15L G40 Pherman1215 (Allies + 19) vs AlexGreat


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Yunnan to 37 Sea Zone

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 37 Sea Zone to Yunnan
                2 fighters moved from Yunnan to India

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                2 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
                EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
                EDIT: Adding units owned by ANZAC to Trans-Jordan: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 65 PUs;
                Germans buy 3 armour, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Russia
                2 bombers moved from Bryansk to Russia
                2 fighters moved from Bryansk to Russia
                1 infantry moved from Smolensk to Vologda
                1 mech_infantry moved from Bryansk to Samara
                1 mech_infantry moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                1 fighter and 1 tactical_bomber moved from Bryansk to Samara
                2 tactical_bombers moved from Bryansk to Vologda

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/3 hits
                    Bombing raid in Russia rolls: 5,5,6 and causes: 16 damage to unit: factory_major
                    Bombing raid in Russia causes 16 damage total.
                Battle in Vologda
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Vologda, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Vologda, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters moved from Russia to Novgorod
                3 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Belarus to Smolensk
                6 infantry moved from Belarus to Bryansk
                8 artilleries and 9 infantry moved from Western Ukraine to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                1 mech_infantry moved from Germany to Baltic States
                1 mech_infantry moved from Germany to France
                1 mech_infantry moved from Bessarabia to Bryansk
                2 mech_infantrys moved from Ukraine to Bryansk
                2 tactical_bombers moved from Vologda to Bryansk
                3 bombers moved from Russia to Bryansk
                2 fighters moved from Southern Italy to Ukraine
                2 tactical_bombers moved from Southern Italy to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Germany to Bryansk
                1 mech_infantry moved from Greece to Romania
                2 submarines moved from 93 Sea Zone to 99 Sea Zone
                2 submarines moved from 93 Sea Zone to 98 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 105 Sea Zone to 112 Sea Zone
                5 armour and 5 mech_infantrys moved from Bryansk to Rostov
                2 aaGuns moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Tambov
                2 infantry moved from Bryansk to Tambov
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from Samara to Rostov
                1 tactical_bomber moved from Samara to Bryansk
                1 mech_infantry moved from Bryansk to Rostov
                1 mech_infantry moved from Bryansk to Rostov

    Place Units - Germans
                3 armour placed in Ukraine
                1 fighter and 2 tactical_bombers placed in Novgorod
                1 bomber placed in Western Germany
                1 infantry placed in France

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

  • '17 '16 '15 '12

    I was assuming that you would not intercept my 5 air with 2 fighters. If wrong, we repeat this part of the turn!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 12x factory_major; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Sikang to Volgograd
                1 tactical_bomber moved from Russia to Volgograd
                2 fighters moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians win, taking Volgograd from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                1 mech_infantry moved from Egypt to Iraq

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 23 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 infantry, 4 mech_infantrys and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Aleutian Islands
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                2 artilleries moved from Kwangtung to Kwangsi
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 bombers moved from French Indo China to Malaya
                1 artillery and 1 mech_infantry moved from French Indo China to Shan State
                2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
                1 destroyer moved from 36 Sea Zone to 55 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from Philippines to 44 Sea Zone
                4 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 bombers and 1 infantry
                    British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Malaya, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Aleutian Islands
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 transport owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                    Japanese win, taking Aleutian Islands from Americans with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine and 1 transport
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Shan State, round 2 :  5/6 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 2 artilleries, 5 fighters and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 5 fighters and 3 tactical_bombers in Kwangsi, round 2 :  3/10 hits
                        Chinese roll dice for 2 infantry in Kwangsi, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 artilleries, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                1 submarine moved from 43 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Philippines
                2 armour moved from Kwangtung to Kiangsi
                1 fighter moved from Manchuria to Kiangsi
                1 tactical_bomber moved from 6 Sea Zone to Kiangsi
                1 fighter moved from 6 Sea Zone to Kwangtung
                1 fighter moved from Kwangsi to Kwangtung
                4 fighters moved from Kwangsi to French Indo China
                3 tactical_bombers moved from Kwangsi to French Indo China
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                2 bombers moved from Malaya to French Indo China
                1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                2 mech_infantrys moved from Manchuria to Jehol

    Place Units - Japanese
                2 transports placed in 36 Sea Zone
                1 airfield and 1 infantry placed in French Indo China
                2 infantry and 1 mech_infantry placed in Kwangtung
                3 mech_infantrys placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total

  • '17 '16 '15 '12

    quick edit, can you please apply before Allies? Sub 41 goes to 36, not 39, thx


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 5 artilleries, 5 infantry and 5 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 103 Sea Zone to Gibraltar
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries, 1 harbour and 1 infantry
                    Americans win, taking Gibraltar from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry
                Battle in 42 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                    Americans win, taking 42 Sea Zone from Neutral with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 8 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
                1 bomber moved from Hawaiian Islands to Western United States
                1 carrier, 1 destroyer and 4 submarines moved from 103 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 101 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone

    Place Units - Americans
                5 transports placed in 101 Sea Zone
                5 artilleries and 5 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                2 infantry moved from Hunan to Kwangsi
                1 artillery moved from Hunan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 2 artilleries
                    Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Yunnan
                1 artillery moved from Kweichow to Yunnan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Szechwan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 destroyer, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 3 PUs;

    Combat Move - British
                2 infantry moved from Northwest Persia to Caucasus
                2 fighters and 1 tactical_bomber moved from Northwest Persia to Caucasus
                1 bomber moved from India to Vologda
                1 bomber moved from Russia to Smolensk
                1 infantry moved from Alexandria to Tobruk
                3 fighters moved from Egypt to Tobruk
                1 infantry moved from Alexandria to Tobruk
                2 infantry moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Shan State

    Combat - British
                Battle in Tobruk
                    British attack with 3 fighters and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Tobruk from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Smolensk
                    British attack with 1 bomber
                    Germans defend with 1 infantry
                    Italians win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 bomber
                Battle in Vologda
                    British attack with 1 bomber
                    Germans defend with 1 infantry
                    Germans win with no units remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 bomber
                Battle in Caucasus
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    British win, taking Caucasus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 fighter moved from Shan State to Yunnan
                1 armour moved from India to Yunnan
                2 fighters and 1 tactical_bomber moved from Caucasus to Russia
                1 destroyer moved from 106 Sea Zone to 103 Sea Zone
                2 destroyers moved from 103 Sea Zone to 91 Sea Zone
                3 fighters moved from Tobruk to Egypt
                1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
                3 infantry moved from Persia to Northwest Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                2 armour and 2 mech_infantrys moved from Northwest Persia to Caucasus

    Place Units - British
                1 destroyer and 2 transports placed in 106 Sea Zone
                1 infantry and 2 mech_infantrys placed in Persia
                British undo move 2.
                1 infantry and 2 mech_infantrys placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by British from Alexandria: 1 artillery and 3 infantry
                EDIT: Adding units owned by British to Egypt: 1 artillery and 3 infantry
                EDIT: Removing units owned by British from Nigeria: 1 mech_infantry
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1,5,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,6,4,6,3
                British collect 28 PUs (4 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6
                UK_Pacific collect 7 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 mech_infantry

  • '17 '16 '15 '12

    Hi Pherman, you probably didnt notice me asking for the edit, I will implement and roll here. Sorry for the hassle, just noticed it late in bed.

    Convoy roll for sz 39…if I remember correctly

    DiceRolling 2d6:
    (4, 4)

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 armour moved from Algeria to 94 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 2 infantry moved from Libya to Tobruk
                1 armour moved from Tambov to Samara
                      Italians take Samara from Russians
                1 armour moved from Samara to Tambov
                1 armour moved from Tambov to Kazakhstan
                      Italians take Kazakhstan from Russians

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 1 armour and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 artillery
                        Italians roll dice for 1 armour and 1 infantry in Gibraltar, round 2 :  1/2 hits
                        British roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Tobruk
                    Italians attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Tobruk, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Bryansk to Southern Italy
                1 aaGun and 1 infantry moved from Bessarabia to Ukraine
                4 infantry moved from Romania to Bessarabia
                3 aaGuns moved from Southern Italy to Northern Italy
                1 mech_infantry moved from Algeria to Tunisia

    Place Units - Italians
                2 infantry and 2 mech_infantrys placed in Northern Italy
                3 mech_infantrys placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 39 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode


  • np, i did notice but I was a little confused about what exactly you wanted because there was no sub in the zone you asked.  I figured you fix it on your turn and roll convoys.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                3 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
                2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from Yunnan to 37 Sea Zone
                2 fighters moved from India to Malaya

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 transport
                    Japanese defend with 1 submarine and 1 transport
                    ANZAC win with 1 fighter and 1 transport remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine and 1 transport
                Battle in Sumatra
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Sumatra from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Malaya
                    ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    ANZAC win, taking Malaya from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to Queensland
                1 fighter moved from 37 Sea Zone to Yunnan
                2 fighters moved from Malaya to Yunnan
                1 cruiser moved from 54 Sea Zone to 37 Sea Zone

    Place Units - ANZAC
                1 artillery placed in Queensland
                2 transports placed in 54 Sea Zone
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                1 fighter moved from Egypt to Caucasus

    Non Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '12

    well I guess the Moscow battle will shape the game. My last one there was a disaster, losing much more than average. Hope this one keeps close to average forecast. The cauc stack is tempting, but somehow delay seems dangerous. I was not sure if youd reinforce with UK air.


  • the main reason I reinforced with UK air is to make is risky to go for Cauc and Volgo as well.

  • '17 '16 '15 '12

    having my last game and my two dry-runs (one clear win, one total disaster with only air remaining) in mind, I am far from wanting to risk anything :)

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 1 destroyer, 1 fighter, 7 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 3 PUs;

    Combat Move - Germans
                3 fighters and 2 tactical_bombers moved from Novgorod to Russia
                7 armour, 11 artilleries, 3 bombers, 1 fighter, 30 infantry, 15 mech_infantrys and 6 tactical_bombers moved from Bryansk to Russia
                2 infantry moved from Tambov to Russia
                5 armour, 1 fighter and 7 mech_infantrys moved from Rostov to Russia
                3 armour moved from Ukraine to Russia
                2 fighters moved from Ukraine to Russia
                1 bomber moved from Western Germany to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 15 armour, 11 artilleries, 4 bombers, 7 fighters, 32 infantry, 22 mech_infantrys and 8 tactical_bombers
                    British defend with 2 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 75 infantry and 1 tactical_bomber
                        AA fire in Russia :  1/12 hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 15 armour, 11 artilleries, 4 bombers, 6 fighters, 32 infantry, 22 mech_infantrys and 8 tactical_bombers in Russia, round 2 :  31/98 hits
                        Russians roll dice for 4 aaGuns, 1 armour, 3 artilleries, 4 fighters, 75 infantry and 2 tactical_bombers in Russia, round 2 :  30/85 hits
                        27 infantry owned by the Russians, 30 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 15 armour, 11 artilleries, 4 bombers, 6 fighters, 2 infantry, 22 mech_infantrys and 8 tactical_bombers in Russia, round 3 :  27/68 hits
                        Russians roll dice for 1 armour, 3 artilleries, 4 fighters, 48 infantry and 2 tactical_bombers in Russia, round 3 :  28/58 hits
                        27 infantry owned by the Russians, 2 infantry owned by the Germans, 11 artilleries owned by the Germans and 15 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 15 armour, 4 bombers, 6 fighters, 7 mech_infantrys and 8 tactical_bombers in Russia, round 4 :  17/40 hits
                        Russians roll dice for 1 armour, 3 artilleries, 4 fighters, 21 infantry and 2 tactical_bombers in Russia, round 4 :  10/31 hits
                        17 infantry owned by the Russians, 3 armour owned by the Germans and 7 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 12 armour, 4 bombers, 6 fighters and 8 tactical_bombers in Russia, round 5 :  17/30 hits
                        Russians roll dice for 1 armour, 3 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers in Russia, round 5 :  8/14 hits
                        4 infantry owned by the Russians, 1 tactical_bomber owned by the British, 1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 2 bombers owned by the Germans, 6 armour owned by the Germans, 3 artilleries owned by the Russians, 2 fighters owned by the British and 2 fighters owned by the Russians lost in Russia
                    Germans captures 23PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 6 armour, 2 bombers, 6 fighters and 8 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Germans: 9 armour, 11 artilleries, 2 bombers, 1 fighter, 32 infantry and 22 mech_infantrys
                    Casualties for British: 2 fighters and 1 tactical_bomber
                    Casualties for Russians: 4 aaGuns, 1 armour, 3 artilleries, 2 fighters, 75 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                2 aaGuns moved from Rostov to Tambov
                1 mech_infantry moved from Romania to Ukraine
                1 mech_infantry moved from Baltic States to Vyborg
                1 mech_infantry moved from France to Southern France
                1 infantry moved from France to Southern France
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                2 bombers moved from Russia to Ukraine
                3 fighters and 3 tactical_bombers moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                2 tactical_bombers moved from Russia to Ukraine
                2 fighters and 2 tactical_bombers moved from Russia to Ukraine

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 fighter and 1 tactical_bomber placed in Western Germany
                1 destroyer and 1 submarine placed in 112 Sea Zone
                2 mech_infantrys placed in France
                3 artilleries placed in Southern France

    Turn Complete - Germans
                Germans collect 63 PUs; end with 89 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 104 PUs

  • '17 '16 '15 '12

    I play AA for some time, but things like that never cease to depress me, huge (and therefore unpredicatble) battle notwithstanding. You lost both bombers, admittedly, in your attempt to take away two inf from the attack.

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