@simon33 First blood goes to the Japanese…they destroyed the Chinese in Yunnan.
16L G40 Talleyrand19 (Allies +18) vs StuckTojo (Axis) - Rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to Iraq
3 infantry moved from Persia to Iraq
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 tactical_bomber moved from India to Iraq
1 fighter moved from India to Shan State
1 infantry moved from Burma to Shan State
1 mech_infantry moved from India to Shan StateCombat - British
Battle in Iraq
British attack with 1 fighter, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Iraq to Persia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 submarine moved from 106 Sea Zone to 101 Sea ZonePlace Units - British
2 mech_infantrys placed in Union of South Africa
1 factory_minor placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6,5,6,6,6,2
British collect 24 PUs (4 lost to blockades); end with 24 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 9 PUs (4 lost to blockades); end with 9 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 14 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 4 armour; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Italians
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to Iraq
1 armour and 1 artillery moved from Romania to Eastern Poland
2 infantry moved from Romania to Eastern PolandCombat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 4 infantry
Italians win, taking Iraq from British with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 4 infantry
Battle in Eastern Poland
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber, 1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
2 artilleries moved from Egypt to Trans-Jordan
1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Yugoslavia to Romania
1 aaGun moved from Yugoslavia to Romania
1 aaGun moved from Northern Italy to Southern France
2 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
4 armour placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,2
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 41 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in 41 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking Java from Japanese, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
3 fighters moved from Caroline Islands to Queensland
1 cruiser moved from 61 Sea Zone to 54 Sea Zone
2 artilleries moved from New South Wales to Queensland
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
3 infantry moved from Tunisia to Algeria
1 destroyer moved from 72 Sea Zone to 80 Sea ZoneTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from 88 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by French to 101 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode -
please use latest save file, I forgot I had those french ships chilling alone near south amer, thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by French from 88 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by French to 101 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
Germans buy 8 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 submarine moved from 119 Sea Zone to 125 Sea Zone
2 submarines moved from 105 Sea Zone to 125 Sea Zone
2 infantry moved from Romania to Bessarabia
1 bomber moved from Southern France to Bessarabia
2 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 bomber moved from France to Baltic StatesCombat - Germans
Battle in 125 Sea Zone
Germans attack with 3 submarines
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans winGermans win, taking 125 Sea Zone from Neutral with 3 submarines remaining, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 armour moved from Yugoslavia to Eastern Poland
2 armour and 2 infantry moved from Romania to Eastern Poland
1 infantry moved from Bulgaria to Yugoslavia
3 aaGuns, 1 armour, 6 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland
9 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
6 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
1 bomber moved from Baltic States to Eastern Poland
1 carrier and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from France to Southern Italy
1 fighter moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from 109 Sea Zone to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Romania
3 aaGuns moved from Normandy Bordeaux to France
1 battleship, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to France
1 tactical_bomber moved from Western Germany to France
1 fighter moved from Western Germany to France
2 infantry moved from Greece to Bulgaria
1 armour moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
8 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bryansk to Bessarabia
5 infantry moved from Ukraine to Bessarabia
2 infantry moved from Ukraine to BessarabiaCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Bessarabia
Russians attack with 1 armour and 7 infantry
Germans defend with 2 infantry
Russians win, taking Bessarabia from Germans with 1 armour and 7 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
3 artilleries moved from Western Ukraine to Bryansk
3 artilleries moved from Belarus to Bryansk
4 aaGuns moved from Belarus to Bryansk
1 artillery and 5 infantry moved from Russia to Bryansk
3 infantry moved from Novgorod to Belarus
21 infantry moved from Belarus to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 armour and 2 mech_infantrys moved from Bryansk to Caucasus
4 fighters and 1 tactical_bomber moved from Belarus to CaucasusPlace Units - Russians
3 infantry placed in Volgograd
Russians undo move 1.
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 armour, 1 destroyer, 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
4 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Manchuria to Amur
1 infantry moved from Kansu to Shensi
4 armour, 1 artillery and 1 mech_infantry moved from Hopei to Shensi
1 artillery and 2 infantry moved from Szechwan to Shensi
2 armour and 1 mech_infantry moved from Kiangsu to Kwangtung
2 infantry moved from Yunnan to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from Yunnan to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
2 tactical_bombers moved from Kwangsi to Kwangtung
1 bomber moved from Yunnan to 20 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 2 destroyers moved from 35 Sea Zone to 44 Sea Zone
3 tactical_bombers moved from Yunnan to Shan State
1 fighter moved from Yunnan to Shan State
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 transport
Americans defend with 1 submarine and 1 transport
Japanese win, taking 44 Sea Zone from Americans with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine and 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 submarine
ANZAC defend with 1 destroyer
Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 artillery
Japanese win, taking Celebes from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Kwangtung
Japanese attack with 2 armour, 1 mech_infantry and 2 tactical_bombers
UK_Pacific defend with 1 harbour; Americans defend with 1 infantry
Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Shensi
Japanese attack with 4 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese win, taking Shensi from Chinese with 4 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 aaGun moved from Hopei to Shensi
2 tactical_bombers moved from Kwangtung to Philippines
1 bomber moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from 46 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
1 fighter moved from 55 Sea Zone to 44 Sea Zone
1 fighter moved from 46 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 bomber moved from 41 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
2 tactical_bombers moved from Shan State to Kweichow
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
2 infantry moved from Chahar to JeholPlace Units - Japanese
1 factory_minor placed in French Indo China
3 armour placed in Kiangsu
2 armour placed in Japan
1 destroyer and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 7 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 submarine moved from 54 Sea Zone to 37 Sea Zone
Americans take 42 Sea Zone from JapaneseCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - Americans
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to 91 Sea Zone
1 bomber moved from Eastern United States to GibraltarPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery placed in Eastern United States
Americans undo move 1.
