armour, 1 infantry and 5 mech_infantrys
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Novgorod : 1 flag, 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
119 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Greece : 1 flag
97 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
98 Sea Zone : 1 flag, 1 destroyerProduction/PUs Summary :
Germans : 45 / 50
Russians : 33 / 39
Japanese : 44 / 56
Americans : 55 / 72
Chinese : 12 / 13
British : 31 / 29
UK_Pacific : 6 / 3
Italians : 11 / 16
ANZAC : 14 / 15
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry moved from Bryansk to Belarus
4 fighters and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 artilleries and 1 infantry moved from Russia to Bryansk
4 fighters and 1 tactical_bomber moved from Belarus to Bryansk
7 infantry moved from Russia to Bryansk
1 infantry moved from Novosibirsk to Samara
5 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 infantry moved from Norway to FinlandPlace Units - Russians
3 infantry placed in Ukraine
10 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 40 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from Egypt: 2 infantry
EDIT: Adding units owned by British to Egypt: 2 infantry
EDIT: Turning off Edit Mode -
swapped out the two french inf for two british inf in egypt since that’s how I would’ve picked them as casualties, thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Japanese take 6 Sea Zone from Americans
1 bomber moved from Philippines to 19 Sea Zone
1 artillery and 3 infantry moved from Jehol to Manchuria
1 fighter and 2 tactical_bombers moved from Shan State to India
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 transports moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
5 infantry moved from Anhwe to Kweichow
4 infantry moved from Hunan to Kweichow
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
3 fighters moved from 6 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Japan to 19 Sea Zone
1 armour moved from Sakha to Soviet Far EastCombat - Japanese
Battle in India
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 2 artilleries and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in India, round 2 : 4/7 hits
UK_Pacific roll dice for 2 artilleries and 2 mech_infantrys in India, round 2 : 4/4 hits
3 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 2 artilleries owned by the British and 1 tactical_bomber owned by the Japanese lost in India
Japanese captures 3PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 2 artilleries and 2 mech_infantrys
Casualties for Japanese: 3 infantry and 1 tactical_bomber
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 2 submarines
Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Soviet Far East
Japanese attack with 1 armour
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits
Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 2/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour
Battle in Kweichow
Japanese attack with 9 infantry
Chinese defend with 1 infantry
Japanese roll dice for 9 infantry in Kweichow, round 2 : 2/9 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from 19 Sea Zone to Japan
2 fighters moved from 19 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Shan State to Burma
3 transports moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
2 infantry and 1 mech_infantry placed in French Indo China
1 destroyer and 2 transports placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag, 1 aaGun
Manchuria : 1 flag, 1 artillery and 2 infantry
Hainan : 1 harbour
Yunnan : 1 flag
Kweichow : 1 flag, 8 infantry
Hunan : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 fighter and 1 tactical_bomber
Burma : 1 flag, 1 infantry and 1 mech_infantry
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 4 destroyers and 1 submarine
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 3 transports
39 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 submarine and 2 transports
19 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 44 / 50
Russians : 34 / 40
Japanese : 52 / 62
Americans : 55 / 72
Chinese : 8 / 13
British : 31 / 29
UK_Pacific : 2 / 0
Italians : 11 / 16
ANZAC : 14 / 15
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Dice have been very unfriendly to me this game. Yikes.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Japanese take 6 Sea Zone from Americans
1 bomber moved from Philippines to 19 Sea Zone
1 artillery and 3 infantry moved from Jehol to Manchuria
1 fighter and 2 tactical_bombers moved from Shan State to India
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 transports moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
5 infantry moved from Anhwe to Kweichow
4 infantry moved from Hunan to Kweichow
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
3 fighters moved from 6 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Japan to 19 Sea Zone
1 armour moved from Sakha to Soviet Far EastCombat - Japanese
Battle in India
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 2 artilleries and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in India, round 2 : 4/7 hits
UK_Pacific roll dice for 2 artilleries and 2 mech_infantrys in India, round 2 : 4/4 hits
3 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 2 artilleries owned by the British and 1 tactical_bomber owned by the Japanese lost in India
Japanese captures 3PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 2 artilleries and 2 mech_infantrys
Casualties for Japanese: 3 infantry and 1 tactical_bomber
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 2 submarines
Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Soviet Far East
Japanese attack with 1 armour
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits
Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 2/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour
Battle in Kweichow
Japanese attack with 9 infantry
Chinese defend with 1 infantry
Japanese roll dice for 9 infantry in Kweichow, round 2 : 2/9 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from 19 Sea Zone to Japan
2 fighters moved from 19 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Shan State to Burma
3 transports moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
