ok updated. thanks!
L15 - Ghostglider vs. Adam514 (+22)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to Java
1 fighter moved from 55 Sea Zone to Java
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Java
ANZAC attack with 2 fighters and 2 infantry
Japanese defend with 1 armour
ANZAC win, taking Java from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
2 fighters moved from Java to 55 Sea Zone
1 fighter moved from Dutch New Guinea to India
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
1 aaGun moved from Northern Territory to Queensland
2 infantry moved from Northern Territory to Queensland
1 cruiser moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 42 Sea Zone
2 infantry moved from Iraq to Persia
1 fighter moved from Persia to IndiaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - French
French buy 4 infantry; Remaining resources: 2 PUs;Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Syria
3 infantry moved from Tobruk to Alexandria
1 infantry moved from Normandy Bordeaux to FrancePlace Units - French
3 infantry placed in France
1 infantry placed in Normandy BordeauxTurn Complete - French
French collect 16 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 16x factory_major; Remaining resources: 59 PUs;
Germans buy 3 armour and 10 artilleries; Remaining resources: 1 PUs;Combat Move - Germans
1 bomber moved from Eastern Poland to Tambov
1 infantry moved from Rostov to Tambov
1 bomber and 2 infantry moved from Caucasus to Volgograd
2 armour, 5 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Caucasus to Northwest PersiaCombat - Germans
Battle in Volgograd
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Volgograd, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Northwest Persia
Germans attack with 3 armour, 5 infantry and 3 mech_infantrys
British defend with 2 infantry
Germans roll dice for 3 armour, 5 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 3/11 hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 2/2 hits
2 infantry owned by the British and 2 infantry owned by the Germans lost in Northwest Persia
Germans win, taking Northwest Persia from British with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantryNon Combat Move - Germans
1 bomber moved from Volgograd to Germany
1 bomber moved from Tambov to Eastern Poland
10 artilleries, 2 infantry and 10 mech_infantrys moved from Germany to Western Germany
2 mech_infantrys moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
4 infantry moved from Western Germany to Northern Italy
5 mech_infantrys moved from Western Germany to Germany
7 armour and 9 mech_infantrys moved from Eastern Poland to Germany
1 aaGun, 2 artilleries and 3 infantry moved from Belarus to Eastern Poland
1 infantry moved from Finland to Vyborg
1 infantry moved from Vyborg to Novgorod
3 armour and 7 mech_infantrys moved from Caucasus to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
2 aaGuns, 19 artilleries and 8 infantry moved from Caucasus to Volgograd
1 aaGun moved from Rostov to Ukraine
2 fighters moved from Western Germany to Southern Italy
2 fighters moved from Germany to Western Germany
5 mech_infantrys moved from Western Germany to Germany
2 mech_infantrys moved from Southern Italy to Northern Italy
3 mech_infantrys moved from Western Germany to Northern Italy
2 mech_infantrys moved from Western Germany to Southern Italy
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 armour and 1 mech_infantry moved from Suiyuyan to Buyant-UhaaPlace Units - Germans
10 artilleries placed in Western Germany
3 armour placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2
Germans collect 46 PUs (5 lost to blockades); end with 47 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUsTerritory Summary for Germans :
Suiyuyan : 1 flag
Buyant-Uhaa : 1 armour and 1 mech_infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Western Germany : 1 airfield, 28 artilleries, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 2 mech_infantrys
Germany : 10 armour, 1 bomber, 1 factory_major and 19 mech_infantrys
Northern Italy : 12 infantry and 5 mech_infantrys
Southern Italy : 2 fighters and 2 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag
Vyborg : 1 flag, 1 infantry
Eastern Poland : 1 aaGun, 2 artilleries, 1 bomber and 3 infantry
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 2 aaGuns, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Volgograd : 1 flag, 2 aaGuns, 19 artilleries, 1 factory_minor and 10 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Bulgaria : 1 flag
Greece : 1 flag
114 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 aaGun, 6 armour, 1 artillery, 3 infantry and 10 mech_infantrys
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 51 / 64
Russians : 17 / 33
Japanese : 35 / 37
Americans : 58 / 83
Chinese : 16 / 22
