@axis-dominion sounds good fire it up whenever you want
16L bmnielsen (Axis) vs. Stalingradski (Allies +20)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
5 infantry moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
1 infantry moved from Western Ukraine to Eastern Poland
5 infantry moved from Bryansk to Belarus
2 artilleries moved from Bryansk to Belarus
1 armour and 1 mech_infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Belarus
2 aaGuns moved from Bryansk to Belarus
4 infantry moved from Russia to Bryansk
1 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Rostov to Bryansk
1 infantry moved from Belarus to Baltic States
1 infantry moved from Novgorod to Karelia
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
1 submarine moved from 111 Sea Zone to 104 Sea Zone
3 infantry moved from Ukraine to Western UkrainePlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
3 artilleries, 1 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Japanese
1 armour moved from Japan to 6 Sea Zone
1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Suiyuyan
1 bomber moved from Kwangsi to Suiyuyan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery and 5 infantry moved from Anhwe to Hopei
1 bomber moved from Kwangsi to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
6 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
1 artillery and 2 infantry moved from Kwangsi to YunnanCombat - Japanese
Battle in Soviet Far East
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Soviet Far East from Russians, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber and 5 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 8 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 8 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 mech_infantry moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Kweichow to Anhwe
1 bomber moved from Hopei to Kwangsi
1 bomber moved from Suiyuyan to Anhwe
1 infantry moved from Manchuria to Amur
1 aaGun and 2 infantry moved from Jehol to Anhwe
2 artilleries moved from Kwangsi to 36 Sea Zone
2 artilleries and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 carriers moved from 36 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 20 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 battleship moved from 33 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 35 Sea Zone
6 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 artillery moved from 36 Sea Zone to KwangsiPlace Units - Japanese
1 carrier, 1 submarine and 2 transports placed in 6 Sea Zone
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
Don’t know how I missed this! :|
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Non Combat Move - Americans
1 aaGun, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 fighter moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Central United States to Western United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 aaGuns moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Southeast MexicoPlace Units - Americans
1 bomber placed in Eastern United States
1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
1 infantry moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in Hunan
1 infantry placed in Shensi
2 infantry placed in Sikang
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to British Somaliland
1 destroyer moved from 76 Sea Zone to 81 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 armour moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to British Somaliland
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneCombat - British
Battle in British Somaliland
British attack with 1 armour, 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Iraq to Persia
British take Persia from Neutral_Allies
1 infantry moved from Shan State to Malaya
1 infantry moved from Burma to Shan State
1 infantry moved from India to Burma
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 battleship moved from 61 Sea Zone to 54 Sea Zone
1 battleship and 1 cruiser moved from 87 Sea Zone to 82 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5,2,1,2,6
British collect 28 PUs (5 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
4 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 4 infantry and 2 mech_infantrys -
Please use this map - forgot a Pacific NCM (destroyer off Malaya).
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 transports; Remaining resources: 1 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Romania to Eastern Poland
1 armour moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Malta to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to AlexandriaCombat - Italians
Battle in Gibraltar
Battle in Morocco
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Gibraltar from British, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Alexandria
Italians attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Algeria
Italians attack with 1 bomber and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Eastern Poland
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Algeria to Southern Italy
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Alexandria to Tobruk
2 aaGuns and 4 infantry moved from Yugoslavia to Romania
2 aaGuns moved from Northern Italy to Western Germany
1 submarine moved from 93 Sea Zone to 98 Sea ZonePlace Units - Italians
2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Java to 42 Sea Zone
1 aaGun and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 aaGun moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 cruiser moved from 61 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in 98 Sea Zone
French attack with 1 destroyer
Italians defend with 1 submarine
Italians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for French: 1 destroyerNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 cruiser moved from 87 Sea Zone to 82 Sea ZoneTurn Complete - French
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You should buy some powerball tickets in the name of Italy.
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My favorite thing about that French destroyer vs Italian sub was how many rounds it lasted… I’m surprised either side won :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Western Germany to Egypt
2 bombers, 3 fighters and 3 tactical_bombers moved from Southern Italy to EgyptCombat - Germans
Battle in Egypt
Germans attack with 5 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry; French defend with 1 infantry; ANZAC defend with 1 infantry
Germans win with 5 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for French: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
2 bombers moved from Egypt to Greece
3 bombers, 2 fighters and 2 tactical_bombers moved from Egypt to Alexandria
2 artilleries and 7 infantry moved from Romania to Eastern Poland
5 aaGuns, 9 artilleries and 20 infantry moved from Poland to Eastern Poland
3 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
6 mech_infantrys moved from Germany to Poland
3 armour moved from France to Germany
1 armour and 1 mech_infantry moved from Southern France to Yugoslavia
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
2 armour and 2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 submarine moved from 108 Sea Zone to 119 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea ZonePlace Units - Germans
1 transport placed in 93 Sea Zone
1 infantry placed in Southern France
3 bombers and 1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
1 submarine moved from 104 Sea Zone to 92 Sea Zone
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Baltic States to Poland
2 armour moved from Belarus to Poland
3 mech_infantrys moved from Belarus to Poland
1 fighter moved from Novgorod to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to PolandCombat - Russians
Battle in Poland
Russians attack with 2 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 6 mech_infantrys
Russians win, taking Poland from Germans with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Germans: 6 mech_infantrys
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in 92 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 cruiser and 2 transports
Italians win with 1 cruiser and 2 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Poland to Novgorod
1 infantry moved from Novgorod to Baltic States
4 aaGuns, 6 artilleries and 21 infantry moved from Belarus to Bryansk
3 infantry moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Russia to Bryansk
3 artilleries and 1 infantry moved from Russia to Bryansk
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Olgiy to Kansu
6 infantry moved from Yenisey to Timguska
2 aaGuns and 10 infantry moved from Yakut S.S.R. to DzavhanPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 infantry and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs -
I really could have used the luck of taking out the Italians with my Russian sub…
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Sorry for the delay, should get to it tomorrow
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No problem!