2 infantry and 1 mech_infantry placed in French Indo China
1 destroyer and 2 transports placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 aaGun
EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Hainan : 1 harbour
Yunnan : 1 flag
Kweichow : 1 flag, 8 infantry
Hunan : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 fighter and 1 tactical_bomber
Burma : 1 flag, 1 infantry and 1 mech_infantry
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 4 destroyers and 1 submarine
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 3 transports
39 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 submarine and 2 transports
19 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 44 / 50
Russians : 34 / 40
Japanese : 52 / 62
Americans : 55 / 72
Chinese : 8 / 13
British : 31 / 29
UK_Pacific : 2 / 0
Italians : 11 / 16
ANZAC : 14 / 15
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 fighter, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
Japanese take 6 Sea Zone from Americans
1 bomber moved from Philippines to 19 Sea Zone
1 artillery and 3 infantry moved from Jehol to Manchuria
1 fighter and 2 tactical_bombers moved from Shan State to India
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
2 transports moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 3 infantry moved from 39 Sea Zone to India
1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
5 infantry moved from Anhwe to Kweichow
4 infantry moved from Hunan to Kweichow
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
3 fighters moved from 6 Sea Zone to 19 Sea Zone
2 tactical_bombers moved from Japan to 19 Sea Zone
1 armour moved from Sakha to Soviet Far EastCombat - Japanese
Battle in India
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
British defend with 2 artilleries and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in India, round 2 : 4/7 hits
UK_Pacific roll dice for 2 artilleries and 2 mech_infantrys in India, round 2 : 4/4 hits
3 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 2 artilleries owned by the British and 1 tactical_bomber owned by the Japanese lost in India
Japanese captures 3PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 2 artilleries and 2 mech_infantrys
Casualties for Japanese: 3 infantry and 1 tactical_bomber
Battle in 20 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers
Americans defend with 2 submarines
Japanese roll dice for 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers in 19 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits
2 submarines owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 1 bomber, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Soviet Far East
Japanese attack with 1 armour
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour in Soviet Far East, round 2 : 1/1 hits
Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 2/2 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armour
Battle in Kweichow
Japanese attack with 9 infantry
Chinese defend with 1 infantry
Japanese roll dice for 9 infantry in Kweichow, round 2 : 2/9 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 8 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 3 infantry in Manchuria, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from 19 Sea Zone to Japan
2 fighters moved from 19 Sea Zone to Japan
2 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 3 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Shan State
1 mech_infantry moved from Shan State to Burma
3 transports moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 factory_minor placed in Malaya
2 infantry and 1 mech_infantry placed in French Indo China
1 destroyer and 2 transports placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 57 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Jehol: 1 aaGun
EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 3 destroyers
EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 destroyers
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Hainan : 1 harbour
Yunnan : 1 flag
Kweichow : 1 flag, 8 infantry
Hunan : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 fighter and 1 tactical_bomber
Burma : 1 flag, 1 infantry and 1 mech_infantry
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Siberia : 1 flag
French Indo China : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 destroyer and 1 submarine
41 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 3 destroyers and 3 transports
39 Sea Zone : 1 flag, 1 battleship, 1 cruiser, 1 submarine and 2 transports
19 Sea Zone : 1 destroyer
6 Sea Zone : 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine, 4 tactical_bombers and 2 transportsProduction/PUs Summary :
Germans : 44 / 50
Russians : 34 / 40
Japanese : 52 / 62
Americans : 55 / 72
Chinese : 8 / 13
British : 31 / 29
UK_Pacific : 2 / 0
Italians : 11 / 16
ANZAC : 14 / 15
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
use the last post, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 4 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 artillery and 1 infantry moved from Korea to Manchuria
1 bomber, 1 fighter and 1 tactical_bomber moved from Korea to Manchuria
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from Amur to ManchuriaCombat - Americans
Battle in 109 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Normandy Bordeaux
Battle in Manchuria
Americans attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 artillery and 2 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 artillery and 2 infantry
Casualties for Japanese: 1 aaGun, 1 artillery and 2 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Manchuria to Korea
1 bomber moved from Manchuria to Korea
1 carrier, 1 cruiser, 3 destroyers and 1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 109 Sea Zone to 104 Sea Zone
4 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
4 artilleries, 1 destroyer, 6 infantry and 5 transports moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 25 Sea Zone to 17 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 fighters moved from Hawaiian Islands to Korea
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 1 Sea Zone to 10 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
Americans undo move 2.
2 artilleries and 2 infantry placed in Eastern United States
2 infantry placed in Western United States
3 destroyers and 1 submarine placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,6,2,2,4,1,4,5,2,4,3,4,1,6,1,6,3,1,3,5,2
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from Western United States: 2 infantry
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to Korea: 2 infantry
EDIT: Turning off Edit Mode
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
8 infantry moved from Chahar to AnhweCombat - Chinese
Non Combat Move - Chinese
8 infantry moved from Chahar to Hopei
1 fighter moved from Chahar to HopeiPlace Units - Chinese
2 infantry placed in Anhwe
2 infantry placed in HopeiTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 artilleries and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - British
1 bomber and 2 fighters moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
2 mech_infantrys moved from Persia to IraqCombat - British
Battle in Iraq
British attack with 1 bomber, 3 fighters and 2 mech_infantrys
Neutral_Axis defend with 1 infantry
British win, taking Iraq from Neutral_Axis with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantryNon Combat Move - British
1 bomber and 3 fighters moved from Iraq to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 104 Sea Zone
2 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 104 Sea Zone to French Central AfricaPlace Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
British collect 29 PUs (4 lost to blockades); end with 30 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
1 armour, 1 artillery and 1 infantry moved from Alexandria to Tobruk
1 bomber moved from Southern Italy to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
French defend with 3 infantry
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Tobruk, round 2 : 2/4 hits
French roll dice for 3 infantry in Tobruk, round 2 : 1/3 hits
1 infantry owned by the Italians and 2 infantry owned by the French lost in Tobruk
Italians roll dice for 1 armour, 1 artillery and 1 bomber in Tobruk, round 3 : 2/3 hits
French roll dice for 1 infantry in Tobruk, round 3 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the French lost in Tobruk
Italians win, taking Tobruk from French with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery and 1 infantry
Casualties for French: 3 infantryNon Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
3 infantry moved from Northern Italy to France
2 aaGuns moved from Bessarabia to RomaniaPlace Units - Italians
1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Alexandria : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 3 infantry
Romania : 2 aaGuns
Tobruk : 1 armour
Northern Italy : 1 artillery, 1 factory_major and 4 infantry
Southern Italy : 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Bessarabia : 1 flag, 2 aaGuns and 5 infantry
Western Ukraine : 1 flag, 1 infantry
97 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 42 / 50
Russians : 33 / 40
Japanese : 48 / 62
Americans : 57 / 74
Chinese : 11 / 12
British : 33 / 30
UK_Pacific : 2 / 0
Italians : 13 / 18
ANZAC : 14 / 15
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
2 destroyers moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 destroyers
Japanese defend with 1 destroyer and 1 submarine
ANZAC win, taking 42 Sea Zone from Japanese with 3 destroyers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 fighter moved from Egypt to PersiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
3 artilleries and 2 infantry moved from Karelia to Finland
1 infantry moved from Vyborg to Finland
1 armour and 2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Germans
Battle in Cyprus
Battle in Normandy Bordeaux
Germans attack with 1 armour and 2 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits
Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 1 armour and 2 mech_infantrys in Normandy Bordeaux, round 3 : 1/3 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Cyprus from British, taking Normandy Bordeaux from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Finland
Germans attack with 3 artilleries and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 3 infantry in Finland, round 2 : 1/6 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Novgorod
10 infantry moved from Poland to Eastern Poland
1 armour and 9 mech_infantrys moved from Poland to Eastern Poland
1 artillery moved from Yugoslavia to Romania
3 mech_infantrys moved from Western Germany to Poland
4 tactical_bombers moved from Alexandria to Yugoslavia
1 fighter moved from Alexandria to Southern Italy
2 fighters moved from Alexandria to YugoslaviaPlace Units - Germans
3 infantry placed in Novgorod
1 armour, 1 bomber, 1 infantry and 5 mech_infantrys placed in Western Germany
Germans undo move 1.
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 119 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
2 infantry placed in NovgorodTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Cyprus : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 5 infantry and 5 mech_infantrys
Romania : 1 artillery
Poland : 3 mech_infantrys
Germany : 1 factory_major
Southern Italy : 1 fighter
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag, 5 armour and 5 mech_infantrys
Archangel : 1 flag
Eastern Poland : 1 flag, 1 armour, 10 infantry and 9 mech_infantrys
Vologda : 1 flag, 1 infantry
Novgorod : 1 flag, 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 11 infantry
112 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
Bulgaria : 1 flag
Greece : 1 flag
99 Sea Zone : 1 transport
97 Sea Zone : 1 flag
Yugoslavia : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 4 tactical_bombers
98 Sea Zone : 1 flag, 1 destroyer
Finland : 1 flag, 3 artilleries and 3 infantryProduction/PUs Summary :
Germans : 47 / 52
Russians : 30 / 40
Japanese : 48 / 62
Americans : 55 / 74
Chinese : 11 / 12
British : 33 / 30
UK_Pacific : 2 / 0
Italians : 13 / 18
ANZAC : 14 / 19
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





