TripleA G1940 Alpha +3: ShiningBowie (Axis) vs. NoMercy (Allies) No Bid

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from India to Burma
                2 fighters moved from India to Burma

    Combat - British
                Battle in Holland Belgium
                Battle in Burma
                    British attack with 2 fighters and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Holland Belgium from Germans, taking Burma from Japanese with 2 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                2 fighters moved from Burma to India
                4 mech_infantrys moved from Caucasus to Novosibirsk
                3 mech_infantrys moved from Persia to Turkmenistan
                3 infantry moved from Persia to Eastern Persia
                1 infantry moved from Egypt to Trans-Jordan
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                8 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 9 infantry and 5 transports moved from 91 Sea Zone to 110 Sea Zone
                9 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone

    Place Units - British
                3 mech_infantrys placed in Persia
                2 fighters placed in 110 Sea Zone
                1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to Northern Italy
                1 artillery moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Northern Italy to Western Germany

    Place Units - Italians
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,5,3,2,2,4
                Italians collect 5 PUs (8 lost to blockades); end with 5 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 37 Sea Zone

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                2 infantry moved from Iraq to Persia

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Eastern Persia to West India
                1 infantry moved from Iraq to Persia
                2 infantry moved from Tobruk to Alexandria
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 12 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour moved from Karelia to Vyborg
                1 armour moved from Karelia to Vyborg
                3 armour moved from Novgorod to Finland
                1 armour moved from Karelia to Finland
                4 mech_infantrys moved from Western Germany to Normandy Bordeaux
                3 tactical_bombers moved from Western Germany to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Southern France to Normandy Bordeaux
                3 bombers and 4 fighters moved from Western Germany to Normandy Bordeaux
                2 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Rostov
                12 armour, 1 artillery and 11 infantry moved from Bryansk to Smolensk


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 12 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour moved from Karelia to Vyborg
                1 armour moved from Karelia to Vyborg
                3 armour moved from Novgorod to Finland
                1 armour moved from Karelia to Finland
                4 mech_infantrys moved from Western Germany to Normandy Bordeaux
                3 tactical_bombers moved from Western Germany to Normandy Bordeaux
                2 infantry moved from France to Normandy Bordeaux
                2 infantry moved from Southern France to Normandy Bordeaux
                3 bombers and 4 fighters moved from Western Germany to Normandy Bordeaux
                2 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Bryansk to Rostov
                12 armour, 1 artillery and 11 infantry moved from Bryansk to Smolensk

    Combat - Germans
                Battle in Vyborg
                    Germans attack with 2 armour
                    Russians defend with 1 infantry
                    Germans win, taking Vyborg from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 4 armour
                    Russians defend with 2 infantry
                    Germans win, taking Finland from Russians with 4 armour remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 12 armour, 1 artillery and 11 infantry
                    Russians defend with 3 armour, 1 artillery and 3 infantry
                    Germans win, taking Smolensk from Russians with 12 armour, 1 artillery and 10 infantry remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 armour, 1 artillery and 3 infantry
                Battle in Rostov
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 bombers, 4 fighters, 4 infantry, 4 mech_infantrys and 3 tactical_bombers
                    British defend with 1 artillery and 9 infantry; Americans defend with 2 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
                    Germans win with 3 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 40
                    Casualties for Germans: 4 infantry and 4 mech_infantrys
                    Casualties for British: 1 artillery and 9 infantry
                    Casualties for Americans: 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys

    Non Combat Move - Germans
                3 bombers, 4 fighters and 3 tactical_bombers moved from Normandy Bordeaux to France
                1 artillery and 2 infantry moved from Poland to Baltic States
                2 artilleries and 2 infantry moved from Germany to Poland
                1 infantry moved from Archangel to Belarus
                2 aaGuns moved from Bryansk to Smolensk
                1 armour moved from Yugoslavia to Poland
                1 tactical_bomber moved from Rostov to Novgorod

