yeah i mean he even only bought ships round 1 !
G16L variance vs Radiant (allies +24)
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That’s one tough Battleship!
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Indeed, I’ll have to get that repaired and use it to take out you whole navy. :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 1
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesPurchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Central United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 cruiser moved from 101 Sea Zone to 64 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 fighter moved from Western United States to 10 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 26 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Western United States
1 artillery moved from Eastern United States to Central United States
2 aaGuns moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier, 1 destroyer, 1 fighter and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1,2,6,2
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Hunan to Yunnan
2 infantry moved from Kweichow to Yunnan
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Szechwan to Chahar
1 infantry moved from Shensi to Suiyuyan
1 artillery and 6 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 10 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 artillery and 10 infantry in Yunnan, round 2 : 2/11 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Chahar to SuiyuyanPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
you forgot to unload your infantry in Brazil
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True, and I was about to post UK turn but my internet went out. I’ll post UK turn now.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 1
Place Units - UK_Pacific
4 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 18 PUs total
Some Units in India change ownership: 4 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 1
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarPurchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Libya to Tunisia
1 battleship and 1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 bomber moved from Northern Italy to Egypt
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 destroyer and 1 submarine moved from 95 Sea Zone to 96 Sea Zone
2 fighters moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 1 submarine
British defend with 1 cruiser, 1 destroyer and 1 transport
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 21
Casualties for Italians: 1 submarine
Casualties for British: 1 cruiser, 1 destroyer and 1 transport
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
British defend with 1 harbour and 1 infantry; ANZAC defend with 2 infantry
Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
2 infantry moved from Albania to Bulgaria
Italians take Bulgaria from Neutral_Axis
1 armour moved from Albania to Romania
1 artillery moved from Northern Italy to France
3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
2 fighters moved from 96 Sea Zone to Tobruk
1 bomber moved from Egypt to TobrukPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
1 fighter moved from New Zealand to Queensland
1 fighter moved from Queensland to Shan State
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 cruiser and 1 destroyer
Italians defend with 1 destroyer
French roll dice for 1 cruiser and 1 destroyer in 96 Sea Zone, round 2 : 2/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 infantry moved from Algeria to Morocco
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 infantry moved from Syria to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Poland to Bessarabia
1 fighter moved from Southern Italy to 96 Sea Zone
2 fighters moved from Western Germany to 96 Sea Zone
5 tactical_bombers moved from Western Germany to 96 Sea Zone
1 mech_infantry moved from Poland to Western Ukraine
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Poland to Western Ukraine
1 cruiser moved from 113 Sea Zone to 111 Sea Zone
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Germany to Bessarabia
1 fighter and 1 tactical_bomber moved from Germany to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
3 armour moved from France to Yugoslavia
1 infantry moved from France to Southern France
Germans take Southern France from French
3 artilleries and 11 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Belarus
Germans attack with 1 mech_infantry
Russians defend with 1 infantry
1 mech_infantry owned by the Germans retreated to Eastern Poland
Battle in Baltic States
Germans attack with 3 artilleries and 11 infantry
Russians defend with 1 infantry
Germans winRussians win with 1 infantry remaining, taking Baltic States from Russians with 3 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Yugoslavia
Germans attack with 3 armour and 2 infantry
Neutral_Allies defend with 5 infantry
3 armour owned by the Germans retreated to Slovakia Hungary
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in 96 Sea Zone
Germans attack with 3 fighters and 5 tactical_bombers
French defend with 1 cruiser and 1 destroyer
Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 cruiser and 1 destroyer
Battle in 111 Sea Zone
Germans attack with 1 cruiser and 1 tactical_bomber
British defend with 1 cruiser
retreated to 111 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Germans: 1 cruiserNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Karelia: 1 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 3 artilleries and 2 infantry moved from France to Southern France
2 infantry moved from Norway to Finland
3 fighters and 4 tactical_bombers moved from 96 Sea Zone to Egypt
2 aaGuns moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
4 armour moved from Eastern Poland to Baltic StatesPlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Poland to Bessarabia
1 fighter moved from Southern Italy to 96 Sea Zone
2 fighters moved from Western Germany to 96 Sea Zone
5 tactical_bombers moved from Western Germany to 96 Sea Zone
1 mech_infantry moved from Poland to Western Ukraine
1 mech_infantry moved from Poland to Belarus
1 mech_infantry moved from Poland to Western Ukraine
