@crockett36 I know that complicates the software. It will only be an issue if the sub gets a hit the second round. My advice is to play it out. If the sub gets a hit, I still get a return fire at a 2 under Game: roll dice.
L16 G40 ABH (Allies+21) vs brincobi (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 3 armour, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour and 2 artilleries moved from Egypt to Anglo Egyptian Sudan
1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Kenya
1 bomber and 2 fighters moved from United Kingdom to 91 Sea Zone
1 submarine moved from 96 Sea Zone to 97 Sea ZoneCombat - British
Battle in 91 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 cruiser, 1 submarine and 1 transport
1 submarine owned by the Germans Submerged
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Trans-Jordan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Kenya
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 cruiser and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 aaGun moved from Burma to India
1 armour moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
2 aaGuns, 1 artillery and 4 infantry moved from Burma to Yunnan
1 fighter moved from Yunnan to India
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 infantry moved from Malaya to Shan State
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber and 1 fighter moved from 91 Sea Zone to GibraltarPlace Units - British
3 armour placed in Union of South Africa
1 submarine placed in 110 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,5
British collect 29 PUs (2 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 bomber moved from Southern Italy to Trans-Jordan
1 armour moved from Yugoslavia to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Egypt
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 bomber moved from Egypt to Tobruk
2 fighters moved from Southern Italy to Tobruk
2 mech_infantrys moved from Northern Italy to Romania
1 armour moved from Southern France to Yugoslavia
2 aaGuns and 1 artillery moved from Southern France to Northern Italy
2 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 armour placed in Northern Italy
1 destroyer and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
Italians collect 17 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
2 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from Dutch New Guinea to New GuineaNon Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New ZealandPlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 fighter moved from United Kingdom to GibraltarTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
2 armour, 3 artilleries, 14 infantry and 2 mech_infantrys moved from Baltic States to Belarus
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 bombers moved from Western Germany to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
2 infantry moved from Morocco to Algeria
2 bombers moved from Southern France to AlgeriaCombat - Germans
Battle in 125 Sea Zone
Germans attack with 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 4 armour, 5 artilleries, 19 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 4 armour, 5 artilleries, 19 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Algeria
Germans attack with 2 bombers and 2 infantry
French defend with 1 infantry
Germans win, taking Algeria from French with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
2 bombers moved from Algeria to Southern Italy
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Southern Italy to Tobruk
1 fighter and 1 tactical_bomber moved from Western Germany to Southern Italy
3 bombers moved from 125 Sea Zone to Western Germany
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 fighter moved from 125 Sea Zone to Western Germany
1 infantry moved from Greece to 97 Sea Zone
1 aaGun moved from Eastern Poland to Belarus
2 aaGuns moved from Baltic States to Belarus
9 armour and 3 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Greece to Bulgaria
1 mech_infantry moved from Normandy Bordeaux to Northern ItalyPlace Units - Germans
8 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Western Ukraine
1 fighter moved from Russia to Ukraine
1 fighter and 1 tactical_bomber moved from Yunnan to Samara
6 infantry moved from Yenisey to TimguskaCombat - Russians
Battle in Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
retreated to Ukraine
Germans win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
4 aaGuns, 3 artilleries and 29 infantry moved from Bryansk to Russia
4 infantry moved from Archangel to VologdaPlace Units - Russians
1 fighter, 7 infantry and 2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Samara: 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 unit repaired.
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries and 2 transports moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 armour moved from 37 Sea Zone to Malaya
1 fighter moved from 42 Sea Zone to Caroline Islands
1 tactical_bomber moved from 42 Sea Zone to Caroline Islands
1 battleship moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangtung to Shan State
2 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from ChineseCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 3 artilleries and 1 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 37 Sea Zone
1 bomber moved from Borneo to 35 Sea Zone
1 bomber moved from Kwangtung to Philippines
1 bomber moved from 35 Sea Zone to Philippines
3 artilleries and 4 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Kwangtung to Kiangsu
3 infantry moved from Manchuria to Jehol
1 fighter moved from Japan to Caroline Islands
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 battleship moved from 44 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 armour and 2 infantry placed in Kwangtung
3 mech_infantrys placed in Manchuria
2 fighters placed in Japan
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 52 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
1 battleship, 1 carrier, 1 fighter, 2 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 bomber, 2 fighters and 1 tactical_bomber moved from Queensland to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
2 carriers moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Midway to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from Western United States to United Kingdom
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 fighter moved from Western United States to Eastern United States
2 aaGuns, 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to Central United States
4 submarines moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 30 Sea Zone: 4 submarines
EDIT: Adding units owned by Americans to 26 Sea Zone: 4 submarines
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 infantry
EDIT: Removing units owned by Japanese from Kansu: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Shensi to Kansu
1 fighter moved from Yunnan to Shensi
EDIT: 1 infantry moved from Kweichow to Anhwe
4 artilleries and 7 infantry moved from Yunnan to KwangsiPlace Units - Chinese
4 artilleries placed in KwangsiTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Changing ownership of Kansu from Japanese to Chinese
EDIT: Changing ownership of Anhwe from Japanese to Chinese
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to Iraq
1 tactical_bomber moved from India to Shan State
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from 81 Sea Zone to Iraq
1 fighter moved from 81 Sea Zone to Iraq
1 submarine moved from 97 Sea Zone to 93 Sea Zone
British take 93 Sea Zone from Italians
1 submarine moved from 110 Sea Zone to 92 Sea ZoneCombat - British
Battle in Iraq
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
1 infantry moved from Siam to French Indo China
1 mech_infantry moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
1 armour moved from Yunnan to India
2 aaGuns, 1 artillery and 4 infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from India to Eastern Persia
2 fighters and 1 tactical_bomber moved from Iraq to Persia
1 artillery and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 carrier, 2 cruisers, 3 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from Gibraltar to Malta
1 bomber moved from Gibraltar to Belgian Congo
1 artillery and 1 infantry moved from Ontario to Eastern United StatesPlace Units - British
1 destroyer placed in 106 Sea Zone
1 submarine placed in 106 Sea Zone
2 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5
British collect 28 PUs (2 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,3,4,3,6,2,1,6,4
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
Sorry, the Chinese turn didn’t properly post last night. I had to manually edit it to reflect the die rolls for the one battle and repost. The outcome had been quite average…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 artillery moved from Trans-Jordan to Iraq
1 bomber moved from Tobruk to Iraq
1 armour moved from Bessarabia to Rostov
Italians take Rostov from RussiansCombat - Italians
Battle in Iraq
Italians attack with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry
British defend with 2 infantry
Italians win, taking Iraq from British with 1 armour, 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Italians
1 bomber moved from Iraq to Egypt
2 fighters moved from Tobruk to Egypt
1 armour moved from Yugoslavia to 97 Sea Zone
1 armour moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 armour, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
2 armour and 1 infantry moved from 98 Sea Zone to Egypt
2 cruisers moved from 98 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Romania to Ukraine
2 infantry moved from Romania to YugoslaviaPlace Units - Italians
1 factory_minor placed in Egypt
3 infantry placed in Northern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6,4,6,1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Italians collect 15 PUs (5 lost to blockades); end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs -
I forgot to move my unused Italian transp to sz 97. Ok if I edit next time?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery moved from New Zealand to 63 Sea Zone
1 artillery and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
1 cruiser moved from 26 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Tunisia to Algeria
1 fighter moved from Gibraltar to AlgeriaCombat - French
Battle in Algeria
French attack with 1 fighter and 1 infantry
Germans defend with 2 infantry
retreated to Algeria
Germans win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Algeria to GibraltarTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Syria to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Tunisia to Algeria
1 fighter moved from Gibraltar to AlgeriaCombat - French
Battle in Algeria
French attack with 1 fighter and 1 infantry
Germans defend with 2 infantry
retreated to Algeria
Germans win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantryNon Combat Move - French
1 fighter moved from Algeria to GibraltarTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from French Equatorial Africa: 1 infantry
EDIT: Adding units owned by French to Anglo Egyptian Sudan: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
4 armour and 4 mech_infantrys moved from Belarus to Rostov
Germans take Bryansk from Russians
9 armour and 3 mech_infantrys moved from Eastern Poland to Archangel
Germans take Archangel from Russians
1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 infantry moved from Novgorod to Archangel
2 bombers moved from Southern Italy to Persia
1 fighter moved from Egypt to Persia
3 bombers moved from Western Germany to Persia
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Algeria to Tunisia
Germans take Tunisia from FrenchCombat - Germans
Battle in Persia
Germans attack with 5 bombers and 1 fighter
British defend with 2 fighters and 1 tactical_bomber
Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is 19
Casualties for Germans: 1 bomber
Casualties for British: 2 fighters and 1 tactical_bomberNon Combat Move - Germans
4 bombers and 1 fighter moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 tactical_bomber moved from Southern Italy to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 tactical_bomber moved from Western Germany to Egypt
1 infantry moved from 98 Sea Zone to Egypt
5 infantry moved from Novgorod to Belarus
8 armour moved from Germany to Eastern Poland
3 infantry moved from Bulgaria to Yugoslavia
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
3 mech_infantrys placed in Germany
Germans undo move 3.
2 bombers and 2 mech_infantrys placed in Western Germany
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 58 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs -
This game is over. I might (5-10%) survive the attack on Moscow in two more rounds, but that still is not enough to turn the tide in Europe. My mistake in Africa on the first turn is too much to overcome against a good player. I will post.
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Yeah, it looked pretty rough for Russia. Thanks, and GG :)