    Place Units - Germans
                3 infantry placed in Novgorod
                3 infantry placed in France
                5 infantry placed in Germany
                1 infantry and 3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,6,4,1,1,2
                Germans collect 42 PUs (4 lost to blockades); end with 44 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Tambov to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Vologda to Smolensk
                23 armour, 12 infantry and 3 mech_infantrys moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 23 armour, 13 infantry and 3 mech_infantrys
                    Germans defend with 2 aaGuns, 12 armour, 1 artillery and 10 infantry
                    Russians win, taking Smolensk from Germans with 23 armour and 1 mech_infantry remaining. Battle score for attacker is 69
                    Casualties for Germans: 2 aaGuns, 12 armour, 1 artillery and 10 infantry
                    Casualties for Russians: 13 infantry and 2 mech_infantrys

    Non Combat Move - Russians
                1 aaGun moved from Russia to Vologda
                1 aaGun moved from Russia to Smolensk
                1 aaGun moved from Russia to Smolensk

    Place Units - Russians
                4 armour and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Szechwan to Sikang
                1 tactical_bomber moved from Kweichow to Sikang
                1 fighter moved from Kweichow to Shensi
                1 fighter moved from Kweichow to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Szechwan to Shensi
                1 bomber moved from Malaya to Suiyuyan


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Szechwan to Sikang
                1 tactical_bomber moved from Kweichow to Sikang
                1 fighter moved from Kweichow to Shensi
                1 fighter moved from Kweichow to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Szechwan to Shensi
                1 bomber moved from Malaya to Suiyuyan

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Suiyuyan
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Soviet Far East from Russians, taking Suiyuyan from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Sikang
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 fighter and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Suiyuyan: 1 infantry
                EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
                EDIT: Turning off Edit Mode
                1 fighter moved from Suiyuyan to Kweichow
                1 fighter moved from Shensi to Kweichow
                1 tactical_bomber moved from Sikang to Kweichow
                1 bomber moved from Suiyuyan to Hopei
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Japan to Kweichow
                2 mech_infantrys moved from Kwangtung to Yunnan
                4 armour moved from Malaya to Yunnan
                1 tactical_bomber moved from Malaya to Yunnan
                1 fighter moved from Malaya to Yunnan
                1 fighter moved from Malaya to Yunnan
                3 mech_infantrys moved from Malaya to Yunnan
                6 infantry moved from Malaya to Shan State

    Place Units - Japanese
                3 mech_infantrys placed in Malaya
                1 mech_infantry placed in Kwangtung
                2 transports placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,2
                Japanese collect 46 PUs (5 lost to blockades); end with 47 PUs total
                Turning on Edit Mode
                EDIT: Changing PUs for Japanese from 47 to 46
                EDIT: Turning off Edit Mode

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 4 destroyers, 4 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 47 Sea Zone to 33 Sea Zone
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                      Americans take 20 Sea Zone from Japanese
                2 fighters moved from 47 Sea Zone to Caroline Islands
                6 bombers moved from New Guinea to Caroline Islands

    Combat - Americans
                Battle in 19 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 6 bombers, 2 fighters, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 6 bombers, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 fighter and 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry

    Non Combat Move - Americans
                6 bombers moved from Caroline Islands to New Guinea
                1 destroyer moved from 26 Sea Zone to 22 Sea Zone
                1 destroyer moved from 26 Sea Zone to 23 Sea Zone
                2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
                5 submarines moved from 47 Sea Zone to 33 Sea Zone
                1 carrier moved from 47 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 transport moved from 47 Sea Zone to 30 Sea Zone
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                7 transports moved from 110 Sea Zone to 107 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
                2 artilleries and 6 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
                2 artilleries and 6 infantry moved from 123 Sea Zone to Iceland
                1 submarine moved from 41 Sea Zone to 36 Sea Zone