5 destroyers and 1 transport placed in 10 Sea Zone
2 infantry placed in Eastern United States
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 4x harbour; Remaining resources: 20 PUs;
British buy 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 fighter and 1 tactical_bomber moved from Persia to Iraq
1 fighter moved from India to Iraq
1 infantry moved from Kenya to Ethiopia
British take Ethiopia from Italians
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
13 infantry moved from India to BurmaCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 13 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 12 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 2 fighters and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery and 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 fighter
Casualties for Italians: 1 armour, 1 artillery and 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
1 fighter moved from Malta to Caucasus
4 mech_infantrys moved from India to Eastern Persia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns moved from India to Burma
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
3 artilleries placed in Persia
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
2 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Trans-Jordan to Persia
1 artillery moved from Trans-Jordan to Syria
Italians take Syria from FrenchCombat - Italians
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.Non Combat Move - Italians
1 artillery moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
2 armour moved from Northern Italy to 95 Sea Zone
2 armour and 2 transports moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 armour and 1 infantry moved from 98 Sea Zone to Egypt
2 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Southern France to Northern Italy
2 armour moved from Northern Italy to Romania
1 artillery and 1 infantry moved from Eastern Poland to Romania
1 armour moved from Eastern Poland to Romania
1 battleship and 1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Persia to RomaniaPlace Units - Italians
2 infantry placed in Southern Italy
1 fighter placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1,1,1
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 bombers and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
5 infantry moved from Eastern Poland to Western Ukraine
5 armour moved from Eastern Poland to Western Ukraine
4 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 fighter and 1 tactical_bomber moved from Romania to Bessarabia
2 infantry moved from Baltic States to Belarus
2 bombers moved from Eastern Poland to Belarus
1 infantry moved from Baltic States to Belarus
3 armour moved from Eastern Poland to Bessarabia
2 armour moved from Eastern Poland to Western Ukraine
1 bomber moved from Southern Italy to Bessarabia
6 artilleries, 11 infantry and 10 mech_infantrys moved from Eastern Poland to Western Ukraine
4 infantry moved from Eastern Poland to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 110 Sea Zone to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 destroyer, 3 submarines and 1 transport
Russians defend with 1 submarine
Germans win with 1 battleship, 1 carrier, 1 destroyer, 3 submarines and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 2 bombers and 3 infantry
Russians defend with 3 infantry
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 7 armour, 6 artilleries, 18 infantry and 10 mech_infantrys
Russians defend with 7 infantry
Germans win, taking Western Ukraine from Russians with 7 armour, 6 artilleries, 15 infantry and 10 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 infantry
Casualties for Russians: 7 infantry
Battle in Bessarabia
Germans attack with 3 armour, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 armour and 7 infantry
Germans win, taking Bessarabia from Russians with 3 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 4 infantry
Casualties for Russians: 1 armour and 7 infantryNon Combat Move - Germans
2 bombers moved from Belarus to Southern Italy
1 tactical_bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Egypt
1 fighter and 1 tactical_bomber moved from Bessarabia to Northern Italy
1 infantry moved from Yugoslavia to Northern Italy
1 armour moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
2 fighters and 1 tactical_bomber moved from France to Southern Italy
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern Italy
1 bomber moved from Bessarabia to Yugoslavia
2 infantry moved from Bulgaria to Yugoslavia
3 aaGuns moved from Eastern Poland to Western Ukraine
8 armour and 2 mech_infantrys moved from Germany to Eastern Poland
4 infantry moved from Karelia to Finland
3 aaGuns moved from France to Western GermanyPlace Units - Germans
3 infantry placed in France
1 armour, 2 bombers and 4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Buyant-Uhaa to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 artillery and 9 infantry moved from Russia to Bryansk
1 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Caucasus to Bryansk
6 infantry moved from Novosibirsk to Tsinghai
12 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Timguska to Novosibirsk
2 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Central MongoliaPlace Units - Russians
1 artillery and 9 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 1 bomber and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 41 Sea Zone to 45 Sea Zone
Japanese take 42 Sea Zone from Americans
1 fighter moved from 44 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 45 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Amur to Manchuria
2 armour moved from Kiangsu to Chahar
1 armour moved from Shensi to Sikang
Japanese take Sikang from Chinese
1 armour moved from Sikang to Shensi
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 battleship and 1 cruiser moved from 44 Sea Zone to 42 Sea Zone
1 battleship moved from 35 Sea Zone to 42 Sea Zone
1 bomber moved from Philippines to Manchuria
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
3 carriers moved from 44 Sea Zone to 42 Sea Zone
2 fighters moved from 44 Sea Zone to Java
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Kwangsi to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 cruiser
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 cruiser
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 3 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Manchuria
Japanese attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Chahar
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Chahar from Chinese with 2 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 armour moved from Kiangsu to Kweichow
2 tactical_bombers moved from Kweichow to Shan State
1 infantry moved from Shan State to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
1 armour moved from Kwangtung to Hunan
1 armour and 1 mech_infantry moved from Kwangtung to Hunan
1 artillery and 3 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from 34 Sea Zone to French Indo China
2 fighters moved from 35 Sea Zone to Japan
1 carrier, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from Java to 42 Sea Zone
1 bomber moved from Manchuria to Hunan
2 armour and 2 infantry moved from Japan to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 armour and 2 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 42 Sea Zone to Shan StatePlace Units - Japanese
3 armour placed in French Indo China
3 armour placed in Kiangsu
1 bomber placed in Japan
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 destroyers, 12 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to Queensland
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
5 destroyers moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
8 infantry placed in Eastern United States
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 infantry placed in Central United States
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs