@nikola1975
did you add your bid?
16L G40 ABH vs BerntBernt (Allies +19)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
1 artillery and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from Anhwe to Kwangsi
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 artillery moved from Yunnan to French Indo China
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
1 mech_infantry moved from Anhwe to Yunnan
7 fighters and 4 tactical_bombers moved from Anhwe to Yunnan
1 infantry moved from Hunan to Yunnan
1 bomber moved from Hunan to Yunnan
4 fighters and 1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 fighter moved from Dutch New Guinea to 37 Sea Zone
1 armour moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
4 infantry moved from Anhwe to Hunan
1 artillery moved from New Guinea to Dutch New GuineaCombat - Japanese
Non Combat Move - Japanese
1 fighter moved from Manchuria to Yunnan
1 fighter moved from Manchuria to Yunnan
3 artilleries moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Japan to 37 Sea Zone
1 cruiser, 2 destroyers and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 aaGun moved from Hunan to Yunnan
1 infantry moved from 36 Sea Zone to Kwangsi
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 artillery and 1 harbour placed in French Indo China
1 transport placed in 36 Sea Zone
1 bomber placed in French Indo China
1 armour and 2 mech_infantrys placed in Manchuria
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters and 1 submarine; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 mech_infantry moved from 112 Sea Zone to Denmark
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 112 Sea Zone to NorwayCombat - Americans
Battle in Western Germany
Americans converts factory_major into different units
Battle in Norway
Battle in DenmarkNon Combat Move - Americans
3 carriers, 1 cruiser, 6 fighters, 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
3 aaGuns and 3 infantry moved from Quebec to 106 Sea Zone
3 aaGuns, 1 armour, 1 artillery, 5 infantry and 5 transports moved from 106 Sea Zone to 119 Sea Zone
3 aaGuns and 3 infantry moved from 119 Sea Zone to Scotland
1 fighter and 1 tactical_bomber moved from United Kingdom to Scotland
1 fighter moved from India to Persia
3 fighters moved from Western United States to Midway
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 armour and 2 infantry moved from Quebec to Eastern United States
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 bomber moved from United Kingdom to Western United States
1 submarine moved from 105 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Scotland
1 tactical_bomber moved from Scotland to 112 Sea ZonePlace Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 63 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 17 infantry moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 carrier, 2 destroyers, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
1 armour, 1 artillery and 2 infantry moved from 119 Sea Zone to Scotland
2 fighters moved from 110 Sea Zone to Norway
2 fighters moved from Russia to Norway
1 fighter moved from United Kingdom to Scotland
3 aaGuns, 3 artilleries, 13 infantry and 5 mech_infantrys moved from India to West India
5 mech_infantrys moved from West India to Eastern Persia
3 infantry moved from Persia to Northwest Persia
1 armour and 4 mech_infantrys moved from Egypt to Iraq
1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Persia
1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to Belgian Congo
2 artilleries and 4 infantry moved from Egypt to Trans-JordanPlace Units - British
1 factory_minor placed in Egypt
1 artillery and 2 fighters placed in PersiaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Novgorod to Belarus
1 bomber moved from France to Belarus
1 armour moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Caucasus
Italians take Caucasus from Russians
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western Germany
1 infantry moved from Northern Italy to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 3 infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from Americans with 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Belarus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Ukraine
1 fighter moved from Southern Italy to Ukraine
1 fighter moved from France to Ukraine
1 fighter moved from France to Ukraine
1 mech_infantry moved from Holland Belgium to France
1 mech_infantry moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Yugoslavia to Romania
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 artillery placed in Northern Italy
1 fighter placed in Southern Italy
1 transport placed in 95 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Italians to Tobruk: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Italians from Libya: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to South Australia
1 aaGun, 1 armour and 3 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Russia: 2 fighters
EDIT: Adding units owned by ANZAC to Norway: 2 fighters
EDIT: Turning off Edit Mode
2 infantry moved from 112 Sea Zone to NorwayTurn Complete - French
-
I attacked your Atlantic Navy with my airforce… it was going to be a 65% chance of destroying it. Bad dice rolls the first round! Germany is now toast; I resign. Great play. This is the first time that I have been defeated by a KGF strategy. A few mistakes on my side plus brilliant play on your side. Congrats.