1 cruiser moved from 113 Sea Zone to 111 Sea Zone
1 bomber moved from Western Germany to Western Ukraine
1 bomber moved from Germany to Bessarabia
1 fighter and 1 tactical_bomber moved from Germany to 114 Sea Zone
1 destroyer moved from 113 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 infantry moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
3 armour moved from France to Yugoslavia
1 infantry moved from France to Southern France
Germans take Southern France from French
3 artilleries and 11 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Belarus
Germans attack with 1 mech_infantry
Russians defend with 1 infantry
1 mech_infantry owned by the Germans retreated to Eastern Poland
Battle in Baltic States
Germans attack with 3 artilleries and 11 infantry
Russians defend with 1 infantry
Germans winRussians win with 1 infantry remaining, taking Baltic States from Russians with 3 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Yugoslavia
Germans attack with 3 armour and 2 infantry
Neutral_Allies defend with 5 infantry
3 armour owned by the Germans retreated to Slovakia Hungary
Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 3 infantry
Battle in 96 Sea Zone
Germans attack with 3 fighters and 5 tactical_bombers
French defend with 1 cruiser and 1 destroyer
Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 cruiser and 1 destroyer
Battle in 111 Sea Zone
Germans attack with 1 cruiser and 1 tactical_bomber
British defend with 1 cruiser
retreated to 111 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Germans: 1 cruiserNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Karelia from Russians to Germans
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Karelia: 1 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Bessarabia to Eastern Poland
2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 3 artilleries and 2 infantry moved from France to Southern France
2 infantry moved from Norway to Finland
3 fighters and 4 tactical_bombers moved from 96 Sea Zone to Egypt
2 aaGuns moved from Poland to Baltic States
1 aaGun moved from Poland to Eastern Poland
4 armour moved from Eastern Poland to Baltic StatesPlace Units - Germans
5 armour and 5 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansPurchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 fighter moved from Novgorod to Western Ukraine
1 fighter moved from Novgorod to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Ukraine
1 submarine moved from 115 Sea Zone to 114 Sea ZoneCombat - Russians
Battle in 114 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 114 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 destroyer in 114 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 114 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Western Ukraine
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits
Germans roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - Russians
1 tactical_bomber moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to Ukraine
2 infantry moved from Rostov to Ukraine
2 aaGuns, 4 artilleries and 9 infantry moved from Novgorod to Archangel
2 aaGuns, 1 artillery and 1 infantry moved from Smolensk to Archangel
5 infantry moved from Russia to Smolensk
1 infantry moved from Ulaanbaatar to Buryatia
6 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Olgiy to Kansu
1 infantry moved from Dzavhan to Olgiy
2 infantry moved from Buyant-Uhaa to ChaharPlace Units - Russians
3 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total -
Test summary from TripleA, engine version: 1.8.0.9, time: 14:19:43
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 artillery and 1 infantry moved from Anhwe to Chahar
2 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Japan to Chahar
1 bomber moved from Kwangsi to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 artillery moved from Jehol to Chahar
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to 44 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 carrier, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Kwangsi to 35 Sea Zone -
scramble philippines and hawaii?
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Negative to both.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hunan
Japanese take Hunan from Chinese
1 artillery and 1 infantry moved from Anhwe to Chahar
2 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Japan to Chahar
1 bomber moved from Kwangsi to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
1 artillery moved from Jehol to Chahar
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to 44 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 carrier, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from Kwangsi to 35 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 26 Sea Zone
Japanese attack with 4 fighters and 2 tactical_bombers
Americans defend with 1 transport
Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Chahar
Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry; Russians defend with 2 infantry
Japanese win, taking Chahar from Chinese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Russians: 2 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Manchuria to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
1 mech_infantry moved from Amur to Jehol
1 aaGun, 1 artillery and 7 infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Korea to Amur
1 artillery moved from Korea to Manchuria
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
3 fighters moved from 35 Sea Zone to French Indo China
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo ChinaPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 factory_minor placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 2 infantry
EDIT: Adding units owned by Japanese to Kiangsi: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 cruiser moved from 64 Sea Zone to 10 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea ZoneNon Combat Move - Americans
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Hunan
1 fighter moved from Suiyuyan to HunanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to Yunnan
1 infantry moved from Suiyuyan to KansuPlace Units - Chinese
2 artilleries and 3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs





