16L Radiant (Axis) vs Snigg (Allies+21)

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Suiyuyan to Kansu
                1 fighter moved from Hunan to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 :  0/2 hits
                        Germans roll dice for 1 armour in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    retreated to Kansu
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Shensi
                1 infantry moved from Kweichow to Hopei
                3 artilleries and 1 infantry moved from Hunan to Anhwe

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Sikang
                1 artillery and 1 infantry placed in Shensi
                1 artillery placed in Hopei

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

    Territory Summary for Chinese :

    Shensi : 1 artillery, 1 fighter and 1 infantry
        Suiyuyan : 1 infantry
        Hopei : 1 artillery and 1 infantry
        Tsinghai : 1 infantry
        Sikang : 1 infantry
        Anhwe : 3 artilleries and 1 infantry

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                3 infantry moved from Egypt to 98 Sea Zone
                2 artilleries moved from Egypt to 98 Sea Zone
                2 fighters and 1 tactical_bomber moved from Egypt to Northwest Persia
                1 fighter moved from India to Northwest Persia
                1 artillery and 2 infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from Hunan to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Kiangsi to Kiangsu
                2 mech_infantrys moved from Hunan to Kiangsu
                2 armour and 2 mech_infantrys moved from Yunnan to Kwangtung
                1 artillery and 2 infantry moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
                1 bomber moved from Hunan to Kiangsu
                2 artilleries, 2 battleships, 2 cruisers, 3 destroyers, 3 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                2 artilleries, 2 battleships, 2 cruisers, 3 destroyers, 4 infantry and 3 transports moved from 96 Sea Zone to 93 Sea Zone
                      British take 93 Sea Zone from Italians
                2 artilleries and 4 infantry moved from 93 Sea Zone to Southern France

    Combat - British
                Battle in Southern France
                Battle in Holland Belgium
                Battle in Northwest Persia
                    British attack with 3 fighters and 1 tactical_bomber
                    Italians defend with 2 armour; Japanese defend with 1 armour
                        British roll dice for 3 fighters and 1 tactical_bomber in Northwest Persia, round 2 :  3/4 hits
                        Italians roll dice for 3 armour in Northwest Persia, round 2 :  3/3 hits
                        1 tactical_bomber owned by the British, 1 armour owned by the Japanese, 2 fighters owned by the British and 2 armour owned by the Italians lost in Northwest Persia
                    British win, taking Southern France from Germans, taking Holland Belgium from Germans with 1 fighter remaining. Battle score for attacker is -13
                    Casualties for British: 2 fighters and 1 tactical_bomber
                    Casualties for Italians: 2 armour
                    Casualties for Japanese: 1 armour
                Battle in Kwangtung
                    British attack with 2 armour and 2 mech_infantrys
                    Japanese defend with 1 harbour and 2 infantry
                        British roll dice for 2 armour and 2 mech_infantrys in Kwangtung, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Kwangtung, round 2 :  0/2 hits
                        British roll dice for 2 armour and 2 mech_infantrys in Kwangtung, round 3 :  1/4 hits
                        Japanese roll dice for 2 infantry in Kwangtung, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        British roll dice for 2 armour and 2 mech_infantrys in Kwangtung, round 4 :  0/4 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 4 :  1/1 hits
                        1 mech_infantry owned by the British lost in Kwangtung
                        British roll dice for 2 armour and 1 mech_infantry in Kwangtung, round 5 :  2/3 hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 2 infantry
                Battle in French Indo China
                    British attack with 2 artilleries and 4 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 2 artilleries and 4 infantry in French Indo China, round 2 :  2/6 hits
                        Japanese roll dice for 2 infantry in French Indo China, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Kiangsu
                    British attack with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 factory_minor, 3 infantry and 1 tactical_bomber
                        British roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 :  2/6 hits
                        Japanese roll dice for 3 infantry and 1 tactical_bomber in Kiangsu, round 2 :  2/4 hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 infantry owned by the British lost in Kiangsu
                        British roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 3 :  3/4 hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Kiangsu, round 3 :  1/2 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the British and 1 tactical_bomber owned by the Japanese lost in Kiangsu
                    British win, taking Kiangsu from Japanese with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 fighter, 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 3 infantry and 1 tactical_bomber
                Trigger Chinese Destroy Factories Kiangsu British: has removed 1 factory_minor owned by Chinese in Kiangsu
                Trigger Chinese Destroy Factories Shantung British: has removed 1 factory_minor owned by Chinese in Shantung