British : 30 / 32
UK_Pacific : 10 / 10
Italians : 14 / 13
ANZAC : 18 / 25
French : 16 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians repair damage of 9x factory_major; Remaining resources: 24 PUs;
Russians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Italians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
1 fighter moved from Russia to Tambov
4 artilleries and 6 infantry moved from Smolensk to Bryansk
3 infantry moved from Smolensk to Bryansk
1 armour moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Germans
1 armour moved from Suiyuyan to Kansu
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
2 infantry moved from Samara to Tambov
1 fighter moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 4 artilleries and 9 infantry
Italians defend with 1 artillery
Russians win, taking Bryansk from Italians with 4 artilleries and 8 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Tambov to Russia
1 tactical_bomber moved from Russia to Norway
3 fighters moved from Norway to France
1 aaGun and 2 artilleries moved from Smolensk to Archangel
6 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Archangel
1 artillery moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 aaGun and 4 infantry moved from Smolensk to Bryansk
8 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Archangel
2 infantry moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Yenisey to Buryatia
1 mech_infantry moved from Evenkiyskiy to Yenisey
2 aaGuns, 6 artilleries and 16 infantry moved from Samara to Russia
1 mech_infantry moved from Nenetsia to Smolensk
1 armour moved from Iraq to Egypt
1 infantry moved from Samara to Russia
1 infantry moved from Novosibirsk to SamaraPlace Units - Russians
1 fighter and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 43 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield, 1 bomber and 3 infantry; Remaining resources: 2 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
COMMENT: z43 submerge?
COMMENT: Intercept in MOS?
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 fighters and 3 tactical_bombers moved from 38 Sea Zone to 80 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
2 submarines moved from 37 Sea Zone to 43 Sea Zone
2 bombers moved from Ukraine to Russia -
I don’t have access to the map atm but if there are indeed 3 figs in Moscow then intercept, as for the sub submerge it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 airfield, 1 bomber and 3 infantry; Remaining resources: 2 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
COMMENT: z43 submerge?
COMMENT: Intercept in MOS?
1 mech_infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
3 fighters and 3 tactical_bombers moved from 38 Sea Zone to 80 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
2 submarines moved from 37 Sea Zone to 43 Sea Zone
2 bombers moved from Ukraine to RussiaCombat - Japanese
Air Battle in Russia
Japanese attacks with 2 units heading to Russia
Russians launches 3 interceptors out of Russia
Attackers Fire, : 0/2 hits
Defenders Fire, : 0/3 hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter in 41 Sea Zone, round 2 : 0/1 hits
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 artillery, 1 infantry and 1 transport
1 artillery owned by the Americans, 1 transport owned by the Americans and 1 infantry owned by the Americans lost in 45 Sea Zone
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 artillery, 1 infantry and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 destroyer and 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 fighter in 42 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
1 transport owned by the Americans lost in 43 Sea Zone
Japanese roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits
Japanese win with 2 submarines remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 80 Sea Zone
Japanese attack with 3 fighters and 3 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 3 fighters and 3 tactical_bombers in 80 Sea Zone, round 2 : 3/6 hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 80 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Cleaning up after air battlesNon Combat Move - Japanese
4 carriers moved from 38 Sea Zone to 79 Sea Zone
2 submarines moved from 38 Sea Zone to 39 Sea Zone
3 fighters and 3 tactical_bombers moved from 80 Sea Zone to 79 Sea Zone
1 submarine moved from 38 Sea Zone to 79 Sea Zone
4 carriers moved from 37 Sea Zone to 75 Sea Zone
1 submarine moved from 38 Sea Zone to 79 Sea Zone
1 battleship moved from 38 Sea Zone to 79 Sea Zone
1 fighter moved from 42 Sea Zone to 75 Sea Zone
1 fighter moved from 41 Sea Zone to 75 Sea Zone
1 battleship moved from 37 Sea Zone to 75 Sea Zone
1 destroyer moved from 37 Sea Zone to 75 Sea Zone
1 carrier moved from 37 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 75 Sea Zone
6 artilleries and 8 infantry moved from Shan State to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
7 artilleries, 9 infantry and 8 transports moved from 37 Sea Zone to 75 Sea Zone
1 cruiser moved from 37 Sea Zone to 75 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 submarine moved from 39 Sea Zone to 79 Sea Zone
1 fighter moved from 37 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 75 Sea Zone
1 aaGun moved from Kwangsi to French Indo China
8 fighters moved from Kwangsi to Buyant-Uhaa
1 armour and 1 mech_infantry moved from Chahar to Buyant-Uhaa
4 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Ulaanbaatar to Amur
4 bombers moved from Japan to Buyant-Uhaa
2 bombers moved from Russia to Eastern PolandPlace Units - Japanese
1 airfield placed in Buyant-Uhaa
3 infantry placed in Malaya
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,6,5
Japanese collect 34 PUs (4 lost to blockades); end with 35 PUs totalTerritory Summary for Japanese :
Kwangsi : 1 flag
Kiangsi : 1 flag, 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Chahar : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Siberia : 1 flag
French Indo China : 1 flag, 1 aaGun and 1 mech_infantry
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 2 submarines
45 Sea Zone : 1 submarine
Dzavhan : 1 flag
Buyant-Uhaa : 1 flag, 1 airfield, 1 armour, 4 bombers, 8 fighters, 4 infantry and 1 mech_infantry
Ulaanbaatar : 1 flag
Eastern Poland : 2 bombers
75 Sea Zone : 7 artilleries, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 3 fighters, 9 infantry, 2 tactical_bombers and 8 transports
79 Sea Zone : 1 battleship, 5 carriers, 4 fighters, 4 submarines and 3 tactical_bombersProduction/PUs Summary :
Germans : 49 / 64
Russians : 24 / 43
Japanese : 38 / 35
Americans : 58 / 83
Chinese : 16 / 22
British : 30 / 32
UK_Pacific : 9 / 10
Italians : 9 / 13
ANZAC : 18 / 25
French : 14 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
11 units vs 2 for bombing in Western Germany, assuming no intercept and if you would have intercepted and hit I would have taken bombers as casualties.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 bomber, 4 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to France
3 bombers moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
1 fighter moved from France to Western Germany
1 fighter moved from France to Western Germany
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
1 fighter moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from 55 Sea Zone to 43 Sea Zone
1 destroyer moved from 55 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
4 fighters moved from France to Western Germany
1 fighter moved from 110 Sea Zone to Western GermanyCombat - Americans
Americans creates battle in territory 44 Sea Zone
Americans creates battle in territory 93 Sea Zone
Air Battle in Western Germany
Americans attacks with 11 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
Americans win, taking 44 Sea Zone from Japanese, taking 93 Sea Zone from Italians with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
Americans attack with 2 destroyers, 1 fighter and 1 submarine
Japanese defend with 2 submarines
Americans win, taking 43 Sea Zone from Japanese with 2 destroyers, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Philippines
Cleaning up after air battlesNon Combat Move - Americans
2 bombers and 8 fighters moved from Western Germany to France
1 fighter moved from Gibraltar to France
1 aaGun, 5 infantry and 3 mech_infantrys moved from Normandy Bordeaux to France
1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to France
2 infantry moved from Quebec to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 transport moved from 109 Sea Zone to 106 Sea Zone
2 infantry moved from Eastern United States to Quebec
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to Quebec
1 transport moved from 102 Sea Zone to 106 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
6 carriers and 2 fighters moved from 55 Sea Zone to 35 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
4 fighters moved from 55 Sea Zone to India
6 fighters moved from India to Syria
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea ZonePlace Units - Americans
1 fighter and 2 infantry placed in Norway
1 bomber, 3 fighters and 6 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Burma
1 fighter moved from Anhwe to Burma
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 artillery and 4 infantry moved from Anhwe to Kiangsi
1 artillery and 1 infantry moved from Anhwe to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 2 artilleries and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Burma
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Burma to Yunnan
1 artillery and 2 infantry moved from Kweichow to Yunnan
1 infantry moved from Shensi to HopeiPlace Units - Chinese
3 infantry placed in Yunnan
4 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 4 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Anhwe: 2 infantry
EDIT: Adding units owned by Chinese to Szechwan: 2 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Kweichow to Shan State
UK_Pacific take Shan State from Japanese
1 mech_infantry moved from Norway to Finland
British take Finland from GermansCombat - British
Non Combat Move - British
1 mech_infantry moved from Tsinghai to Vologda
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from India to West India
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 bomber moved from India to Syria
1 fighter moved from Syria to France
1 aaGun and 3 infantry moved from Normandy Bordeaux to France
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to France
1 infantry moved from Persia to Iraq
3 artilleries and 2 infantry moved from Persia to Eastern Persia
1 fighter moved from India to SyriaPlace Units - British
1 infantry placed in Union of South Africa
1 infantry placed in Persia
1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 36 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 4 infantry moved from Western Germany to France
9 artilleries and 13 infantry moved from Northern Italy to France
2 fighters moved from Southern Italy to France
2 bombers moved from Ukraine to France
2 mech_infantrys moved from Southern Italy to FranceCombat - Italians
Battle in France
Italians attack with 10 artilleries, 2 bombers, 2 fighters, 17 infantry and 2 mech_infantrys
French defend with 1 airfield, 1 factory_minor and 13 infantry; Russians defend with 3 fighters; British defend with 3 aaGuns, 1 armour, 1 artillery, 12 fighters, 18 infantry and 1 tactical_bomber; Americans defend with 2 aaGuns, 1 armour, 4 artilleries, 3 bombers, 9 fighters, 22 infantry, 3 mech_infantrys and 1 tactical_bomber
AA fire in France : 1/4 hits
1 fighter owned by the Italians lost in France
Italians roll dice for 10 artilleries, 2 bombers, 1 fighter, 17 infantry and 2 mech_infantrys in France, round 2 : 7/32 hits
French roll dice for 5 aaGuns, 2 armour, 5 artilleries, 3 bombers, 24 fighters, 53 infantry, 3 mech_infantrys and 2 tactical_bombers in France, round 2 : 41/92 hits
1 fighter owned by the Italians, 2 mech_infantrys owned by the Italians, 10 artilleries owned by the Italians, 4 infantry owned by the Americans, 3 aaGuns owned by the British, 17 infantry owned by the Italians and 2 bombers owned by the Italians lost in France
French win with 2 aaGuns, 2 armour, 5 artilleries, 3 bombers, 24 fighters, 49 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -116
Casualties for British: 3 aaGuns
Casualties for Italians: 10 artilleries, 2 bombers, 2 fighters, 17 infantry and 2 mech_infantrys
Casualties for Americans: 4 infantryNon Combat Move - Italians
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,2
Italians collect 5 PUs (4 lost to blockades); end with 5 PUs totalTerritory Summary for Italians :
Cyprus : 1 flag, 2 infantry
Western Germany : 2 aaGuns
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Eastern Poland : 1 flagProduction/PUs Summary :
Germans : 44 / 64
Russians : 24 / 43
Japanese : 31 / 35
Americans : 63 / 93
Chinese : 19 / 26
British : 32 / 36
UK_Pacific : 11 / 11
Italians : 9 / 5
ANZAC : 18 / 25
French : 14 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I assume it’s okay if I switch the casualties?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from India to MalayaCombat - ANZAC
ANZAC creates battle in territory 35 Sea Zone
Battle in Malaya
ANZAC attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
ANZAC win, taking Malaya from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 3 infantryNon Combat Move - ANZAC
1 fighter moved from Malaya to Yunnan
2 fighters moved from 35 Sea Zone to Szechwan
1 destroyer moved from 55 Sea Zone to 35 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from Queensland to Northern Territory
2 infantry moved from Persia to Eastern PersiaPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - French
French buy 3 armour; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Iraq to Trans-Jordan
3 infantry moved from Alexandria to EgyptPlace Units - French
3 armour placed in FranceTurn Complete - French
French collect 14 PUs; end with 14 PUs total -
sure I should have asked you regarding casulties or at least mentioned you could pick as you liked.
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I surrender - It was not even close in Paris.
Well played!I hope we can take a rematch at some time.
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Good game, thanks! I’m sure it would have been a different game if the Luftwaffe hadn’t been decimated in the first few rounds,
Yeah we can rematch anytime you want.