@Ghostglider note that I made an edit of the bid inf in Burma from UK pacific to British.
L16 Ghostglider vs. Boldfresh (+27)
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well you got normandy back with some very nice additional interest. incredible how when i get lucky i almost immediately get unlucky. clockwork.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from French Indo China to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy BordeauxCombat - British
Non Combat Move - British
3 infantry moved from Burma to India
1 fighter and 1 mech_infantry moved from Yunnan to India
2 mech_infantrys moved from Shan State to India
2 aaGuns and 5 infantry moved from Shan State to Burma
1 fighter moved from Iraq to India
1 armour, 3 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
2 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Kenya to Egypt
3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
4 aaGuns, 7 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
3 infantry placed in United Kingdom
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
British collect 28 PUs (5 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
1 aaGun placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 1 aaGun -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern France
1 bomber moved from Novgorod to RostovCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Rostov
Italians attack with 1 bomber
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Eastern Poland
2 fighters moved from Southern France to Southern Italy
2 aaGuns and 4 infantry moved from Northern Italy to France
2 artilleries moved from Northern Italy to France
1 artillery and 2 infantry moved from Northern Italy to Western Germany
4 infantry moved from Western Germany to GermanyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 bombers moved from France to United Kingdom
1 infantry moved from Smolensk to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Vologda
1 armour moved from Bryansk to Volgograd
Germans take Rostov from Russians
Germans take Volgograd from Russians
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Holland Belgium to Western GermanyCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 2/5 hits
2 bombers killed by AA
Bombing raid in United Kingdom rolls: 4,4,7 and causes: 15 damage to unit: factory_major
Bombing raid in United Kingdom causes 15 damage total.
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
3 armour moved from Bryansk to Volgograd
8 mech_infantrys moved from Bryansk to Volgograd
1 armour and 5 mech_infantrys moved from Bryansk to Caucasus
1 artillery and 3 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
2 artilleries and 2 infantry moved from Ukraine to Rostov
10 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 armour moved from Urals to Archangel
1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
1 fighter and 1 tactical_bomber moved from Tambov to Ukraine
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
2 artilleries and 6 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany
2 bombers moved from France to Novgorod
3 bombers moved from United Kingdom to Germany
1 cruiser, 1 destroyer and 3 submarines moved from 113 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Bryansk to Archangel
2 armour and 1 mech_infantry moved from Bryansk to CaucasusPlace Units - Germans
3 artilleries placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
2 mech_infantrys placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2
Germans collect 57 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Germans :
France : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_minor and 4 infantry
Western Germany : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 3 infantry, 6 mech_infantrys and 1 tactical_bomber
Germany : 3 bombers, 1 factory_major and 7 mech_infantrys
Belarus : 1 aaGun, 1 artillery and 3 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 infantry
Rostov : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 armour and 1 mech_infantry
Eastern Poland : 1 flag, 10 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 fighter and 1 tactical_bomber
Western Ukraine : 1 flag, 2 artilleries and 6 infantry
Vologda : 1 flag, 1 infantry and 1 mech_infantry
Volgograd : 1 flag, 4 armour, 1 factory_minor and 8 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Caucasus : 1 flag, 4 armour and 6 mech_infantrys
Smolensk : 1 flag, 1 infantry
Bulgaria : 1 flag
115 Sea Zone : 1 cruiser, 1 destroyer, 3 submarines and 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 submarine
Finland : 1 flag, 1 artillery and 3 infantryProduction/PUs Summary :
Germans : 59 / 77
Russians : 15 / 32
Japanese : 46 / 57
Americans : 54 / 72
Chinese : 11 / 17
British : 30 / 28
UK_Pacific : 16 / 21
Italians : 16 / 19
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Russians
1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Novosibirsk to Afghanistan
4 fighters moved from Russia to Afghanistan
1 infantry moved from Samara to Tambov
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
4 infantry moved from Novosibirsk to Vologda
6 infantry moved from Russia to Vologda
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Russia to Vologda
4 artilleries moved from Russia to Tambov
34 infantry moved from Russia to Tambov
2 infantry moved from Russia to Vologda
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 16 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Vologda from Germans with 15 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 4 artilleries and 35 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 4 artilleries and 34 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Afghanistan
Russians attack with 1 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 4 infantry
Russians win, taking Afghanistan from Neutral_True with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Neutral_True: 4 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Afghanistan to India
1 fighter moved from Afghanistan to India
1 armour moved from Malaya to BurmaPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Russians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 26 PUs -
hang on - need to edit that
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Russians
1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Novosibirsk to Afghanistan
4 fighters moved from Russia to Afghanistan
1 infantry moved from Samara to Tambov
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
4 infantry moved from Novosibirsk to Vologda
6 infantry moved from Russia to Vologda
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Russia to Vologda
4 artilleries moved from Russia to Tambov
34 infantry moved from Russia to Tambov
2 infantry moved from Russia to Vologda
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 16 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Vologda from Germans with 15 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 4 artilleries and 35 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 4 artilleries and 34 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Afghanistan
Russians attack with 1 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 4 infantry
Russians win, taking Afghanistan from Neutral_True with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Neutral_True: 4 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Afghanistan to India
1 fighter moved from Afghanistan to India
1 armour moved from Malaya to BurmaPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Russians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 infantry
EDIT: Adding units owned by Russians to Samara: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Allies To War With TrueNeutrals
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Russians succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Russians
1 armour, 2 mech_infantrys and 1 tactical_bomber moved from Novosibirsk to Afghanistan
4 fighters moved from Russia to Afghanistan
1 infantry moved from Samara to Tambov
1 infantry moved from Novosibirsk to Urals
Russians take Urals from Germans
4 infantry moved from Novosibirsk to Vologda
6 infantry moved from Russia to Vologda
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Russia to Vologda
4 artilleries moved from Russia to Tambov
34 infantry moved from Russia to Tambov
2 infantry moved from Russia to Vologda
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 16 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Vologda from Germans with 15 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 4 artilleries and 35 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 4 artilleries and 34 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Afghanistan
Russians attack with 1 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 4 infantry
Russians win, taking Afghanistan from Neutral_True with 1 armour, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Neutral_True: 4 infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Afghanistan to India
1 fighter moved from Afghanistan to India
1 armour moved from Malaya to BurmaPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Russians collect 17 PUs (1 lost to blockades); end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 26 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 3 infantry
EDIT: Adding units owned by Russians to Samara: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yenisey: 4 infantry
EDIT: Adding units owned by Russians to Timguska: 4 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Japanese
1 unit repaired.
1 fighter moved from 42 Sea Zone to 62 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 36 Sea Zone to 56 Sea Zone
3 artilleries and 5 infantry moved from 56 Sea Zone to Western Australia
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Amur to Buryatia
1 infantry moved from Sakha to Buryatia
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Buryatia
2 fighters moved from Japan to Chahar
1 infantry moved from Anhwe to Chahar
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
1 fighter moved from 6 Sea Zone to Kwangtung
1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangsi
1 fighter moved from Japan to Kwangtung
4 carriers moved from 6 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Aleutian Islands to 26 Sea Zone
1 cruiser and 1 destroyer moved from 6 Sea Zone to 26 Sea ZoneCombat - Japanese
Battle in Kwangtung
Japanese attack with 2 fighters and 2 infantry
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters and 2 infantry in Kwangtung, round 2 : 0/4 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kwangtung
Japanese roll dice for 2 fighters and 1 infantry in Kwangtung, round 3 : 2/3 hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Western Australia
Battle in Kwangsi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Western Australia from ANZAC, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 62 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 26 Sea Zone
Japanese attack with 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 2/6 hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Neutral with 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Chahar
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Chahar, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Buryatia
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 2 infantry
AA fire in Buryatia : 0/4 hits
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Buryatia, round 2 : 1/7 hits
Russians roll dice for 2 aaGuns and 2 infantry in Buryatia, round 2 : 0/2 hits
1 aaGun owned by the Russians lost in Buryatia
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Buryatia, round 3 : 3/7 hits
Russians roll dice for 1 aaGun and 2 infantry in Buryatia, round 3 : 1/2 hits
2 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 aaGuns and 2 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Buryatia to Amur
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 33 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 aaGun moved from 33 Sea Zone to Caroline Islands
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 transport moved from 36 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 62 Sea Zone to 61 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 61 Sea Zone
1 carrier moved from 36 Sea Zone to 56 Sea Zone
1 carrier moved from 42 Sea Zone to 61 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 56 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
4 bombers moved from Sumatra to Caroline Islands
1 cruiser moved from 6 Sea Zone to 33 Sea Zone
2 fighters moved from Chahar to Anhwe
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
2 fighters moved from Kwangtung to Kiangsi
1 battleship moved from 36 Sea Zone to 33 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsTerritory Summary for Japanese :
Caroline Islands : 2 aaGuns, 1 airfield, 3 artilleries, 4 bombers, 1 harbour and 4 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag, 2 fighters and 1 mech_infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Hainan : 1 harbour
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 aaGun, 4 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour and 1 infantry
Western Australia : 1 flag, 1 armour, 4 artilleries and 6 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag
Midway : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag, 2 fighters and 2 tactical_bombers
Siberia : 1 flag
Buryatia : 1 flag, 2 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
Sumatra : 1 flag
33 Sea Zone : 1 battleship, 1 cruiser and 4 transports
37 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
20 Sea Zone : 1 transport
56 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports
61 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
80 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 77
Russians : 16 / 26
Japanese : 53 / 63
Americans : 54 / 72
Chinese : 10 / 17
British : 30 / 28
UK_Pacific : 13 / 21
Italians : 16 / 19
ANZAC : 9 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 8 infantry, 2 mech_infantrys, 2 submarines and 4 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to WarCombat Move - Americans
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Spain
1 cruiser moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Normandy Bordeaux to Venezuela
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Normandy Bordeaux to Spain
5 fighters and 1 tactical_bomber moved from 110 Sea Zone to Spain
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Western United States to Venezuela
2 infantry moved from British Guiana to VenezuelaCombat - Americans
Battle in Aleutian Islands
Battle in Spain
Americans attack with 1 armour, 2 artilleries, 5 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 6 infantry
Americans win, taking Aleutian Islands from Japanese, taking Spain from Neutral_True with 1 armour, 2 artilleries, 5 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 3 infantry
Casualties for Neutral_True: 6 infantry
Battle in Venezuela
Americans attack with 1 bomber, 1 fighter and 2 infantry
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
1 infantry moved from British Guiana to Brazil
2 mech_infantrys moved from Western United States to Southeast Mexico
1 aaGun moved from Southeast Mexico to Mexico
4 fighters moved from 8 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 2 cruisers, 5 destroyers, 2 submarines and 1 transport moved from 8 Sea Zone to 10 Sea Zone
1 bomber moved from Venezuela to Central America
1 fighter moved from Venezuela to Central America
4 carriers and 4 transports moved from 110 Sea Zone to 91 Sea Zone
3 fighters moved from Spain to Gibraltar
2 fighters and 1 tactical_bomber moved from Spain to 91 Sea ZonePlace Units - Americans
2 submarines placed in 110 Sea Zone
3 transports placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
3 infantry placed in Western United States
4 infantry and 2 mech_infantrys placed in Central United States
1 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,3,2,6,1,3,1,4,6,4
Americans collect 57 PUs (1 lost to blockades); end with 57 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
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ran out of time trying to rush this move in. forgot i had a chinese ftr obviously…
anyway, have to stop here will try to finish asap. may change the UK buy…
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If you like you can reroll the battle here in forum (1 INF+1 FTR vs. 1 INF) and adjust map afterwards
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield and 3 artilleries; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
2 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 armour and 1 mech_infantry moved from Normandy Bordeaux to Portugal
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
3 infantry moved from Iraq to Saudi Arabia
1 armour and 2 mech_infantrys moved from Northwest Persia to Saudi Arabia
1 mech_infantry moved from Egypt to Saudi ArabiaCombat - British
Battle in Saudi Arabia
British attack with 1 armour, 3 infantry and 3 mech_infantrys
Neutral_True defend with 2 infantry
British win, taking Saudi Arabia from Neutral_True with 1 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantry
Battle in Southern France
British attack with 4 fighters and 2 infantry
Italians defend with 1 factory_minor, 1 harbour and 2 infantry
British win, taking Southern France from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Portugal
British attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
British win, taking Portugal from Neutral_True with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - British
4 fighters moved from Southern France to 91 Sea Zone
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Gibraltar to Spain
4 aaGuns and 4 infantry moved from Normandy Bordeaux to Spain
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
7 infantry moved from India to West India
2 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Siam to Shan StatePlace Units - British
1 airfield placed in Gibraltar
3 artilleries placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 38 PUs (1 lost to blockades); end with 39 PUs totalPlace Units - UK_Pacific
7 infantry placed in India
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs total
Some Units in India change ownership: 7 infantry -
i would take that offer because i really was confused and in a rush - if you still feel that way you can roll 1 inf, 1 ftr vs. your inf in kwangsi before you run italy.
thanks
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Kwangsi reroll:
Attack: 1 INF, 1 FTR
vs
Defense: 1 INFAttack:
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (3)
Defense:
Rolls: 1@2; Total Hits: 01@2: (5)
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I will adjust map according to the rolled battle - As you mentioned - clearly you forgot to include the FTR in the attack.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians repair damage of 1x factory_major; Remaining resources: 18 PUs;
Italians buy 6 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaCombat Move - Italians
1 bomber moved from Eastern Poland to Russia
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
1 artillery and 1 infantry moved from France to Southern France
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Southern Italy to Southern France
1 fighter moved from Southern Italy to Holland BelgiumCombat - Italians
Strategic bombing raid in Russia
AA fire in Russia : 0/1 hits
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Battle in Holland Belgium
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits
1 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Southern France, round 2 : 2/4 hits
British roll dice for 2 infantry in Southern France, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy
2 aaGuns, 1 artillery and 2 infantry moved from France to Northern Italy
1 aaGun and 1 infantry moved from Western Germany to Northern Italy
4 infantry moved from Germany to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Russia to Eastern PolandPlace Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3
Italians collect 14 PUs (4 lost to blockades); end with 14 PUs totalTerritory Summary for Italians :
Alexandria : 1 flag, 1 aaGun, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Western Germany : 1 fighter and 4 infantry
Holland Belgium : 1 artillery and 1 infantry
Northern Italy : 3 aaGuns, 1 artillery, 1 factory_major and 6 infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry and 1 mech_infantry
Belarus : 1 flag
Bryansk : 1 flag
Eastern Poland : 1 bomber
Greece : 1 flagProduction/PUs Summary :
Germans : 56 / 77
Russians : 16 / 26
Japanese : 51 / 63
Americans : 56 / 77
Chinese : 12 / 20
British : 33 / 39
UK_Pacific : 13 / 11
Italians : 18 / 14
ANZAC : 9 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 11 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to AlgeriaTurn Complete - French