    Non Combat Move - British
                2 artilleries and 3 infantry moved from Hunan to Anhwe
                1 tactical_bomber moved from Kiangsu to Hunan
                1 bomber moved from Kiangsu to Hunan
                1 armour and 3 mech_infantrys moved from India to Eastern Persia
                1 fighter moved from Northwest Persia to Persia
                2 mech_infantrys moved from Egypt to Iraq
                1 aaGun moved from Quebec to 106 Sea Zone
                1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 infantry moved from 109 Sea Zone to United Kingdom
                1 aaGun moved from 109 Sea Zone to United Kingdom

    Place Units - British
                2 armour and 1 mech_infantry placed in Persia
                1 artillery and 2 infantry placed in Quebec
                British undo move 1.
                2 artilleries and 1 infantry placed in Persia
                2 armour and 1 mech_infantry placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                2 armour, 1 fighter and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 2 armour, 1 fighter and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Shantung : 1 mech_infantry
        Kiangsu : 1 mech_infantry
        Siam : 1 flag
        Hainan : 1 flag, 2 infantry
        Hunan : 1 bomber and 1 tactical_bomber
        Anhwe : 2 artilleries and 3 infantry
        India : 1 airfield, 2 armour, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Borneo : 1 artillery and 1 infantry
        Kwangtung : 2 armour, 1 harbour and 1 mech_infantry
        French Indo China : 1 flag, 2 artilleries and 4 infantry
        Sumatra : 1 flag
        Iceland : 1 airfield and 1 harbour
        Quebec : 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 8 infantry and 1 mech_infantry
        Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Norway : 1 artillery, 2 fighters and 3 infantry
        Holland Belgium : 1 flag, 1 artillery and 1 infantry
        Ethiopia : 1 flag
        93 Sea Zone : 1 flag, 2 battleships, 2 cruisers, 3 destroyers and 3 transports
        Eire : 1 flag
        109 Sea Zone : 1 flag, 1 transport
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 2 mech_infantrys
        Eastern Persia : 1 flag, 1 armour and 3 mech_infantrys
        Persia : 1 flag, 2 artilleries, 1 factory_minor, 1 fighter and 1 infantry
        98 Sea Zone : 1 flag
        110 Sea Zone : 1 transport


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 bombers moved from Rostov to Iraq
                2 artilleries and 1 infantry moved from Rostov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                3 artilleries and 4 infantry moved from Bulgaria to Romania
                3 infantry moved from Yugoslavia to Northern Italy

    Combat - Italians
                Battle in Iraq
                    Italians attack with 2 bombers
                    British defend with 2 mech_infantrys
                        Italians roll dice for 2 bombers in Iraq, round 2 :  2/2 hits
                        Russians roll dice for 2 mech_infantrys in Iraq, round 2 :  1/2 hits
                        2 mech_infantrys owned by the British and 1 bomber owned by the Italians lost in Iraq
                    Italians win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 bomber
                    Casualties for British: 2 mech_infantrys

    Non Combat Move - Italians
                1 bomber moved from Iraq to Caucasus

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
                Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 carrier and 2 fighters moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 33 Sea Zone to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                2 infantry moved from Tobruk to Alexandria

    Place Units - ANZAC
                2 transports placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 fighter and 1 harbour
        Celebes : 1 flag, 1 artillery
        45 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
        33 Sea Zone : 1 submarine
        62 Sea Zone : 2 transports
        Alexandria : 2 infantry

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 98 Sea Zone to 93 Sea Zone
                1 fighter moved from Tobruk to Egypt
                2 infantry moved from Tobruk to Alexandria
                1 infantry moved from Tunisia to Libya
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 2 infantry
        Egypt : 1 fighter
        Libya : 1 infantry
        93 Sea Zone : 1 destroyer
        110 Sea Zone : 2 infantry

