Forgot the walk in on Guam, so edited it in
Regularkid (Axis) vs. Variance (Allies) - G40 Balance Mod, 0 bid
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 9x factory_major; Remaining resources: 16 PUs;
UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 infantry moved from Persia to Iraq
2 fighters moved from Egypt to Iraq
1 mech_infantry moved from Italian Somaliland to Kenya
British take Kenya from Italians
2 infantry moved from Belgian Congo to Tanganyika Territory
1 bomber moved from Egypt to Tanganyika TerritoryCombat - British
Battle in Tanganyika Territory
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British win, taking Tanganyika Territory from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 2 fighters and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 fighters and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
1 armour and 2 artilleries moved from Alexandria to Egypt
1 bomber moved from Tanganyika Territory to Egypt
2 fighters moved from Iraq to EgyptPlace Units - British
1 destroyer placed in 71 Sea Zone
2 mech_infantrys placed in Union of South Africa
1 factory_minor placed in Egypt
1 marine placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5,2,4,1,3
UK_Pacific collect 12 PUs (5 lost to blockades); end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 4 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 4 submarines
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines
EDIT: Removing units owned by Americans from 55 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 75 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
2 infantry moved from Syria to Iraq
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Iraq
Italians attack with 1 armour and 2 infantry
British defend with 3 infantry
Italians win, taking Iraq from British with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Eastern Poland to Bessarabia
2 aaGuns, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Greece to Bulgaria
1 infantry moved from Albania to Bulgaria
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Albania to Bulgaria
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Tunisia to Algeria
EDIT: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
EDIT: Italians undo move 9.
EDIT: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
EDIT: 1 battleship moved from 54 Sea Zone to 26 Sea Zone
EDIT: 1 destroyer moved from 55 Sea Zone to 75 Sea ZonePlace Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Italians collect 17 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
2 infantry moved from Syria to Iraq
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Iraq
Italians attack with 1 armour and 2 infantry
British defend with 3 infantry
Italians win, taking Iraq from British with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Eastern Poland to Bessarabia
2 aaGuns, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Greece to Bulgaria
1 infantry moved from Albania to Bulgaria
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Albania to Bulgaria
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Tunisia to Algeria
EDIT: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
EDIT: Italians undo move 9.
EDIT: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
EDIT: 1 battleship moved from 54 Sea Zone to 26 Sea Zone
EDIT: 1 destroyer moved from 55 Sea Zone to 75 Sea ZonePlace Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Italians collect 17 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
2 infantry moved from Syria to Iraq
1 artillery moved from Tobruk to Alexandria
Italians take Alexandria from BritishCombat - Italians
Battle in Iraq
Italians attack with 1 armour and 2 infantry
British defend with 3 infantry
Italians win, taking Iraq from British with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Eastern Poland to Bessarabia
2 aaGuns, 1 artillery and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Greece to Bulgaria
1 infantry moved from Albania to Bulgaria
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Albania to Bulgaria
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 infantry moved from Tunisia to Algeria
EDIT: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
EDIT: Italians undo move 9.
EDIT: 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
EDIT: 1 battleship moved from 54 Sea Zone to 26 Sea Zone
EDIT: 1 destroyer moved from 55 Sea Zone to 75 Sea ZonePlace Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1
Italians collect 17 PUs (1 lost to blockades); end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 destroyer moved from 99 Sea Zone to 98 Sea ZoneTurn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 cruiser moved from 114 Sea Zone to 115 Sea ZoneCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
2 aaGuns moved from Novosibirsk to Kazakhstan
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
3 infantry moved from Russia to Vologda
2 armour and 6 mech_infantrys moved from Novgorod to Bryansk
3 infantry moved from Russia to Vologda
2 infantry moved from Russia to BryanskPlace Units - Russians
3 mech_infantrys placed in Volgograd
2 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 cruiser moved from 114 Sea Zone to 115 Sea ZoneCombat - Russians
Russians creates battle in territory 125 Sea ZoneNon Combat Move - Russians
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
2 aaGuns moved from Novosibirsk to Kazakhstan
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
3 infantry moved from Russia to Vologda
2 armour and 6 mech_infantrys moved from Novgorod to Bryansk
3 infantry moved from Russia to Vologda
2 infantry moved from Russia to BryanskPlace Units - Russians
3 mech_infantrys placed in Volgograd
2 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 harbour and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
3 artilleries moved from Shan State to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
5 infantry moved from Shan State to 37 Sea Zone
1 armour, 3 artilleries, 6 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Burma to India
1 infantry moved from Ceylon to 39 Sea Zone
1 armour, 4 artilleries and 7 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
2 bombers moved from French Indo China to India
5 fighters and 5 tactical_bombers moved from French Indo China to India
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Japan to 6 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to Manchuria
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines -
scramble sz 39?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 harbour and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
3 artilleries moved from Shan State to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
5 infantry moved from Shan State to 37 Sea Zone
1 armour, 3 artilleries, 6 infantry and 5 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery moved from Burma to India
1 infantry moved from Ceylon to 39 Sea Zone
1 armour, 4 artilleries and 7 infantry moved from 39 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
2 bombers moved from French Indo China to India
5 fighters and 5 tactical_bombers moved from French Indo China to India
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Japan to 6 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 bomber moved from Japan to Manchuria
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to PhilippinesCombat - Japanese
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in India
Japanese attack with 1 armour, 5 artilleries, 2 bombers, 6 fighters, 7 infantry and 6 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 12 infantry and 5 mech_infantrys; UK_Pacific defend with 1 factory_major
Japanese captures 15PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries, 2 bombers, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 46
Casualties for Japanese: 1 fighter, 6 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 1 artillery, 1 fighter, 12 infantry and 5 mech_infantrys
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
2 bombers moved from India to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 54 Sea Zone to Caroline Islands
1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
2 carriers moved from 54 Sea Zone to 34 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from India to French Indo China
1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from India to Burma
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 carrier moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 destroyer and 2 submarines placed in 6 Sea Zone
1 destroyer placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 infantry
EDIT: Adding units owned by Japanese to Kweichow: 2 infantry
EDIT: Turning off Edit Mode
1 harbour placed in Paulau IslandTurn Complete - Japanese
Japanese collect 45 PUs; end with 60 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 75 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 78 Sea Zone: 1 destroyer
EDIT: Removing units owned by Americans from 75 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 76 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 armour moved from Egypt to Iraq
British take Trans-Jordan from Italians
1 bomber and 2 fighters moved from Egypt to Iraq
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium
1 submarine moved from 105 Sea Zone to 110 Sea Zone
2 artilleries moved from Egypt to AlexandriaCombat - British
Battle in Alexandria
British attack with 2 artilleries
Italians defend with 1 artillery
British win, taking Alexandria from Italians with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Iraq
British attack with 1 armour, 1 bomber and 2 fighters
Italians defend with 1 armour and 1 infantry
British win, taking Iraq from Italians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 1 infantry
Battle in Holland Belgium
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
British win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 marine
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win with 1 artillery remaining. Battle score for attacker is -5
Casualties for British: 1 marineNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Holland Belgium to United Kingdom
1 bomber and 2 fighters moved from Iraq to Egypt
2 infantry moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Kenya to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 71 Sea Zone to 79 Sea ZonePlace Units - British
1 marine placed in United Kingdom
1 airfield, 1 artillery, 1 fighter and 1 infantry placed in Egypt
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUsTurn Complete - UK_Pacific
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USA forgot to kill the Nazi sub. oh well
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Southern Italy to Eastern PolandCombat - Italians
Italians creates battle in territory 97 Sea Zone
Battle in Eastern Poland
Italians attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Italians win, taking 97 Sea Zone from British, taking Eastern Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Eastern Poland to Bessarabia
1 artillery moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 infantry moved from Bulgaria to Romania
1 aaGun moved from Southern Italy to Northern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to MoroccoPlace Units - Italians
1 bomber and 1 fighter placed in Southern Italy
2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total -
hehe. yah, he was hidin’
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 fighter moved from United Kingdom to Normandy BordeauxCombat - French
Battle in Normandy Bordeaux
French attack with 1 fighter
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
French win with 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - French
1 fighter moved from Normandy Bordeaux to United Kingdom
1 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from Baltic States to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 mech_infantry moved from Southern France to Holland Belgium
1 mech_infantry moved from Western Germany to Holland BelgiumCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Holland Belgium
Germans attack with 2 mech_infantrys
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
Battle in Western Ukraine
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 1 artillery and 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Baltic States to Eastern Poland
2 mech_infantrys moved from Baltic States to Bessarabia
3 armour moved from Baltic States to Bessarabia
1 aaGun, 2 artilleries and 2 infantry moved from Baltic States to Eastern Poland
7 mech_infantrys moved from Germany to Eastern Poland
1 bomber, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Morocco
3 mech_infantrys moved from Ukraine to BessarabiaPlace Units - Germans
3 artilleries placed in Ukraine
1 armour and 1 mech_infantry placed in Western Germany
Germans undo move 2.
1 armour placed in Germany
1 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
1 mech_infantry placed in Western Germany
6 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs





