Test summary from TripleA, engine version: 2.6.14716, time: 1:37:17 PM
Savegame
Legion386/majikforce (Axis) vs JamesAleman/Auswanderersland (Allies)
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sorry haven’t posted. holidays stuff goin on, outta town for the weekend. happy new year.
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No worries. Happy New Year!
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so sorry guys, have literally not been able to sit down since we came back across the pond.
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Dont worry about it. Take your turn when you can. Hope you had a good time!
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ha! I drank so much beer it was glorious!
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ok, kids are back in school, things are startin to simmer down, thanks for your understanding in this matter. It was far more hectic than I thought. Talked to JJ over the weekend concerning the next move. Thanks for your understanding, I will be posting later tonight or tomorrow morning, just depends when wife gets home.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 3 PUs;Combat Move - British
2 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
2 artilleries and 2 infantry moved from Yunnan to Shan State
1 transport moved from 39 Sea Zone to 38 Sea Zone
2 infantry moved from Burma to 38 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to BorneoCombat - British
Battle in Szechwan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 fighter
British win, taking Szechwan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 artilleries and 2 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in BorneoNon Combat Move - British
2 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from Union of South Africa to Iraq
3 infantry and 1 tactical_bomber moved from Persia to Iraq
1 mech_infantry moved from Caucasus to Tambov
2 aaGuns moved from Yunnan to Shan State
1 aaGun, 2 artilleries, 4 infantry and 1 mech_infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Szechwan to India
1 artillery and 1 infantry moved from India to Burma
1 artillery moved from New Brunswick Nova Scotia to Eastern United States
1 infantry moved from New Brunswick Nova Scotia to Eastern United StatesPlace Units - British
1 fighter placed in United Kingdom
1 artillery and 2 infantry placed in Persia
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 24 PUs; end with 24 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 17 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Algeria
3 bombers moved from Southern Italy to AlgeriaCombat - Italians
Battle in Algeria
Italians attack with 3 bombers and 2 infantry
French defend with 1 infantry
Italians win, taking Algeria from French with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
3 bombers moved from Algeria to Southern Italy
1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
4 infantry moved from Yugoslavia to AlbaniaPlace Units - Italians
2 artilleries placed in Northern Italy
1 factory_minor placed in Egypt
1 transport placed in 97 Sea Zone
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
will post tonight, was outta town.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Western Ukraine
2 infantry moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Western Ukraine to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 armour moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
4 bombers moved from Novgorod to Russia
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
2 fighters moved from Western Germany to 105 Sea Zone -
Intercept in Russia?
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nope
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Western Ukraine
2 infantry moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Western Ukraine to Ukraine
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 armour moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Eastern Poland to Ukraine
2 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
4 bombers moved from Novgorod to Russia
1 destroyer moved from 112 Sea Zone to 105 Sea Zone
2 fighters moved from Western Germany to 105 Sea ZoneCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,5,6,3 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in Ukraine
Germans attack with 6 armour, 2 infantry, 5 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 6 armour, 2 infantry, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 105 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Germans win, taking 105 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from 105 Sea Zone to France
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
3 aaGuns, 8 armour, 17 artilleries, 23 infantry and 4 mech_infantrys moved from Western Ukraine to Ukraine
2 tactical_bombers moved from Ukraine to Novgorod
1 infantry moved from Eastern Poland to Belarus
3 artilleries and 6 infantry moved from Novgorod to Belarus
3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
2 artilleries moved from Germany to Poland
1 submarine moved from 125 Sea Zone to 119 Sea Zone
4 bombers moved from Russia to NovgorodPlace Units - Germans
3 artilleries placed in Novgorod
1 bomber and 1 fighter placed in Western Germany
3 armour and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 19 PUs;
Russians buy 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Russia to Kazakhstan
1 fighter moved from Tambov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to RussiaCombat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery
Russians win, taking Kazakhstan from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 infantry moved from Tambov to Rostov
1 armour and 3 mech_infantrys moved from Russia to Tambov
4 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
2 aaGuns and 15 infantry moved from Siberia to Amur
1 infantry moved from Sakha to AmurPlace Units - Russians
3 mech_infantrys placed in Volgograd
1 artillery and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total -
Changing my buy. Swapping out the trn for an inf and art.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Chahar to Suiyuyan
1 armour moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Suiyuyan to Kansu
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangsi to Hunan
1 bomber moved from Kiangsu to Kweichow
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
2 fighters moved from 36 Sea Zone to Hunan
3 fighters moved from 36 Sea Zone to Borneo
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 bomber moved from French Indo China to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from French Indo China to Malaya
1 tactical_bomber moved from French Indo China to 37 Sea Zone
4 infantry moved from French Indo China to Shan State
3 fighters and 3 tactical_bombers moved from French Indo China to Shan StateCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Borneo
Japanese attack with 1 artillery, 3 fighters and 1 infantry
British defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 cruiser and 1 transport
Japanese win, taking 37 Sea Zone from UK_Pacific with 1 bomber, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
UK_Pacific defend with 1 harbour; Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shan State
Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
British defend with 2 aaGuns, 2 artilleries and 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter, 3 infantry and 1 tactical_bomber
Casualties for British: 2 aaGuns, 2 artilleries and 2 infantry
Battle in Hunan
Japanese attack with 2 fighters and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 36 Sea Zone
3 fighters moved from Borneo to 36 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from Hunan to 36 Sea Zone
1 fighter moved from Hunan to French Indo China
2 tactical_bombers moved from Malaya to French Indo China
1 fighter moved from Malaya to French Indo China
1 fighter moved from Malaya to French Indo China
1 bomber and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
2 fighters moved from Shan State to French Indo China
2 tactical_bombers moved from Shan State to French Indo China
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from Kweichow to French Indo China
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 aaGun and 9 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 airfield placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
1 infantry placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
EDIT: Adding units owned by Japanese to Japan: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
Not gonna lie, I have no f-ing idea what I am going to do. I normally have a plan and then an idea of the next plan… right now, I got squat. I am pretty stumped. Haven’t gotten ahold of JJ yet. It is no excuse, but I will post tomorrow regardless, get the show on the road.
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Obviously, something came up. I owe you an explanation for your patience. We have 4 children(8,6,4,and2). Our youngest, 2, broke her leg about 3 weeks ago. Due to the suspicious nature of the break(regardless of fact that it occurred in a licensed child care facility and was dealt with that day at a specialist), the lovely state agency, DCFS, came down on my wife and I threatening to take our children, because I argued with a nurse on the phone regarding how to treat her leg. He demanded I go to emergency room, I said screw you - I will go to urgent care. We have been battling the state and my wife is due with our 5th child at the end of March.
Needless to say, I won’t be posting anything further till after the new baby is born. If you guys are available in April/May, I hope to begin playing then.
Aus