  • '22 '21 '20 '17 '15

    French Inf on American transport


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 3 bombers and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                9 infantry moved from Northern Italy to Southern France
                4 bombers moved from Caucasus to Southern France
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 armour moved from Germany to Holland Belgium
                1 armour moved from Germany to Holland Belgium
                1 infantry moved from Vyborg to Finland
                1 fighter and 1 tactical_bomber moved from Karelia to Finland
                1 infantry moved from Karelia to Finland
                3 artilleries and 13 infantry moved from Novgorod to Karelia
                2 bombers moved from Volgograd to Eastern Persia
                1 armour moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians
                1 armour moved from Turkmenistan to Eastern Persia
                3 armour moved from Russia to Volgograd
                1 infantry moved from Bryansk to Russia
                1 armour moved from Kansu to Kazakhstan
                1 bomber moved from Urals to Finland

    Combat - Germans
                Battle in Eastern Persia
                    Germans attack with 1 armour and 2 bombers
                    British defend with 1 armour and 3 mech_infantrys
                        Germans roll dice for 1 armour and 2 bombers in Eastern Persia, round 2 :  2/3 hits
                        British roll dice for 1 armour and 3 mech_infantrys in Eastern Persia, round 2 :  1/4 hits
                        2 mech_infantrys owned by the British and 1 armour owned by the Germans lost in Eastern Persia
                    retreated to Eastern Persia
                    British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 2 mech_infantrys
                Battle in Holland Belgium
                    Germans attack with 2 armour and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 armour and 2 infantry in Holland Belgium, round 2 :  2/4 hits
                        British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 2 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Finland
                    Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 :  3/5 hits
                        Americans roll dice for 1 infantry in Finland, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Finland
                    Germans win, taking Finland from Americans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Southern France
                    Germans attack with 4 bombers and 9 infantry
                    British defend with 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                        Germans roll dice for 4 bombers and 9 infantry in Southern France, round 2 :  5/13 hits
                        British roll dice for 2 artilleries and 4 infantry in Southern France, round 2 :  0/6 hits
                        1 artillery owned by the British and 4 infantry owned by the British lost in Southern France
                        Germans roll dice for 4 bombers and 9 infantry in Southern France, round 3 :  3/13 hits
                        British roll dice for 1 artillery in Southern France, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Southern France
                    Germans win, taking Southern France from British with 4 bombers and 9 infantry remaining. Battle score for attacker is 20
                    Casualties for British: 2 artilleries and 4 infantry

    Non Combat Move - Germans
                4 bombers moved from Southern France to France
                3 aaGuns moved from Western Germany to France
                7 infantry moved from Western Germany to France
                3 armour moved from Germany to France
                3 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
                3 artilleries and 2 infantry moved from Poland to Eastern Poland
                2 infantry moved from Germany to Poland
                2 bombers moved from Eastern Persia to Caucasus
                1 bomber, 1 fighter and 1 tactical_bomber moved from Finland to Novgorod

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in Russia
                2 artilleries and 1 infantry placed in France
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                10 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 5 infantry
                EDIT: Adding units owned by Germans to Germany: 5 infantry
                EDIT: Turning off Edit Mode
                3 bombers placed in France
                2 artilleries placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,1,1,1,5,3,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
                Germans collect 54 PUs (6 lost to blockades); end with 54 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Yenisey to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                15 infantry moved from Yenisey to Timguska

    Combat - Russians
                Battle in Timguska
                    Russians attack with 15 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 15 infantry in Timguska, round 2 :  2/15 hits
                        Japanese roll dice for 1 infantry in Timguska, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Timguska
                    Russians win, taking Timguska from Japanese with 14 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Yenisey to Timguska
                1 armour moved from Tobruk to Egypt
                1 submarine moved from 105 Sea Zone to 92 Sea Zone

    Turn Complete - Russians

    Territory Summary for Russians :

    Evenkiyskiy : 1 infantry
        Timguska : 2 aaGuns and 14 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Egypt : 1 armour
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 bomber and 1 destroyer; Remaining resources: 3 SuicideAttackTokens; 7 PUs;

    Combat Move - Japanese
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                4 bombers moved from Japan to Shantung
                2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Yakut S.S.R.
                1 infantry moved from Amur to Korea

    Combat - Japanese
                Battle in Shantung
                    Japanese attack with 4 bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 4 bombers in Shantung, round 2 :  2/4 hits
                        Chinese roll dice for 1 mech_infantry in Shantung, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shantung
                    Japanese win with 4 bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry

    Non Combat Move - Japanese
                4 bombers moved from Shantung to Yakut S.S.R.

    Place Units - Japanese
                3 armour placed in Volgograd
                1 bomber placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
                Japanese collect 30 PUs; end with 37 PUs total

  • '22 '21 '20 '17 '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 4 armour, 1 carrier, 3 fighters and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                4 fighters moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Norway to Finland
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                3 bombers moved from United Kingdom to Finland
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
                2 artilleries moved from Kwangsi to 36 Sea Zone
                2 artilleries and 2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Jehol
                1 artillery moved from 19 Sea Zone to Okinawa
                6 fighters moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from 112 Sea Zone to Western Germany

  • '22 '21 '20 '17 '15

    OOL for sz6 please.


  • carrier, carrier, carrier, battle, carrier, carrier, carrier, destroyer, battle.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 4 armour, 1 carrier, 3 fighters and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                4 fighters moved from 110 Sea Zone to Holland Belgium
                1 artillery and 1 infantry moved from Norway to Finland
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                3 bombers moved from United Kingdom to Finland
                1 submarine moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
                2 artilleries moved from Kwangsi to 36 Sea Zone
                2 artilleries and 2 transports moved from 36 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Jehol
                1 artillery moved from 19 Sea Zone to Okinawa
                6 fighters moved from 36 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 infantry moved from 112 Sea Zone to Western Germany

    Combat - Americans
                Battle in Jehol
                Battle in Manchuria
                Battle in Paulau Island
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 5 :  0/2 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 5 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 6 :  1/2 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Paulau Island
                    Americans win, taking Jehol from Japanese, taking Manchuria from Japanese, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Okinawa
                Battle in Western Germany
                    Americans converts factory_major into different units
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 4 fighters and 2 infantry
                    Germans defend with 2 armour and 1 infantry
                        Americans roll dice for 1 artillery, 4 fighters and 2 infantry in Holland Belgium, round 2 :  4/7 hits
                        Germans roll dice for 2 armour and 1 infantry in Holland Belgium, round 2 :  2/3 hits
                        2 infantry owned by the Americans, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Holland Belgium
                    Americans win, taking Okinawa from Japanese, taking Western Germany from Germans, taking Holland Belgium from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour and 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Finland
                    Americans attack with 1 artillery, 3 bombers and 1 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 1 artillery, 3 bombers and 1 infantry in Finland, round 2 :  4/5 hits
                        Germans roll dice for 2 infantry in Finland, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 1 artillery and 3 bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 battleship, 3 carriers and 1 destroyer
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 6 fighters in 6 Sea Zone, round 2 :  4/6 hits
                    Units damaged: 1 battleship owned by the Japanese and 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 3 carriers and 1 destroyer in 6 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the Americans, 1 fighter owned by the Americans and 1 carrier owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 5 fighters in 6 Sea Zone, round 3 :  2/5 hits
                        Japanese roll dice for 1 battleship, 2 carriers and 1 destroyer in 6 Sea Zone, round 3 :  3/4 hits
                        3 fighters owned by the Americans and 2 carriers owned by the Japanese lost in 6 Sea Zone
                    retreated to 6 Sea Zone
                    Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Americans: 4 fighters and 1 submarine
                    Casualties for Japanese: 3 carriers

    Non Combat Move - Americans
                2 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 21 Sea Zone to 19 Sea Zone
                1 destroyer moved from 20 Sea Zone to 19 Sea Zone
                1 battleship, 3 carriers and 3 destroyers moved from 36 Sea Zone to 19 Sea Zone
                1 fighter moved from Hainan to 19 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from Holland Belgium to 110 Sea Zone
                3 bombers moved from Finland to Norway
                4 transports moved from 110 Sea Zone to 102 Sea Zone
                1 bomber moved from Eastern United States to Norway
                1 carrier, 1 destroyer and 2 fighters moved from 123 Sea Zone to 110 Sea Zone

    Place Units - Americans
                1 airfield and 3 fighters placed in Normandy Bordeaux
                Americans undo move 1.
                3 fighters placed in Norway
                1 airfield, 2 armour and 1 infantry placed in Normandy Bordeaux
                Americans undo move 2.
                Americans undo move 1.
                1 airfield and 3 fighters placed in Normandy Bordeaux
                3 armour placed in Norway
                1 armour and 1 infantry placed in Eastern United States
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 74 PUs; end with 76 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Paulau Island : 1 flag, 1 artillery and 1 infantry
        Marshall Islands : 1 flag
        Jehol : 1 artillery
        Okinawa : 1 flag, 1 artillery
        Manchuria : 1 infantry and 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 flag
        34 Sea Zone : 1 transport
        26 Sea Zone : 1 submarine
        22 Sea Zone : 1 flag
        19 Sea Zone : 1 battleship, 3 carriers, 5 destroyers, 3 fighters and 3 transports
        17 Sea Zone : 1 flag
        Central United States : 1 factory_major and 1 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
        British Guiana : 2 infantry
        Normandy Bordeaux : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        Western Germany : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Norway : 1 flag, 1 airfield, 9 armour, 4 bombers, 1 factory_minor, 1 harbour and 1 mech_infantry
        Holland Belgium : 1 flag, 1 artillery
        112 Sea Zone : 1 transport
        106 Sea Zone : 1 flag
        102 Sea Zone : 4 transports
        101 Sea Zone : 1 carrier
        Brazil : 1 flag
        Finland : 1 flag, 1 artillery
        110 Sea Zone : 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 transport

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Germans
                1 artillery and 1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                3 artilleries and 1 infantry moved from Anhwe to Jehol
                1 artillery and 1 infantry moved from Shensi to Kansu
                1 fighter moved from Shensi to Manchuria

    Place Units - Chinese
                6 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Jehol : 3 artilleries and 1 infantry
        Manchuria : 1 fighter and 6 infantry
        Kansu : 1 artillery and 2 infantry
        Tsinghai : 1 infantry
        Chahar : 1 artillery and 1 infantry
        Sikang : 1 infantry

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Persia to Northwest Persia
                      British take Northwest Persia from Italians
                1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
                      British take Turkmenistan from Germans
                1 bomber moved from Hunan to Kazakhstan
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Denmark

    Combat - British
                Battle in Denmark
                Battle in Kazakhstan
                    British attack with 1 armour, 1 bomber and 1 mech_infantry
                    Germans defend with 1 armour
                        British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Kazakhstan
                    British win, taking Denmark from Germans, taking Kazakhstan from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Kazakhstan to Eastern Persia
                2 armour and 2 mech_infantrys moved from India to Eastern Persia
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                2 battleships, 2 cruisers, 3 destroyers and 3 transports moved from 93 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from Hunan to India
                2 artilleries and 4 infantry moved from French Indo China to Kwangsi
                1 mech_infantry moved from Kiangsu to Jehol
                2 artilleries and 3 infantry moved from Anhwe to Jehol
                2 armour and 1 mech_infantry moved from Kwangtung to Anhwe

    Place Units - British
                3 submarines placed in 98 Sea Zone
                1 armour and 2 mech_infantrys placed in Persia
                1 fighter placed in Quebec

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                3 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Units Change Ownership
                    Some Units in India change ownership: 3 armour and 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for British and UK_Pacific :

    Kwangsi : 2 artilleries and 4 infantry
        Jehol : 2 artilleries, 3 infantry and 1 mech_infantry
        Siam : 1 flag
        Hainan : 1 flag, 2 infantry
        Anhwe : 2 armour and 1 mech_infantry
        India : 1 airfield, 3 armour, 1 factory_major, 1 fighter, 1 harbour, 1 mech_infantry and 1 tactical_bomber
        Malaya : 1 harbour
        Borneo : 1 artillery and 1 infantry
        Kwangtung : 1 harbour
        Kazakhstan : 1 flag, 1 armour
        French Indo China : 1 flag
        Sumatra : 1 flag
        39 Sea Zone : 1 transport
        Iceland : 1 airfield and 1 harbour
        Quebec : 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
        Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 armour and 1 infantry
        Norway : 1 artillery, 2 fighters and 3 infantry
        Denmark : 1 flag, 2 infantry
        Ethiopia : 1 flag
        Turkmenistan : 1 flag
        112 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 submarine
        Iraq : 2 armour and 1 mech_infantry
        Eastern Persia : 1 flag, 2 armour, 1 bomber and 2 mech_infantrys
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 1 fighter and 2 mech_infantrys
        98 Sea Zone : 1 flag, 3 submarines
        91 Sea Zone : 2 battleships, 2 cruisers, 3 destroyers and 3 transports
        110 Sea Zone : 1 transport


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 artilleries, 1 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
                2 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 bomber moved from Caucasus to Kazakhstan
                3 artilleries and 4 infantry moved from Romania to Yugoslavia
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 2 fighters
                    French defend with 1 destroyer
                        Italians roll dice for 2 fighters in 93 Sea Zone, round 2 :  2/2 hits
                        French roll dice for 1 destroyer in 93 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 93 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Northwest Persia
                    Italians attack with 2 artilleries, 1 infantry and 3 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Northwest Persia, round 2 :  2/6 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kazakhstan
                    Italians attack with 1 bomber
                    British defend with 1 armour
                        Italians roll dice for 1 bomber in Kazakhstan, round 2 :  1/1 hits
                        British roll dice for 1 armour in Kazakhstan, round 2 :  0/1 hits
                        1 armour owned by the British lost in Kazakhstan
                    Italians win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Kazakhstan to Caucasus
                2 fighters moved from 93 Sea Zone to Southern Italy
                2 aaGuns and 3 infantry moved from Northern Italy to France

    Place Units - Italians
                3 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4
                Italians collect 14 PUs; end with 15 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from Caroline Islands to 6 Sea Zone
                1 submarine moved from 33 Sea Zone to 6 Sea Zone

    Combat - ANZAC
                Battle in 6 Sea Zone
                    ANZAC attack with 2 fighters and 1 submarine
                    Japanese defend with 1 battleship and 1 destroyer
                        ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 2 fighters in 6 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 6 Sea Zone, round 2 :  0/2 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                        ANZAC roll dice for 1 submarine in 6 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Japanese lost in 6 Sea Zone
                    ANZAC win, taking 6 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 28
                    Casualties for Japanese: 1 battleship and 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 45 Sea Zone to 19 Sea Zone
                1 carrier, 1 destroyer and 1 fighter moved from 45 Sea Zone to 33 Sea Zone
                2 transports moved from 62 Sea Zone to 54 Sea Zone
                4 infantry moved from Queensland to 54 Sea Zone
                4 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to 33 Sea Zone
                4 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Alexandria to Egypt

    Place Units - ANZAC
                1 bomber and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 4 infantry
        Queensland : 2 aaGuns, 1 airfield and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
        Celebes : 1 flag, 1 artillery
        33 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
        19 Sea Zone : 3 fighters
        6 Sea Zone : 1 flag, 1 submarine
        Egypt : 2 infantry

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Libya to Tobruk
                2 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 fighter and 2 infantry
        Normandy Bordeaux : 2 infantry
        Tobruk : 1 infantry


  • I wouldn’t of removed the destroyer with a sub there.  Your going to have to re-do the battle.

  • '22 '21 '20 '17 '15

    @Radiant:

    I wouldn’t of removed the destroyer with a sub there.  Your going to have to re-do the battle.

    Sorry, just took previous OOL, but that did cross my mind.  Your destroyer would have had one more shot then, and if it hits will edit out the sub.

    ;aaa 1@2;

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