@ArtofWar1947 Pretty sure this is the wrong game save. Its on turn T15…
Three time's the charm: MrRoboto (Axis) vs Shin Ji (Allies) BM
-
Northern Territory really went well for you.
Many small things that went in your favour this game =( -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New Guinea
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in New Guinea
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
1 armour and 1 mech_infantry moved from Szechwan to French Indo China
1 artillery and 6 infantry moved from Szechwan to Kweichow
1 aaGun moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports moved from 55 Sea Zone to 37 Sea Zone
1 infantry moved from Hunan to Kwangsi
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 37 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
3 fighters and 1 tactical_bomber moved from Kiangsi to French Indo China
1 submarine moved from 74 Sea Zone to 73 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New Guinea
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in New Guinea
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
1 armour and 1 mech_infantry moved from Szechwan to French Indo China
1 artillery and 6 infantry moved from Szechwan to Kweichow
1 aaGun moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports moved from 55 Sea Zone to 37 Sea Zone
1 infantry moved from Hunan to Kwangsi
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 37 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
3 fighters and 1 tactical_bomber moved from Kiangsi to French Indo China
1 submarine moved from 74 Sea Zone to 73 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 carrier, 1 destroyer and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Kwangsi to Shensi
1 fighter moved from Kwangsi to Shensi
1 fighter and 1 tactical_bomber moved from Kiangsi to Yunnan
2 infantry moved from Szechwan to Yunnan
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New Guinea
1 submarine moved from 55 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in New Guinea
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking New Guinea from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
1 armour and 1 mech_infantry moved from Szechwan to French Indo China
1 artillery and 6 infantry moved from Szechwan to Kweichow
1 aaGun moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 artillery and 1 infantry moved from Kiangsu to Anhwe
2 fighters and 1 tactical_bomber moved from Shensi to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from New Guinea to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 1 fighter, 1 tactical_bomber and 4 transports moved from 55 Sea Zone to 37 Sea Zone
1 infantry moved from Hunan to Kwangsi
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 transport moved from 45 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 37 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Philippines to French Indo China
3 fighters and 1 tactical_bomber moved from Kiangsi to French Indo China
1 submarine moved from 74 Sea Zone to 73 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 factory_minor, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 carriers moved from 10 Sea Zone to 89 Sea Zone
1 fighter moved from Western United States to 89 Sea Zone
4 fighters moved from Western United States to Southeast Mexico
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
3 fighters moved from 63 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Norway to 125 Sea Zone
1 armour, 1 infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 125 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 125 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
2 carriers, 1 cruiser, 3 fighters and 2 submarines moved from 125 Sea Zone to 110 Sea ZoneCombat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Southeast Mexico
Americans attack with 4 fighters
Italians defend with 2 infantry
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 3 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 2 infantry
Casualties for Americans: 1 fighter
Battle in 89 Sea Zone
Americans attack with 2 carriers and 1 fighter
Italians defend with 1 destroyer and 1 transport
Units damaged: 1 carrier owned by the Americans
Americans win, taking 89 Sea Zone from Italians with 2 carriers and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans win, taking 54 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 fighter moved from 89 Sea Zone to Eastern United States
3 fighters moved from Southeast Mexico to Western United States
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
3 fighters moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 63 Sea Zone to 26 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
1 infantry placed in Central United States
1 factory_minor placed in NorwayTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Szechwan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 mech_infantrys moved from Persia to Trans-Jordan
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from Ethiopia to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from 80 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Persia to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Ethiopia to Anglo Egyptian Sudan
2 armour moved from Belgian Congo to Ethiopia
1 infantry moved from Kenya to Ethiopia
2 fighters moved from Norway to United Kingdom
1 destroyer moved from 125 Sea Zone to 110 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 artilleries and 4 infantry -
I’m sorry. I forgot to move my fleet in to bombard. Didn’t notice till I hit the button. I’ll roll the rest of the battle here, ignoring the rest of the dice that come through.
Bombard:
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (2) -
OK, so three hits total from me. So you’re down three inf.
Your defense:
Rolls: 6@2; Total Hits: 36@2: (3, 5, 2, 1, 5, 1) -
Alright, I lose 1 inf and 2 Minf. Round 2!
with gritted teeth, i continue.
1 Tnk, 2 Ftr, 1 Tac vs 1 inf, 2 Art
My attack:
Rolls: 3@3 1@4; Total Hits: 23@3: (4, 4, 3)1@4: (1)Your defense
Rolls: 3@2; Total Hits: 03@2: (3, 4, 4) -
My intestinal fortitude pays off! So now it’s 1 tank, 2 fighters, and 1 Tac vs 1 Art.
Rolls: 3@3 1@4; Total Hits: 33@3: (5, 3, 1)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (2) -
I’ll lose the tac.
As it turns out, the result was the same from the dice rolled in the email. So yay!
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 mech_infantrys moved from Persia to Trans-Jordan
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 armour moved from Ethiopia to 76 Sea Zone
1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 armour moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from 80 Sea Zone to Trans-Jordan
1 tactical_bomber moved from Persia to Trans-Jordan
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Ethiopia to Anglo Egyptian Sudan
2 armour moved from Belgian Congo to Ethiopia
1 infantry moved from Kenya to Ethiopia
2 fighters moved from Norway to United Kingdom
1 destroyer moved from 125 Sea Zone to 110 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 2 artilleries and 4 infantry
British win, taking Trans-Jordan from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 2 artilleries and 4 infantryNon Combat Move - British
1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from Trans-Jordan to Iraq
2 fighters moved from India to Iraq
1 tactical_bomber moved from India to Iraq
2 mech_infantrys moved from India to Eastern Persia
3 aaGuns, 4 artilleries and 23 infantry moved from Burma to IndiaPlace Units - British
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,6,3
British collect 30 PUs (1 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3,1,1,3,1,4,5,6,1,1,6,3,6,4,2,5,1,2,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery, 1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 artillery, 1 bomber and 1 infantry moved from Egypt to Trans-JordanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 armour and 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 armour
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
1 bomber moved from Trans-Jordan to Southern Italy
2 fighters moved from Anglo Egyptian Sudan to Egypt
2 aaGuns moved from Northern Italy to 97 Sea Zone
2 infantry moved from Greece to 97 Sea Zone
1 aaGun and 1 infantry moved from Northern Italy to 97 Sea Zone
3 aaGuns, 3 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 aaGuns and 3 infantry moved from 98 Sea Zone to Egypt
3 transports moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea ZonePlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 artillery and 8 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour moved from Northern Territory to Queensland
3 armour moved from New South Wales to Queensland
3 fighters moved from New South Wales to QueenslandNon Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
1 armour moved from Queensland to New South Wales
1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 80 Sea Zone to 72 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Poland to Baltic States
1 bomber moved from Western Germany to Baltic States
1 bomber and 2 infantry moved from Western Germany to Holland Belgium
13 artilleries and 20 infantry moved from Poland to Eastern Poland
3 armour, 2 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Western Ukraine to UkraineCombat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Ukraine
Germans attack with 3 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 armour, 1 factory_minor and 4 mech_infantrys
Germans win, taking Ukraine from Russians with 3 armour remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 1 armour and 4 mech_infantrys
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 13 artilleries and 20 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 13 artilleries and 19 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 aaGuns moved from Poland to Eastern Poland
13 armour and 6 mech_infantrys moved from Western Ukraine to Baltic States
1 bomber moved from Baltic States to Western Germany
1 bomber moved from Holland Belgium to Western Germany
8 infantry moved from Western Germany to France
6 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Western Germany
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
4 infantry moved from Karelia to FinlandPlace Units - Germans
1 artillery and 2 infantry placed in France
3 armour and 6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 mech_infantrys moved from Rostov to Ukraine
2 armour moved from Russia to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 fighters moved from Rostov to 98 Sea Zone
3 armour and 5 mech_infantrys moved from Novgorod to Karelia
1 submarine moved from 109 Sea Zone to 92 Sea ZoneCombat - Russians
Battle in Karelia
Russians attack with 3 armour and 5 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 3 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 2 armour and 5 mech_infantrys
Germans defend with 3 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 3 armour
Casualties for Russians: 2 mech_infantrys
Battle in 98 Sea Zone
Russians attack with 2 fighters
Germans defend with 1 transport; Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 3 transports
Italians win with 1 battleship, 2 cruisers, 1 destroyer and 4 transports remaining. Battle score for attacker is -20
Casualties for Russians: 2 fightersNon Combat Move - Russians
4 aaGuns, 5 artilleries and 45 infantry moved from Bryansk to Smolensk
8 artilleries moved from Russia to Smolensk
6 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to NovosibirskPlace Units - Russians
2 artilleries, 2 fighters and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 2 artilleries, 1 carrier, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery and 2 infantry moved from Malaya to Shan State
1 submarine moved from 73 Sea Zone to 72 Sea ZoneCombat - Japanese
Battle in 72 Sea Zone
Japanese attack with 1 submarine
French defend with 1 destroyer
French win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Shan State
Japanese attack with 1 artillery and 2 infantry
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Hunan
1 artillery and 1 infantry moved from Hunan to Yunnan
1 aaGun and 2 infantry moved from Kwangsi to Yunnan
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from French Indo China to Yunnan
2 fighters moved from French Indo China to Szechwan
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to Anhwe
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
2 infantry moved from 36 Sea Zone to French Indo China
4 transports moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from New Guinea to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Philippines
2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 37 Sea Zone to 38 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 carrier placed in 20 Sea Zone
2 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
Japanese undo move 2.
2 armour placed in Kwangtung
2 armour and 1 mech_infantry placed in Kiangsu
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 harbour, 2 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
3 fighters moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Central United States to Southeast Mexico
Americans take Southeast Mexico from Italians
2 carriers moved from 89 Sea Zone to 28 Sea Zone
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
5 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Eastern United States to Western United StatesCombat - Americans
Battle in Holland Belgium
Americans attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 infantry, 2 mech_infantrys, 2 submarines and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from 112 Sea Zone to Norway
1 fighter moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to 112 Sea Zone
1 fighter moved from Holland Belgium to Norway
1 fighter moved from 112 Sea Zone to Norway
1 destroyer moved from 64 Sea Zone to 27 Sea ZonePlace Units - Americans
1 harbour and 2 infantry placed in Norway
1 destroyer placed in 112 Sea Zone
5 submarines placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs