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 artilleries, 1 harbour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                2 aaGuns moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Holland Belgium
                1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Burma to India
                1 infantry moved from Burma to India
                3 infantry moved from Eastern Persia to West India
                1 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Turkmenistan to Eastern Persia
                3 mech_infantrys moved from Persia to Eastern Persia

    Place Units - British
                3 mech_infantrys placed in Persia
                1 harbour placed in Iceland
                2 artilleries and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                5 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                5 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from Southern Italy to Normandy Bordeaux

    Combat - Italians
                Battle in Normandy Bordeaux
                    Italians attack with 1 fighter and 5 infantry
                    British defend with 1 aaGun and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                    Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 aaGun and 1 mech_infantry
                    Casualties for Americans: 3 infantry

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to Southern France
                1 infantry moved from Northern Italy to Southern France
                1 aaGun moved from Northern Italy to Western Germany
                1 aaGun moved from Northern Italy to Western Germany
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,1,5,3,4,3,6
                Italians collect 8 PUs (7 lost to blockades); end with 10 PUs total

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 transports; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 46 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC win, taking Philippines from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 carrier moved from 62 Sea Zone to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                1 fighter moved from Java to India

    Place Units - ANZAC
                1 destroyer and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                2 infantry moved from Alexandria to Egypt
                1 infantry moved from West India to India
                1 infantry moved from Persia to Eastern Persia
                2 infantry moved from 110 Sea Zone to Holland Belgium

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Finland to Norway
                      Germans take Norway from Russians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 bombers and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Finland to Norway
                      Germans take Norway from Russians

    Combat - Germans

    Non Combat Move - Germans
                1 infantry moved from Western Germany to Denmark
                1 mech_infantry moved from Western Germany to Denmark
                1 mech_infantry moved from Western Germany to Denmark
                2 aaGuns and 5 infantry moved from Germany to Western Germany
                1 armour, 2 artilleries and 2 infantry moved from Poland to Germany
                3 infantry moved from Northern Italy to Western Germany
                1 tactical_bomber moved from Novgorod to France
                3 armour moved from Finland to Novgorod
                2 armour moved from Vyborg to Baltic States
                1 artillery and 2 infantry moved from Baltic States to Poland
                2 infantry moved from Novgorod to Baltic States
                1 infantry moved from Novgorod to Archangel

    Place Units - Germans
                2 bombers placed in Western Germany
                4 submarines placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,2,6,2,4,5,3
                Germans collect 43 PUs (4 lost to blockades); end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 mech_infantry moved from Russia to Ukraine
                      Russians take Ukraine from Italians
                23 armour and 1 mech_infantry moved from Smolensk to Belarus
                3 mech_infantrys moved from Russia to Archangel
                3 armour moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 3 armour and 3 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 23 armour and 1 mech_infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 23 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 armour moved from Russia to Ukraine
                1 aaGun moved from Vologda to Novosibirsk
                2 aaGuns moved from Smolensk to Belarus

    Place Units - Russians
                1 armour and 8 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 bombers; Remaining resources: 6 SuicideAttackTokens; 10 PUs;

    Combat Move - Japanese
                1 infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                4 armour, 2 fighters, 3 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Yunnan to Burma
                7 infantry moved from Shan State to Burma
                3 mech_infantrys moved from Malaya to Burma
                1 bomber, 2 fighters and 1 tactical_bomber moved from Kweichow to Burma
                1 bomber moved from Hopei to Burma
                1 destroyer moved from 19 Sea Zone to 35 Sea Zone
                      Japanese take 20 Sea Zone from Americans
                1 battleship moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 carrier moved from 6 Sea Zone to 25 Sea Zone
                1 cruiser moved from 6 Sea Zone to 23 Sea Zone
                1 submarine moved from 6 Sea Zone to 23 Sea Zone
                2 submarines moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                2 submarines moved from 6 Sea Zone to 22 Sea Zone

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