@GeneralDisarray Please use this file wanted to keep the plane instead of the BS R1!.tsvg
15L Playoff Soulblighter (Axis) vs rpg44 (Allies +24)
-
Tomorrow.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Italians
2 infantry moved from France to Western Germany
3 fighters moved from Germany to Western Germany
2 mech_infantrys moved from Greater Southern Germany to Northern Italy
3 artilleries and 7 infantry moved from France to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 3 artilleries, 7 infantry and 2 mech_infantrys
Americans defend with 1 factory_minor and 2 infantry
Italians win, taking Northern Italy from Americans with 3 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Western Germany
Italians attack with 3 fighters and 2 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Western Germany from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
3 fighters moved from Western Germany to Germany
3 aaGuns moved from France to Northern ItalyTurn Complete - Italians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 7 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from Western Australia to South Australia
1 carrier moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from 62 Sea Zone to Queensland
1 infantry moved from West India to Eastern Persia
1 infantry moved from Caucasus to Volgograd
2 fighters moved from Caucasus to Greece
2 infantry moved from Queensland to South Australia
1 destroyer moved from 62 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 mech_infantrys
New Zealand : 1 airfield, 1 fighter and 1 harbour
New South Wales : 1 factory_minor, 1 fighter and 1 harbour
South Australia : 1 artillery and 7 infantry
New Guinea : 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 1 cruiser and 2 fighters
25 Sea Zone : 1 fighter
63 Sea Zone : 1 carrier, 1 destroyer and 1 submarine
62 Sea Zone : 1 flag
Volgograd : 1 infantry
Greece : 1 flag, 2 fighters
Eastern Persia : 1 infantryProduction/PUs Summary :
Germans : 54 / 72
Russians : 3 / 0
Japanese : 72 / 88
Americans : 69 / 93
Chinese : 4 / 5
British : 51 / 66
UK_Pacific : 2 / 0
Italians : 11 / 0
ANZAC : 12 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to TurkeyTurn Complete - French
Territory Summary for French :
United Kingdom : 1 infantry
Volgograd : 1 infantry
Turkey : 1 infantry
Iraq : 1 infantry
Spain : 2 infantryProduction/PUs Summary :
Germans : 54 / 72
Russians : 3 / 0
Japanese : 72 / 88
Americans : 69 / 93
Chinese : 4 / 5
British : 51 / 66
UK_Pacific : 2 / 0
Italians : 11 / 0
ANZAC : 12 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 66 PUs;
Germans buy 8 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
3 infantry moved from France to Holland Belgium
4 bombers moved from Greater Southern Germany to Southern Italy
2 mech_infantrys moved from France to Southern Italy
5 tactical_bombers moved from France to Southern Italy
5 tactical_bombers moved from France to Southern Italy
5 tactical_bombers moved from France to Holland Belgium
5 fighters moved from Germany to Holland Belgium
2 bombers moved from Novgorod to Rostov
2 infantry moved from Ukraine to Rostov
1 infantry moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from RussiansCombat - Germans
Battle in Holland Belgium
Germans attack with 5 fighters, 3 infantry and 5 tactical_bombers
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Southern Italy
Germans attack with 4 bombers, 2 mech_infantrys and 10 tactical_bombers
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Southern Italy from British with 4 bombers, 2 mech_infantrys and 10 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Rostov
Germans attack with 2 bombers and 2 infantry
British defend with 1 infantry
Germans win, taking Rostov from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
4 bombers moved from Southern Italy to Germany
1 aaGun and 11 infantry moved from Greater Southern Germany to Northern Italy
7 artilleries and 38 infantry moved from France to Northern Italy
10 armour moved from Germany to Northern Italy
5 fighters moved from Holland Belgium to Germany
5 tactical_bombers moved from Holland Belgium to Northern Italy
10 tactical_bombers moved from Southern Italy to Northern Italy
2 bombers moved from Rostov to Germany
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Urals to Novosibirsk
1 infantry moved from Evenkiyskiy to UralsPlace Units - Germans
3 infantry placed in Western Germany
10 mech_infantrys placed in Germany
3 infantry placed in Russia
2 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,6,1
Germans collect 58 PUs (2 lost to blockades); end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Russians
2 infantry moved from Kansu to Timguska
1 fighter moved from Shensi to Timguska
1 tactical_bomber moved from Shensi to Kazakhstan
2 infantry moved from Volgograd to KazakhstanCombat - Russians
Battle in Timguska
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Timguska, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Kazakhstan to Tsinghai
1 fighter moved from Timguska to Tsinghai
2 aaGuns, 13 infantry and 2 mech_infantrys moved from Shensi to Tsinghai
1 infantry moved from Shensi to TsinghaiTurn Complete - Russians
Territory Summary for Russians :
Tsinghai : 2 aaGuns, 1 fighter, 14 infantry, 2 mech_infantrys and 1 tactical_bomber
Timguska : 2 infantry
Kazakhstan : 2 infantry
Tobruk : 1 flag
Volgograd : 6 aaGuns, 4 armour, 5 artilleries, 1 factory_minor, 44 infantry and 11 mech_infantrys
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 59 / 75
Russians : 4 / 0
Japanese : 71 / 88
Americans : 69 / 93
Chinese : 4 / 5
British : 43 / 66
UK_Pacific : 2 / 0
Italians : 14 / 0
ANZAC : 12 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 4 bombers, 1 harbour, 7 infantry and 1 mech_infantry; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 bomber, 8 fighters and 6 tactical_bombers moved from Japan to 6 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
2 armour, 3 artilleries, 4 infantry and 8 mech_infantrys moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Kweichow to Shensi
12 armour and 7 mech_infantrys moved from Szechwan to Shensi
6 mech_infantrys moved from Yunnan to Shensi
1 infantry moved from Suiyuyan to Shensi
18 artilleries and 18 infantry moved from India to West India
Japanese take West India from UK_PacificCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 8 fighters and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 6 Sea Zone from Americans with 1 bomber, 1 destroyer, 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 mech_infantry moved from Anhwe to Manchuria
2 mech_infantrys moved from Anhwe to Shensi
1 aaGun moved from Hopei to Shensi
1 aaGun, 1 artillery and 1 infantry moved from Yunnan to Szechwan
2 transports moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 submarines moved from 36 Sea Zone to 34 Sea Zone
3 submarines moved from 20 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
2 battleships, 7 carriers, 1 cruiser, 2 destroyers and 7 submarines moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
8 fighters and 6 tactical_bombers moved from 6 Sea Zone to Japan
1 bomber moved from 6 Sea Zone to French Indo China
2 bombers moved from Manchuria to French Indo China
1 infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Urals to EvenkiyskiyPlace Units - Japanese
1 mech_infantry placed in Manchuria
1 harbour placed in Paulau Island
3 infantry placed in Malaya
2 bombers and 1 infantry placed in French Indo China
3 infantry placed in India
2 bombers placed in KwangtungTurn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 aaGun, 2 armour, 3 artilleries, 1 destroyer, 4 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 25 Sea Zone to 6 Sea Zone
5 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
5 fighters moved from 104 Sea Zone to Holland Belgium
1 bomber moved from Southern France to Holland Belgium
1 bomber moved from Southern France to Holland BelgiumCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits
Bombing raid in Western Germany rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Western Germany causes 6 damage total.
Battle in 6 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/6 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 6 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 2 bombers, 5 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 2 bombers, 5 fighters and 2 infantry in Holland Belgium, round 2 : 4/9 hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 2 bombers, 5 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
3 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 104 Sea Zone
1 bomber moved from Holland Belgium to Southern France
1 bomber moved from Holland Belgium to United Kingdom
1 bomber moved from Western Germany to Greece
1 infantry moved from Iraq to Northwest Persia
1 fighter moved from 25 Sea Zone to 63 Sea Zone
5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 25 Sea Zone to Hawaiian Islands
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 armour moved from Spain to Southern France
6 infantry moved from Spain to Southern France
1 aaGun moved from Spain to Southern France
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
3 transports moved from 104 Sea Zone to 102 Sea Zone
1 aaGun moved from Normandy Bordeaux to Southern France
2 submarines moved from 98 Sea Zone to 97 Sea ZonePlace Units - Americans
3 artilleries placed in Southern France
2 armour and 1 mech_infantry placed in Spain
1 aaGun and 2 infantry placed in Normandy Bordeaux
4 fighters placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 72 PUs; end with 72 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUsTerritory Summary for Americans :
Tsinghai : 1 artillery and 1 infantry
Queensland : 3 fighters and 1 tactical_bomber
New Britain : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield and 1 harbour
26 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 12 submarines and 1 transport
25 Sea Zone : 5 carriers, 1 destroyer, 5 fighters, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport
10 Sea Zone : 1 destroyer and 1 submarine
63 Sea Zone : 1 destroyer and 1 fighter
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 bomber and 3 fighters
Normandy Bordeaux : 1 flag, 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
Algeria : 1 flag
Southern France : 1 flag, 3 aaGuns, 3 armour, 28 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 47 infantry and 5 mech_infantrys
Tunisia : 1 flag
Holland Belgium : 1 flag, 1 infantry
Libya : 1 flag
Portugal : 1 flag
Chile : 1 flag
104 Sea Zone : 2 carriers, 1 cruiser and 2 fighters
102 Sea Zone : 3 transports
Argentina : 1 flag
Greece : 1 bomber, 6 fighters and 1 tactical_bomber
97 Sea Zone : 2 submarines
Brazil : 1 flag
Venezuela : 1 flag
Northwest Persia : 1 infantry
Spain : 1 flag, 2 armour, 1 factory_minor, 6 infantry and 1 mech_infantry
91 Sea Zone : 3 transportsProduction/PUs Summary :
Germans : 56 / 75
Russians : 4 / 0
Japanese : 76 / 86
Americans : 72 / 92
Chinese : 1 / 5
British : 43 / 66
UK_Pacific : 0 / 0
Italians : 14 / 0
ANZAC : 12 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 fighter and 18 infantry
Production/PUs Summary :
Germans : 56 / 75
Russians : 4 / 0
Japanese : 76 / 86
Americans : 72 / 92
Chinese : 1 / 3
British : 43 / 66
UK_Pacific : 0 / 0
Italians : 14 / 0
ANZAC : 12 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 artilleries, 1 fighter, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Volgograd to Sikang
1 bomber and 1 fighter moved from Turkey to Sikang
1 infantry moved from Caucasus to Rostov
1 infantry moved from Volgograd to Rostov
2 fighters and 2 tactical_bombers moved from Greece to Rostov
1 infantry moved from Albania to Yugoslavia
British take Yugoslavia from Italians
1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
1 fighter moved from Greece to RostovCombat - British
Battle in Rostov
British attack with 3 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 2 infantry
British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Rostov, round 2 : 4/7 hits
Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
British win, taking Rostov from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Sikang
British attack with 1 bomber, 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Sikang, round 2 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter moved from Sikang to Tsinghai
1 bomber moved from Sikang to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
3 fighters and 1 tactical_bomber moved from Rostov to Greece
2 mech_infantrys moved from Volgograd to Tsinghai
2 mech_infantrys moved from Turkey to Volgograd
1 armour and 2 mech_infantrys moved from Greece to Northwest Persia
1 armour, 3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
3 infantry moved from Turkey to Greece
1 fighter moved from Southern France to Greece
1 fighter moved from United Kingdom to Southern France
2 fighters moved from 104 Sea Zone to Southern France
1 destroyer moved from 104 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
2 submarines moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 76 Sea Zone to 80 Sea Zone
2 infantry moved from Saudi Arabia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
6 infantry moved from Spain to Southern France
3 transports moved from 104 Sea Zone to 109 Sea Zone
4 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 109 Sea Zone to 104 Sea Zone
4 infantry and 2 mech_infantrys moved from 104 Sea Zone to Spain
1 submarine moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from Turkey to Caucasus
1 aaGun moved from Volgograd to Caucasus
1 infantry moved from Turkey to Caucasus
3 aaGuns, 1 artillery and 27 infantry moved from Eastern Persia to PersiaPlace Units - British
1 fighter, 5 infantry and 2 mech_infantrys placed in United Kingdom
3 artilleries placed in Saudi Arabia
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 48 PUs; end with 48 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Tsinghai : 1 fighter and 2 mech_infantrys
Sikang : 1 mech_infantry
39 Sea Zone : 1 submarine
Belgian Congo : 1 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 2 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 3 infantry
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 7 infantry and 2 mech_infantrys
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Southern France : 2 aaGuns, 1 bomber, 3 fighters, 15 infantry and 2 mech_infantrys
Syria : 1 flag
Albania : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 1 flag, 1 infantry
Volgograd : 2 armour, 8 artilleries, 1 bomber, 8 infantry, 4 mech_infantrys and 1 tactical_bomber
Caucasus : 1 flag, 1 aaGun and 3 infantry
125 Sea Zone : 1 submarine
Afghanistan : 1 flag
80 Sea Zone : 1 destroyer and 2 submarines
Turkey : 1 flag
Mozambique : 1 flag
104 Sea Zone : 2 carriers, 2 cruisers, 1 destroyer, 1 fighter and 3 transports
Saudi Arabia : 1 flag, 3 artilleries and 1 factory_minor
93 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 infantry
Angola : 1 flag
Greece : 5 fighters, 5 infantry and 1 tactical_bomber
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 3 submarines
Iraq : 1 flag, 3 infantry
92 Sea Zone : 1 destroyer and 1 submarine
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 2 armour, 3 infantry and 5 mech_infantrys
Persia : 1 flag, 3 aaGuns, 1 artillery and 27 infantry
Yugoslavia : 1 flag, 1 infantry
Spain : 1 aaGun, 4 infantry and 2 mech_infantrysProduction/PUs Summary :
Germans : 53 / 75
Russians : 4 / 0
Japanese : 75 / 86
Americans : 72 / 92
Chinese : 2 / 3
British : 48 / 53
UK_Pacific : 0 / 0
Italians : 12 / 0
ANZAC : 12 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - Italians
3 fighters moved from Germany to Yugoslavia
2 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 3 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Yugoslavia from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
3 fighters moved from Yugoslavia to Germany
1 infantry moved from Western Germany to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,6,3,2,4,4,6,4,3
Italians collect 6 PUs (8 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 7 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to 26 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter, 1 infantry and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 4 fighters, 1 harbour and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
South Australia : 1 artillery and 7 infantry
New Guinea : 1 aaGun and 1 infantry
Dutch New Guinea : 1 flag
26 Sea Zone : 1 cruiser and 2 fighters
25 Sea Zone : 2 fighters
63 Sea Zone : 1 carrier and 1 submarine
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 flag
Volgograd : 1 infantry
Greece : 1 flag, 2 fighters
Persia : 1 infantryProduction/PUs Summary :
Germans : 53 / 75
Russians : 4 / 0
Japanese : 75 / 86
Americans : 72 / 92
Chinese : 2 / 3
British : 46 / 53
UK_Pacific : 0 / 0
Italians : 14 / 6
ANZAC : 12 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 infantry moved from Turkey to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Spain to Normandy BordeauxTurn Complete - French
Territory Summary for French :
United Kingdom : 1 infantry
Normandy Bordeaux : 1 infantry
Volgograd : 1 infantry
Caucasus : 1 infantry
Northwest Persia : 1 infantry
Spain : 1 infantryProduction/PUs Summary :
Germans : 53 / 75
Russians : 4 / 0
Japanese : 75 / 86
Americans : 72 / 92
Chinese : 2 / 3
British : 46 / 53
UK_Pacific : 0 / 0
Italians : 14 / 6
ANZAC : 12 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 69 PUs;
Germans buy 9 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
5 bombers moved from Germany to Holland Belgium
1 bomber moved from Germany to Rostov
2 infantry moved from Ukraine to RostovCombat - Germans
Battle in Holland Belgium
Germans attack with 5 bombers and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 5 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 2 infantry
British defend with 1 infantry
Germans win, taking Rostov from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 bomber moved from Rostov to Ukraine
2 mech_infantrys moved from Tambov to Russia
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Tambov
1 infantry moved from Bryansk to Tambov
10 mech_infantrys moved from Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
5 bombers moved from Holland Belgium to Germany
2 mech_infantrys moved from Southern Italy to Northern ItalyPlace Units - Germans
3 infantry placed in Western Germany
3 infantry placed in France
10 mech_infantrys placed in Germany
3 infantry placed in RussiaTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3,6,5
Germans collect 55 PUs (3 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 infantry moved from Tsinghai to Kansu
1 fighter and 1 tactical_bomber moved from Tsinghai to KansuCombat - Russians
Battle in Kansu
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kansu
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kansu to Tsinghai
2 infantry moved from Kazakhstan to Tsinghai
4 armour moved from Volgograd to Tsinghai
11 mech_infantrys moved from Volgograd to TsinghaiTurn Complete - Russians
Territory Summary for Russians :
Tsinghai : 2 aaGuns, 4 armour, 1 fighter, 15 infantry, 13 mech_infantrys and 1 tactical_bomber
Timguska : 2 infantry
Tobruk : 1 flag
Volgograd : 6 aaGuns, 5 artilleries, 1 factory_minor and 44 infantry
125 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 72
Russians : 4 / 0
Japanese : 75 / 86
Americans : 69 / 92
Chinese : 2 / 3
British : 44 / 53
UK_Pacific : 0 / 0
Italians : 14 / 6
ANZAC : 12 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 0 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 4 bombers, 1 destroyer, 6 mech_infantrys and 1 submarine; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
14 armour, 3 artilleries, 3 infantry and 24 mech_infantrys moved from Shensi to Sikang
1 artillery and 1 infantry moved from Szechwan to Sikang
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
18 artilleries and 17 infantry moved from West India to Afghanistan
Japanese take Afghanistan from British
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Japanese
Battle in Dutch New Guinea
Battle in Sikang
Japanese attack with 14 armour, 4 artilleries, 4 infantry and 24 mech_infantrys
British defend with 1 mech_infantry
Japanese win, taking Dutch New Guinea from ANZAC, taking Sikang from Chinese with 14 armour, 4 artilleries, 4 infantry and 24 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 aaGun moved from Shensi to Sikang
1 infantry moved from Shensi to Kansu
1 aaGun moved from Szechwan to Sikang
3 infantry moved from India to West India
2 bombers moved from Kwangtung to French Indo China
4 infantry moved from Malaya to 37 Sea Zone
4 infantry and 2 transports moved from 37 Sea Zone to 35 Sea Zone
4 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
4 infantry moved from 34 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from Philippines to Paulau Island
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 34 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to AnhwePlace Units - Japanese
1 destroyer and 1 submarine placed in 20 Sea Zone
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in India
3 bombers placed in French Indo China
1 bomber placed in KwangtungTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
Japanese collect 76 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs -
i e-mailed you the file because it won’t post
-
did you receive it??
-
I did, but I will post today. I started a new job :P.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - Italians
2 infantry moved from Yugoslavia to Romania
3 fighters moved from Germany to Romania
3 artilleries, 6 infantry and 2 mech_infantrys moved from Northern Italy to Western GermanyCombat - Italians
Battle in Romania
Italians attack with 3 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Romania from British with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Germany
Italians attack with 3 artilleries, 6 infantry and 2 mech_infantrys
British defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Italians win, taking Western Germany from British with 3 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Italians
3 fighters moved from Romania to Germany
3 aaGuns moved from Northern Italy to Western GermanyTurn Complete - Italians





