@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
16L G40 Infrastructure (Axis) v PGMatt (Allies) Balanced Mod vs-asof2-2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 bomber, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from RussiansCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber, 3 fighters and 3 infantry
British defend with 2 artilleries and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 3 infantry in Anglo Egyptian Sudan, round 2 : 6/8 hits
British roll dice for 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits
2 artilleries owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for British: 2 artilleries and 1 infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Gibraltar
3 fighters moved from Anglo Egyptian Sudan to Egypt
1 marine moved from Syria to 98 Sea Zone
1 cruiser and 1 marine moved from 98 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Gibraltar
1 submarine moved from 83 Sea Zone to 85 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry moved from Crete to 99 Sea Zone
4 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Romania to Eastern Poland
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Tobruk to Alexandria
1 artillery moved from Persia to Northwest Persia
1 artillery, 1 infantry and 3 marines moved from Syria to Trans-Jordan
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 infantry moved from 98 Sea Zone to EgyptPlace Units - Italians
1 bomber placed in Southern Italy
1 artillery and 2 infantry placed in Egypt
4 infantry placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber and 1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 submarine moved from 42 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from JapaneseCombat - ANZAC
Battle in Queensland
ANZAC attack with 1 bomber and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
ANZAC win, taking Queensland from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 bomber moved from Queensland to Western Australia
1 mech_infantry moved from New South Wales to Western Australia
3 fighters moved from India to Western Australia
1 aaGun, 1 artillery, 1 infantry and 1 marine moved from New South Wales to South Australia
1 submarine moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6,2,2,2,4,4,2,3,2,2,2,3,1,1,4,6,5,5,2,3,6,3,2,5,2,5,3,5,4,2,3,4
ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
1 destroyer moved from 77 Sea Zone to 81 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber, 3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Smolensk to Vologda
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 105 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber, 6 fighters and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 4 destroyers, 2 infantry and 2 transports; Americans defend with 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports -
6 hits.
ool? -
cool game u guys got goin here. :mrgreen:
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its a struggle alright!
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and summer isn’t helping :)
Sorry, work got crazy and I just haven’t felt like playing on the weekends.
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I’ll go UK DDs first, then USA DD, then US Air, then CV.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 fighters, 2 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber, 3 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Smolensk to Vologda
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 105 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber, 6 fighters and 2 tactical_bombers
British defend with 1 armour, 1 artillery, 4 destroyers, 2 infantry and 2 transports; Americans defend with 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports
Germans roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 6/9 hits
Americans roll dice for 1 carrier, 6 destroyers, 1 fighter, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 2 : 4/9 hits
4 fighters owned by the Germans, 2 destroyers owned by the Americans and 4 destroyers owned by the British lost in 91 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 2/5 hits
Americans roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 5 transports in 91 Sea Zone, round 3 : 0/3 hits
1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 4 : 2/5 hits
Americans roll dice for 1 carrier and 5 transports in 91 Sea Zone, round 4 : 0/1 hits
1 carrier owned by the Americans lost in 91 Sea Zone
1 mech_infantry owned by the Americans, 1 armour owned by the Americans, 2 transports owned by the British, 1 artillery owned by the Americans, 3 infantry owned by the Americans, 3 transports owned by the Americans, 1 artillery owned by the British, 1 armour owned by the British and 2 infantry owned by the British lost in 91 Sea Zone
Germans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 119
Casualties for Germans: 4 fighters
Casualties for British: 1 armour, 1 artillery, 4 destroyers, 2 infantry and 2 transports
Casualties for Americans: 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports
Battle in 104 Sea Zone
Germans attack with 1 destroyer and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Vologda
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Vologda, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 1 artillery and 3 infantry in Vologda, round 3 : 3/4 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 aaGuns, 4 armour, 5 artilleries and 9 infantry moved from Smolensk to Belarus
2 artilleries and 1 infantry moved from Novgorod to Belarus
3 artilleries and 6 infantry moved from Poland to Eastern Poland
6 mech_infantrys moved from Romania to Belarus
3 artilleries and 7 infantry moved from Germany to Slovakia Hungary
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Southern France to YugoslaviaPlace Units - Germans
3 fighters placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
10 mech_infantrys placed in Germany
Germans undo move 3.
Germans undo move 2.
2 infantry placed in Southern France
1 artillery and 2 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs