Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
5 infantry moved from Russia to Bryansk
2 artilleries moved from Novgorod to Belarus
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 1 harbour and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Yunnan
1 mech_infantry moved from Anhwe to Hunan
1 mech_infantry moved from Hunan to Yunnan
2 infantry moved from Hunan to Yunnan
2 artilleries and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
Combat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 10 fighters and 8 tactical_bombers
Chinese defend with 1 fighter and 7 infantry
Japanese win with 2 bombers, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Chinese: 1 fighter and 7 infantry
Casualties for Japanese: 2 fighters
Non Combat Move - Japanese
2 bombers, 8 fighters and 8 tactical_bombers moved from Szechwan to Kwangsi
2 artilleries and 5 infantry moved from Anhwe to Hopei
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun and 3 infantry moved from Japan to 6 Sea Zone
1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 aaGun moved from 36 Sea Zone to Kwangsi
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 6 infantry moved from Jehol to Anhwe
Place Units - Japanese
1 airfield and 1 harbour placed in Kwangsi
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 2 carriers, 4 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 30 Sea Zone
Place Units - Americans
2 transports placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
2 tactical_bombers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Shensi to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 3 armour and 2 destroyers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from India to Trans-Jordan
1 fighter moved from Burma to India
2 infantry moved from Burma to India
1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 battleship and 1 cruiser moved from 41 Sea Zone to 42 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to Libya
Combat - British
Battle in Libya
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 2 fighters
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Casualties for Italians: 2 fighters
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Libya to Malta
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
2 infantry moved from 43 Sea Zone to Borneo
Place Units - British
3 armour placed in Union of South Africa
2 destroyers placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
British collect 22 PUs (4 lost to blockades); end with 22 PUs total
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Some Units in India change ownership: 7 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Egypt to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Ethiopia to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Kenya to Ethiopia
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 artilleries moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Albania
Combat - Italians
Battle in Syria
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 fighter
French defend with 1 cruiser and 1 destroyer
Italians win, taking Syria from French with 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber and 1 cruiser
Casualties for French: 1 cruiser and 1 destroyer
Battle in 97 Sea Zone
Italians attack with 1 destroyer
British defend with 1 submarine
Italians win, taking 97 Sea Zone from British with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Egypt
2 aaGuns moved from Southern France to Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 5 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 armour moved from Egypt to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Ethiopia to 96 Sea Zone
1 fighter moved from Southern Italy to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Kenya to Ethiopia
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Albania to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
2 artilleries moved from Yugoslavia to Albania
1 infantry moved from Yugoslavia to Albania
Combat - Italians
Battle in Syria
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 fighter
French defend with 1 cruiser and 1 destroyer
Italians win, taking Syria from French with 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber and 1 cruiser
Casualties for French: 1 cruiser and 1 destroyer
Battle in 97 Sea Zone
Italians attack with 1 destroyer
British defend with 1 submarine
Italians win, taking 97 Sea Zone from British with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Egypt
2 aaGuns moved from Southern France to Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from New South Wales to New Guinea
Non Combat Move - ANZAC
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
3 infantry moved from Algeria to Tunisia
1 fighter moved from Algeria to Malta
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to Finland
3 bombers moved from Southern Italy to United Kingdom
1 bomber moved from Western Germany to United Kingdom
intercept?
No intercept.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to Finland
3 bombers moved from Southern Italy to United Kingdom
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 6,4,4 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom causes 14 damage total.
Cleaning up after air battles
Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
2 fighters and 1 tactical_bomber moved from Western Germany to Egypt
3 aaGuns, 3 artilleries and 11 infantry moved from Poland to Eastern Poland
3 armour, 2 artilleries and 4 infantry moved from Slovakia Hungary to Eastern Poland
5 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
12 armour and 5 mech_infantrys moved from Germany to Eastern Poland
3 tactical_bombers moved from Southern Italy to Western Germany
2 bombers moved from United Kingdom to Normandy Bordeaux
1 artillery and 1 infantry moved from France to Normandy Bordeaux
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
4 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 destroyer placed in 112 Sea Zone
4 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Western Ukraine to Bessarabia
2 aaGuns, 4 artilleries and 8 infantry moved from Western Ukraine to Bryansk
1 artillery and 4 infantry moved from Ukraine to Bryansk
6 infantry moved from Russia to Bryansk
2 aaGuns, 3 artilleries and 10 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
Place Units - Russians
3 infantry placed in Ukraine
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
2 bombers moved from Kwangsi to Philippines
3 carriers moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Kwangsi to Java
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from Kwangsi to 44 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 artilleries and 6 infantry moved from Hopei to Suiyuyan
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
1 fighter moved from 36 Sea Zone to Kwangtung
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Suiyuyan
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports
British defend with 1 battleship and 1 cruiser; ANZAC defend with 1 cruiser and 1 destroyer
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 38
Casualties for British: 1 battleship and 1 cruiser
Casualties for ANZAC: 1 cruiser and 1 destroyer
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 2 transports
British defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Java
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 2 fighters and 1 infantry
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for ANZAC: 2 fighters and 1 infantry
Casualties for Japanese: 1 fighter and 2 infantry
Battle in Philippines
Japanese attack with 2 bombers and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 1 armour and 2 fighters remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 2 artilleries, 2 fighters, 6 infantry and 2 tactical_bombers
Chinese defend with 10 infantry
Japanese win, taking Suiyuyan from Chinese with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 10 infantry
Casualties for Japanese: 6 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Suiyuyan to Hopei
1 artillery and 6 infantry moved from Anhwe to Hunan
1 aaGun moved from Kwangsi to Yunnan
2 fighters moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
2 bombers moved from Philippines to Kwangsi
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 tactical_bombers moved from Java to 42 Sea Zone
2 tactical_bombers moved from 42 Sea Zone to Siam
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
Place Units - Japanese
1 fighter and 4 infantry placed in Japan
1 factory_minor placed in French Indo China
Turn Complete - Japanese
Japanese collect 51 PUs; end with 53 PUs total
bump
hope all is well?
Bump 2
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